The sprint discussion thread

> 2533274819667356;41:
> > 2556731038472681;36:
> > > 2533274819567236;29:
> > > > 2556731038472681;26:
> > > > > 2535414876585185;1:
> > > > > Halo 6 could be the game EVERYONE wants by removing sprint in campaign (yes because who the -Yoink- needs TWO movement speeds in campaign???) and
> > > > > arena multiplayer at first I thought a no sprint playlist might be optimal but hear me out. I pretty sure the new spartan abilities (save -Yoinking!- spartan charge) would be GENERALLY accepted in a halo game if they werent accompanied by sprint it would feel more competitive more strategic and would also still be recognizable to the fine tuned experience we got in halo 5. Warzone and customs would be a whole other beast entirely retaining ALL the features that made halo 5 successful would keep warzone great and would also allow more options for custom games, for those people that actually wanted to play in a sprint arena type setting they could actually fire up the in game custom game lobby adjust the filter and be good to go! lets face it, sprint has NO place in competitve halo and to argue that it does would just be absurd. this would allow arena maps to continue to be designed the PROPER way and please the vets and basically everyone whos willing to give it a chance and you wouldnt lose much of your sprint loving audience at all because there would still be sprint in the game it would just take a backseat!
> > > > > Thoughts? :3
> > > >
> > > >
> > > > OH MY GOD! SHUT UP! When is someone going to have an original argument for or against sprint??
> > > > Why is the OPTION to sprint so upsetting to you people?? you don’t have to use it. When you purists start whining about sprint and the other abilities, you just come across as old guys afraid of change. Evolve or get left behind. I’m really getting sick of all these threads. If you’re so disgusted with Halo and the direction it’s going, stop playing it. Seriously. Stop buying it. Stop playing. Stop coming to the forums posting the same nonsense over and over. The best way to get your point across would be to round up and organize the rest of the purists and boycott the game.
> > >
> > >
> > > Looks at sales
> > >
> > > Way ahead of you.
> >
> >
> > You must’ve missed it last week when Frank (ya know, one of the guys who made the game) talked about the sales of H5. It’s doing just fine.
>
>
> Hmm, I can get Halo 5 25-35$ or less, all of its DLC are free, shotty or not, it is free. Worth a try. Now the real question is, what is the population like.

We dont come across as Old Guys I’m not even an adult and yet I see potential in a sprintless Halo I’ve played Halo 2 aniversary and I loved it I’ve also played Halo three I loved it too I NEVER lose patience in a halo game without sprint Dude do you want to see halo succeed then make A sprintless Halo. It’s like a restraunt that sells this awesome cheesecake everyone loves it (Bungie being the Owner) and I mean this cheesecake is the best around for 2,00,000 miles, and then Someone new comes in (343 Industries) and everyone wants the new dude to Improve the restraunt and people give him a chance, but INSTEAD HE RUINS IT he changed the wall coloring to an ugly color and changed the cheesecake by adding spices now no one likes the cheesecake and the restraunt seems repulsive. You can change the furniture take down some paintings But you CAN NEVER EVER TOUCH THE CHEESECAKE AND NOW WHEN PEOPLE COME LOOKING FOR ORIGINAL CHEESECAKE ( Halo the series) THEY GET A HALF BAKED CAKE AND NOW PEOPLE ARE SAYING WHERE IS MY -Yoink!- CHEESECAKE new players please don’t come for the product since everything has gone wrong don’t let 343 tell you this has always been Halo as a series

> 2533274870445963;7690:
> Why? (Rhetorical) It’s literally the exact same zooming/scoping mechanic that’s existed since Halo CE, only re-skinned cosmetically. On that note, de-scoping was present since then also until Halo 4 and re-implemented in Halo 5. There’s literally no grounded argument towards the idea that it was a bad addition (which, at its core, was never added to Halo as it’s always been there). Is it the idea that it creates a blindspot for every weapon? Or that the default control scheme moved it from RS click to LT? Albeit true in both these cases, but it’s not nearly close to ruining the game for what it is and has always been.

Almost every weapon blocks an important part of the FoV. There are a few ones which are acceptable, such as the light rifle, but on the other hand you have weapons such as the Hydra that blocks at least 1/3rd of the screen when in fact zoom should be unobstructed.
I also don’t care for the default control scheme, as long as you can switch it back. I’ve tried aiming with LT in countless other games. I can’t. And I mean that literally. It literally causes aches in my left hand. Occasionally shooting with RT is fine, but if I try to hold the trigger for extended periods of time, my fingers cramp up.
It’s also doesn’t function the same as zoom from CE, because the spread buffs while ADSing from Halo 4 are still there.
Never mind that it doesn’t even make sense from a lore perspective, but if it at least were a good addition from a gameplay-perspective, I could look past that.
Overall it doesn’t completely break the game, but it is enough of a nuisance for me that I’d rather have it gone…

> 2533274986342659;7693:
> > 2533274801176260;7686:
> > > 2533274986342659;7637:
> > > Name me a game with the same kind of sales as Halo from the 90s that had fully developed sprint as a concept.
> >
> >
> > Super Mario Bros. You sprint by holding down the B button, which is the same one you use to shoot the fire flower, so you can’t shoot while sprinting.
> > It also outsold the best-selling Halo, namely Halo 3, more than 3 to 1.
> > Oh wait. That’s not from the 90’s. Okay, Super Mario World. Still almost 2 to 1.
> > Also, both are first party exclusives on consoles that had a lower install base than the 360, so the usual argument of “Halo sold less because Xbox” does not apply.
>
>
> You cannot be seriously comparing a platformer to an fps. The console argument does not apply, but the Mario franchise existed way before Halo. I feel they had less to work with. The Mario franchise has a good reputation of good design and experienced programming, while Halo 1 was overshadowed by ps1 and its games which came out earlier.

Oh, I’m dead serious. You asked for a video game from the nineties that had a fully developed sprint in its mechanics. I just gave you the video game franchise. This mechanic existed within Super Mario Bros. since 1985. So could we please stop with the fairy tale that sprint is some sort of evolution in gaming when it’s been around for thirty years by now?

> 2535443190174430;7702:
> > 2533274819667356;41:
> > > 2556731038472681;36:
> > > > 2533274819567236;29:
> > > > > 2556731038472681;26:
> > > > > > 2535414876585185;1:
> > > > > > Halo 6 could be the game EVERYONE wants by removing sprint in campaign (yes because who the -Yoink- needs TWO movement speeds in campaign???) and
> > > > > > arena multiplayer at first I thought a no sprint playlist might be optimal but hear me out. I pretty sure the new spartan abilities (save -Yoinking!- spartan charge) would be GENERALLY accepted in a halo game if they werent accompanied by sprint it would feel more competitive more strategic and would also still be recognizable to the fine tuned experience we got in halo 5. Warzone and customs would be a whole other beast entirely retaining ALL the features that made halo 5 successful would keep warzone great and would also allow more options for custom games, for those people that actually wanted to play in a sprint arena type setting they could actually fire up the in game custom game lobby adjust the filter and be good to go! lets face it, sprint has NO place in competitve halo and to argue that it does would just be absurd. this would allow arena maps to continue to be designed the PROPER way and please the vets and basically everyone whos willing to give it a chance and you wouldnt lose much of your sprint loving audience at all because there would still be sprint in the game it would just take a backseat!
> > > > > > Thoughts? :3
> > > > >
> > > > >
> > > > > OH MY GOD! SHUT UP! When is someone going to have an original argument for or against sprint??
> > > > > Why is the OPTION to sprint so upsetting to you people?? you don’t have to use it. When you purists start whining about sprint and the other abilities, you just come across as old guys afraid of change. Evolve or get left behind. I’m really getting sick of all these threads. If you’re so disgusted with Halo and the direction it’s going, stop playing it. Seriously. Stop buying it. Stop playing. Stop coming to the forums posting the same nonsense over and over. The best way to get your point across would be to round up and organize the rest of the purists and boycott the game.
> > > >
> > > >
> > > > Looks at sales
> > > >
> > > > Way ahead of you.
> > >
> > >
> > > You must’ve missed it last week when Frank (ya know, one of the guys who made the game) talked about the sales of H5. It’s doing just fine.
> >
> >
> > Hmm, I can get Halo 5 25-35$ or less, all of its DLC are free, shotty or not, it is free. Worth a try. Now the real question is, what is the population like.
>
>
> We dont come across as Old Guys I’m not even an adult and yet I see potential in a sprintless Halo I’ve played Halo 2 aniversary and I loved it I’ve also played Halo three I loved it too I NEVER lose patience in a halo game without sprint Dude do you want to see halo succeed then make A sprintless Halo. It’s like a restraunt that sells this awesome cheesecake everyone loves it (Bungie being the Owner) and I mean this cheesecake is the best around for 2,00,000 miles, and then Someone new comes in (343 Industries) and everyone wants the new dude to Improve the restraunt and people give him a chance, but INSTEAD HE RUINS IT he changed the wall coloring to an ugly color and changed the cheesecake by adding spices now no one likes the cheesecake and the restraunt seems repulsive. You can change the furniture take down some paintings But you CAN NEVER EVER TOUCH THE CHEESECAKE AND NOW WHEN PEOPLE COME LOOKING FOR ORIGINAL CHEESECAKE ( Halo the series) THEY GET A HALF BAKED CAKE AND NOW PEOPLE ARE SAYING WHERE IS MY -Yoink!- CHEESECAKE new players please don’t come for the product since everything has gone wrong don’t let 343 tell you this has always been Halo as a series

I hate Cheese cake for starters, but nice analogy. Also 343 won’t tell me anything, I have only played Halo 5 for Firefight since that has released, been playing BF4 as main MP till BF1 releases. Halo 5 feels like a generic FPS to me, so if I am going to play a generic FPS, I am going to play one that I actually enjoy using the vehicles in. As for Firefight, that will end when Gears releases with Horde.

> 2533275024739005;7701:
> > 2535414876585185;3:
> > but thats the thing we are still keeping sprint, its there its still an option and if you wanted to play with it you could play warzone or custom games. thing is halos 1-3 were fine without sprint in the campaign and the arena aspect. What does sprint bring to those gamemodes that improve on the experience and dont just take away from it?
>
>
> That’s the way things are now, Either Adapt, or Perish. Gaming is Evolving.

It’s “evolving” away from sprint. A lot of big games this year came out without sprint.

> 2533274819567236;7698:
> > 2533274986342659;7694:
> > > 2533274819567236;7650:
> > > > 2533274986342659;7641:
> > > > > 2533274816931642;7161:
> > > > > > 2533274908298362;7149:
> > > > > > Why not compromise and ask 343i to make modern and classic playlists. I’m sure 343i might consider it.
> > > > >
> > > > >
> > > > > Why would the core Halo fanbase need to ask for such a thing? Does 343i just not care?
> > > >
> > > >
> > > > If you think 343 does not care about the fanbase, then i don’t think you deserve a copy of this game. I don’t think it is possible to please you. Besides, calling yourself “Core Halo fanbase” does not make you it. Currently the opinions are split, and they cannot just go out and remove a core game mechanic just cause some ppl don’t like it. This means more bug fixing, more level redesign all sorts of stuff. Even if it was that bad, i don’t think i would go through that. It is their game like it or not.
> > >
> > >
> > > The fans are doing all the work for them. We’ve made classic settings and we’ve made maps for those settings. That’s all it takes to actually add a playlist.
> > >
> > > Though people are more realistic looking to Halo 6 for the removal of sprint so that the game can be built properly without it rather than removing it from Halo 5 which was built almost entirely around it.
> >
> >
> > I wouldn’t call them fans, and i wouldn’t call this work either. They programmed these settings, in anticipation of such criticism. But i am against it being removed from future Halos. For one it will reduce strategic ability and skill within multiplayer. It gives more options of action as well as requiring more skill, to say snipe a running guy, if it required any from the start. This is not to mention the campaign, which has always been tedious at times in terms of mobility, for example, Two Betrayals, where to use up the full cache of weapons, like the rocket launcher and sniper rifle, you had to use a working ghost to travel to and from the shot down pelican.
>
>
> That’s fine, you could be wrong if you so choose.
>
> More options doesn’t necessarily mean more depth, strategy, or skill. A lot of the better players in this game would agree. Sprint does a whole lot to help bad players and that’s all really. Everything sprint allows you to do can be done without it, except with more skill required. Wanna make it harder for someone to snipe you? Getting better at strafing. Using a good strafe is more skill based than pressing a button for an instant reward

It’s quite arrogant, i would say, to say that first part, man.

Didn’t you just prove that it compensates for less experienced players? I wouldn’t say more skill is required, rather than time in my previous example of Two Betrayals. Besides, the hit boxes in Halo 5 are a joke. Im not saying that that is bad, all i am saying is that they pretty much eliminate practical usefulness of strafe, but that is a discussion for another time. From experience on snipers’ arena games, it doesn’t matter if you miss, as long as it is in front of the guy it’ll still hit. I have actually thought of the possibility that the collision box expands slightly in Halo 5 during sprinting. Also the sniper is literally the autonoob of halo, were it not for shields. You also seem to have confused strategy, tactics and skill as well as in game depth. In tactics, sprinting is an effective short term solution for diversion, relocation, anything. Strategically, i will admit that it is somewhat lacking, as circumstances for it’s use are often unforeseen. On the skill front, it bridges a gap between new players and older more experienced fans. This concept is new and will require both parties to learn it in order to play the game properly. To me, it sounds like a lot of these ppl are just unwilling to learn a new mechanic. It gives both parties time to develop, albeit, that time has passed. In-game depth is what this feature excels at imo. It makes the game faster paced, dynamic, as well as more provocative to defending parties in a game. It also allows people to not be completely doomed by cqc weapons like the shotgun, if they are smart enough and there is enough room to maneuver.
But you still haven’t even touched the rest of the game yet. All you did was mention how it depletes skill based multiplayer. In campaign it is undeniably useful, and i think that is why you haven’t mentioned campaign, cause there is no argument there. Same goes for firefight and like modes. In normal war zone, my fingers would be dead after a single game if i was to evade every sniper or long range vehicle by strafing. My point is, you haven’t mentioned the casual aspect of the game, probably cause there is no argument there for you as far as i can see.

> 2533274808466688;7684:
> > 2533274816931642;7683:
> > > 2533274808466688;7679:
> > > > 2533274816931642;7674:
> > > > > 2533274986342659;7641:
> > > > > > 2533274816931642;7161:
> > > > > > > 2533274908298362;7149:
> > > > > > > Why not compromise and ask 343i to make modern and classic playlists. I’m sure 343i might consider it.
> > > > > >
> > > > > >
> > > > > > Why would the core Halo fanbase need to ask for such a thing? Does 343i just not care?
> > > > >
> > > > >
> > > > > If you think 343 does not care about the fanbase, then i don’t think you deserve a copy of this game. I don’t think it is possible to please you. Besides, calling yourself “Core Halo fanbase” does not make you it. Currently the opinions are split, and they cannot just go out and remove a core game mechanic just cause some ppl don’t like it. This means more bug fixing, more level redesign all sorts of stuff. Even if it was that bad, i don’t think i would go through that. It is their game like it or not.
> > > >
> > > >
> > > > Ooh baby, don’t even. lol
> > > > I was very pleased with classic Halo. I’ve played every major Halo title for the last 15 years. I am saying these things because I absolutely love Halo. I am not the only person saying these kinds of things. Many people have stopped playing Halo because its gameplay has changed so much. These people and I make up the core Halo fanbase. I’m speaking for myself, but I’m also saying what a lot of die-hard fans have said. Sprint is not a core mechanic of a Halo game, H4 and H5 aren’t Halo games. They play differently, so much so that they feel foreign. Halo is owned by its fans just as much as it’s owned by its developers, because without the fans, the developers wouldn’t be riding on top of a tidal wave of success. If 343i wasn’t to run Halo into the ground, then so be it, but they truly are fools for doing so.
> > > > The only other FPS that I have played in the past 5 years is Doom, and that game is a lot more fun than Halo 5.
> > >
> > >
> > > I’d say the number of people complaining are about equal with the number that aren’t. Just appears we are seeing it more in this thread because people won’t drop it and then people like me keep coming back and commenting telling you that you’re delusional. EDIT: What I’m getting at is that we are obviously split on this topic. Some people don’t see it as much of a burden where as others can’t tolerate it. Doesn’t make either side wrong. Just opinionated. Although, I’m sure someone will come along and tell me how I don’t know what I’m talking about. I just happen to think it’s part of the games evolution. Sure, I like the previous Halo iterations more but I can’t decide if that is nostalgia talking or if they really were. I know one things for sure. I was considerably better at the other Halo games.
> >
> >
> > There’s more people, on both sides, who aren’t posting in this thread. Whatever the case, 343i gutted classic Halo gameplay–and gametypes–and that’s really disappointing. Explain how I am “delusional”. Sprint and Spartan Abilities are not the only ways in which Halo can evolve, what happened to equipment? You were better at the other Halo games because they were Halo games. I don’t think that it’s nostalgia, because I still haven’t encountered a map that was as dynamic as Lockout. There’s a reason why it was so popular, it was nearly perfect in its design–once you got to know your way around.
>
>
> The delusional comment was more or less a joke. My bad. It never translates well in typed format. Basically, I was saying is people won’t agree and both sides will think they are right. In the end it’s just an opinion. Whatever “proof” is out there that sprint is ruining halo doesn’t make that a fact. It’s an opinion. To ruin something is subjective in that it’s based on emotion. What you like may not be what I like.

Ah, okay. As for the idea of Halo declining being based on emotion, I don’t think that anyone can deny that classic Halo was a lot more fair–or that it had more depth.

> 2533274986342659;7707:
> This concept is new and will require both parties to learn it in order to play the game properly. To me, it sounds like a lot of these ppl are just unwilling to learn a new mechanic. It gives both parties time to develop, albeit, that time has passed.

Sprint has been in Halo since 2010 by now. Six years. I think it’s safe to assume that people had ample time to adapt, which most of them have done, yet still hate the mechanic.

> 2533274986342659;7707:
> It makes the game faster paced, dynamic, as well as more provocative to defending parties in a game.

I don’t know where you’re going with the “provocative” claim, but the other two are factually wrong.
Faster paced: In previous Halos up to #3, time between two encounters in multiplayer was around 5-10 seconds. Since then, it has grown to around 15-20 seconds in subsequent games. More games end in a timeout now than in the original trilogy, even though match times have been increased.
Dynamic: The game restricts the players by either capping his movement speed or locking his movement direction as well as combat capabilities. That makes the game less dynamic, than if the player had the option to use all his abilities at any given same time. (I’m actively avoiding the words “golden triangle” because I never liked this argument, but it basically goes in the same direction.)

> 2533274986342659;7707:
> In campaign it is undeniably useful, and i think that is why you haven’t mentioned campaign, cause there is no argument there. Same goes for firefight and like modes.

Wrong again. Camapaign (and by association Firefight) is the first place that sprint needs to go. In multiplayer, you could at least argue with “even starts”, but there’s nothing remotely close to that in single player. You are constantly outnumbered and outgunned, with enemies benefitting from infinite ammunition, a larger health supply, increased awareness and just being generally more powerful. The last thing the game should be doing is disempowering the player by either taking away his combat capabilities or slowing him down like a snail.

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>

*Original post. Click at your own discretion.

Why do you think they added sprint in the first place? People got sick always walking and they knew a futuristic Spartan would have sprint! Saying that without sprint it would make the game better? And sell more copies? Here let’s look at Johnny asking his mom for Halo 6 “mom there’s this really cool game called halo 6 and I want it because there’s no sprint” How stupid does that flipping sound? This topic is garbage

> 2533274983156399;7710:
> Here let’s look at Johnny asking his mom for Halo 6 “mom there’s this really cool game called halo 6 and I want it because there’s no sprint” How stupid does that flipping sound? This topic is garbage

Not any more stupid than people asking for an ability that prevents them from shooting… in a first-person-shooter.

> 2533274983156399;7710:
> Why do you think they added sprint in the first place? People got sick always walking and they knew a futuristic Spartan would have sprint! Saying that without sprint it would make the game better? And sell more copies? Here let’s look at Johnny asking his mom for Halo 6 “mom there’s this really cool game called halo 6 and I want it because there’s no sprint” How stupid does that flipping sound? This topic is garbage

Stop.

I just follow the Golden Triangle. If you can’t melee, shoot or throw nades while performing the movement/action it feels less like a Halo game. You can’t shoot, melee or throw nades while sprinting, therefore making sprint a problem. Sprint doesn’t bother me nearly as much as other problems such as Spartan charge or Ground pound but I still don’t think sprint should be in Halo game, plus I just don’t like fast fps games that much.

> 2533274986342659;7692:
> > 2533274816931642;7671:
> > > 2533274986342659;7636:
> > > > 2535426262519166;7123:
> > > > > 2533274986342659;7122:
> > > > > > 2533274846700578;7110:
> > > > > > > 2533274986342659;7106:
> > > > > > > No way. I do not particularly like sprint but removing it is certainly for the worst.
> > > > > >
> > > > > >
> > > > > > Cool reason why.
> > > > >
> > > > >
> > > > > One reason would be because it is a sign of outdated gameplay.
> > > >
> > > >
> > > > 2 of the 3 most played FPS games this year do not use sprint.(Overwatch, CS GO)
> > > >
> > > > Add to that Doom which was a critical campaign darling.
> > > >
> > > > If anything hopelessly clinging to the COD train is what is the sign of being outdated. This isn’t 2012 anymore.
> > >
> > >
> > > Apart from Overwatch, both DOOM and CSGO only do that partly because they are both older games, with gameplay designed at the beginning of the century. I don’t know about DOOM, but CSGO uses Source 2, which is the sequel engine to the one used in the original CS. While i think it makes sense in CSGO, i don’t think it’ll make it any more competitive for Halo if sprint was to be removed. In CSGO everything can be calculated, such as player health and their relative position and ETA. In Halo everything regens, and due to sprint, player timings are unpredictable, thus making it more competitive but in a different way.
> >
> >
> > A way that isn’t in line with what Halo was, yes. I’d be fine with this gameplay in a different title by 343i.
>
>
> Now that i think about it, CSGO does have two speeds, one walking to reduce noise, and the other running normally. Look at it this way, you don’t have to play newer halos if you don’t like them that much, but the question remains if this is progressive or is this unnecessary. I am shifting towards progressive but not to sure. All i know is that it does not hamper gameplay, and makes it easier and more strategic at times.

CS:GO had sprint removed due to community outcry. Classic Halo had crouch-walking to reduce noise. How does it not hamper gameplay? How does it make it easier, or more strategic?

> 2533274986342659;7694:
> > 2533274819567236;7650:
> > > 2533274986342659;7641:
> > > > 2533274816931642;7161:
> > > > > 2533274908298362;7149:
> > > > > Why not compromise and ask 343i to make modern and classic playlists. I’m sure 343i might consider it.
> > > >
> > > >
> > > > Why would the core Halo fanbase need to ask for such a thing? Does 343i just not care?
> > >
> > >
> > > If you think 343 does not care about the fanbase, then i don’t think you deserve a copy of this game. I don’t think it is possible to please you. Besides, calling yourself “Core Halo fanbase” does not make you it. Currently the opinions are split, and they cannot just go out and remove a core game mechanic just cause some ppl don’t like it. This means more bug fixing, more level redesign all sorts of stuff. Even if it was that bad, i don’t think i would go through that. It is their game like it or not.
> >
> >
> > The fans are doing all the work for them. We’ve made classic settings and we’ve made maps for those settings. That’s all it takes to actually add a playlist.
> >
> > Though people are more realistic looking to Halo 6 for the removal of sprint so that the game can be built properly without it rather than removing it from Halo 5 which was built almost entirely around it.
>
>
> I wouldn’t call them fans, and i wouldn’t call this work either. They programmed these settings, in anticipation of such criticism. But i am against it being removed from future Halos. For one it will reduce strategic ability and skill within multiplayer. It gives more options of action as well as requiring more skill, to say snipe a running guy, if it required any from the start. This is not to mention the campaign, which has always been tedious at times in terms of mobility, for example, Two Betrayals, where to use up the full cache of weapons, like the rocket launcher and sniper rifle, you had to use a working ghost to travel to and from the shot down pelican.

Except Halo 5 has a heavier auto aim than any classic Halo title, so swipe sniping is easier than ever before. Do you have any other examples of how sprint increases strategic ability, or provides more options of action? As for campaign, that wasn’t a problem, I just played with someone on splitscreen. Oh, wait.

> 2533274986342659;7707:
> > 2533274819567236;7698:
> > > 2533274986342659;7694:
> > > > 2533274819567236;7650:
> > > > > 2533274986342659;7641:
> > > > > > 2533274816931642;7161:
> > > > > > > 2533274908298362;7149:
> > > > > > > Why not compromise and ask 343i to make modern and classic playlists. I’m sure 343i might consider it.
> > > > > >
> > > > > >
> > > > > > Why would the core Halo fanbase need to ask for such a thing? Does 343i just not care?
> > > > >
> > > > >
> > > > > If you think 343 does not care about the fanbase, then i don’t think you deserve a copy of this game. I don’t think it is possible to please you. Besides, calling yourself “Core Halo fanbase” does not make you it. Currently the opinions are split, and they cannot just go out and remove a core game mechanic just cause some ppl don’t like it. This means more bug fixing, more level redesign all sorts of stuff. Even if it was that bad, i don’t think i would go through that. It is their game like it or not.
> > > >
> > > >
> > > > The fans are doing all the work for them. We’ve made classic settings and we’ve made maps for those settings. That’s all it takes to actually add a playlist.
> > > >
> > > > Though people are more realistic looking to Halo 6 for the removal of sprint so that the game can be built properly without it rather than removing it from Halo 5 which was built almost entirely around it.
> > >
> > >
> > > I wouldn’t call them fans, and i wouldn’t call this work either. They programmed these settings, in anticipation of such criticism. But i am against it being removed from future Halos. For one it will reduce strategic ability and skill within multiplayer. It gives more options of action as well as requiring more skill, to say snipe a running guy, if it required any from the start. This is not to mention the campaign, which has always been tedious at times in terms of mobility, for example, Two Betrayals, where to use up the full cache of weapons, like the rocket launcher and sniper rifle, you had to use a working ghost to travel to and from the shot down pelican.
> >
> >
> > That’s fine, you could be wrong if you so choose.
> >
> > More options doesn’t necessarily mean more depth, strategy, or skill. A lot of the better players in this game would agree. Sprint does a whole lot to help bad players and that’s all really. Everything sprint allows you to do can be done without it, except with more skill required. Wanna make it harder for someone to snipe you? Getting better at strafing. Using a good strafe is more skill based than pressing a button for an instant reward
>
>
> It’s quite arrogant, i would say, to say that first part, man.
>
> Didn’t you just prove that it compensates for less experienced players? I wouldn’t say more skill is required, rather than time in my previous example of Two Betrayals. Besides, the hit boxes in Halo 5 are a joke. Im not saying that that is bad, all i am saying is that they pretty much eliminate practical usefulness of strafe, but that is a discussion for another time. From experience on snipers’ arena games, it doesn’t matter if you miss, as long as it is in front of the guy it’ll still hit. I have actually thought of the possibility that the collision box expands slightly in Halo 5 during sprinting. Also the sniper is literally the autonoob of halo, were it not for shields. You also seem to have confused strategy, tactics and skill as well as in game depth. In tactics, sprinting is an effective short term solution for diversion, relocation, anything. Strategically, i will admit that it is somewhat lacking, as circumstances for it’s use are often unforeseen. On the skill front, it bridges a gap between new players and older more experienced fans. This concept is new and will require both parties to learn it in order to play the game properly. To me, it sounds like a lot of these ppl are just unwilling to learn a new mechanic. It gives both parties time to develop, albeit, that time has passed. In-game depth is what this feature excels at imo. It makes the game faster paced, dynamic, as well as more provocative to defending parties in a game. It also allows people to not be completely doomed by cqc weapons like the shotgun, if they are smart enough and there is enough room to maneuver.
> But you still haven’t even touched the rest of the game yet. All you did was mention how it depletes skill based multiplayer. In campaign it is undeniably useful, and i think that is why you haven’t mentioned campaign, cause there is no argument there. Same goes for firefight and like modes. In normal war zone, my fingers would be dead after a single game if i was to evade every sniper or long range vehicle by strafing. My point is, you haven’t mentioned the casual aspect of the game, probably cause there is no argument there for you as far as i can see.

That first part was arrogant? No, what was arrogant was you thinking you can tell people who is and isn’t a fan and whether or not spending time and effort making settings and maps is work.

There’s nothing about sprint that makes it more skilled based and/or strategy than strafing when it comes to dodging shots. Sprinting making things easier for worse players but it doesn’t help good players and at worst can only make it harder for them despite the lack of skill needed to used sprint. That’s the thing, “bridging the gap” only helps worse players because they’re the ones that benefit from it most. The decent players would’ve hit that shot anyway or they would’ve dodged that shot anyway, the only difference is that now it’s easier for the players who wouldn’t be able to do those things. Unless it’s equally beneficial to players of all skill levels, then it’s not a fair change. Strafing and regular map movement take much more thought and practice to use effectively. The skill ceiling is higher for those things. What you’re suggesting would be the same as saying tee-ball should be played in place of baseball because it “bridges the gap” by helping new players. No, because that doesn’t help the experienced players, they do fine without it, it only helps the less skilled players. Thinning the skill gap is not a good thing. Plus, sprint - in addition t a number of the other traversal related mechanics - does increase size of your hit box (by default, I believe, not just when you use the mechanic) and bullet magnetism is increased because it’s harder to shoot people since they’re moving faster, which becomes an even bigger problem when you’re not moving at those speeds. One of the big side effects of sprint is that the devs literally have to make things easier for you to compensate for it’s effects.

You’ve still mentioned nothing sprint does that can’t be done with more thought and skill without it. Without sprint more skill and strategy is required to outshoot/ keep from being shot by your opponent, you would still have to think fast and maneuver in smart ways when up against CQC weapons and any sort of relocating or “diversions” can be accomplished by using thruster to get around quicker (or just using general map knowledge and skill jumps).

I don’t care about it’s effects in Campaign because the Campaign is PvE. It’s different balancing and it personally doesn’t matter to me what they do with it over there since it’s not balanced for two teams, it’s balanced for one person/team.

> 2533274983156399;7710:
> Here let’s look at Johnny asking his mom for Halo 6 “mom there’s this really cool game called halo 6 and I want it because there’s no sprint” How stupid does that flipping sound? This topic is garbage

Just as stupid as someone asking for a game because it has sprint. Who actually bases their decision off of that? Almost no one does, so think a little (just a little) and tell us why it benefits the game more than no sprint does.

[deleted]

<mark>This post has been edited by a moderator. Do not make non-constructive posts.</mark>

> 2533274846700578;7712:
> > 2533274983156399;7710:
> > Why do you think they added sprint in the first place? People got sick always walking and they knew a futuristic Spartan would have sprint! Saying that without sprint it would make the game better? And sell more copies? Here let’s look at Johnny asking his mom for Halo 6 “mom there’s this really cool game called halo 6 and I want it because there’s no sprint” How stupid does that flipping sound? This topic is garbage
>
>
> Stop.

Aw did someone get offended

<mark>This post has been edited by a moderator. Do not flame/attack others.</mark>

> 2533274983156399;7719:
> > 2533274846700578;7712:
> > > 2533274983156399;7710:
> > > Why do you think they added sprint in the first place? People got sick always walking and they knew a futuristic Spartan would have sprint! Saying that without sprint it would make the game better? And sell more copies? Here let’s look at Johnny asking his mom for Halo 6 “mom there’s this really cool game called halo 6 and I want it because there’s no sprint” How stupid does that flipping sound? This topic is garbage
> >
> >
> > Stop.
>
>
> Aw did someone get offended

indeed but hurt I sense

> 2533274909939927;7608:
> > 2533274797091891;24:
> > Maybe this is too radical, like poeple said a million times, make a classic playlist like in the old days. Lets just try maybe it is awesome
>
>
> They did…it’s called the master chief collection

Yeah that worked just fine