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> > > > > > Why does this forum keep popping-up on popular topics? Sprint is staying. Whether people like it or not.
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> > > > > I agree. I don’t have a problem with sprint but a lot of these folks have put all their eggs in one basket and have declared sprint to be the demise of Halo. These are the same people that would complain about a series that never offers anything new and creative with a new release. lol
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> > > > Oh? Halo 3 had nothing creative or new?
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> > > > Halo 5’s gameplay is nothing like classic Halo, the only reason that I’m grinding in it is so that I can play Warzone matches in ways that are over-the-top. Spartan Charge is the biggest–it just makes me so angry. This game actually makes me mad at times, and that was never a thing before sprint showed up. In Reach, if someone had sprint, then they were gone before you could finish them off. Simply infuriating.
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> > > I think genuine emotion is a good thing for a game. It can promote a desire to get better. Be more competitive. An argument against sprint that says “I don’t like it because people get away” is like saying “Battlefield 3 shouldn’t have had jets because I don’t know how to fly them as well as others”. That’s the way the cookie crumbles. I don’t like no scoping with a sniper because I suck at it. Like legitimately terrible. Does that mean we should do away with snipers? I get that this topic is deeper than that. Large maps built around sprint blah blah blah.
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> > Uh, I was much more competitive when I was playing Halo 2 and Halo 3, because they required real skill to excel at. As for your weak analogy, I haven’t played Battlefield 3, but I honestly believe that sprint was only put into the game in order to appeal to the CoD fanbase. Reach’s sprint ability–and many other armor abilities–were broken. Halo 5’s sprint is actually somewhat balanced, but if I lose speed by being shot while making a sprint jump, then yeah, the gameplay is nothing like classic Halo. What happened to jump tactics? Okay, you have to be trolling, I had some of the best times having no-scope wars on Boarding Action.
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> > Let’s cut to the chase: does 343i have a legitimate reason for alienating the core Halo fanbase by not even offering a classic Halo playlist in Halo 5: Guardians?
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> Just because you don’t understand the analogy doesn’t make it weak. People are using this basic argument against sprint. “I don’t like it because my gun is down and I can’t react as fast. Let’s get rid of it.” In other words “I’m no good at using it and am unwilling to adjust my gameplay accordingly so I’ll complain.”
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> That’s great for you and your no-scoping ability. I genuinely suck at it. That doesn’t mean we should get rid of snipers does it?
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> Alienating the core fanbase? I’m certain you are the one trolling now. That seems a bit dramatic. lol I think it should be offered definitely. Who doesn’t love classic gameplay? Do we want it? Yes. Will it be offered? Maybe. The population wouldn’t be large enough if we all just picked up CE from back in the day to support it but to have it as an option in the next iteration of Halo would be great. Honestly, when it comes to sprinting I barely notice it when I do use it. If it is going to stay I’d prefer it to be faster or downsize maps to get back into the action faster.
I don’t know what thread you are reading but the majority of anti-sprint posts have given clear cut and thought out explanations to why sprint is bad for the game, how it hurts it, and how you can change things to be more similar to the base game while also speeding up gameplay. The only argument I see from the pro-sprint side is that they like it and that it already here and it’s here to stay. No real reason other than that, and definitely no reason on why it adds to the game.