The sprint discussion thread

> 2535454426512730;7360:
> Does anyone know why 343 is persisting to keep sprint?

Because people “expect it”

Even though 2 of the top 3 most played FPS games this year don’t use sprint.

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> > > > > They made the Warzone maps stretched out so you would have to use sprint. Not having sprint would basically make Warzone a broken gamemode since the maps were built for it. You nostalgic Halo fans need to suck it up.
> > > >
> > > >
> > > > …
> > > >
> > > > They could just not stretch the maps. Then you know, they wouldn’t be plagued by people sitting a mile away with rifles and snipers picking you off as you try to cross the mile of no man’s land between every part of the map.
> > >
> > >
> > > If you want smaller maps play Arena. Problem solved.
> >
> >
> > But arena has sprint…
> > So take it out, no bad maps, skillful gameplay, everybody wins!
>
>
> You don’t HAVE to sprint. Just because you don’t want sprint doesn’t mean everybody else doesn’t want it.

I know I don’t have to sprint. I don’t want my enemies sprinting, because it effects me. Oh, and the vocal majority doesn’t want sprint.

I think have new a controller option in H6 for all the old school players that they can switch off sprint anytime they want - and we will see how many do this when everybody else is sprinting around the WZ maps!

> 2535414876585185;1:
> Halo 6 could be the game EVERYONE wants by removing sprint in campaign (yes because who the -Yoink- needs TWO movement speeds in campaign???) and
> arena multiplayer at first I thought a no sprint playlist might be optimal but hear me out. I pretty sure the new spartan abilities (save -Yoinking!- spartan charge) would be GENERALLY accepted in a halo game if they werent accompanied by sprint it would feel more competitive more strategic and would also still be recognizable to the fine tuned experience we got in halo 5. Warzone and customs would be a whole other beast entirely retaining ALL the features that made halo 5 successful would keep warzone great and would also allow more options for custom games, for those people that actually wanted to play in a sprint arena type setting they could actually fire up the in game custom game lobby adjust the filter and be good to go! lets face it, sprint has NO place in competitve halo and to argue that it does would just be absurd. this would allow arena maps to continue to be designed the PROPER way and please the vets and basically everyone whos willing to give it a chance and you wouldnt lose much of your sprint loving audience at all because there would still be sprint in the game it would just take a backseat!
> Thoughts? :3

I think Halo 5 with these bad Updates shows that halo6 not worth buying and not play poor quality on servers

Couldn’t you just do what Doom did? Increase Movement speed and remove sprint? You’ll get your fast-past game and there will be no more sprint. I’m quite sure someone has already used Doom as a reference early on this forum. I’m not a huge fan of sprint for Halo, it just feels out of place for me. I’d rather have sprint on twitch shooters such as games similar to Call Of Duty. Of course that’s just my opinion, I’m quite sure more than half of Halo community enjoys sprint in newer Halo titles.

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> I think have new a controller option in H6 for all the old school players that they can switch off sprint anytime they want - and we will see how many do this when everybody else is sprinting around the WZ maps!

Irrelevant post is irrelevant, unless that control scheme gives you a 120 BMS, then your see who is still using sprint after a few weeks.

then no one would be able to spartan charge or slide

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> > > > > > > They made the Warzone maps stretched out so you would have to use sprint. Not having sprint would basically make Warzone a broken gamemode since the maps were built for it. You nostalgic Halo fans need to suck it up.
> > > > > >
> > > > > >
> > > > > > …
> > > > > >
> > > > > > They could just not stretch the maps. Then you know, they wouldn’t be plagued by people sitting a mile away with rifles and snipers picking you off as you try to cross the mile of no man’s land between every part of the map.
> > > > >
> > > > >
> > > > > If you want smaller maps play Arena. Problem solved.
> > > >
> > > >
> > > > You don’t make any sense.
> > >
> > >
> > > Then don’t talk to me.
> >
> >
> > You should read some of the thread because you clearly don’t understand what people are complaining about.
>
>
> I read it and I do understand it. I think I make sense enough if you still want to talk to me.

Your post claimed that if he wanted smaller maps he should play arena, his earlier post said that sprint creates large empty areas on maps, this exists equally in all gamemodes. You replied with a solution that had nothing do do with the problem, showing that you don’t understand the problem.

<mark>This post has been edited by a moderator. Because we are not currently equipped to provide moderation in other languages, we ask that all messages be posted in English. Feel free to use an online language translation service, and then create a new thread with the translated text.</mark>

Pienso que no estaría bien el sprint la idea no es volver año bueno que era antes por conformidad, la idea es mejorar y seguir logrando innovaciones que sorprendan a los jugadores.

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> > > > > > > > They made the Warzone maps stretched out so you would have to use sprint. Not having sprint would basically make Warzone a broken gamemode since the maps were built for it. You nostalgic Halo fans need to suck it up.
> > > > > > >
> > > > > > >
> > > > > > > …
> > > > > > >
> > > > > > > They could just not stretch the maps. Then you know, they wouldn’t be plagued by people sitting a mile away with rifles and snipers picking you off as you try to cross the mile of no man’s land between every part of the map.
> > > > > >
> > > > > >
> > > > > > If you want smaller maps play Arena. Problem solved.
> > > > >
> > > > >
> > > > > You don’t make any sense.
> > > >
> > > >
> > > > Then don’t talk to me.
> > >
> > >
> > > You should read some of the thread because you clearly don’t understand what people are complaining about.
> >
> >
> > I read it and I do understand it. I think I make sense enough if you still want to talk to me.
>
>
> Your post claimed that if he wanted smaller maps he should play arena, his earlier post said that sprint creates large empty areas on maps, this exists equally in all gamemodes. You replied with a solution that had nothing do do with the problem, showing that you don’t understand the problem.

This is from an hour ago. If you wanted start again I would have came earlier.

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> > > > > > > > > > > > > > didn’t even bother reading it because it is the dumbest topic out there right now. Just because it has sprint doesn’t mean its not Halo. It’s one whole mechanic, that’s it. If you don’t like sprint, don’t sprint. Problem solved.
> > > > > > > > > > > > >
> > > > > > > > > > > > >
> > > > > > > > > > > > > When sprinting, you cannot fire. This disrupts the Golden Triangle of weapons, grenades, and melees: the idea that Halo’s gameplay was originally founded upon. Halo is Halo CE, Halo 2, Halo 3, and Halo 3: ODST. Reach really pushed it, and Halo 4 was simply a sin. Balancing sprint has made it bearable, but it has completely changed the map design in Halo 5, and the gameplay is nothing like it once was. If these gameplay changes were implemented in a different title, then I wouldn’t care. They could actually be really awesome with more fine tuning. However, this is Halo, and as a vet, that means that there’s no easy way out when I overextend. That means that I’m punished for not thinking twice about my position. It means that I can accurately predict my opponents movement when I lose sight of them.
> > > > > > > > > > > > >
> > > > > > > > > > > > > So yeah, the problem isn’t solved by not sprinting, it’s solved by not designing the rest of the game around such a game mechanic. Why is it that the vets have to make their own maps and game variants in order to enjoy what Halo (god forbid) was? How can it not be the other way around? The only answer that I can think of, is that 343i doesn’t care about the core Halo vets, but maybe it’s really MS sticking their nose where it doesn’t belong. Either way, Halo 5, is not Halo. It’s closer than Halo 4 in that there are actually weapon pickups, and no loadouts, but Halo’s gameplay was supposed to be simple. That was the point, it was an even playing field.
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> > > > > > > > > > > >
> > > > > > > > > > > > does halo ce stop being halo when I get into a warthog? Or, if I forge a map in h3 that doesn’t adhere to some theory of map design have I stopped playing halo?
> > > > > > > > > > > >
> > > > > > > > > > > > I call bs.
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > Oh? See for yourself.
> > > > > > > > > > >
> > > > > > > > > > > No, Warthogs are Halo. Thruster Packs, aren’t. Warthogs and other vehicles were part of the maps that were designed for multiplayer. Sprint has changed that design.
> > > > > > > > > > >
> > > > > > > > > > > No, making fun, original content was one of the best things about Halo 3, but it had a plethora of playlists with classic Halo multiplayer gameplay. Anything else?
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > but I cant shoot in a warthog… golden triangle!
> > > > > > > > > >
> > > > > > > > > > I dont care what your video says, your opinion doesnt amount to proof.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > If you wish to be pedantic, then that is your prerogative.
> > > > > > > > >
> > > > > > > > > The video has one of the multiplayer designers for Halo talking about the concept of weapons, grenades, and melees.
> > > > > > > >
> > > > > > > >
> > > > > > > > just sayin’
> > > > > > > >
> > > > > > > > you snarkily link a youtube video after touting some nonsense about the golden triangle and I’m being called out as a pedant. Good job making me want to see your side.
> > > > > > >
> > > > > > >
> > > > > > > Most of the time in this thread were referring to infantry combat, many people on both sides either use the vehicles argument against it or treat it as a god that can’t be broken for it, but the people that understand what they are talking about mean infantry combat.
> > > > > >
> > > > > >
> > > > > > but if one thing can take me out of infrantry combat, why cant another?
> > > > > >
> > > > > > The notion that the golden triangle is the end all of halo design is false to begin with. Yes it might have been bungie’s design mantra for achieving a goal, but halo was such a diverse game to single out one part and say, “This is what it means to be halo.” is the largest load of crap I’ve seen in a while.
> > > > >
> > > > >
> > > > > That should be very self explanatory, but because vehicle combat and infantry combat are separate things, sprint is not vehicle combat, therefore the golden traingle of infantry combat still applies.
> > > >
> > > >
> > > > why? Why should it still apply? because Bungie did it once a long time ago? If they are so separate why am I getting gunned down by warthogs? Why am I able to melee as a passenger? Why is an infantry guy climbing into my vehicular combat?
> > > >
> > > > This is an arbitrary line you’ve drawn. If the golden triangle can be bypassed it can be bypassed. Dual wielding managed that rather well in 2 out of 3 of the classic halos… or was that not infantry combat?
> > >
> > >
> > > Your just being super pediantric, if you can’t understand the difference between infantry and vehicle combat then that’s on you. But again, golden traingle says that at any time in infantry you should be able to shoot, melee, or throw grenades, you can shoot while dual wielding, and saying you can melee or shoot while in vehicles only proves the golden traingle to be more true.
> >
> >
> > no… it blurs what is and isnt infantry combat. It means that the triangle is flexible and not an unbreakable rule. Claiming I dont understand something doesnt make it true.
> >
> > pediantric? did you mean pedantic or pediatric? pedantic is rich given how youre trying to define infantry combat. pediatric is kinda funny… assuming it could be used that way to call someone childish (protip: thats not how its used).
>
>
> I was trying to use pedantic, and either of those words are unrelated to being childish, the point is your problem in understanding the difference between being on foot and in vehicles is your problem, most of the community can understand that without it being explained

pediatric is related to children. Its also an adjective… So its an adjective related to children, just as childish is an adjective related to children. So…? I guess you’re wrong there.

I completely understand the difference between being on foot and in a vehicle. Your making the mistake of thinking that because I don’t agree with what you’re saying I must not understand your words. Thats ridiculous. Now, those differences are only partially related to the golden triangle, as in each case the abilities of the spartans are not fundamental. On foot it is common that a spartan can melee, shoot and throw grenades. But dual wielding impedes this… while on foot. In a vehicle I cannot always shoot, but as a passenger I have access to shooting and melee… why not grenades (at least until recently in h5 I suppose on the back of a Gungoose)? What is so special about being on foot that means I must be at all times be able to access these three offensive actions, especially when we already have an exception to it in H2 and H3… and then again in Bungie’s own game in Reach?

I would argue that the Golden Triangle is the basis for halo’s combat, not the end goal. These actions should be made available whenever possible- hence we see shooting and melee in passenger seats and all other instances of attacking in the games, really. Under this comprehensive model Sprint fits rather nicely if the goal is to give every chance for spartans to attack, while allowing for times when some actions exclude another. In the same way one cannot throw grenades and melee whilst dual wielding (depends on your control layout) due to having arms being used for other things, Sprinting uses up a spartans arms for the purpose of moving faster (as it is fact that the human body requires the use of arms to achieve maximum speeds while running despite what some may argue). yeah… thats not cannon… but y’know, gameplay trumps cannon right? This would also explain why spartan charge fits. Yes, sprinting removes the ability to shoot or drop a nade, but we can sure melee.

See how that works? It isn’t hard to come up with a BS use of the Golden Triangle to justify an opinion.

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> > > > > > They made the Warzone maps stretched out so you would have to use sprint. Not having sprint would basically make Warzone a broken gamemode since the maps were built for it. You nostalgic Halo fans need to suck it up.
> > > > >
> > > > >
> > > > > …
> > > > >
> > > > > They could just not stretch the maps. Then you know, they wouldn’t be plagued by people sitting a mile away with rifles and snipers picking you off as you try to cross the mile of no man’s land between every part of the map.
> > > >
> > > >
> > > > If you want smaller maps play Arena. Problem solved.
> > >
> > >
> > > But arena has sprint…
> > > So take it out, no bad maps, skillful gameplay, everybody wins!
> >
> >
> > You don’t HAVE to sprint. Just because you don’t want sprint doesn’t mean everybody else doesn’t want it.
>
>
> I know I don’t have to sprint. I don’t want my enemies sprinting, because it effects me. Oh, and the vocal majority doesn’t want sprint.

Vocal majority? You mean the majority of those voicing an opinion?

I don’t think that means much at all, unless you can show that this opinion is actually representative of the whole.

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> then no one would be able to spartan charge or slide

Sliding might be harder to accomplish in an intuitive fashion, but charging could be accomplished by thrusting followed by an immediate melee attack. Slide could be done similarly, duck right after a thrust, but I think that might feel weird… at least it would to me.

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> > > > > > > They made the Warzone maps stretched out so you would have to use sprint. Not having sprint would basically make Warzone a broken gamemode since the maps were built for it. You nostalgic Halo fans need to suck it up.
> > > > > >
> > > > > >
> > > > > > …
> > > > > >
> > > > > > They could just not stretch the maps. Then you know, they wouldn’t be plagued by people sitting a mile away with rifles and snipers picking you off as you try to cross the mile of no man’s land between every part of the map.
> > > > >
> > > > >
> > > > > If you want smaller maps play Arena. Problem solved.
> > > >
> > > >
> > > > But arena has sprint…
> > > > So take it out, no bad maps, skillful gameplay, everybody wins!
> > >
> > >
> > > You don’t HAVE to sprint. Just because you don’t want sprint doesn’t mean everybody else doesn’t want it.
> >
> >
> > I know I don’t have to sprint. I don’t want my enemies sprinting, because it effects me. Oh, and the vocal majority doesn’t want sprint.
>
>
> Vocal majority? You mean the majority of those voicing an opinion?
>
> I don’t think that means much at all, unless you can show that this opinion is actually representative of the whole.

Neither side can show what the major “likes” and either way it doesn’t matter.

“If I would have asked people what they wanted, they would have said “a faster horse””.
-Henry Ford

> 2535454426512730;7360:
> Does anyone know why 343 is persisting to keep sprint?

Scroll down to the post by Sal1ent(josh Holmes) it states why 343 put sprint in the game. A fair amount of the post is just fluff but the gist of it is that people expect to sprint in FPS and sprint is good for immersion and feeling like a spartan. He overlooks the negative aspects of sprint predictably.

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> > > > This subject is rather touchy, and highly subjective. Others view sprinting as a detriment to an otherwise optimal system, and others thing contrary. However, in Halo 5 they implemented further use for sprint (Spartan charge, that is). Although traditionally Halo did not have sprint, it is a feature that they have placed in the game and there is a place for it in the more modern games. Looking back at halo 3, it was rather slow paced. You had your Primary weapon, secondary weapon, a wide verity of grenades, and a large selection of equipment (e.x Bubble shield, Regeneration field, ect.) And the combination of those features made the game play interesting. But the game does need to evolve, and what better way to do that then implementing small and convenient features that keep the game play interesting. However displeasing my opinion may be to some, just hold on for a moment. Sprinting speeds up a traditionally rather sluggish game play (And that is not bad.) into a very fast paced game. But the sprint and thrust pack does add more options when it comes to tactical maneuvers. It makes it easier to flank enemies, and retreat when necessary. Another note; Sprinting in a slayer match will decrease your performance, as it does take time for you to stop and raise your weapon. But that is just my opinion. Further thoughts?
> > >
> > >
> > > wait, so you either like sprint/hate it/or just don’t really want to involve hate or likes about it?
> >
> >
> > I dont mind sprint. It does have its uses
>
>
> Would you mind if we allowed everyone to spawn with a rocket launcher? Because it does have its uses. Sprint takes away skill and doesn’t add any actual depth to the game. Why don’t you mind it?

If you havent noticed, it is not as overpowered as you think. it is well balanced, and does not remove any skill required to play saying as the good players will adjust to this fact. I have noted my reasons why i dont mind it in my first post. And regarding your rocket launcher comment, it is not relevant as sprinting is not akin to blowing someones face off with high explosives. And this is a perfect example of how i said everyone has their own opinion, which is not bad at all. It can just create some contention which is a minor inconvenience, but its bearable. Now would you mind explaining how it removes any application of skill?

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> > then no one would be able to spartan charge or slide
>
>
> Sliding might be harder to accomplish in an intuitive fashion, but charging could be accomplished by thrusting followed by an immediate melee attack. Slide could be done similarly, duck right after a thrust, but I think that might feel weird… at least it would to me.

The terminal velocity mechanic that is already in place could easily be transfered over to a BMS system.

I feel 343 fails to understand that there are other, far more effective ways to achieve immersion and the feel of a spartan than sprinting. Imagine they implemented something where if a spartan falls from a high enough point, the ground cracks violently or when getting a melee kill will result in the opponents corpse flying across the room with the force of your punch, or even different melee animations like kicking( this is Sparta), uppercuts, etc. I don’t know about you guys but this would make me feel like a spartan without any negative gameplay effects than sprinting.

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> > Right, lets settle this once and for all.
> >
> > VOTE HERE
> >
> > SPRINT IN HALO 6? YES OR NO.
>
>
> polls like that pop up every 6 days or so, there have been huge polls in the past on all major communites (waypoint, reddit, TeamBeyond)…if they are in favor of removing sprint, 343 will smash them down as “self selection bias” if they are in favor of keeping sprint, well everything is alright I guess…

But you’re not any better, ignoring the potential bias in these three polls simply because they support your agenda. In reality, TeamBeyond has to be ruled out completely as it’s a hardcore competitive community and therefore simply isn’t representative of the average Halo player in any way or form. When it comes to the Waypoint poll, if my memory serves, the reason it got some three thousand responses instead of dying at the few hundred that Waypoint polls usually do is that Ghostayame tweeted it. And again, as an ex pro player, his following is biased towards the competitive crowd. It’s for this reason that the Waypoint poll is so much against sprint (and why you can’t repeat the result with the standard Waypoint crowd, because Waypoint is a significantly noncompetitive community). The Reddit poll I’m not qualified to comment on.

A general problem with all of these is also that all these internet communities in general are skewed towards the older crowd, and people who have something to complain about (the latter being especially true for Waypoint with it being the official Halo forum). The forum distribution will have a higher portion of original trilogy players presented than the actual player base, possibly by an insignificant amount.

Finally, things on the internet spread through sharing, and it’s likely that all these polls have had their share of people telling other people about the poll. However, the people more likely to spread the message are people who care deeply about the issue, and so you see the problem that is forming.

The biggest problem with gathering opinions from people is sampling. For your opinion poll to have any real significance, you need to be able to ensure and show that it was suffuciently randomly sampled to be representative of the larger population. There are many places where you can go wrong with that task.

Another thing to consider when you have multiple polls is the overlap. It doesn’t help you anymore to have three polls than if you had two if two of your polls have virtually the same crowd, or even a significant portion. You definitely won’t be able to assume all these three polls to be independent as there is definitely overlap. Not only because some people visit multiple of these communities, but also because of the way they were shared, some people probably heard about the polls in those other communities they don’t usually visit.

All in all, the significance of these three polls is much less than people think it is. It’s likely that Josh Holmes has some bias towards sprint, so you’re not wrong that he’d probably be more likely to criticize polls that disagree with his agenda. Very much in the same way that you are more likely to criticize his comment because it goes against your agenda.

> 2535454426512730;7360:
> Does anyone know why 343 is persisting to keep sprint?

GDC talk by 343 (14:50-15:10)it’s pretty much because most other games use sprint and 343 believes most video game-players are not intelligent enough handle no sprint after playing BF, CoD or whatever mainstream shooter…