The sprint discussion thread

> 2533274808466688;7282:
> If there is one thing I’ve deduced in over 7000 comments it’s that we will not agree or change each others minds. lol It’s all repeated rhetoric and straw man arguments (myself included). All we are doing now is beating a dead horse. Move along folks. Nothing to see here.

Exactly. People need to just stop because it’s not going to change. Sprint is going to stay atleast in halo 5. So just be patient and wait for halo 6 and see what happens

> 2533274879407634;7290:
> > 2535425652528482;7266:
> > SHUT UP!!! WHY DO YOU KEEP MAKING THIS STUPID FORUM. IF YOU DONT WANT SPRINT THEN DONT USE IT. TRY RUNNING ACROSS A WARZONE MAP QUICKLY TO GET TO A BOSS AT THE LAST SECOND BUT WAIT, YOU CANT, BECAUSE YOU CANT SPRINT. JUST DEAL WITH IT. SPRINT IS HERE AND ITS STAYING. SO SHUT UP
>
>
> No sprint will go because it’s ruined halo. Then once sprint is gone maybe we can get our playable elites back

On this one I have to disagree. Sprint didn’t remove playable elites. Reach had playable elites and they could sprint like everyone else (with the ability. Like everyone else). So yeah, sprint didn’t ruin playable elites, 343 did.

> 2535425652528482;7302:
> > 2533274808466688;7282:
> > If there is one thing I’ve deduced in over 7000 comments it’s that we will not agree or change each others minds. lol It’s all repeated rhetoric and straw man arguments (myself included). All we are doing now is beating a dead horse. Move along folks. Nothing to see here.
>
>
> Exactly. People need to just stop because it’s not going to change. Sprint is going to stay atleast in halo 5. So just be patient and wait for halo 6 and see what happens

Criticizing 343i’s apathy towards the core Halo fanbase is probably one of the only ways that we’ll see actual classic Halo gameplay in another Halo title.

> 2535425652528482;7303:
> > 2533274879407634;7290:
> > > 2535425652528482;7266:
> > > SHUT UP!!! WHY DO YOU KEEP MAKING THIS STUPID FORUM. IF YOU DONT WANT SPRINT THEN DONT USE IT. TRY RUNNING ACROSS A WARZONE MAP QUICKLY TO GET TO A BOSS AT THE LAST SECOND BUT WAIT, YOU CANT, BECAUSE YOU CANT SPRINT. JUST DEAL WITH IT. SPRINT IS HERE AND ITS STAYING. SO SHUT UP
> >
> >
> > No sprint will go because it’s ruined halo. Then once sprint is gone maybe we can get our playable elites back
>
>
> On this one I have to disagree. Sprint didn’t remove playable elites. Reach had playable elites and they could sprint like everyone else (with the ability. Like everyone else). So yeah, sprint didn’t ruin playable elites, 343 did.

Thats not what I ment. But sprint ruined our maps!

> 2533274879407634;7305:
> > 2535425652528482;7303:
> > > 2533274879407634;7290:
> > > > 2535425652528482;7266:
> > > > SHUT UP!!! WHY DO YOU KEEP MAKING THIS STUPID FORUM. IF YOU DONT WANT SPRINT THEN DONT USE IT. TRY RUNNING ACROSS A WARZONE MAP QUICKLY TO GET TO A BOSS AT THE LAST SECOND BUT WAIT, YOU CANT, BECAUSE YOU CANT SPRINT. JUST DEAL WITH IT. SPRINT IS HERE AND ITS STAYING. SO SHUT UP
> > >
> > >
> > > No sprint will go because it’s ruined halo. Then once sprint is gone maybe we can get our playable elites back
> >
> >
> > On this one I have to disagree. Sprint didn’t remove playable elites. Reach had playable elites and they could sprint like everyone else (with the ability. Like everyone else). So yeah, sprint didn’t ruin playable elites, 343 did.
>
>
> Thats not what I ment. But sprint ruined our maps!

First, don’t get mad at me when I say it because I’ve played every halo, but I don’t get how it ruins the maps. All it really does is make it easier to get across the map. I actually like sprint and think it’s a pretty cool thing.

> 2533274816931642;7117:
> > 2533274855279867;7051:
> > > 2533274816931642;6998:
> > > > 2533274855279867;6995:
> > > > > 2533274816931642;6994:
> > > > > > 2533274855279867;6991:
> > > > > > > 2533274816931642;6988:
> > > > > > > > 2533274973685362;4:
> > > > > > > > didn’t even bother reading it because it is the dumbest topic out there right now. Just because it has sprint doesn’t mean its not Halo. It’s one whole mechanic, that’s it. If you don’t like sprint, don’t sprint. Problem solved.
> > > > > > >
> > > > > > >
> > > > > > > When sprinting, you cannot fire. This disrupts the Golden Triangle of weapons, grenades, and melees: the idea that Halo’s gameplay was originally founded upon. Halo is Halo CE, Halo 2, Halo 3, and Halo 3: ODST. Reach really pushed it, and Halo 4 was simply a sin. Balancing sprint has made it bearable, but it has completely changed the map design in Halo 5, and the gameplay is nothing like it once was. If these gameplay changes were implemented in a different title, then I wouldn’t care. They could actually be really awesome with more fine tuning. However, this is Halo, and as a vet, that means that there’s no easy way out when I overextend. That means that I’m punished for not thinking twice about my position. It means that I can accurately predict my opponents movement when I lose sight of them.
> > > > > > >
> > > > > > > So yeah, the problem isn’t solved by not sprinting, it’s solved by not designing the rest of the game around such a game mechanic. Why is it that the vets have to make their own maps and game variants in order to enjoy what Halo (god forbid) was? How can it not be the other way around? The only answer that I can think of, is that 343i doesn’t care about the core Halo vets, but maybe it’s really MS sticking their nose where it doesn’t belong. Either way, Halo 5, is not Halo. It’s closer than Halo 4 in that there are actually weapon pickups, and no loadouts, but Halo’s gameplay was supposed to be simple. That was the point, it was an even playing field.
> > > > > >
> > > > > >
> > > > > > does halo ce stop being halo when I get into a warthog? Or, if I forge a map in h3 that doesn’t adhere to some theory of map design have I stopped playing halo?
> > > > > >
> > > > > > I call bs.
> > > > >
> > > > >
> > > > > Oh? See for yourself.
> > > > >
> > > > > No, Warthogs are Halo. Thruster Packs, aren’t. Warthogs and other vehicles were part of the maps that were designed for multiplayer. Sprint has changed that design.
> > > > >
> > > > > No, making fun, original content was one of the best things about Halo 3, but it had a plethora of playlists with classic Halo multiplayer gameplay. Anything else?
> > > >
> > > >
> > > > but I cant shoot in a warthog… golden triangle!
> > > >
> > > > I dont care what your video says, your opinion doesnt amount to proof.
> > >
> > >
> > > If you wish to be pedantic, then that is your prerogative.
> > >
> > > The video has one of the multiplayer designers for Halo talking about the concept of weapons, grenades, and melees.
> >
> >
> > just sayin’
> >
> > you snarkily link a youtube video after touting some nonsense about the golden triangle and I’m being called out as a pedant. Good job making me want to see your side.
>
>
> Oh? I’m the one who’s being snarky? lol
>
> You obviously didn’t want to see my side from the beginning, you didn’t even ask what I meant by the Golden Triangle, you just “called BS” and then were flippant when I provided proof of my claims.
>
> Are we done?

yes obviously… as if you know my stance on the issue.

now, I knew what you meant, which is why I felt comfortable calling BS.

You “proof,” by the way, is just more opinion. Has bungie talked about the concept of guns nades and melee? Yes. Is that proof that this is what makes halo halo? no, especially given bungie went on to make reach with sprint. And more so given the triangle wasnt sacrosanct even before that when you consider vehicles and dual wielding.

are we done? depends on if you want to continue discussing BS and you opinions.

> 2535425652528482;7306:
> > 2533274879407634;7305:
> > > 2535425652528482;7303:
> > > > 2533274879407634;7290:
> > > > > 2535425652528482;7266:
> > > > > SHUT UP!!! WHY DO YOU KEEP MAKING THIS STUPID FORUM. IF YOU DONT WANT SPRINT THEN DONT USE IT. TRY RUNNING ACROSS A WARZONE MAP QUICKLY TO GET TO A BOSS AT THE LAST SECOND BUT WAIT, YOU CANT, BECAUSE YOU CANT SPRINT. JUST DEAL WITH IT. SPRINT IS HERE AND ITS STAYING. SO SHUT UP
> > > >
> > > >
> > > > No sprint will go because it’s ruined halo. Then once sprint is gone maybe we can get our playable elites back
> > >
> > >
> > > On this one I have to disagree. Sprint didn’t remove playable elites. Reach had playable elites and they could sprint like everyone else (with the ability. Like everyone else). So yeah, sprint didn’t ruin playable elites, 343 did.
> >
> >
> > Thats not what I ment. But sprint ruined our maps!
>
>
> First, don’t get mad at me when I say it because I’ve played every halo, but I don’t get how it ruins the maps. All it really does is make it easier to get across the map. I actually like sprint and think it’s a pretty cool thing.

No it doesn’t it made the maps super stretched so sprint is an illusion. Your not actually getting anywhere faster it just feels like it.

> 2533274816931642;7301:
> > 2533274812101730;7297:
> > > 2533274816931642;7288:
> > > > 2535454426512730;7271:
> > > > > 2533274816931642;7268:
> > > > > > 2535455681930574;7213:
> > > > > > > 2533274801176260;7201:
> > > > > > > > 2535455681930574;7190:
> > > > > > > > 1. What if we were just to increase base speed and lower map size, but keep sprint? Let’s face it, we’ve all had those times in halo 3 where we just wanted to sprint to cover. With this way, sprint would be a lot less common and you’d still have for those times where you just want to sprint.
> > > > > > >
> > > > > > >
> > > > > > > I’ve never, ever felt the need to sprint in Halo 3. Even (or rather especially) while replaying it after Reach and 4. In fact, to this day, I still don’t understand why people would want to not be able to shoot in a first person shooter.
> > > > > > > Having that out of the way: No. H5G already did that and it didn’t fix anything. Unless you want to reduce the delta even more, but by the time you get to an acceptable level, sprint has become so pointless, you might just as well take it out altogether.
> > > > > > >
> > > > > > >
> > > > > > > > 2535455681930574;7190:
> > > > > > > > 2. Have about 5 classic playlists. This way, the classic players wouldn’t get bored with their one classic playlist. What is like is a combination of idea #1 and #2.
> > > > > > >
> > > > > > >
> > > > > > > I don’t care about multiplayer, I care about campaign. So which one goes there as default?
> > > > > > >
> > > > > > >
> > > > > > > > 2535455681930574;7190:
> > > > > > > > 3. This one is my least favorite, but I thought I’d put it out there anyways. You would be able to sprint with your weapon up and throw grenades and melee, but it’d be a lot less accurate and your camera would shake a bit.
> > > > > > >
> > > > > > >
> > > > > > > I’ve already suggested this in the past myself. Well, without the screen shaking, that needs to go. But this still requires extensive testing, even though it might be the only compromise even remotely worth a damn…
> > > > > >
> > > > > >
> > > > > > Not even in BTB? You never just wanted to sprint? I bet almost everybody has wanted that at least once while playing halo 3. Halo 5 didn’t do this. The maps are bigger and the base speed is lower. If the maps are smaller and the base speed is faster, then people won’t sprint as much. This is supposed to be a compromise, so taking it out altogether isn’t an option.
> > > > > >
> > > > > > It honestly shouldn’t matter in the campaign, but I guess you can turn on classic setting if you want.
> > > > > >
> > > > > > Yah I was just trying to balance it out by having the screen slightly shaking.
> > > > >
> > > > >
> > > > > I never once thought about sprinting while playing Halo 3. The only thing that I thought about the movement in that Halo title was “I really wish that slide jumps were as effective as they were in Halo 2.”
> > > > >
> > > > > Campaign was what got me into Halo. I enjoy multiplayer a lot, but I remember being infuriated by the fact that Bungie wasn’t focusing on the campaign as much as multiplayer.
> > > >
> > > >
> > > > People’s thought on “campaign could be anything” needs to change. It makes no sense when they do care about multiplayer and give no care for singleplayer. If Alan Wake turns into a shooter that uses reticle/cross-hair, would their fans will be fine? If Assassin’s Creed turns into a game that players carnage A.I.s with machine guns, will their fans be fine? Halo’s campaign what got me into this game also. Halo 4 and 5 campaigns were not I expected from Halo.
> > >
> > >
> > > Oh man, don’t even get me started. I really hope that 343i makes one of the two good plot twists that I’ve thought of, because at least the story could be salvaged. Some decent pacing would be nice as well, but I’m not holding my breath.
> > >
> > > I will never forget the first time that I played Assault on the Control Room. That level was straight magic.
> >
> >
> > It’s hard to believe that I was only three years old when Halo:CE came out. That entire game was magic
>
>
> Don’t get me wrong, the entire game was amazing, but AotCR was in another league altogether.

Oh, I know what you meant, (I played AotCR a lot as a kid) I was just saying that the game overall was just amazing when it came out.

> 2533274879407634;7308:
> > 2535425652528482;7306:
> > > 2533274879407634;7305:
> > > > 2535425652528482;7303:
> > > > > 2533274879407634;7290:
> > > > > > 2535425652528482;7266:
> > > > > > SHUT UP!!! WHY DO YOU KEEP MAKING THIS STUPID FORUM. IF YOU DONT WANT SPRINT THEN DONT USE IT. TRY RUNNING ACROSS A WARZONE MAP QUICKLY TO GET TO A BOSS AT THE LAST SECOND BUT WAIT, YOU CANT, BECAUSE YOU CANT SPRINT. JUST DEAL WITH IT. SPRINT IS HERE AND ITS STAYING. SO SHUT UP
> > > > >
> > > > >
> > > > > No sprint will go because it’s ruined halo. Then once sprint is gone maybe we can get our playable elites back
> > > >
> > > >
> > > > On this one I have to disagree. Sprint didn’t remove playable elites. Reach had playable elites and they could sprint like everyone else (with the ability. Like everyone else). So yeah, sprint didn’t ruin playable elites, 343 did.
> > >
> > >
> > > Thats not what I ment. But sprint ruined our maps!
> >
> >
> > First, don’t get mad at me when I say it because I’ve played every halo, but I don’t get how it ruins the maps. All it really does is make it easier to get across the map. I actually like sprint and think it’s a pretty cool thing.
>
>
> No it doesn’t it made the maps super stretched so sprint is an illusion. Your not actually getting anywhere faster it just feels like

then em how are people faster when sprinting. Does the illusion work or is it a video game that is pretty much all an illusion in itself.

> 2533274816931642;7288:
> > 2535454426512730;7271:
> > > 2533274816931642;7268:
> > > > 2535455681930574;7213:
> > > > > 2533274801176260;7201:
> > > > > > 2535455681930574;7190:
> > > > > > 1. What if we were just to increase base speed and lower map size, but keep sprint? Let’s face it, we’ve all had those times in halo 3 where we just wanted to sprint to cover. With this way, sprint would be a lot less common and you’d still have for those times where you just want to sprint.
> > > > >
> > > > >
> > > > > I’ve never, ever felt the need to sprint in Halo 3. Even (or rather especially) while replaying it after Reach and 4. In fact, to this day, I still don’t understand why people would want to not be able to shoot in a first person shooter.
> > > > > Having that out of the way: No. H5G already did that and it didn’t fix anything. Unless you want to reduce the delta even more, but by the time you get to an acceptable level, sprint has become so pointless, you might just as well take it out altogether.
> > > > >
> > > > >
> > > > > > 2535455681930574;7190:
> > > > > > 2. Have about 5 classic playlists. This way, the classic players wouldn’t get bored with their one classic playlist. What is like is a combination of idea #1 and #2.
> > > > >
> > > > >
> > > > > I don’t care about multiplayer, I care about campaign. So which one goes there as default?
> > > > >
> > > > >
> > > > > > 2535455681930574;7190:
> > > > > > 3. This one is my least favorite, but I thought I’d put it out there anyways. You would be able to sprint with your weapon up and throw grenades and melee, but it’d be a lot less accurate and your camera would shake a bit.
> > > > >
> > > > >
> > > > > I’ve already suggested this in the past myself. Well, without the screen shaking, that needs to go. But this still requires extensive testing, even though it might be the only compromise even remotely worth a damn…
> > > >
> > > >
> > > > Not even in BTB? You never just wanted to sprint? I bet almost everybody has wanted that at least once while playing halo 3. Halo 5 didn’t do this. The maps are bigger and the base speed is lower. If the maps are smaller and the base speed is faster, then people won’t sprint as much. This is supposed to be a compromise, so taking it out altogether isn’t an option.
> > > >
> > > > It honestly shouldn’t matter in the campaign, but I guess you can turn on classic setting if you want.
> > > >
> > > > Yah I was just trying to balance it out by having the screen slightly shaking.
> > >
> > >
> > > I never once thought about sprinting while playing Halo 3. The only thing that I thought about the movement in that Halo title was “I really wish that slide jumps were as effective as they were in Halo 2.”
> > >
> > > Campaign was what got me into Halo. I enjoy multiplayer a lot, but I remember being infuriated by the fact that Bungie wasn’t focusing on the campaign as much as multiplayer.
> >
> >
> > People’s thought on “campaign could be anything” needs to change. It makes no sense when they do care about multiplayer and give no care for singleplayer. If Alan Wake turns into a shooter that uses reticle/cross-hair, would their fans will be fine? If Assassin’s Creed turns into a game that players carnage A.I.s with machine guns, will their fans be fine? Halo’s campaign what got me into this game also. Halo 4 and 5 campaigns were not I expected from Halo.
>
>
> Oh man, don’t even get me started. I really hope that 343i makes one of the two good plot twists that I’ve thought of, because at least the story could be salvaged. Some decent pacing would be nice as well, but I’m not holding my breath.
>
> I will never forget the first time that I played Assault on the Control Room. That level was straight magic.

It could be salvaged, but Halo 5’s story would still be a scar on Halo’s tradition of story-telling.

> 2533275035781111;7126:
> > 2533274855279867;7102:
> > > 2533275035781111;7094:
> > > > 2533274855279867;7087:
> > > > > 2533275035781111;7052:
> > > > > > 2533274855279867;7051:
> > > > > > > 2533274816931642;6998:
> > > > > > > > 2533274855279867;6995:
> > > > > > > > > 2533274816931642;6994:
> > > > > > > > > > 2533274855279867;6991:
> > > > > > > > > > > 2533274816931642;6988:
> > > > > > > > > > > > 2533274973685362;4:
> > > > > > > > > > > > didn’t even bother reading it because it is the dumbest topic out there right now. Just because it has sprint doesn’t mean its not Halo. It’s one whole mechanic, that’s it. If you don’t like sprint, don’t sprint. Problem solved.
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > When sprinting, you cannot fire. This disrupts the Golden Triangle of weapons, grenades, and melees: the idea that Halo’s gameplay was originally founded upon. Halo is Halo CE, Halo 2, Halo 3, and Halo 3: ODST. Reach really pushed it, and Halo 4 was simply a sin. Balancing sprint has made it bearable, but it has completely changed the map design in Halo 5, and the gameplay is nothing like it once was. If these gameplay changes were implemented in a different title, then I wouldn’t care. They could actually be really awesome with more fine tuning. However, this is Halo, and as a vet, that means that there’s no easy way out when I overextend. That means that I’m punished for not thinking twice about my position. It means that I can accurately predict my opponents movement when I lose sight of them.
> > > > > > > > > > >
> > > > > > > > > > > So yeah, the problem isn’t solved by not sprinting, it’s solved by not designing the rest of the game around such a game mechanic. Why is it that the vets have to make their own maps and game variants in order to enjoy what Halo (god forbid) was? How can it not be the other way around? The only answer that I can think of, is that 343i doesn’t care about the core Halo vets, but maybe it’s really MS sticking their nose where it doesn’t belong. Either way, Halo 5, is not Halo. It’s closer than Halo 4 in that there are actually weapon pickups, and no loadouts, but Halo’s gameplay was supposed to be simple. That was the point, it was an even playing field.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > does halo ce stop being halo when I get into a warthog? Or, if I forge a map in h3 that doesn’t adhere to some theory of map design have I stopped playing halo?
> > > > > > > > > >
> > > > > > > > > > I call bs.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > Oh? See for yourself.
> > > > > > > > >
> > > > > > > > > No, Warthogs are Halo. Thruster Packs, aren’t. Warthogs and other vehicles were part of the maps that were designed for multiplayer. Sprint has changed that design.
> > > > > > > > >
> > > > > > > > > No, making fun, original content was one of the best things about Halo 3, but it had a plethora of playlists with classic Halo multiplayer gameplay. Anything else?
> > > > > > > >
> > > > > > > >
> > > > > > > > but I cant shoot in a warthog… golden triangle!
> > > > > > > >
> > > > > > > > I dont care what your video says, your opinion doesnt amount to proof.
> > > > > > >
> > > > > > >
> > > > > > > If you wish to be pedantic, then that is your prerogative.
> > > > > > >
> > > > > > > The video has one of the multiplayer designers for Halo talking about the concept of weapons, grenades, and melees.
> > > > > >
> > > > > >
> > > > > > just sayin’
> > > > > >
> > > > > > you snarkily link a youtube video after touting some nonsense about the golden triangle and I’m being called out as a pedant. Good job making me want to see your side.
> > > > >
> > > > >
> > > > > Most of the time in this thread were referring to infantry combat, many people on both sides either use the vehicles argument against it or treat it as a god that can’t be broken for it, but the people that understand what they are talking about mean infantry combat.
> > > >
> > > >
> > > > but if one thing can take me out of infrantry combat, why cant another?
> > > >
> > > > The notion that the golden triangle is the end all of halo design is false to begin with. Yes it might have been bungie’s design mantra for achieving a goal, but halo was such a diverse game to single out one part and say, “This is what it means to be halo.” is the largest load of crap I’ve seen in a while.
> > >
> > >
> > > That should be very self explanatory, but because vehicle combat and infantry combat are separate things, sprint is not vehicle combat, therefore the golden traingle of infantry combat still applies.
> >
> >
> > why? Why should it still apply? because Bungie did it once a long time ago? If they are so separate why am I getting gunned down by warthogs? Why am I able to melee as a passenger? Why is an infantry guy climbing into my vehicular combat?
> >
> > This is an arbitrary line you’ve drawn. If the golden triangle can be bypassed it can be bypassed. Dual wielding managed that rather well in 2 out of 3 of the classic halos… or was that not infantry combat?
>
>
> Your just being super pediantric, if you can’t understand the difference between infantry and vehicle combat then that’s on you. But again, golden traingle says that at any time in infantry you should be able to shoot, melee, or throw grenades, you can shoot while dual wielding, and saying you can melee or shoot while in vehicles only proves the golden traingle to be more true.

no… it blurs what is and isnt infantry combat. It means that the triangle is flexible and not an unbreakable rule. Claiming I dont understand something doesnt make it true.

pediantric? did you mean pedantic or pediatric? pedantic is rich given how youre trying to define infantry combat. pediatric is kinda funny… assuming it could be used that way to call someone childish (protip: thats not how its used).

> 2533274816931642;7129:
> > 2533274855279867;7087:
> > > 2533275035781111;7052:
> > > > 2533274855279867;7051:
> > > > > 2533274816931642;6998:
> > > > > > 2533274855279867;6995:
> > > > > > > 2533274816931642;6994:
> > > > > > > > 2533274855279867;6991:
> > > > > > > > > 2533274816931642;6988:
> > > > > > > > > > 2533274973685362;4:
> > > > > > > > > > didn’t even bother reading it because it is the dumbest topic out there right now. Just because it has sprint doesn’t mean its not Halo. It’s one whole mechanic, that’s it. If you don’t like sprint, don’t sprint. Problem solved.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > When sprinting, you cannot fire. This disrupts the Golden Triangle of weapons, grenades, and melees: the idea that Halo’s gameplay was originally founded upon. Halo is Halo CE, Halo 2, Halo 3, and Halo 3: ODST. Reach really pushed it, and Halo 4 was simply a sin. Balancing sprint has made it bearable, but it has completely changed the map design in Halo 5, and the gameplay is nothing like it once was. If these gameplay changes were implemented in a different title, then I wouldn’t care. They could actually be really awesome with more fine tuning. However, this is Halo, and as a vet, that means that there’s no easy way out when I overextend. That means that I’m punished for not thinking twice about my position. It means that I can accurately predict my opponents movement when I lose sight of them.
> > > > > > > > > So yeah, the problem isn’t solved by not sprinting, it’s solved by not designing the rest of the game around such a game mechanic. Why is it that the vets have to make their own maps and game variants in order to enjoy what Halo (god forbid) was? How can it not be the other way around? The only answer that I can think of, is that 343i doesn’t care about the core Halo vets, but maybe it’s really MS sticking their nose where it doesn’t belong. Either way, Halo 5, is not Halo. It’s closer than Halo 4 in that there are actually weapon pickups, and no loadouts, but Halo’s gameplay was supposed to be simple. That was the point, it was an even playing field.
> > > > > > > >
> > > > > > > >
> > > > > > > > does halo ce stop being halo when I get into a warthog? Or, if I forge a map in h3 that doesn’t adhere to some theory of map design have I stopped playing halo?
> > > > > > > > I call bs.
> > > > > > >
> > > > > > >
> > > > > > > Oh? See for yourself.
> > > > > > > No, Warthogs are Halo. Thruster Packs, aren’t. Warthogs and other vehicles were part of the maps that were designed for multiplayer. Sprint has changed that design.
> > > > > > > No, making fun, original content was one of the best things about Halo 3, but it had a plethora of playlists with classic Halo multiplayer gameplay. Anything else?
> > > > > >
> > > > > >
> > > > > > but I cant shoot in a warthog… golden triangle!
> > > > > > I dont care what your video says, your opinion doesnt amount to proof.
> > > > >
> > > > >
> > > > > If you wish to be pedantic, then that is your prerogative.
> > > > > The video has one of the multiplayer designers for Halo talking about the concept of weapons, grenades, and melees.
> > > >
> > > >
> > > > just sayin’
> > > >
> > > > you snarkily link a youtube video after touting some nonsense about the golden triangle and I’m being called out as a pedant. Good job making me want to see your side.
> > >
> > >
> > > Most of the time in this thread were referring to infantry combat, many people on both sides either use the vehicles argument against it or treat it as a god that can’t be broken for it, but the people that understand what they are talking about mean infantry combat.
> >
> >
> > but if one thing can take me out of infrantry combat, why cant another?
> >
> > The notion that the golden triangle is the end all of halo design is false to begin with. Yes it might have been bungie’s design mantra for achieving a goal, but halo was such a diverse game to single out one part and say, “This is what it means to be halo.” is the largest load of crap I’ve seen in a while.
>
>
> Which Halo did you start with?
>
> Sprint is an unnecessary design choice for Halo: don’t fix what isn’t broken. Simple rules for simple gameplay in which only skill and teamwork determine the winner. Spartan Charging doesn’t take skill. Hopping onto an elevated object, and then blindly jumping at the right time–while firing at a mobile opponent–does. Do you see the difference?

I started with halo ce many years ago, as if that were much relevant to current halo… but I appreciate the condescension.

uneccessary design? maybe. its not logical to say it cant change because it isnt broken, there is always room for improvement on these things.

everything else is opinion. Somethings are easier than others. Rockets are pretty easy to use in comparison to other weapons, doesnt mean they dont work in halo. is spartan charging easy? sure. Is it a more effective strategy than something else? Is it ruining the meta and causing proteams to lose or start spartan charging all over? And what the heck does this have to do with sprint? the two are not equivalent and can exist without the other.

> 2535425652528482;7310:
> > 2533274879407634;7308:
> > > 2535425652528482;7306:
> > > > 2533274879407634;7305:
> > > > > 2535425652528482;7303:
> > > > > > 2533274879407634;7290:
> > > > > > > 2535425652528482;7266:
> > > > > > > SHUT UP!!! WHY DO YOU KEEP MAKING THIS STUPID FORUM. IF YOU DONT WANT SPRINT THEN DONT USE IT. TRY RUNNING ACROSS A WARZONE MAP QUICKLY TO GET TO A BOSS AT THE LAST SECOND BUT WAIT, YOU CANT, BECAUSE YOU CANT SPRINT. JUST DEAL WITH IT. SPRINT IS HERE AND ITS STAYING. SO SHUT UP
> > > > > >
> > > > > >
> > > > > > No sprint will go because it’s ruined halo. Then once sprint is gone maybe we can get our playable elites back
> > > > >
> > > > >
> > > > > On this one I have to disagree. Sprint didn’t remove playable elites. Reach had playable elites and they could sprint like everyone else (with the ability. Like everyone else). So yeah, sprint didn’t ruin playable elites, 343 did.
> > > >
> > > >
> > > > Thats not what I ment. But sprint ruined our maps!
> > >
> > >
> > > First, don’t get mad at me when I say it because I’ve played every halo, but I don’t get how it ruins the maps. All it really does is make it easier to get across the map. I actually like sprint and think it’s a pretty cool thing.
> >
> >
> > No it doesn’t it made the maps super stretched so sprint is an illusion. Your not actually getting anywhere faster it just feels like
>
>
> then em how are people faster when sprinting. Does the illusion work or is it a video game that is pretty much all an illusion in itself.

Your absolute speed is higher than the previous games, meaning if you were to put a spartan from Halo 2 and a Halo 5 in a running match and see who traveled faster, the Halo 5 one would win. The relative speed which is what actually matters to gameplay, however, is the same as the developers create larger maps to accomodate sprint so that the pace of the game doesn’t become out of wack.
However, sprint usually slows down the rate of engagements/fights you have with other players as Player 1 can easily run away to safety if they make a mistake while fighting Player 2 and Player 2 has no choice but to disarm himself if he wanted to pursue Player 1 which would increase the length of the engagement as well and basically slows the whole game down rather than increase the pace of the gameplay which is what most people think sprint does In past Halo’s mistakes in a gunfight were usually punished by death by the more skilled player.

Hope this helped.

> 2533274943854776;7200:
> > 2533274892015542;7197:
> > > 2535406568115940;7169:
> > > > 2533274892015542;7167:
> > > > This subject is rather touchy, and highly subjective. Others view sprinting as a detriment to an otherwise optimal system, and others thing contrary. However, in Halo 5 they implemented further use for sprint (Spartan charge, that is). Although traditionally Halo did not have sprint, it is a feature that they have placed in the game and there is a place for it in the more modern games. Looking back at halo 3, it was rather slow paced. You had your Primary weapon, secondary weapon, a wide verity of grenades, and a large selection of equipment (e.x Bubble shield, Regeneration field, ect.) And the combination of those features made the game play interesting. But the game does need to evolve, and what better way to do that then implementing small and convenient features that keep the game play interesting. However displeasing my opinion may be to some, just hold on for a moment. Sprinting speeds up a traditionally rather sluggish game play (And that is not bad.) into a very fast paced game. But the sprint and thrust pack does add more options when it comes to tactical maneuvers. It makes it easier to flank enemies, and retreat when necessary. Another note; Sprinting in a slayer match will decrease your performance, as it does take time for you to stop and raise your weapon. But that is just my opinion. Further thoughts?
> > >
> > >
> > > wait, so you either like sprint/hate it/or just don’t really want to involve hate or likes about it?
> >
> >
> > I dont mind sprint. It does have its uses
>
>
> Would you mind if we allowed everyone to spawn with a rocket launcher? Because it does have its uses. Sprint takes away skill and doesn’t add any actual depth to the game. Why don’t you mind it?

depends on the game mode :stuck_out_tongue:

Also, not at all equivalent things, sprint and rockets, so of course handling of them will differ.
Also also, skill and depth parts- those are opinions youre throwing around as fact.

> 2535425652528482;7310:
> > 2533274879407634;7308:
> > > 2535425652528482;7306:
> > > > 2533274879407634;7305:
> > > > > 2535425652528482;7303:
> > > > > > 2533274879407634;7290:
> > > > > > > 2535425652528482;7266:
> > > > > > > SHUT UP!!! WHY DO YOU KEEP MAKING THIS STUPID FORUM. IF YOU DONT WANT SPRINT THEN DONT USE IT. TRY RUNNING ACROSS A WARZONE MAP QUICKLY TO GET TO A BOSS AT THE LAST SECOND BUT WAIT, YOU CANT, BECAUSE YOU CANT SPRINT. JUST DEAL WITH IT. SPRINT IS HERE AND ITS STAYING. SO SHUT UP
> > > > > >
> > > > > >
> > > > > > No sprint will go because it’s ruined halo. Then once sprint is gone maybe we can get our playable elites back
> > > > >
> > > > >
> > > > > On this one I have to disagree. Sprint didn’t remove playable elites. Reach had playable elites and they could sprint like everyone else (with the ability. Like everyone else). So yeah, sprint didn’t ruin playable elites, 343 did.
> > > >
> > > >
> > > > Thats not what I ment. But sprint ruined our maps!
> > >
> > >
> > > First, don’t get mad at me when I say it because I’ve played every halo, but I don’t get how it ruins the maps. All it really does is make it easier to get across the map. I actually like sprint and think it’s a pretty cool thing.
> >
> >
> > No it doesn’t it made the maps super stretched so sprint is an illusion. Your not actually getting anywhere faster it just feels like
>
>
> then em how are people faster when sprinting. Does the illusion work or is it a video game that is pretty much all an illusion in itself.

Players have a base speed, and a sprint speed. The latter is faster than the former.

If you look at in on surface level, sprint gets you places faster than the base movement speed.

Scratch deeper and you’ll find that smaller maps are increased in size compared to previous iterations, or alternatively the base speed is slower and the new sprint speed is the old base speed. In this case the latter is very unlikely as a decreased base speed decrease the ability to strafe well.

People say they get places faster, completely neglecting that the time you get somewhere is dependant on the map design for that map. If the map designer wants you to be able to cross the map in 8 seconds, you will be able to do so at the default fastest speed you have, wether or not sprint is present.

If sprint is present then the distance you need to travel is larger than if you had a slower base speed and no sprint. If time is a constant, and the speed changes then distances also varies.

The time it takes to cross 100 metres at 10 m/s is the same time as going 150 metres in 15m/s.

This is pretty much why it is argued as being an illusion.

> 2533274795123910;7316:
> > 2535425652528482;7310:
> > > 2533274879407634;7308:
> > > > 2535425652528482;7306:
> > > > > 2533274879407634;7305:
> > > > > > 2535425652528482;7303:
> > > > > > > 2533274879407634;7290:
> > > > > > > > 2535425652528482;7266:
> > > > > > > > SHUT UP!!! WHY DO YOU KEEP MAKING THIS STUPID FORUM. IF YOU DONT WANT SPRINT THEN DONT USE IT. TRY RUNNING ACROSS A WARZONE MAP QUICKLY TO GET TO A BOSS AT THE LAST SECOND BUT WAIT, YOU CANT, BECAUSE YOU CANT SPRINT. JUST DEAL WITH IT. SPRINT IS HERE AND ITS STAYING. SO SHUT UP
> > > > > > >
> > > > > > >
> > > > > > > No sprint will go because it’s ruined halo. Then once sprint is gone maybe we can get our playable elites back
> > > > > >
> > > > > >
> > > > > > On this one I have to disagree. Sprint didn’t remove playable elites. Reach had playable elites and they could sprint like everyone else (with the ability. Like everyone else). So yeah, sprint didn’t ruin playable elites, 343 did.
> > > > >
> > > > >
> > > > > Thats not what I ment. But sprint ruined our maps!
> > > >
> > > >
> > > > First, don’t get mad at me when I say it because I’ve played every halo, but I don’t get how it ruins the maps. All it really does is make it easier to get across the map. I actually like sprint and think it’s a pretty cool thing.
> > >
> > >
> > > No it doesn’t it made the maps super stretched so sprint is an illusion. Your not actually getting anywhere faster it just feels like
> >
> >
> > then em how are people faster when sprinting. Does the illusion work or is it a video game that is pretty much all an illusion in itself.
>
>
> Players have a base speed, and a sprint speed. The latter is faster than the former.
>
> If you look at in on surface level, sprint gets you places faster than the base movement speed.
>
> Scratch deeper and you’ll find that smaller maps are increased in size compared to previous iterations, or alternatively the base speed is slower and the new sprint speed is the old base speed. In this case the latter is very unlikely as a decreased base speed decrease the ability to strafe well.
>
> People say they get places faster, completely neglecting that the time you get somewhere is dependant on the map design for that map. If the map designer wants you to be able to cross the map in 8 seconds, you will be able to do so at the default fastest speed you have, wether or not sprint is present.
>
> If sprint is present then the distance you need to travel is larger than if you had a slower base speed and no sprint. If time is a constant, and the speed changes then distances also varies.
>
> The time it takes to cross 100 metres at 10 m/s is the same time as going 150 metres in 15m/s.
>
> This is pretty much why it is argued as being an illusion.

The illusion only holds for the average. Given base speeds are fundamentally the same across all games having sprint allows for larger maps that retain the same sized interior locations. You can have the same speed for those intense firefights in hallways and tight rooms and a second for traversing longer distances when other methods are unavailable or dont make sense for the map.

Then you have the issue of showing that these larger maps are actually problematic. The fact that maps are averaging larger is not an idictment of sprint in itself.

> 2533274855279867;7312:
> > 2533275035781111;7126:
> > > 2533274855279867;7102:
> > > > 2533275035781111;7094:
> > > > > 2533274855279867;7087:
> > > > > > 2533275035781111;7052:
> > > > > > > 2533274855279867;7051:
> > > > > > > > 2533274816931642;6998:
> > > > > > > > > 2533274855279867;6995:
> > > > > > > > > > 2533274816931642;6994:
> > > > > > > > > > > 2533274855279867;6991:
> > > > > > > > > > > > 2533274816931642;6988:
> > > > > > > > > > > > > 2533274973685362;4:
> > > > > > > > > > > > > didn’t even bother reading it because it is the dumbest topic out there right now. Just because it has sprint doesn’t mean its not Halo. It’s one whole mechanic, that’s it. If you don’t like sprint, don’t sprint. Problem solved.
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > > When sprinting, you cannot fire. This disrupts the Golden Triangle of weapons, grenades, and melees: the idea that Halo’s gameplay was originally founded upon. Halo is Halo CE, Halo 2, Halo 3, and Halo 3: ODST. Reach really pushed it, and Halo 4 was simply a sin. Balancing sprint has made it bearable, but it has completely changed the map design in Halo 5, and the gameplay is nothing like it once was. If these gameplay changes were implemented in a different title, then I wouldn’t care. They could actually be really awesome with more fine tuning. However, this is Halo, and as a vet, that means that there’s no easy way out when I overextend. That means that I’m punished for not thinking twice about my position. It means that I can accurately predict my opponents movement when I lose sight of them.
> > > > > > > > > > > >
> > > > > > > > > > > > So yeah, the problem isn’t solved by not sprinting, it’s solved by not designing the rest of the game around such a game mechanic. Why is it that the vets have to make their own maps and game variants in order to enjoy what Halo (god forbid) was? How can it not be the other way around? The only answer that I can think of, is that 343i doesn’t care about the core Halo vets, but maybe it’s really MS sticking their nose where it doesn’t belong. Either way, Halo 5, is not Halo. It’s closer than Halo 4 in that there are actually weapon pickups, and no loadouts, but Halo’s gameplay was supposed to be simple. That was the point, it was an even playing field.
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > does halo ce stop being halo when I get into a warthog? Or, if I forge a map in h3 that doesn’t adhere to some theory of map design have I stopped playing halo?
> > > > > > > > > > >
> > > > > > > > > > > I call bs.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > Oh? See for yourself.
> > > > > > > > > >
> > > > > > > > > > No, Warthogs are Halo. Thruster Packs, aren’t. Warthogs and other vehicles were part of the maps that were designed for multiplayer. Sprint has changed that design.
> > > > > > > > > >
> > > > > > > > > > No, making fun, original content was one of the best things about Halo 3, but it had a plethora of playlists with classic Halo multiplayer gameplay. Anything else?
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > but I cant shoot in a warthog… golden triangle!
> > > > > > > > >
> > > > > > > > > I dont care what your video says, your opinion doesnt amount to proof.
> > > > > > > >
> > > > > > > >
> > > > > > > > If you wish to be pedantic, then that is your prerogative.
> > > > > > > >
> > > > > > > > The video has one of the multiplayer designers for Halo talking about the concept of weapons, grenades, and melees.
> > > > > > >
> > > > > > >
> > > > > > > just sayin’
> > > > > > >
> > > > > > > you snarkily link a youtube video after touting some nonsense about the golden triangle and I’m being called out as a pedant. Good job making me want to see your side.
> > > > > >
> > > > > >
> > > > > > Most of the time in this thread were referring to infantry combat, many people on both sides either use the vehicles argument against it or treat it as a god that can’t be broken for it, but the people that understand what they are talking about mean infantry combat.
> > > > >
> > > > >
> > > > > but if one thing can take me out of infrantry combat, why cant another?
> > > > >
> > > > > The notion that the golden triangle is the end all of halo design is false to begin with. Yes it might have been bungie’s design mantra for achieving a goal, but halo was such a diverse game to single out one part and say, “This is what it means to be halo.” is the largest load of crap I’ve seen in a while.
> > > >
> > > >
> > > > That should be very self explanatory, but because vehicle combat and infantry combat are separate things, sprint is not vehicle combat, therefore the golden traingle of infantry combat still applies.
> > >
> > >
> > > why? Why should it still apply? because Bungie did it once a long time ago? If they are so separate why am I getting gunned down by warthogs? Why am I able to melee as a passenger? Why is an infantry guy climbing into my vehicular combat?
> > >
> > > This is an arbitrary line you’ve drawn. If the golden triangle can be bypassed it can be bypassed. Dual wielding managed that rather well in 2 out of 3 of the classic halos… or was that not infantry combat?
> >
> >
> > Your just being super pediantric, if you can’t understand the difference between infantry and vehicle combat then that’s on you. But again, golden traingle says that at any time in infantry you should be able to shoot, melee, or throw grenades, you can shoot while dual wielding, and saying you can melee or shoot while in vehicles only proves the golden traingle to be more true.
>
>
> no… it blurs what is and isnt infantry combat. It means that the triangle is flexible and not an unbreakable rule. Claiming I dont understand something doesnt make it true.
>
> pediantric? did you mean pedantic or pediatric? pedantic is rich given how youre trying to define infantry combat. pediatric is kinda funny… assuming it could be used that way to call someone childish (protip: thats not how its used).

I was trying to use pedantic, and either of those words are unrelated to being childish, the point is your problem in understanding the difference between being on foot and in vehicles is your problem, most of the community can understand that without it being explained

I’ve seen this forum consistently staying at the top of the forums list. In my opinion, I think sprint should be in halo, because it makes the game fast paced, fun, and easier to play. Specifically, most of the maps are designed well with sprint in mind. If you remove it, it will mess up the game, and send it back in time when most games didn’t have sprint.

> 2533274816931642;7247:
> > 2535439155150378;7176:
> > Halo would be halo again if it was BUNGIE. Sprint was used in Halo Reach, the game created by BUNGIE. Therefore, Sprint should stay.
>
>
> Armor Abilities were a good idea on paper. Evade probably had the most versatility, and was definitely the most broken. I mostly played Firefight in Reach, until Halo CE: Anniversary came out.
>
> Anyway, using that same logic, Bungie put dual-wielding into the game, so it should’ve stayed, right?

Very true I missed the dual-wielding. I want 343i to bring dual wield and the powerups from halo 3 (Bubble shield).

This is a hard one. Maybe a separate playlist for non sprint or ability gametypes?