The sprint discussion thread

> 2533274800772611;7204:
> > 2533274871118072;7194:
> > > 2535454426512730;7116:
> > > > 2533274871118072;7115:
> > > > > 2533274846700578;7114:
> > > > > > 2533274871118072;7113:
> > > > > > They have to incorporate a change into halo somehow.
> > > > >
> > > > >
> > > > > LOL wut. Why. It was a beautiful, skillful game. Why would you change chess just because you can or you think people will get “bored with it”?
> > > > >
> > > > >
> > > > >
> > > > >
> > > > > > 2533274871118072;7113:
> > > > > > the gameplay feels the same as all the others.
> > > > >
> > > > >
> > > > > You can’t be serious. You just invalidated your entire post.
> > > >
> > > >
> > > > No I did not. I said I do like sprint in halo and was giving an example of what would happen if they didn’t. It was a change to the gameplay that was needed to prevent from the gameplay feeling stale from game to game.
> > >
> > >
> > > But way you move in Halo 5 is very similar to other games.
> >
> >
> > So? The concept of sprint doesn’t belong to one game, it’s a universal movement system. Plus, in terms of lore, wouldn’t it make sense that over the years in the halo universe, wouldn’t it make sense to further improve the spartan armor by giving spartans the ability to move around faster making them even more dangerous than they already were?
>
>
> Lore wise Spartans are always sprinting and can still shoot. If you are trying to justify sprint because of the lore then you’re wrong.

What? Always sprinting? It’s not like we’re trying to run a Marathon or something. :stuck_out_tongue_winking_eye:

> 2535405964939778;7205:
> Sprinting is definitely an improvement for Halo.

How?

> 2535455681930574;7258:
> > 2535454426512730;7250:
> > > 2535455681930574;7248:
> > > > 2535454426512730;7233:
> > > > > 2535455681930574;7230:
> > > > > > 2535454426512730;7227:
> > > > > > > 2535455681930574;7192:
> > > > > > > > 2535454426512730;7191:
> > > > > > > > > 2535455681930574;7190:
> > > > > > > > > RuthlessSkate told me to post this here and my thread was locked, so I guess I’m posting this here.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > > Yes, it’s another sprint thread, but here I’m talking about a compromise, not a removal (mods please don’t lock this). We need a compromise badly. If we keep sprint, we’d by excluding a big portion of the fan base. If we remove sprint, then we’d also be removing another big portion of the fanbase. Here I have come up with a few different compromises:
> > > > > > > > > >
> > > > > > > > > > 1. What if we were just to increase base speed and lower map size, but keep sprint? Let’s face it, we’ve all had those times in halo 3 where we just wanted to sprint to cover. With this way, sprint would be a lot less common and you’d still have for those times where you just want to sprint.
> > > > > > > > > >
> > > > > > > > > > 2. Have about 5 classic playlists. This way, the classic players wouldn’t get bored with their one classic playlist. What is like is a combination of idea #1 and #2.
> > > > > > > > > >
> > > > > > > > > > 3. This one is my least favorite, but I thought I’d put it out there anyways. You would be able to sprint with your weapon up and throw grenades and melee, but it’d be a lot less accurate and your camera would shake a bit.
> > > > > > > > > >
> > > > > > > > > > So what do you guys think about these ideas? If you have your own ideas (not “remove sprint” or “keep it how it is”), post them. We definitely need a compromise that would make both sides happy.
> > > > > > > >
> > > > > > > >
> > > > > > > > 1. Are you insisting to make base movement and sprint speed same?
> > > > > > > > 2. In order to make classic playlist work, there should be maps for classic playlist.
> > > > > > > > 3.Then sprint will be pointless, since increased movement can do exact same thing without any punishment for sprinting.
> > > > > > > >
> > > > > > > > A true compromise would be making base movement and sprint same speed, so map and sandbox is not affected by its movement. This will make sprint also pointless, but people want it.
> > > > > > >
> > > > > > >
> > > > > > > 1. No, sprinting would be faster, but it wouldn’t be by a lot.
> > > > > > >
> > > > > > > 2. Yes I know. Either 343 can alter or make new maps or the forge team can handle it.
> > > > > > >
> > > > > > > 3. I’m just suggesting something that would make both sides happy.
> > > > > >
> > > > > >
> > > > > > People want sprint to be gone and another group of people want sprint. Both want the opposite. There cannot be any compromise for sprint. Including sprint in any form will be a betrayal for them, because sprint is there, and excluding sprint will be another betrayal to people who wants it. It is either side, remove or keep.
> > > > >
> > > > >
> > > > > There actually can be compromise and I just listed 3 ways we could do it. What’s wrong with a combination of option 1 and 2?
> > > >
> > > >
> > > > Your lists are not compromise for people who want sprint to be gone forever, because it still includes sprint in the game. Adding proper original style playlist will be the only solution, but the problem is this may split the community into half. Also, people want Halo to stick with its original formula and see improvements upon its formula. Treating its original gameplay as side stuff will make fighters who want its original formula to be the main thing in Halo.
> > >
> > >
> > > There is no compromise for those who want it 100% out of the game. They are the ones who need to compromise he most, because as it stands now, sprint is staying in the game.
> >
> >
> > Why they need to compromise the most? When another side never even try to explain why they like sprint and think sprint is good for Halo?
>
>
> They need to compromise for the same reason why many people never explain why they like sprint: sprint isn’t going anywhere. We don’t need to convince anyone that sprint should be in halo, because it’s already in halo and it’s not going anywhere. You guys are the ones who make it good for both sides. I’m just trying to get to a compromise so everyone will shut up about this. I’ll be fine if sprint stays how it is.

“We don’t need to convince anyone that sprint should be in halo, because it’s already in halo and it’s not going anywhere.” That is why this thread grew a lot. People never needed to explain why sprint should be absent in Halo, because it was not there in Halo CE, 2, and 3. Those games were way successful and popular than Halo 5. People asked why they hate sprint and they answered. What about people who likes sprint? Did they answered to anti-sprinter’s question? No, never did it. That line is also the reason why people like you are called as blinded fanboys of 343. You guys have no reason why liking it and even there is reason why you like it, never showed or told people and often countered by many arguments. No wonder to think why people call this community toxic.

One day, I was watching Halo video and saw comment “Has Sony found Halo killer yet?”, the reply for that comment was “Yes, they have. It’s called 343 Industries”. It was hilarious and sad at the same time. Halo is dead to general people in the public. They think 343’s Halo games killed the franchise. Millions of people leaved Halo, because of its significant changes made to cater random consumers on the FPS market, not Halo fans.

I try to not be rude here, but I do not know what to say other than this.

> 2533274825830455;7206:
> > 2533274871118072;7203:
> > That was certainly a long read, but it does make me understand why sprint can be an issue for the game. But something no one seems to be talking about is the dash you can do forwards, backwards, and side to side. That doesn’t seem to be as much of an issue as sprint because no one seems to be mentioning it.
>
>
> Thruster Pack? As far as I’m concerned, that’s the only one of the Spartan Abilities that is salvageable—in a significantly modified form, mind you, but still salvageable. That said, when it comes to Spartan Abilities, sprint usually seems to steal the show. That doesn’t mean people don’t have problems with other Spartan Abilities, but for some odd reason sprint seems to get the most attention.

It has had the greatest impact on Halo’s map design, that’s why.

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>

*Original post. Click at your own discretion.

SHUT UP!!! WHY DO YOU KEEP MAKING THIS STUPID FORUM. IF YOU DONT WANT SPRINT THEN DONT USE IT. TRY RUNNING ACROSS A WARZONE MAP QUICKLY TO GET TO A BOSS AT THE LAST SECOND BUT WAIT, YOU CANT, BECAUSE YOU CANT SPRINT. JUST DEAL WITH IT. SPRINT IS HERE AND ITS STAYING. SO SHUT UP

> 2533274816931642;7261:
> > 2533274871118072;7202:
> > > 2533274943854776;7200:
> > > > 2533274892015542;7197:
> > > > > 2535406568115940;7169:
> > > > > > 2533274892015542;7167:
> > > > > > This subject is rather touchy, and highly subjective. Others view sprinting as a detriment to an otherwise optimal system, and others thing contrary. However, in Halo 5 they implemented further use for sprint (Spartan charge, that is). Although traditionally Halo did not have sprint, it is a feature that they have placed in the game and there is a place for it in the more modern games. Looking back at halo 3, it was rather slow paced. You had your Primary weapon, secondary weapon, a wide verity of grenades, and a large selection of equipment (e.x Bubble shield, Regeneration field, ect.) And the combination of those features made the game play interesting. But the game does need to evolve, and what better way to do that then implementing small and convenient features that keep the game play interesting. However displeasing my opinion may be to some, just hold on for a moment. Sprinting speeds up a traditionally rather sluggish game play (And that is not bad.) into a very fast paced game. But the sprint and thrust pack does add more options when it comes to tactical maneuvers. It makes it easier to flank enemies, and retreat when necessary. Another note; Sprinting in a slayer match will decrease your performance, as it does take time for you to stop and raise your weapon. But that is just my opinion. Further thoughts?
> > > > >
> > > > >
> > > > > wait, so you either like sprint/hate it/or just don’t really want to involve hate or likes about it?
> > > >
> > > >
> > > > I dont mind sprint. It does have its uses
> > >
> > >
> > > Would you mind if we allowed everyone to spawn with a rocket launcher? Because it does have its uses. Sprint takes away skill and doesn’t add any actual depth to the game. Why don’t you mind it?
> >
> >
> > How does it take away skill?
>
>
> Try explaining how it doesn’t.

It doesn’t take away skill. It adds another dimension to it. Basic understanding of how to use it is a good start to overcoming it’s “pitfalls”. When you sprint your gun is down, right? Makes sense if you base that same ability in reality. No one SPRINTS with a gun down range. Jog? Sure. Run? Maybe. Sprint? Nope. It’s a give and take. You sacrifice defense for speed. So in the middle of a firefight would it be smart to use? Probably not but it has it’s advantages in getting the hell out of dodge.

> 2535455681930574;7213:
> > 2533274801176260;7201:
> > > 2535455681930574;7190:
> > > 1. What if we were just to increase base speed and lower map size, but keep sprint? Let’s face it, we’ve all had those times in halo 3 where we just wanted to sprint to cover. With this way, sprint would be a lot less common and you’d still have for those times where you just want to sprint.
> >
> >
> > I’ve never, ever felt the need to sprint in Halo 3. Even (or rather especially) while replaying it after Reach and 4. In fact, to this day, I still don’t understand why people would want to not be able to shoot in a first person shooter.
> > Having that out of the way: No. H5G already did that and it didn’t fix anything. Unless you want to reduce the delta even more, but by the time you get to an acceptable level, sprint has become so pointless, you might just as well take it out altogether.
> >
> >
> > > 2535455681930574;7190:
> > > 2. Have about 5 classic playlists. This way, the classic players wouldn’t get bored with their one classic playlist. What is like is a combination of idea #1 and #2.
> >
> >
> > I don’t care about multiplayer, I care about campaign. So which one goes there as default?
> >
> >
> > > 2535455681930574;7190:
> > > 3. This one is my least favorite, but I thought I’d put it out there anyways. You would be able to sprint with your weapon up and throw grenades and melee, but it’d be a lot less accurate and your camera would shake a bit.
> >
> >
> > I’ve already suggested this in the past myself. Well, without the screen shaking, that needs to go. But this still requires extensive testing, even though it might be the only compromise even remotely worth a damn…
>
>
> Not even in BTB? You never just wanted to sprint? I bet almost everybody has wanted that at least once while playing halo 3. Halo 5 didn’t do this. The maps are bigger and the base speed is lower. If the maps are smaller and the base speed is faster, then people won’t sprint as much. This is supposed to be a compromise, so taking it out altogether isn’t an option.
>
> It honestly shouldn’t matter in the campaign, but I guess you can turn on classic setting if you want.
>
> Yah I was just trying to balance it out by having the screen slightly shaking.

I never once thought about sprinting while playing Halo 3. The only thing that I thought about the movement in that Halo title was “I really wish that slide jumps were as effective as they were in Halo 2.”

Campaign was what got me into Halo. I enjoy multiplayer a lot, but I remember being infuriated by the fact that Bungie wasn’t focusing on the campaign as much as multiplayer.

> 2535429593088083;7216:
> Sprinting is a basic, yet fundamental trait everyone possesses in varying degrees. If Spartans couldn’t pick up the pace, I bet they’d be shot to pieces. It’s true that you have energy shielding and heavy armor, but who would be crazy enough to just “stroll” through a battlefield? You’d be easy pickings for a Grunt!

Spartans. Are. Always. Sprinting.

If you want to stroll, then barely press on the analog stick.

> 2535454426512730;7264:
> > 2535455681930574;7258:
> > > 2535454426512730;7250:
> > > > 2535455681930574;7248:
> > > > > 2535454426512730;7233:
> > > > > > 2535455681930574;7230:
> > > > > > > 2535454426512730;7227:
> > > > > > > > 2535455681930574;7192:
> > > > > > > > > 2535454426512730;7191:
> > > > > > > > > > 2535455681930574;7190:
> > > > > > > > > > RuthlessSkate told me to post this here and my thread was locked, so I guess I’m posting this here.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > > Yes, it’s another sprint thread, but here I’m talking about a compromise, not a removal (mods please don’t lock this). We need a compromise badly. If we keep sprint, we’d by excluding a big portion of the fan base. If we remove sprint, then we’d also be removing another big portion of the fanbase. Here I have come up with a few different compromises:
> > > > > > > > > > >
> > > > > > > > > > > 1. What if we were just to increase base speed and lower map size, but keep sprint? Let’s face it, we’ve all had those times in halo 3 where we just wanted to sprint to cover. With this way, sprint would be a lot less common and you’d still have for those times where you just want to sprint.
> > > > > > > > > > >
> > > > > > > > > > > 2. Have about 5 classic playlists. This way, the classic players wouldn’t get bored with their one classic playlist. What is like is a combination of idea #1 and #2.
> > > > > > > > > > >
> > > > > > > > > > > 3. This one is my least favorite, but I thought I’d put it out there anyways. You would be able to sprint with your weapon up and throw grenades and melee, but it’d be a lot less accurate and your camera would shake a bit.
> > > > > > > > > > >
> > > > > > > > > > > So what do you guys think about these ideas? If you have your own ideas (not “remove sprint” or “keep it how it is”), post them. We definitely need a compromise that would make both sides happy.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > 1. Are you insisting to make base movement and sprint speed same?
> > > > > > > > > 2. In order to make classic playlist work, there should be maps for classic playlist.
> > > > > > > > > 3.Then sprint will be pointless, since increased movement can do exact same thing without any punishment for sprinting.
> > > > > > > > >
> > > > > > > > > A true compromise would be making base movement and sprint same speed, so map and sandbox is not affected by its movement. This will make sprint also pointless, but people want it.
> > > > > > > >
> > > > > > > >
> > > > > > > > 1. No, sprinting would be faster, but it wouldn’t be by a lot.
> > > > > > > >
> > > > > > > > 2. Yes I know. Either 343 can alter or make new maps or the forge team can handle it.
> > > > > > > >
> > > > > > > > 3. I’m just suggesting something that would make both sides happy.
> > > > > > >
> > > > > > >
> > > > > > > People want sprint to be gone and another group of people want sprint. Both want the opposite. There cannot be any compromise for sprint. Including sprint in any form will be a betrayal for them, because sprint is there, and excluding sprint will be another betrayal to people who wants it. It is either side, remove or keep.
> > > > > >
> > > > > >
> > > > > > There actually can be compromise and I just listed 3 ways we could do it. What’s wrong with a combination of option 1 and 2?
> > > > >
> > > > >
> > > > > Your lists are not compromise for people who want sprint to be gone forever, because it still includes sprint in the game. Adding proper original style playlist will be the only solution, but the problem is this may split the community into half. Also, people want Halo to stick with its original formula and see improvements upon its formula. Treating its original gameplay as side stuff will make fighters who want its original formula to be the main thing in Halo.
> > > >
> > > >
> > > > There is no compromise for those who want it 100% out of the game. They are the ones who need to compromise he most, because as it stands now, sprint is staying in the game.
> > >
> > >
> > > Why they need to compromise the most? When another side never even try to explain why they like sprint and think sprint is good for Halo?
> >
> >
> > They need to compromise for the same reason why many people never explain why they like sprint: sprint isn’t going anywhere. We don’t need to convince anyone that sprint should be in halo, because it’s already in halo and it’s not going anywhere. You guys are the ones who make it good for both sides. I’m just trying to get to a compromise so everyone will shut up about this. I’ll be fine if sprint stays how it is.
>
>
> “We don’t need to convince anyone that sprint should be in halo, because it’s already in halo and it’s not going anywhere.” That is why this thread grew a lot. People never needed to explain why sprint should be absent in Halo, because it was not there in Halo CE, 2, and 3. Those games were way successful and popular than Halo 5. People asked why they hate sprint and they answered. What about people who likes sprint? Did they answered to anti-sprinter’s question? No, never did it. That line is also the reason why people like you are called as blinded fanboys of 343. You guys have no reason why liking it and even there is reason why you like it, never showed or told people and often countered by many arguments. No wonder to think why people call this community toxic.
>
> One day, I was watching Halo video and saw comment “Has Sony found Halo killer yet?”, the reply for that comment was “Yes, they have. It’s called 343 Industries”. It was hilarious and sad at the same time. Halo is dead to general people in the public. They think 343’s Halo games killed the franchise. Millions of people leaved Halo, because of its significant changes made to cater random consumers on the FPS market, not Halo fans.
>
> I try to not be rude here, but I do not know what to say other than this.

I think “MILLIONS” is a bit dramatic. You’re talking about a series that is 15 years old. Blaming those that are leaving on 343 entirely is naive. In 15 years many of those that played “grew up”. Meaning they have jobs, families found another hobby. Some are the exception. I was 18 when CE came out. 33 now and I’m still playing it despite the changes. It’s still a solid game. All things considered the attention span of people now-a-days is next to nothing. lol We get bored way too easy/fast and search for the latest and greatest always and if it (apply your own personal “it” in this scenario) we immediately write it off as terrible and not worth our time. How many games do you (the understood you. Not you specifically) download on your phone and then get rid of and why? Pay to Play? Didn’t have everything you wanted? Too slow? Too fast? Just bored with it?

What I’m getting at is “millions” didn’t abandon Halo because of changes but it would be naive to say that no one did. If we are going to try and make a point let’s not try to be too dramatic.

Those of us on here talking about it, you and I and everyone else, are still fans and have respect for the series. If we didn’t care why would be discussing it at all, right?

> 2533274816931642;7268:
> > 2535455681930574;7213:
> > > 2533274801176260;7201:
> > > > 2535455681930574;7190:
> > > > 1. What if we were just to increase base speed and lower map size, but keep sprint? Let’s face it, we’ve all had those times in halo 3 where we just wanted to sprint to cover. With this way, sprint would be a lot less common and you’d still have for those times where you just want to sprint.
> > >
> > >
> > > I’ve never, ever felt the need to sprint in Halo 3. Even (or rather especially) while replaying it after Reach and 4. In fact, to this day, I still don’t understand why people would want to not be able to shoot in a first person shooter.
> > > Having that out of the way: No. H5G already did that and it didn’t fix anything. Unless you want to reduce the delta even more, but by the time you get to an acceptable level, sprint has become so pointless, you might just as well take it out altogether.
> > >
> > >
> > > > 2535455681930574;7190:
> > > > 2. Have about 5 classic playlists. This way, the classic players wouldn’t get bored with their one classic playlist. What is like is a combination of idea #1 and #2.
> > >
> > >
> > > I don’t care about multiplayer, I care about campaign. So which one goes there as default?
> > >
> > >
> > > > 2535455681930574;7190:
> > > > 3. This one is my least favorite, but I thought I’d put it out there anyways. You would be able to sprint with your weapon up and throw grenades and melee, but it’d be a lot less accurate and your camera would shake a bit.
> > >
> > >
> > > I’ve already suggested this in the past myself. Well, without the screen shaking, that needs to go. But this still requires extensive testing, even though it might be the only compromise even remotely worth a damn…
> >
> >
> > Not even in BTB? You never just wanted to sprint? I bet almost everybody has wanted that at least once while playing halo 3. Halo 5 didn’t do this. The maps are bigger and the base speed is lower. If the maps are smaller and the base speed is faster, then people won’t sprint as much. This is supposed to be a compromise, so taking it out altogether isn’t an option.
> >
> > It honestly shouldn’t matter in the campaign, but I guess you can turn on classic setting if you want.
> >
> > Yah I was just trying to balance it out by having the screen slightly shaking.
>
>
> I never once thought about sprinting while playing Halo 3. The only thing that I thought about the movement in that Halo title was “I really wish that slide jumps were as effective as they were in Halo 2.”
>
> Campaign was what got me into Halo. I enjoy multiplayer a lot, but I remember being infuriated by the fact that Bungie wasn’t focusing on the campaign as much as multiplayer.

People’s thought on “campaign could be anything” needs to change. It makes no sense when they do care about multiplayer and give no care for singleplayer. If Alan Wake turns into a shooter that uses reticle/cross-hair, would their fans will be fine? If Assassin’s Creed turns into a game that players carnage A.I.s with machine guns, will their fans be fine? Halo’s campaign what got me into this game also. Halo 4 and 5 campaigns were not I expected from Halo.

> 2535425652528482;7266:
>

How’s sleeping with 343 feel great now time to listen to facts it screws map design cannon man teleporters vehicles and also no one notice there is no tanks on big team battle because vehicles hang back now and she’ll enemy’s creating dead zones because vehicles run from infantry now cause it’s to easy to board

> 2533274808466688;7222:
> > 2533274816931642;7160:
> > > 2533274808466688;7153:
> > > > 2533274816931642;7150:
> > > > > 2533274808466688;7130:
> > > > > > 2535434245971391;7128:
> > > > > > Why does this forum keep popping-up on popular topics? Sprint is staying. Whether people like it or not.
> > > > >
> > > > >
> > > > > I agree. I don’t have a problem with sprint but a lot of these folks have put all their eggs in one basket and have declared sprint to be the demise of Halo. These are the same people that would complain about a series that never offers anything new and creative with a new release. lol
> > > >
> > > >
> > > > Oh? Halo 3 had nothing creative or new?
> > > >
> > > > Halo 5’s gameplay is nothing like classic Halo, the only reason that I’m grinding in it is so that I can play Warzone matches in ways that are over-the-top. Spartan Charge is the biggest–it just makes me so angry. This game actually makes me mad at times, and that was never a thing before sprint showed up. In Reach, if someone had sprint, then they were gone before you could finish them off. Simply infuriating.
>
>
> Just because you don’t understand the analogy doesn’t make it weak. People are using this basic argument against sprint. “I don’t like it because my gun is down and I can’t react as fast. Let’s get rid of it.” In other words “I’m no good at using it and am unwilling to adjust my gameplay accordingly so I’ll complain.”

First of all, that’s one out of many complaints.

Second, please provide some substance to the claim that people who dislike the down time between stopping to sprint and normal movement is because they suck at it. I’m pretty sure quite a few with that issue regarding sprint would wipe the floor, rinse you and wipe the floor again, with you. We’re three games along with several other games use the same most basic functions for sprint also exist.

> 2533274808466688;7260:
> > 2533274816931642;7255:
> > > 2533274923562209;7195:
> > > > 2533274871118072;7194:
> > > > > 2535454426512730;7116:
> > > > > > 2533274871118072;7115:
> > > > > > > 2533274846700578;7114:
> > > > > > > > 2533274871118072;7113:
> > > > > > > > They have to incorporate a change into halo somehow.
> > > > > > >
> > > > > > >
> > > > > > > LOL wut. Why. It was a beautiful, skillful game. Why would you change chess just because you can or you think people will get “bored with it”?
> > > > > > >
> > > > > > >
> > > > > > >
> > > > > > >
> > > > > > > > 2533274871118072;7113:
> > > > > > > > the gameplay feels the same as all the others.
> > > > > > >
> > > > > > >
> > > > > > > You can’t be serious. You just invalidated your entire post.
> > > > > >
> > > > > >
> > > > > > No I did not. I said I do like sprint in halo and was giving an example of what would happen if they didn’t. It was a change to the gameplay that was needed to prevent from the gameplay feeling stale from game to game.
> > > > >
> > > > >
> > > > > But way you move in Halo 5 is very similar to other games.
> > > >
> > > >
> > > > So? The concept of sprint doesn’t belong to one game, it’s a universal movement system. Plus, in terms of lore, wouldn’t it make sense that over the years in the halo universe, wouldn’t it make sense to further improve the spartan armor by giving spartans the ability to move around faster making them even more dangerous than they already were?
>
>
> I agree it had solid game play but you’re talking about a game that is 15 years old. If we had the same game now as then we would all be -Yoinking!- about it being that it hasn’t changed enough and they (343 and Bungie) aren’t even trying. Much like people are -Yoinking!- because the game is “too different” now. Point is no game will be perfect. People will still find something to complain about. If you think it (whatever “it” is) is perfect but I might think it’s terrible and vice versa.

Perfecting that older gameplay and having a different path than “the modern shooter mimic” path would’ve been a great way to change the franchise.

> 2535434245971391;7221:
> > 2533274816931642;7148:
> > > 2535434245971391;7128:
> > > Why does this forum keep popping-up on popular topics? Sprint is staying. Whether people like it or not.
> >
> >
> > Then Halo will truly be dead to the core Halo fanbase.
>
>
> Not true.

How many Halo vets do you know that have only good things to say about Halo 5: Guardians?

> 2533274808466688;7270:
> > 2535454426512730;7264:
> > > 2535455681930574;7258:
> > > > 2535454426512730;7250:
> > > > > 2535455681930574;7248:
> > > > > > 2535454426512730;7233:
> > > > > > > 2535455681930574;7230:
> > > > > > > > 2535454426512730;7227:
> > > > > > > > > 2535455681930574;7192:
> > > > > > > > > > 2535454426512730;7191:
> > > > > > > > > > > 2535455681930574;7190:
> > > > > > > > > > > RuthlessSkate told me to post this here and my thread was locked, so I guess I’m posting this here.
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > > Yes, it’s another sprint thread, but here I’m talking about a compromise, not a removal (mods please don’t lock this). We need a compromise badly. If we keep sprint, we’d by excluding a big portion of the fan base. If we remove sprint, then we’d also be removing another big portion of the fanbase. Here I have come up with a few different compromises:
> > > > > > > > > > > >
> > > > > > > > > > > > 1. What if we were just to increase base speed and lower map size, but keep sprint? Let’s face it, we’ve all had those times in halo 3 where we just wanted to sprint to cover. With this way, sprint would be a lot less common and you’d still have for those times where you just want to sprint.
> > > > > > > > > > > >
> > > > > > > > > > > > 2. Have about 5 classic playlists. This way, the classic players wouldn’t get bored with their one classic playlist. What is like is a combination of idea #1 and #2.
> > > > > > > > > > > >
> > > > > > > > > > > > 3. This one is my least favorite, but I thought I’d put it out there anyways. You would be able to sprint with your weapon up and throw grenades and melee, but it’d be a lot less accurate and your camera would shake a bit.
> > > > > > > > > > > >
> > > > > > > > > > > > So what do you guys think about these ideas? If you have your own ideas (not “remove sprint” or “keep it how it is”), post them. We definitely need a compromise that would make both sides happy.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > 1. Are you insisting to make base movement and sprint speed same?
> > > > > > > > > > 2. In order to make classic playlist work, there should be maps for classic playlist.
> > > > > > > > > > 3.Then sprint will be pointless, since increased movement can do exact same thing without any punishment for sprinting.
> > > > > > > > > >
> > > > > > > > > > A true compromise would be making base movement and sprint same speed, so map and sandbox is not affected by its movement. This will make sprint also pointless, but people want it.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > 1. No, sprinting would be faster, but it wouldn’t be by a lot.
> > > > > > > > >
> > > > > > > > > 2. Yes I know. Either 343 can alter or make new maps or the forge team can handle it.
> > > > > > > > >
> > > > > > > > > 3. I’m just suggesting something that would make both sides happy.
> > > > > > > >
> > > > > > > >
> > > > > > > > People want sprint to be gone and another group of people want sprint. Both want the opposite. There cannot be any compromise for sprint. Including sprint in any form will be a betrayal for them, because sprint is there, and excluding sprint will be another betrayal to people who wants it. It is either side, remove or keep.
> > > > > > >
> > > > > > >
> > > > > > > There actually can be compromise and I just listed 3 ways we could do it. What’s wrong with a combination of option 1 and 2?
> > > > > >
> > > > > >
> > > > > > Your lists are not compromise for people who want sprint to be gone forever, because it still includes sprint in the game. Adding proper original style playlist will be the only solution, but the problem is this may split the community into half. Also, people want Halo to stick with its original formula and see improvements upon its formula. Treating its original gameplay as side stuff will make fighters who want its original formula to be the main thing in Halo.
> > > > >
> > > > >
> > > > > There is no compromise for those who want it 100% out of the game. They are the ones who need to compromise he most, because as it stands now, sprint is staying in the game.
> > > >
> > > >
> > > > Why they need to compromise the most? When another side never even try to explain why they like sprint and think sprint is good for Halo?
> > >
> > >
> > > They need to compromise for the same reason why many people never explain why they like sprint: sprint isn’t going anywhere. We don’t need to convince anyone that sprint should be in halo, because it’s already in halo and it’s not going anywhere. You guys are the ones who make it good for both sides. I’m just trying to get to a compromise so everyone will shut up about this. I’ll be fine if sprint stays how it is.
> >
> >
> > “We don’t need to convince anyone that sprint should be in halo, because it’s already in halo and it’s not going anywhere.” That is why this thread grew a lot. People never needed to explain why sprint should be absent in Halo, because it was not there in Halo CE, 2, and 3. Those games were way successful and popular than Halo 5. People asked why they hate sprint and they answered. What about people who likes sprint? Did they answered to anti-sprinter’s question? No, never did it. That line is also the reason why people like you are called as blinded fanboys of 343. You guys have no reason why liking it and even there is reason why you like it, never showed or told people and often countered by many arguments. No wonder to think why people call this community toxic.
> >
> > One day, I was watching Halo video and saw comment “Has Sony found Halo killer yet?”, the reply for that comment was “Yes, they have. It’s called 343 Industries”. It was hilarious and sad at the same time. Halo is dead to general people in the public. They think 343’s Halo games killed the franchise. Millions of people leaved Halo, because of its significant changes made to cater random consumers on the FPS market, not Halo fans.
> >
> > I try to not be rude here, but I do not know what to say other than this.
>
>
> I think “MILLIONS” is a bit dramatic. You’re talking about a series that is 15 years old. Blaming those that are leaving on 343 entirely is naive. In 15 years many of those that played “grew up”. Meaning they have jobs, families found another hobby. Some are the exception. I was 18 when CE came out. 33 now and I’m still playing it despite the changes. It’s still a solid game. All things considered the attention span of people now-a-days is next to nothing. lol We get bored way too easy/fast and search for the latest and greatest always and if it (apply your own personal “it” in this scenario) we immediately write it off as terrible and not worth our time. How many games do you (the understood you. Not you specifically) download on your phone and then get rid of and why? Pay to Play? Didn’t have everything you wanted? Too slow? Too fast? Just bored with it?
>
> What I’m getting at is “millions” didn’t abandon Halo because of changes but it would be naive to say that no one did. If we are going to try and make a point let’s not try to be too dramatic.
>
> Those of us on here talking about it, you and I and everyone else, are still fans and have respect for the series. If we didn’t care why would be discussing it at all, right?

People leaved Halo for various reasons and the numbers show millions are gone whatever the reason is. And yes we are discussing here, because we care about Halo, but is this truly discussing? “We don’t need to convince anyone that sprint should be in halo, because it’s already in halo and it’s not going anywhere.” They are not trying to discuss.

i think sprint makes it more intense. trying to run for cover, more satisfying head shots from the sniper, plus it makes the game more competitive with other FPS games. not many don’t have a sprint function, and it would feel wonky without it now.

Why not just increase the base speed close to sprint levels, say 130 to 140 percent of the current base speed? It would greatly increase the rate of combat situations as you won’t have people chasing each other across the map unable to lift their weapons to actually engage in combat and finish the fight. Sprint only serves to needlessly nerf the player.

> 2533274808466688;7222:
> > 2533274816931642;7160:
> > > 2533274808466688;7153:
> > > > 2533274816931642;7150:
> > > > > 2533274808466688;7130:
> > > > > > 2535434245971391;7128:
> > > > > > Why does this forum keep popping-up on popular topics? Sprint is staying. Whether people like it or not.
> > > > >
> > > > >
> > > > > I agree. I don’t have a problem with sprint but a lot of these folks have put all their eggs in one basket and have declared sprint to be the demise of Halo. These are the same people that would complain about a series that never offers anything new and creative with a new release. lol
> > > >
> > > >
> > > > Oh? Halo 3 had nothing creative or new?
> > > >
> > > > Halo 5’s gameplay is nothing like classic Halo, the only reason that I’m grinding in it is so that I can play Warzone matches in ways that are over-the-top. Spartan Charge is the biggest–it just makes me so angry. This game actually makes me mad at times, and that was never a thing before sprint showed up. In Reach, if someone had sprint, then they were gone before you could finish them off. Simply infuriating.
> > >
> > >
> > > I think genuine emotion is a good thing for a game. It can promote a desire to get better. Be more competitive. An argument against sprint that says “I don’t like it because people get away” is like saying “Battlefield 3 shouldn’t have had jets because I don’t know how to fly them as well as others”. That’s the way the cookie crumbles. I don’t like no scoping with a sniper because I suck at it. Like legitimately terrible. Does that mean we should do away with snipers? I get that this topic is deeper than that. Large maps built around sprint blah blah blah.
> >
> >
> > Uh, I was much more competitive when I was playing Halo 2 and Halo 3, because they required real skill to excel at. As for your weak analogy, I haven’t played Battlefield 3, but I honestly believe that sprint was only put into the game in order to appeal to the CoD fanbase. Reach’s sprint ability–and many other armor abilities–were broken. Halo 5’s sprint is actually somewhat balanced, but if I lose speed by being shot while making a sprint jump, then yeah, the gameplay is nothing like classic Halo. What happened to jump tactics? Okay, you have to be trolling, I had some of the best times having no-scope wars on Boarding Action.
> >
> > Let’s cut to the chase: does 343i have a legitimate reason for alienating the core Halo fanbase by not even offering a classic Halo playlist in Halo 5: Guardians?
>
>
> Just because you don’t understand the analogy doesn’t make it weak. People are using this basic argument against sprint. “I don’t like it because my gun is down and I can’t react as fast. Let’s get rid of it.” In other words “I’m no good at using it and am unwilling to adjust my gameplay accordingly so I’ll complain.”
>
> That’s great for you and your no-scoping ability. I genuinely suck at it. That doesn’t mean we should get rid of snipers does it?
>
> Alienating the core fanbase? I’m certain you are the one trolling now. That seems a bit dramatic. lol I think it should be offered definitely. Who doesn’t love classic gameplay? Do we want it? Yes. Will it be offered? Maybe. The population wouldn’t be large enough if we all just picked up CE from back in the day to support it but to have it as an option in the next iteration of Halo would be great. Honestly, when it comes to sprinting I barely notice it when I do use it. If it is going to stay I’d prefer it to be faster or downsize maps to get back into the action faster.

Halo was meant to be an equal playing field, sprint changes that, for the many reasons that I have mentioned in various posts throughout the last several pages. My main contention with sprint is that it has changed Halo’s map design. Halo was meant to be simple, like I’ve said before: that was the point. Adding variables doesn’t necessarily increase the amount of skill that is required to excel. Look, I’m sorry, but when I play Halo, I don’t want to be denied a skilled jump by being shot a couple of times, I want to be able to use a series of small platforms to gain an advantage over my opponent. This doesn’t happen in Halo 5, the maps aren’t designed for that kind of gameplay–because of sprint. So, your Battlefield 3 analogy isn’t very strong, unless it happens to involve the map design changing to accommodate new game mechanics.

I don’t have to be good at no-scoping to have fun. I also didn’t have to relearn how to play in order to enjoy Halo 2 or Halo 3. I’m still developing muscle memory, and as I’ve said before, I think that a lot of the movements could be fine tuned and make a great game–as a non-Halo title. Anyway, on the topic of snipers, scoped sniping is stupidly easy in Halo 5, so in a way, we already did. BTW, scoping and sprinting can’t really be compared, so this is a bit of a non-sequitur/red herring. P. S. Halo 5’s auto aim can be rage inducing.

I’m obviously not the only person who feels that 343i hasn’t really made an effort to cater to the fans of classic Halo gameplay. Forge maps and game variants, sure, but what about tactical, fully rendered maps that reflected careful consideration of the gameplay’s flow and balance? When I say core Halo fanbase, I mean the people who are fans of classic Halo gameplay. Our love of the game and support of Bungie’s work paved the road for the “success” of Halo 4 and Halo 5: Guardians. Why isn’t there a classic Halo playlist?

> 2613026033812718;7277:
> i think sprint makes it more intense. trying to run for cover, more satisfying head shots from the sniper, plus it makes the game more competitive with other FPS games. not many don’t have a sprint function, and it would feel wonky without it now.

I respect your opinion, but I personally feel being in the thick of combat is more intense and skill deciding the victor than having someone running away to his teammates but its an entirely subjective experience and I can see where you’re coming from.
Your statement that sprint enhances the competitiveness of Halo on the other hand is extremely hollow and has no basis in fact given that sprint only serves as an escape tool for the loser in a fight.
And to those who say “don’t like sprint, don’t use it”
its the equivalent of saying “don’t like armor lock, don’t use it”, “don’t like dual wielding don’t use it,” and etc.

> 2535448502262293;7223:
> > 2535434245971391;7221:
> > > 2533274816931642;7148:
> > > > 2535434245971391;7128:
> > > > Why does this forum keep popping-up on popular topics? Sprint is staying. Whether people like it or not.
> > >
> > >
> > > Then Halo will truly be dead to the core Halo fanbase.
> >
> >
> > Not true.
>
>
> True the core fan base does not include cod people

Bingo.