The sprint discussion thread

> 2533274970658419;7061:
> I’d love to see how a Halo 3 Anniversary would do actually. Just fix the BR spread and netcode, revamp forge and I’d buy it.
>
> People are hyped about the games they used to love. There are people LITERALLY shelling out $100 just to play the MW remaster. If 343i were to remake H3, that would great.
> Or, even better, just remove sprint and the other abilities besides thrust and stabilizer for Halo 6 (tweak them a bit), and whenever you are going in a forward motion for a longer period of time, an animation with no speed increase and delay to shooting kicks in to allow the illusion that you’re sprinting. Add rocket jumping, nade jumping, and ghost jumping back, maybe even a weapon like the storm rifle that can plasma climb, and there you go, depth that requires skill and timing.
>
> Compromise.

What’s plasma climbing? I’ve heard of nade/rocket jumps, crouch jumps, BXR, some of that other stuff but never seen or heard of plasma climbing.

As to h3A, I still don’t see an anniversary ever outdoing current halo games, it has to be a completely new game based off classic play if it’ll do better but that’s just my perspective. I’m sure the anniversary would have a better rentention in longevity, but I don’t see it even passing h5s numbers unless 343 do some serious changes to a h3A that are legit and draw a lot of new people in, for now I just see those who played the original being the main buyers and even that would only go so far.

> 2533274825830455;7060:
> > 2535444134435024;7055:
> > Well no, not really, not solid but convincing.
> > Ever since halo reach decided to implement abilities people started to go back to halo 3. Well, this still can be interpreted as it wasn’t sprint’s fault, but it was for many reasons, and you are in fact right!. But you can’t deny one of these problems was sprint. So when halo 4 came out, the same thing happened, and on many occasions the population for halo 3 was higher than 4, people still craving that TRUE halo experience. When halo 5 beta came out, people had mixed reactions, to whether sprint should be in halo or not, but there still is a huge back lash on the fan base telling 343 to get rid of it.
>
>
> I can say that it’s possible sprint has played some part in the decrease of Halo’s popularity. I’d say there’s moderate correlation for the decrease of Halo’s popularity and the deviation of its gameplay from the original. I say the correlation is only moderate because it doesn’t explain why Halo 3 had worse player retention than Halo 2, though this could simply be that large populations behave differently from small ones. At any rate, there’s at least as strong correlation between the fall of Halo and the rise of CoD, so really, the population drop we’ve seen could equally well be simply Halo going out of fashion, as these things sometimes do.
>
> That said, if we assume changes in gameplay to be the reason for Halo’s fall, it’s impossible to deduce anything about sprint’s role in particular, mainly because we haven’t had a single no-sprint Halo since the loss in popularity became visible. For all we know, sprint could be the deciding factor or it could have negligible role. It’s completely impossible to say with the information we have.

No current halo has many flaws which reasons it’s unpopularity. I’m just saying sprint is one of them

I like sprint alot. I see your point but it’s still halo.

> 2533274923562209;7062:
> > 2533274970658419;7061:
> > I’d love to see how a Halo 3 Anniversary would do actually. Just fix the BR spread and netcode, revamp forge and I’d buy it.
> >
> > People are hyped about the games they used to love. There are people LITERALLY shelling out $100 just to play the MW remaster. If 343i were to remake H3, that would great.
> > Or, even better, just remove sprint and the other abilities besides thrust and stabilizer for Halo 6 (tweak them a bit), and whenever you are going in a forward motion for a longer period of time, an animation with no speed increase and delay to shooting kicks in to allow the illusion that you’re sprinting. Add rocket jumping, nade jumping, and ghost jumping back, maybe even a weapon like the storm rifle that can plasma climb, and there you go, depth that requires skill and timing.
> >
> > Compromise.
>
>
> What’s plasma climbing? I’ve heard of nade/rocket jumps, crouch jumps, BXR, some of that other stuff but never seen or heard of plasma climbing.
>
> As to h3A, I still don’t see an anniversary ever outdoing current halo games, it has to be a completely new game based off classic play if it’ll do better but that’s just my perspective. I’m sure the anniversary would have a better rentention in longevity, but I don’t see it even passing h5s numbers unless 343 do some serious changes to a h3A that are legit and draw a lot of new people in, for now I just see those who played the original being the main buyers and even that would only go so far.

Tutorial. It’s from Quake, and it may or may not be in UT.

Not to sure about that. I would think that H3A could outdo Halo 5 if hyped correctly. But either way, this is all hypothetical. I know for sure I’d rather play a Halo 3 remaster than Halo 5. For changes, the new updated forge would be great and fixing the BR’s shot registration and netcode would go a long way.

> 2533274825830455;7053:
> > 2533274911225858;7031:
> > Unfortunately we do not have any concrete evidence as to why halo 5 is failing to maintain its population compared to h3, a mix of many things I am sure. All we can do is speculate and the obvious thing to look at is gameplay. Considering we have documented evidence that gameplay changes to an established tittle can negatively effect its player base it is no surprise that we end up drawing the conclusion that this might have something to do with it.
>
>
> What is this documented evidence? At best you can find a correlation with change in gameplay and change in popularity, but you’re implying that there’s evidence that changes in gameplay lead to less players, and not the other way around (i.e. dwindling popularity leads to developers trying something new).
>
> I think we’d all be ready to say that “gameplay changes to an established tittle can negatively effect [sic] its player base” because it’s obvious that the possibility exists. But to say that I have evidence—i.e., a case study of a game where there is reasonable evidence that this happened—isn’t something I’d say.
>
>
>
>
> > 2535444134435024;7034:
> > Sprint is definitely one of the reasons why halo is dying at a quick rate
>
>
> “Definitely” is a very strong statement. I assume you have undeniable evidence to show that sprint is a reason for why Halo has become less popular, right?

Halos not dying or even close. Its still profitable still among the most played games on xbox. Not sure why people think halo has to be the number 1 selling fps or most played. People just trying to push their agenda by claiming halos dead or sprint killed halo. Every time a new halo comes out and they dont get their way, they run to the forums. Majority of people want sprint like it or not. Its so funny people actually think sprint is this game breaking feature. Omg they added sprint its a totally different game now. Omg its over. Rip halo they added sprint. Sprint changes every aspect of the game like aiming meleeing throwing nades. It ruins all of that. Now i have to watch my back? Ugh I mean were talking about sprint. Its not that big of a deal and is used minimally. Oh but it stretches out the maps. Who cares. Bottom line people would be playing halo 3 on 360 by the tens of thousands if it was so much better and they would be content but they arent. I dont see halo 3 being the number one game on 360. How can that be if its still so amazing?

> 2533274970658419;7065:
> > 2533274923562209;7062:
> > > 2533274970658419;7061:
> > > I’d love to see how a Halo 3 Anniversary would do actually. Just fix the BR spread and netcode, revamp forge and I’d buy it.
> > >
> > > People are hyped about the games they used to love. There are people LITERALLY shelling out $100 just to play the MW remaster. If 343i were to remake H3, that would great.
> > > Or, even better, just remove sprint and the other abilities besides thrust and stabilizer for Halo 6 (tweak them a bit), and whenever you are going in a forward motion for a longer period of time, an animation with no speed increase and delay to shooting kicks in to allow the illusion that you’re sprinting. Add rocket jumping, nade jumping, and ghost jumping back, maybe even a weapon like the storm rifle that can plasma climb, and there you go, depth that requires skill and timing.
> > >
> > > Compromise.
> >
> >
> > What’s plasma climbing? I’ve heard of nade/rocket jumps, crouch jumps, BXR, some of that other stuff but never seen or heard of plasma climbing.
> >
> > As to h3A, I still don’t see an anniversary ever outdoing current halo games, it has to be a completely new game based off classic play if it’ll do better but that’s just my perspective. I’m sure the anniversary would have a better rentention in longevity, but I don’t see it even passing h5s numbers unless 343 do some serious changes to a h3A that are legit and draw a lot of new people in, for now I just see those who played the original being the main buyers and even that would only go so far.
>
>
> Tutorial. It’s from Quake, and it may or may not be in UT.
>
> Not to sure about that. I would think that H3A could outdo Halo 5 if hyped correctly. But either way, this is all hypothetical. I know for sure I’d rather play a Halo 3 remaster than Halo 5. For changes, the new updated forge would be great and fixing the BR’s shot registration and netcode would go a long way.

It would be interesting to see, but like you said, it would have to be hyped correctly (preferably also sold as DLC for MCC) because people won’t have forgotten MCC if 343 doesn’t plan on fixing it. 343 has the answer right in front of them if they want to keep both the current, satisfied audience and the classic/non-sprint audience, it’s just a matter of if they’re willing to try it. While many of us would prefer a new game with no sprint that plays similar to the classic games, I’d be accepting of a H3A that gets original, brand new DLC maps made for it.

> 2533274823944803;7066:
> Halos not dying or even close. Its still profitable still among the most played games on xbox. Not sure why people think halo has to be the number 1 selling fps or most played. People just trying to push their agenda by claiming halos dead or sprint killed halo. Every time a new halo comes out and they dont get their way, they run to the forums. Majority of people want sprint like it or not. Its so funny people actually think sprint is this game breaking feature. Omg they added sprint its a totally different game now. Omg its over. Rip halo they added sprint. Sprint changes every aspect of the game like aiming meleeing throwing nades. It ruins all of that. Now i have to watch my back? Ugh I mean were talking about sprint. Its not that big of a deal and is used minimally. Oh but it stretches out the maps. Who cares. Bottom line people would be playing halo 3 on 360 by the tens of thousands if it was so much better and they would be content but they arent. I dont see halo 3 being the number one game on 360. How can that be if its still so amazing?

And you are saying this all to me, why? Also, the bolded statement seems so certain that I suppose you have some very convincing evidence for it, right?

I think you need to take a breath and calm down a bit. People exaggerate all the time when they’re disappointed; it’s completely normal. It’s certainly not something to get as worked up over as you are.

When it comes to Halo 3 not being popular, I’m sure you understand that games decline naturally in popularity, and sequels drain a lot of the population from older games. It’s obvious that even if Halo 3 was the most amazing game ever made, time and sequels have eroded its popularity. Now, I don’t personally think Halo 3 is as amazing as some people make it out to be, but you can’t really use its small population as evidence that it’s not so amazing.

> 2533274825830455;7068:
> > 2533274823944803;7066:
> > Halos not dying or even close. Its still profitable still among the most played games on xbox. Not sure why people think halo has to be the number 1 selling fps or most played. People just trying to push their agenda by claiming halos dead or sprint killed halo. Every time a new halo comes out and they dont get their way, they run to the forums. Majority of people want sprint like it or not. Its so funny people actually think sprint is this game breaking feature. Omg they added sprint its a totally different game now. Omg its over. Rip halo they added sprint. Sprint changes every aspect of the game like aiming meleeing throwing nades. It ruins all of that. Now i have to watch my back? Ugh I mean were talking about sprint. Its not that big of a deal and is used minimally. Oh but it stretches out the maps. Who cares. Bottom line people would be playing halo 3 on 360 by the tens of thousands if it was so much better and they would be content but they arent. I dont see halo 3 being the number one game on 360. How can that be if its still so amazing?
>
>
> And you are saying this all to me, why? Also, the bolded statement seems so certain that I suppose you have some very convincing evidence for it, right?
>
> I think you need to take a breath and calm down a bit. People exaggerate all the time when they’re disappointed; it’s completely normal. It’s certainly not something to get as worked up over as you are.
>
> When it comes to Halo 3 not being popular, I’m sure you understand that games decline naturally in popularity, and sequels drain a lot of the population from older games. It’s obvious that even if Halo 3 was the most amazing game ever made, time and sequels have eroded its popularity. Now, I don’t personally think Halo 3 is as amazing as some people make it out to be, but you can’t really use its small population as evidence that it’s not so amazing.

Indeed, a better comparison is the Concurrent or Peak player count after release.

Due to H5s Place in the Xbone popularity charts, we know it has above 38,000 players at peak times comparing it with Battlefield 4, the immediate game after it.

Halo 3 having more than double that 2 years of release with less additional content after release should be enough to show Halo has clearly declined since Reach, and it doesn’t take a genius to see that matches with extreme changes to gameplay and focus of Halos core gameplay and multiplayer being not made by the main Bungie team in Reach, and by an entirely different company after that

I like the sprint feature, but that’s just me.

If you don’t like sprint don’t use it

> 2535410901623492;7069:
> > 2533274825830455;7068:
> > > 2533274823944803;7066:
> > > Halos not dying or even close. Its still profitable still among the most played games on xbox. Not sure why people think halo has to be the number 1 selling fps or most played. People just trying to push their agenda by claiming halos dead or sprint killed halo. Every time a new halo comes out and they dont get their way, they run to the forums. Majority of people want sprint like it or not. Its so funny people actually think sprint is this game breaking feature. Omg they added sprint its a totally different game now. Omg its over. Rip halo they added sprint. Sprint changes every aspect of the game like aiming meleeing throwing nades. It ruins all of that. Now i have to watch my back? Ugh I mean were talking about sprint. Its not that big of a deal and is used minimally. Oh but it stretches out the maps. Who cares. Bottom line people would be playing halo 3 on 360 by the tens of thousands if it was so much better and they would be content but they arent. I dont see halo 3 being the number one game on 360. How can that be if its still so amazing?
> >
> >
> > And you are saying this all to me, why? Also, the bolded statement seems so certain that I suppose you have some very convincing evidence for it, right?
> >
> > I think you need to take a breath and calm down a bit. People exaggerate all the time when they’re disappointed; it’s completely normal. It’s certainly not something to get as worked up over as you are.
> >
> > When it comes to Halo 3 not being popular, I’m sure you understand that games decline naturally in popularity, and sequels drain a lot of the population from older games. It’s obvious that even if Halo 3 was the most amazing game ever made, time and sequels have eroded its popularity. Now, I don’t personally think Halo 3 is as amazing as some people make it out to be, but you can’t really use its small population as evidence that it’s not so amazing.
>
>
> Indeed, a better comparison is the Concurrent or Peak player count after release.
>
> Due to H5s Place in the Xbone popularity charts, we know it has above 38,000 players at peak times comparing it with Battlefield 4, the immediate game after it.
>
> Halo 3 having more than double that 2 years of release with less additional content after release should be enough to show Halo has clearly declined since Reach, and it doesn’t take a genius to see that matches with extreme changes to gameplay and focus of Halos core gameplay and multiplayer being not made by the main Bungie team in Reach, and by an entirely different company after that

We know the lower bound, but do we know the upper bound? Anyway, it’s interesting to see that based on this limited data at least (which is insufficient to draw any definitive conclusions from, mind you), Halo 5 has higher peak populations than Halo 4 had at this time in its life.

I think you’re too hasty to jump to your conclusions though. Of course, Halo’s decline coincides with the things you list (although I don’t understand what you mean by “multiplayer being not made by the main Bungie team in Reach”), but it also coincides with the rise of CoD as I said. There are also non-gameplay changes that have happened in Halo over the years. As I’ve said, it’s certainly possible that changes in gameplay play a significant role, but it’d be very dishonest to dismiss other possibilities.

Here is an article from a couple months ago. Poor Halo, such doom and gloom. Sprint must be at fault Grabs pitchfork and torch
Sprint over here

> 2533274967661286;7073:
> Here is an article from a couple months ago. Poor Halo, such doom and gloom. Sprint must be at fault Grabs pitchfork and torch
> Sprint over here

Lol

Anyone wanna take the time to explain that to him? A little too cocky for me to bother.

> 2533274819567236;7074:
> > 2533274967661286;7073:
> > Here is an article from a couple months ago. Poor Halo, such doom and gloom. Sprint must be at fault Grabs pitchfork and torch
> > Sprint over here
>
>
> Lol
>
> Anyone wanna take the time to explain that to him? A little too cocky for me to bother.

Was it the part about “highest active players since H3?” or the fact you have zero games played in H5? I forget?

> 2535421182566052;7064:
> I like sprint alot. I see your point but it’s still halo.

Yes mate!
Let’s give 0 justification and reasoning, but it’s cool enough because it’s your opinion.
Sprint needs to stay in halo now because of this guy.
Come on man, you can do better than that.

> 2533274967661286;7073:
> Here is an article from a couple months ago. Poor Halo, such doom and gloom. Sprint must be at fault Grabs pitchfork and torch
> Sprint over here

I don’t think you know what MAU’s are.

> 2533274967661286;7075:
> > 2533274819567236;7074:
> > > 2533274967661286;7073:
> > > Here is an article from a couple months ago. Poor Halo, such doom and gloom. Sprint must be at fault Grabs pitchfork and torch
> > > Sprint over here
> >
> >
> > Lol
> >
> > Anyone wanna take the time to explain that to him? A little too cocky for me to bother.
>
>
> Was it the part about “highest active players since H3?” or the fact you have zero games played in H5? I forget?

He doesn’t need a single second of playtime in halo 5 to figure what’s true and what’s false
And YOU!!!

> 2535457787729076;7070:
> I like the sprint feature, but that’s just me.

YOU!! Need to provide justification

AND
YOU!!!

> 2533274858048752;7071:
> If you don’t like sprint don’t use it

Don’t understand how dumb that argument is (note: I didn’t call you stupid, I called the argument stupid).
So if I don’t sprint, but everyone else sprints, GUESS THE -Yoink- WHAT?
ALL OF YOUR POWER WEAPONS GO MISSING
Want to know why?
CAUSE EVERYONE ELSE USING SPRINT IS GONNA PICK THEM UP

> 2533274967661286;7075:
> > 2533274819567236;7074:
> > > 2533274967661286;7073:
> > > Here is an article from a couple months ago. Poor Halo, such doom and gloom. Sprint must be at fault Grabs pitchfork and torch
> > > Sprint over here
> >
> >
> > Lol
> >
> > Anyone wanna take the time to explain that to him? A little too cocky for me to bother.
>
>
> Was it the part about “highest active players since H3?” or the fact you have zero games played in H5? I forget?

I got it. That statistic was based on monthly active users, which means if I sat on the h5 home screen for a second any time in the month I count as a user. Monthly active users is considered a very unreliable way of population counting because a month is a long time, and playing for an short amount of time like an hour in that month doesn’t amount to anything considerable with monthly updates, it just shows that monthly updates got people to come back for a little while, check out the new stuff and leave again. How do I know that people were only checking out the updates for short periods of time? If we use the most played list, which we have to since 343 hasn’t put in a population counter (weird huh?) we can compare h5s standing on that list with games around it that do have population counters, using bf4 which halo 5 floats around consistantly we can estimate a population of 30 to 40 thousand on average at any given time. That’s very low for a AAA title 8 months after release, halo 3 was more than tripling that two years after release. As for Zr0Fear not having any games played I can’t speak for him but I’m assuming he plays xbox on a diffrent account because he’s to knowledgable on the game and it’s gameplay to not play it.

> 2533275035781111;7079:
> > 2533274967661286;7075:
> > > 2533274819567236;7074:
> > > > 2533274967661286;7073:
> > > > Here is an article from a couple months ago. Poor Halo, such doom and gloom. Sprint must be at fault Grabs pitchfork and torch
> > > > Sprint over here
> > >
> > >
> > > Lol
> > >
> > > Anyone wanna take the time to explain that to him? A little too cocky for me to bother.
> >
> >
> > Was it the part about “highest active players since H3?” or the fact you have zero games played in H5? I forget?
>
>
> I got it. That statistic was based on monthly active users, which means if I sat on the h5 home screen for a second any time in the month I count as a user. Monthly active users is considered a very unreliable way of population counting because a month is a long time, and playing for an short amount of time like an hour in that month doesn’t amount to anything considerable with monthly updates, it just shows that monthly updates got people to come back for a little while, check out the new stuff and leave again. How do I know that people were only checking out the updates for short periods of time? If we use the most played list, which we have to since 343 hasn’t put in a population counter (weird huh?) we can compare h5s standing on that list with games around it that do have population counters, using bf4 which halo 5 floats around consistantly we can estimate a population of 30 to 40 thousand on average at any given time. That’s very low for a AAA title 8 months after release, halo 3 was more than tripling that two years after release. As for Zr0Fear not having any games played I can’t speak for him but I’m assuming he plays xbox on a diffrent account because he’s to knowledgable on the game and it’s gameplay to not play it.

So how is that constructive criticism? People are like I prefer sprint. They don’t need a reason, makes the game more… whats the word… FUN. I got no problems finding matches, I got no problems playing with sprint, played the halo’s without sprint, had fun, won games. Had LAN parties with houses full of people as a teen. Again, I posted ideas of what I think would add to the game, and some of it ended up in updates. These tiresome threads of how -insert whatever here- is ruining Halo is pure whining. Especially from people who don’t even play. The game is successful, made millions of dollars, got rid of draining people’s money with DLC. If it was half as bad as ya’ll made it out to be they would have cut updates short and abandoned ship. Yo I preordered Duke Nukem forever, don’t talk to me about epic let downs from games past. Bottom line is I hope they don’t listen to you haters and work on the story, not the MP mechanics.

> 2533274967661286;7080:
> > 2533275035781111;7079:
> > > 2533274967661286;7075:
> > > > 2533274819567236;7074:
> > > > > 2533274967661286;7073:
> > > > > Here is an article from a couple months ago. Poor Halo, such doom and gloom. Sprint must be at fault Grabs pitchfork and torch
> > > > > Sprint over here
> > > >
> > > >
> > > > Lol
> > > >
> > > > Anyone wanna take the time to explain that to him? A little too cocky for me to bother.
> > >
> > >
> > > Was it the part about “highest active players since H3?” or the fact you have zero games played in H5? I forget?
> >
> >
> > I got it. That statistic was based on monthly active users, which means if I sat on the h5 home screen for a second any time in the month I count as a user. Monthly active users is considered a very unreliable way of population counting because a month is a long time, and playing for an short amount of time like an hour in that month doesn’t amount to anything considerable with monthly updates, it just shows that monthly updates got people to come back for a little while, check out the new stuff and leave again. How do I know that people were only checking out the updates for short periods of time? If we use the most played list, which we have to since 343 hasn’t put in a population counter (weird huh?) we can compare h5s standing on that list with games around it that do have population counters, using bf4 which halo 5 floats around consistantly we can estimate a population of 30 to 40 thousand on average at any given time. That’s very low for a AAA title 8 months after release, halo 3 was more than tripling that two years after release. As for Zr0Fear not having any games played I can’t speak for him but I’m assuming he plays xbox on a diffrent account because he’s to knowledgable on the game and it’s gameplay to not play it.
>
>
> So how is that constructive criticism? People are like I prefer sprint. They don’t need a reason, makes the game more… whats the word… FUN. I got no problems finding matches, I got no problems playing with sprint, played the halo’s without sprint, had fun, won games. Had LAN parties with houses full of people as a teen. Again, I posted ideas of what I think would add to the game, and some of it ended up in updates. These tiresome threads of how -insert whatever here- is ruining Halo is pure whining. Especially from people who don’t even play. The game is successful, made millions of dollars, got rid of draining people’s money with DLC. If it was half as bad as ya’ll made it out to be they would have cut updates short and abandoned ship. Yo I preordered Duke Nukem forever, don’t talk to me about epic let downs from games past. Bottom line is I hope they don’t listen to you haters and work on the story, not the MP mechanics.

Your entire post completely avoided the point where you obliviously called someone else out then got proved wrong hard. Dismissing all criticism as haters won’t get you anywhere, and my post wasn’t even critizing 343 except for their lack of a population counter, it was disproving how you sek emed to think h5 has a massive population. Halo 5s unit sales are only estimated at 5 million, and in their first week cash sales they included all h5 related hardware, toys, and just evreything h5 related and they were still low numbers for a AAA game. You clearly missed the part where I mentioned him using a diffrent account for waypoint and either way he’s more than knowledgable enough to make much more reasonable points than you have. This is a forum, “it’s my opinion” doesn’t cut it here, it’s educated opinions based on facts and statistics, otherwise your unbased opinion doesn’t really matter. Next