The sprint discussion thread

The “remove sprint” threads will not stop until 2552.

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> > > Why is this thread getting so much popular? its just Sprint there might be some gameplay changes but they don’t really change Halo.
> >
> >
> > Because whether you realize it or not it actually changes Halo quite a bit.
> >
> > And as I said earlier, remain consistent. If sprint wasn’t such a big deal then people wouldn’t be so vividly demanding for it to stay in the game. Please stop trying to pull the “le it’s just a game ecks-dee” card.
> >
> >
> >
> >
> > > I feel the anti sprinters may be stuck in the past, though.
> >
> >
> > I’m unsure where to even begin with this.
>
>
> I didn’t mean to offend anyone with this comment, but all I’ve been picking up is, “It wasn’t in the old Halos, so it’s bad”.

It isn’t just that. It has to do with a multitude of problems that just so happened to not occur in Halo untl sprint was added to it.

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> > > > > > > Honestly, I didn’t know that sprint was this big of a deal. Hasn’t really changed gameplay for me that much. I feel shippers of both sides might be over thinking this a little.
> > > > > >
> > > > > >
> > > > > > It’s not a big deal. The 3 or so people writing walls of text in this thread don’t actually play Halo 5.
> > > > >
> > > > >
> > > > > I’m going to disregard how big of a fallacy this is and how it indicates that you have no real argument to make and point out that I have played more than 3 times as many games in Halo 5 as you have. So, I guess your posts are objectively worthless and you should just stop wasting everyone’s time.
> > > >
> > > >
> > > > I didn’t mean to offend you so deeply; you aren’t one of the people I was talking about and I’m sure you’re very passionate about the game. The fact remains: you are the vocal minority.
> > >
> > >
> > > No, we’re the vocal majority. Prove me wrong.
> >
> >
> > Admittedly, I don’t have the information to do so.
> >
> > But I will say, everything single poll has gone like this:
> >
> > https://www.halowaypoint.com/en-us/forums/90a6869bcf944c54a17102ac9e31da1a/topics/advanced-movement-in-halo/511b3bf8-044d-4659-9877-307341ff0239/posts?page=1#post11
> >
> > More than double end up in favor. But again, we can only speculate.
>
>
> Not all of them as you can see from this collection of polls from multiple forums with very different communities.
>
> https://www.reddit.com/r/halo/comments/2qpdbm/surprising_poll_results_sprint_halo_does_the/

Each of those polls listed on Reddit took place almost an entire year before the game even came out (2 of them are dated December 2014; the game was released in October 2015). The polls that have taken place since release have all been positive, from what I’ve seen.

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> > > > > > Honestly, I didn’t know that sprint was this big of a deal. Hasn’t really changed gameplay for me that much. I feel shippers of both sides might be over thinking this a little.
> > > > >
> > > > >
> > > > > It’s not a big deal. The 3 or so people writing walls of text in this thread don’t actually play Halo 5.
> > > >
> > > >
> > > > I’m going to disregard how big of a fallacy this is and how it indicates that you have no real argument to make and point out that I have played more than 3 times as many games in Halo 5 as you have. So, I guess your posts are objectively worthless and you should just stop wasting everyone’s time.
> > >
> > >
> > > I didn’t mean to offend you so deeply; you aren’t one of the people I was talking about and I’m sure you’re very passionate about the game. The fact remains: you are the vocal minority.
> >
> >
> > No, we’re the vocal majority. Prove me wrong.
>
>
> The proof is in the link in this post I made to you last week. Scroll down and read the Spartan abilities section. There you will see the poll 343 did in the user feedback program were only 11% were strongly against sprint. I think 11% of 100% makes anti sprinters the minority.

And I’ve already explained (maybe not you, but someone else recently) that the 11% were those “strongly” against it and that it didn’t include those, “slightly” against it or neutral. They also didn’t share who was strongly for it either. They showed us the results of one out of five possible answers rather than how the community as a whole feels. Now, why do you suppose they did that? Perhaps because it’s not as much of a landslide as it seems? I mean, if it was then why only reveal a fraction of the results.

It’s not that hard to see.

How ?

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> > > > > > Honestly, I didn’t know that sprint was this big of a deal. Hasn’t really changed gameplay for me that much. I feel shippers of both sides might be over thinking this a little.
> > > > >
> > > > >
> > > > > It’s not a big deal. The 3 or so people writing walls of text in this thread don’t actually play Halo 5.
> > > >
> > > >
> > > > I’m going to disregard how big of a fallacy this is and how it indicates that you have no real argument to make and point out that I have played more than 3 times as many games in Halo 5 as you have. So, I guess your posts are objectively worthless and you should just stop wasting everyone’s time.
> > >
> > >
> > > I didn’t mean to offend you so deeply; you aren’t one of the people I was talking about and I’m sure you’re very passionate about the game. The fact remains: you are the vocal minority.
> >
> >
> > No, we’re the vocal majority. Prove me wrong.
>
>
> The proof is in the link in this post I made to you last week. Scroll down and read the Spartan abilities section. There you will see the poll 343 did in the user feedback program were only 11% were strongly against sprint. I think 11% of 100% makes anti sprinters the minority.
>
> Note: I believe it says something like 19,000 people participated in that poll.

This is great, thanks for sharing. 19,000 is probably the largest pool I’ve seen so far, and resoundingly positive results in favor of sprint.

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> > > > > > > > Honestly, I didn’t know that sprint was this big of a deal. Hasn’t really changed gameplay for me that much. I feel shippers of both sides might be over thinking this a little.
> > > > > > >
> > > > > > >
> > > > > > > It’s not a big deal. The 3 or so people writing walls of text in this thread don’t actually play Halo 5.
> > > > > >
> > > > > >
> > > > > > I’m going to disregard how big of a fallacy this is and how it indicates that you have no real argument to make and point out that I have played more than 3 times as many games in Halo 5 as you have. So, I guess your posts are objectively worthless and you should just stop wasting everyone’s time.
> > > > >
> > > > >
> > > > > I didn’t mean to offend you so deeply; you aren’t one of the people I was talking about and I’m sure you’re very passionate about the game. The fact remains: you are the vocal minority.
> > > >
> > > >
> > > > No, we’re the vocal majority. Prove me wrong.
> > >
> > >
> > > Admittedly, I don’t have the information to do so.
> > >
> > > But I will say, everything single poll has gone like this:
> > >
> > > https://www.halowaypoint.com/en-us/forums/90a6869bcf944c54a17102ac9e31da1a/topics/advanced-movement-in-halo/511b3bf8-044d-4659-9877-307341ff0239/posts?page=1#post11
> > >
> > > More than double end up in favor. But again, we can only speculate.
> >
> >
> > Not all of them as you can see from this collection of polls from multiple forums with very different communities.
> >
> > https://www.reddit.com/r/halo/comments/2qpdbm/surprising_poll_results_sprint_halo_does_the/
>
>
> Each of those polls listed on Reddit took place almost an entire year before the game even came out (2 of them are dated December 2014; the game was released in October 2015). The polls that have taken place since release have all been positive, from what I’ve seen.

Yeah, as it turns out when you keep a game changing mechanic that people don’t like, they leave. The smaller the community gets, the more there are that like sprint because they’re the only ones left.

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> > > > > > > > Honestly, I didn’t know that sprint was this big of a deal. Hasn’t really changed gameplay for me that much. I feel shippers of both sides might be over thinking this a little.
> > > > > > >
> > > > > > >
> > > > > > > It’s not a big deal. The 3 or so people writing walls of text in this thread don’t actually play Halo 5.
> > > > > >
> > > > > >
> > > > > > I’m going to disregard how big of a fallacy this is and how it indicates that you have no real argument to make and point out that I have played more than 3 times as many games in Halo 5 as you have. So, I guess your posts are objectively worthless and you should just stop wasting everyone’s time.
> > > > >
> > > > >
> > > > > I didn’t mean to offend you so deeply; you aren’t one of the people I was talking about and I’m sure you’re very passionate about the game. The fact remains: you are the vocal minority.
> > > >
> > > >
> > > > No, we’re the vocal majority. Prove me wrong.
> > >
> > >
> > > Admittedly, I don’t have the information to do so.
> > >
> > > But I will say, everything single poll has gone like this:
> > >
> > > https://www.halowaypoint.com/en-us/forums/90a6869bcf944c54a17102ac9e31da1a/topics/advanced-movement-in-halo/511b3bf8-044d-4659-9877-307341ff0239/posts?page=1#post11
> > >
> > > More than double end up in favor. But again, we can only speculate.
> >
> >
> > Not all of them as you can see from this collection of polls from multiple forums with very different communities.
> >
> > https://www.reddit.com/r/halo/comments/2qpdbm/surprising_poll_results_sprint_halo_does_the/
>
>
> Each of those polls listed on Reddit took place almost an entire year before the game even came out (2 of them are dated December 2014; the game was released in October 2015). The polls that have taken place since release have all been positive, from what I’ve seen.

This argument on the reddit post:
"They’re super soldiers, it would make sense for them to be able to run."

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> > > > > > > > > Honestly, I didn’t know that sprint was this big of a deal. Hasn’t really changed gameplay for me that much. I feel shippers of both sides might be over thinking this a little.
> > > > > > > >
> > > > > > > >
> > > > > > > > It’s not a big deal. The 3 or so people writing walls of text in this thread don’t actually play Halo 5.
> > > > > > >
> > > > > > >
> > > > > > > I’m going to disregard how big of a fallacy this is and how it indicates that you have no real argument to make and point out that I have played more than 3 times as many games in Halo 5 as you have. So, I guess your posts are objectively worthless and you should just stop wasting everyone’s time.
> > > > > >
> > > > > >
> > > > > > I didn’t mean to offend you so deeply; you aren’t one of the people I was talking about and I’m sure you’re very passionate about the game. The fact remains: you are the vocal minority.
> > > > >
> > > > >
> > > > > No, we’re the vocal majority. Prove me wrong.
> > > >
> > > >
> > > > Admittedly, I don’t have the information to do so.
> > > >
> > > > But I will say, everything single poll has gone like this:
> > > >
> > > > https://www.halowaypoint.com/en-us/forums/90a6869bcf944c54a17102ac9e31da1a/topics/advanced-movement-in-halo/511b3bf8-044d-4659-9877-307341ff0239/posts?page=1#post11
> > > >
> > > > More than double end up in favor. But again, we can only speculate.
> > >
> > >
> > > Not all of them as you can see from this collection of polls from multiple forums with very different communities.
> > >
> > > https://www.reddit.com/r/halo/comments/2qpdbm/surprising_poll_results_sprint_halo_does_the/
> >
> >
> > Each of those polls listed on Reddit took place almost an entire year before the game even came out (2 of them are dated December 2014; the game was released in October 2015). The polls that have taken place since release have all been positive, from what I’ve seen.
>
>
> Yeah, as it turns out when you keep a game changing mechanic that people don’t like, they leave. The smaller the community gets, the more there are that like sprint because they’re the only ones left.

As it turns out, people get a pretty good idea of how a game plays once they actually…play it.

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> > > > Honestly, I didn’t know that sprint was this big of a deal. Hasn’t really changed gameplay for me that much. I feel shippers of both sides might be over thinking this a little.
> > >
> > >
> > > It’s not a big deal. The 3 or so people writing walls of text in this thread don’t actually play Halo 5.
> >
> >
> > Ignorance gets you nowhere. Yes, believe it or not, we do actually play Halo 5. Some of us even enjoy it. But fact of the matter is that Halo 5 offers a completely different experience to the one we know and love. It’s not that Halo 5 is bad. It’s not that it’s worse than traditional Halo. It’s simply that it isn’t traditional Halo. If Halo 5 were its own IP, that’d be great! Traditional Halo gameplay and modern Halo gameplay could coexist. But, sadly, modern Halo has replaced traditional Halo. And it replacing that experience is a big deal.
>
>
> Why don’t you play the old Halo’s if you’re looking for that traditional feel? Because it’s old and boring. Every franchise has gone under these changes, you have a little something I like to call nostalgia bias.

I do play the older Halos from time to time. Problem is that the community is spread thin across a variety of different titles. Resulting in matches taking longer to find that are full of lag, cheaters, quitters, players who are AFK, etc. Is it nostalgia bias? Maybe. Though even I like some of the new things Halo 5 introduced. Granted, I find some of their implementations to be poor, but I could still see these things working in a more traditional Halo environment if tweaked.

Not every franchise has undergone these changes (looking at Doom, Counterstrike, etc). I think you could argue most have, but why does Halo have to? Does adding these flashy new mobility options actually improve Halo’s formula? Or does it change it into a different formula entirely? Does adding these things help distinguish Halo in the market? Or does it become lost in a sea of sameness? You might find traditional Halo old and boring, but I don’t. In fact, isn’t having a ton of shooters following the same trends of mobility more dull to see and play? Wouldn’t ignoring such trends and doing something else actually feel fresh and exciting? Regardless of what you think, I firmly believe there’s plenty of room for improvement and innovation within the constraints of Halo’s traditional formula.

Just to make clear, I’m not trying to piss over anyone who enjoys what Halo 5 offers. I will fully admit that Halo 5 is a solid game at its core. It has mechanics that meld well together and I’ve always been fond of the idea, and actual usage, of chaining the different abilities. It’s definitely something I can get behind if this is the direction 343i decides to move forward with. It’s not what I personally want. But if the Halo community at large is happy with it, then I’ll bite my tongue. Though, from what I’ve seen, the community seems pretty fractured as to their feelings about Halo 5. Not all of the arguments are about the enhanced mobility. There’s certainly plenty of other issues the game faces. But I do think talking about mobility, the pace of what a Halo game should be and how that translates to map design, map movement, and combat, is a pretty important discussion. If it wasn’t, then it’d probably have died out long back during the Reach/4 days. It still being an ongoing topic tells me, at least, that it’s still an issue that needs to be looked at more closely and from a more open perspective.

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> > > > > > > > > > Honestly, I didn’t know that sprint was this big of a deal. Hasn’t really changed gameplay for me that much. I feel shippers of both sides might be over thinking this a little.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > It’s not a big deal. The 3 or so people writing walls of text in this thread don’t actually play Halo 5.
> > > > > > > >
> > > > > > > >
> > > > > > > > I’m going to disregard how big of a fallacy this is and how it indicates that you have no real argument to make and point out that I have played more than 3 times as many games in Halo 5 as you have. So, I guess your posts are objectively worthless and you should just stop wasting everyone’s time.
> > > > > > >
> > > > > > >
> > > > > > > I didn’t mean to offend you so deeply; you aren’t one of the people I was talking about and I’m sure you’re very passionate about the game. The fact remains: you are the vocal minority.
> > > > > >
> > > > > >
> > > > > > No, we’re the vocal majority. Prove me wrong.
> > > > >
> > > > >
> > > > > Admittedly, I don’t have the information to do so.
> > > > >
> > > > > But I will say, everything single poll has gone like this:
> > > > >
> > > > > https://www.halowaypoint.com/en-us/forums/90a6869bcf944c54a17102ac9e31da1a/topics/advanced-movement-in-halo/511b3bf8-044d-4659-9877-307341ff0239/posts?page=1#post11
> > > > >
> > > > > More than double end up in favor. But again, we can only speculate.
> > > >
> > > >
> > > > Not all of them as you can see from this collection of polls from multiple forums with very different communities.
> > > >
> > > > https://www.reddit.com/r/halo/comments/2qpdbm/surprising_poll_results_sprint_halo_does_the/
> > >
> > >
> > > Each of those polls listed on Reddit took place almost an entire year before the game even came out (2 of them are dated December 2014; the game was released in October 2015). The polls that have taken place since release have all been positive, from what I’ve seen.
> >
> >
> > Yeah, as it turns out when you keep a game changing mechanic that people don’t like, they leave. The smaller the community gets, the more there are that like sprint because they’re the only ones left.
>
>
> As it turns out, people get a pretty good idea of how a game plays once they actually…play it.

When you put things in the microwave, it heats up faster than most items on the stove. However, as much convenience the microwave offers in modern day cooking, some items would still be better off made on the stove instead. Call it old fashion, but no one stuffs a turkey into a microwave do they? This is my new approach, modern examples of why the past is so important to hold on too.

Whoops! Double post.

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> > > > > > > Honestly, I didn’t know that sprint was this big of a deal. Hasn’t really changed gameplay for me that much. I feel shippers of both sides might be over thinking this a little.
> > > > > >
> > > > > >
> > > > > > It’s not a big deal. The 3 or so people writing walls of text in this thread don’t actually play Halo 5.
> > > > >
> > > > >
> > > > > I’m going to disregard how big of a fallacy this is and how it indicates that you have no real argument to make and point out that I have played more than 3 times as many games in Halo 5 as you have. So, I guess your posts are objectively worthless and you should just stop wasting everyone’s time.
> > > >
> > > >
> > > > I didn’t mean to offend you so deeply; you aren’t one of the people I was talking about and I’m sure you’re very passionate about the game. The fact remains: you are the vocal minority.
> > >
> > >
> > > No, we’re the vocal majority. Prove me wrong.
> >
> >
> > The proof is in the link in this post I made to you last week. Scroll down and read the Spartan abilities section. There you will see the poll 343 did in the user feedback program were only 11% were strongly against sprint. I think 11% of 100% makes anti sprinters the minority.
> >
> > Note: I believe it says something like 19,000 people participated in that poll.
>
>
> This is great, thanks for sharing. 19,000 is probably the largest pool I’ve seen so far, and resoundingly positive results in favor of sprint.

I know. It’s the best solid evidence on where the community stand as far as sprint or no sprint goes. Regardless, people will still try to cherry pick facts here or there in an effort to try and make their anti sprint voices heard. It’s fine, and they have the right to do that. I think it’s funny how theses results never get brought up though. Must be because it directly contradicts the anti sprint folks. I bet if these results were reversed though they’d be screaming how legit the results are and how it’s proof the “majority” of people hate sprint.

Oh well. It’s just a video game and people take this crap way to serious.

> I didn’t mean to offend anyone with this comment, but all I’ve been picking up is, “It wasn’t in the old Halos, so it’s bad”.

There’s a lot of things to unpack with that argument.

First, the underlying implication that it’s somehow wrong to expect a Halo game to play like they have traditionally played. Even if I did genuinely “hate change” (which I don’t), so what? There’s thousands of other games out there for people to play if they want something different than the usual Halo experience. I don’t believe the games themselves should have to undergo radical change just to appeal to people who don’t even like them for what they are in the first place. Nothing about that mentality makes an iota of sense to me, but that’s just me. Yes, I realize that how much sprint changes Halo is a largely subjective argument and “how much change breaks Halo” is going to differ from person to person. But in a way that’s also exactly my point.

Second, it assumes nostalgia is a key factor in all arguments. That people are just stuck in the past and don’t truly know what they enjoy, and that they would hate the “obviously inferior” older titles if they actually went back and played them. Yet I can tell you that even to this day there are still people who get together at conventions or over Xbconnect to play old games like Ce and Smash Bros Melee, and obvious still people playing MCC as well. It can’t be nostalgia if someone is currently enjoying something. Accusing someone of being blinded by nostalgia is just a poor substitute for not having an actual counter-argument.

Third, you’re just straight up ignoring arguments that have nothing to do with tradition. As one quick example: “Sprint slows the game by allowing people easier access to escape routes and by putting the pursuer at a disadvantage by forcing him to either chase the opponent without shooting, or to shoot and allow the opponent to gain ground.” Tell me, where in that sentence was Classic Halo ever mentioned?

I could probably go on.

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> > > > > Honestly, I didn’t know that sprint was this big of a deal. Hasn’t really changed gameplay for me that much. I feel shippers of both sides might be over thinking this a little.
> > > >
> > > >
> > > > It’s not a big deal. The 3 or so people writing walls of text in this thread don’t actually play Halo 5.
> > >
> > >
> > > Ignorance gets you nowhere. Yes, believe it or not, we do actually play Halo 5. Some of us even enjoy it. But fact of the matter is that Halo 5 offers a completely different experience to the one we know and love. It’s not that Halo 5 is bad. It’s not that it’s worse than traditional Halo. It’s simply that it isn’t traditional Halo. If Halo 5 were its own IP, that’d be great! Traditional Halo gameplay and modern Halo gameplay could coexist. But, sadly, modern Halo has replaced traditional Halo. And it replacing that experience is a big deal.
> >
> >
> > Why don’t you play the old Halo’s if you’re looking for that traditional feel? Because it’s old and boring. Every franchise has gone under these changes, you have a little something I like to call nostalgia bias.
>
>
> I do play the older Halos from time to time. Problem is that the community is spread thin across a variety of different titles. Resulting in matches taking longer to find that are full of lag, cheaters, quitters, players who are AFK, etc. Is it nostalgia bias? Maybe. Though even I like some of the new things Halo 5 introduced. Granted, I find some of their implementations to be poor, but I could still see these things working in a more traditional Halo environment if tweaked.
>
> Not every franchise has undergone these changes (looking at Doom, Counterstrike, etc). I think you could argue most have, but why does Halo have to? Does adding these flashy new mobility options actually improve Halo’s formula? Or does it change it into a different formula entirely? Does adding these things help distinguish Halo in the market? Or does it become lost in a sea of sameness? You might find traditional Halo old and boring, but I don’t. In fact, isn’t having a ton of shooters following the same trends of mobility more dull to see and play? Wouldn’t ignoring such trends and doing something else actually feel fresh and exciting? Regardless of what you think, I firmly believe there’s plenty of room for improvement and innovation within the constraints of Halo’s traditional formula.
>
> Just to make clear, I’m not trying to piss over anyone who enjoys what Halo 5 offers. I will fully admit that Halo 5 is a solid game at its core. It has mechanics that meld well together and I’ve always been fond of the idea, and actual usage, of chaining the different abilities. It’s definitely something I can get behind if this is the direction 343i decides to move forward with. It’s not what I personally want. But if the Halo community at large is happy with it, then I’ll bite my tongue. Though, from what I’ve seen, the community seems pretty fractured as to their feelings about Halo 5. Not all of the arguments are about the enhanced mobility. There’s certainly plenty of other issues the game faces. But I do think talking about mobility, the pace of what a Halo game should be and how that translates to map design, map movement, and combat, is a pretty important discussion. If it wasn’t, then it’d probably have died out long back during the Reach/4 days. It still being an ongoing topic tells me, at least, that it’s still an issue that needs to be looked at more closely and from a more open perspective.

I can absolutely get on board with this post, and I’ll end my discussion here. +1

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> > > > > > > > > > Honestly, I didn’t know that sprint was this big of a deal. Hasn’t really changed gameplay for me that much. I feel shippers of both sides might be over thinking this a little.
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > It’s not a big deal. The 3 or so people writing walls of text in this thread don’t actually play Halo 5.
> > > > > > > >
> > > > > > > >
> > > > > > > > I’m going to disregard how big of a fallacy this is and how it indicates that you have no real argument to make and point out that I have played more than 3 times as many games in Halo 5 as you have. So, I guess your posts are objectively worthless and you should just stop wasting everyone’s time.
> > > > > > >
> > > > > > >
> > > > > > > I didn’t mean to offend you so deeply; you aren’t one of the people I was talking about and I’m sure you’re very passionate about the game. The fact remains: you are the vocal minority.
> > > > > >
> > > > > >
> > > > > > No, we’re the vocal majority. Prove me wrong.
> > > > >
> > > > >
> > > > > Admittedly, I don’t have the information to do so.
> > > > >
> > > > > But I will say, everything single poll has gone like this:
> > > > >
> > > > > https://www.halowaypoint.com/en-us/forums/90a6869bcf944c54a17102ac9e31da1a/topics/advanced-movement-in-halo/511b3bf8-044d-4659-9877-307341ff0239/posts?page=1#post11
> > > > >
> > > > > More than double end up in favor. But again, we can only speculate.
> > > >
> > > >
> > > > Not all of them as you can see from this collection of polls from multiple forums with very different communities.
> > > >
> > > > https://www.reddit.com/r/halo/comments/2qpdbm/surprising_poll_results_sprint_halo_does_the/
> > >
> > >
> > > Each of those polls listed on Reddit took place almost an entire year before the game even came out (2 of them are dated December 2014; the game was released in October 2015). The polls that have taken place since release have all been positive, from what I’ve seen.
> >
> >
> > Yeah, as it turns out when you keep a game changing mechanic that people don’t like, they leave. The smaller the community gets, the more there are that like sprint because they’re the only ones left.
>
>
> As it turns out, people get a pretty good idea of how a game plays once they actually…play it.

Irrelevant to my point.

They know the effects of sprint and why it doesn’t work. When you keep a game changing mechanic that people don’t like, they leave, especially when most of it’s problems still exist.

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> > > > > > > Honestly, I didn’t know that sprint was this big of a deal. Hasn’t really changed gameplay for me that much. I feel shippers of both sides might be over thinking this a little.
> > > > > >
> > > > > >
> > > > > > It’s not a big deal. The 3 or so people writing walls of text in this thread don’t actually play Halo 5.
> > > > >
> > > > >
> > > > > I’m going to disregard how big of a fallacy this is and how it indicates that you have no real argument to make and point out that I have played more than 3 times as many games in Halo 5 as you have. So, I guess your posts are objectively worthless and you should just stop wasting everyone’s time.
> > > >
> > > >
> > > > I didn’t mean to offend you so deeply; you aren’t one of the people I was talking about and I’m sure you’re very passionate about the game. The fact remains: you are the vocal minority.
> > >
> > >
> > > No, we’re the vocal majority. Prove me wrong.
> >
> >
> > The proof is in the link in this post I made to you last week. Scroll down and read the Spartan abilities section. There you will see the poll 343 did in the user feedback program were only 11% were strongly against sprint. I think 11% of 100% makes anti sprinters the minority.
> >
> > Note: I believe it says something like 19,000 people participated in that poll.
>
>
> This is great, thanks for sharing. 19,000 is probably the largest pool I’ve seen so far, and resoundingly positive results in favor of sprint.

No, it isn’t. Because we have no real context for that number. There were 5 options on that survey. Two of which were positive. One was neutral. Of course, they didn’t mention those at all and they didn’t specify which response the “11%” actually correlates to. Are you just assuming that the remaining 81% is overwhelmingly in favor of sprint? To be frank, were that even close to the case, they would have advertised as much, because it fully justifies their design decisions. Not to mention the self-selection bias of the already reduced population of people who visit Waypoint (which is the sample for the Feedback Program). And you suggest that I should take a statistics course? Hilarious.

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> > > > > > Honestly, I didn’t know that sprint was this big of a deal. Hasn’t really changed gameplay for me that much. I feel shippers of both sides might be over thinking this a little.
> > > > >
> > > > >
> > > > > It’s not a big deal. The 3 or so people writing walls of text in this thread don’t actually play Halo 5.
> > > >
> > > >
> > > > Ignorance gets you nowhere. Yes, believe it or not, we do actually play Halo 5. Some of us even enjoy it. But fact of the matter is that Halo 5 offers a completely different experience to the one we know and love. It’s not that Halo 5 is bad. It’s not that it’s worse than traditional Halo. It’s simply that it isn’t traditional Halo. If Halo 5 were its own IP, that’d be great! Traditional Halo gameplay and modern Halo gameplay could coexist. But, sadly, modern Halo has replaced traditional Halo. And it replacing that experience is a big deal.
> > >
> > >
> > > Why don’t you play the old Halo’s if you’re looking for that traditional feel? Because it’s old and boring. Every franchise has gone under these changes, you have a little something I like to call nostalgia bias.
> >
> >
> > I do play the older Halos from time to time. Problem is that the community is spread thin across a variety of different titles. Resulting in matches taking longer to find that are full of lag, cheaters, quitters, players who are AFK, etc. Is it nostalgia bias? Maybe. Though even I like some of the new things Halo 5 introduced. Granted, I find some of their implementations to be poor, but I could still see these things working in a more traditional Halo environment if tweaked.
> >
> > Not every franchise has undergone these changes (looking at Doom, Counterstrike, etc). I think you could argue most have, but why does Halo have to? Does adding these flashy new mobility options actually improve Halo’s formula? Or does it change it into a different formula entirely? Does adding these things help distinguish Halo in the market? Or does it become lost in a sea of sameness? You might find traditional Halo old and boring, but I don’t. In fact, isn’t having a ton of shooters following the same trends of mobility more dull to see and play? Wouldn’t ignoring such trends and doing something else actually feel fresh and exciting? Regardless of what you think, I firmly believe there’s plenty of room for improvement and innovation within the constraints of Halo’s traditional formula.
> >
> > Just to make clear, I’m not trying to piss over anyone who enjoys what Halo 5 offers. I will fully admit that Halo 5 is a solid game at its core. It has mechanics that meld well together and I’ve always been fond of the idea, and actual usage, of chaining the different abilities. It’s definitely something I can get behind if this is the direction 343i decides to move forward with. It’s not what I personally want. But if the Halo community at large is happy with it, then I’ll bite my tongue. Though, from what I’ve seen, the community seems pretty fractured as to their feelings about Halo 5. Not all of the arguments are about the enhanced mobility. There’s certainly plenty of other issues the game faces. But I do think talking about mobility, the pace of what a Halo game should be and how that translates to map design, map movement, and combat, is a pretty important discussion. If it wasn’t, then it’d probably have died out long back during the Reach/4 days. It still being an ongoing topic tells me, at least, that it’s still an issue that needs to be looked at more closely and from a more open perspective.
>
>
> I can absolutely get on board with this post, and I’ll end my discussion here. +1

I can see a lot of my work from my previous posts on criticizing Halo 5 has finally broken through. You gotta be more constructive, have solid arguments; I am liking what I am reading lately.

I like the sprint mechanic. I forgot just how slow previous Halo games were until recently revisiting them. In saying that, the H3 PvP era was still my favourite time in gaming.

But Still, I like H5 PvP. The major draw-back I’ve witnessed is the lack of players local to me because the market for PVP FPS titles is more saturated than it was 10+ years ago.

What worries me moving forward is what they have in mind for Halo 6 - do you or can you expand on what the protagonist can do without turning off the fan based even more than the 11% who strongly dislike sprint.

Look at the new COD game’s setting for example. I guess there was someone in their brain-storming unit though s%#t, we’ve released so many of these games we’ve run out settings and ideas… Wait a minute - Lets go to Space!

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> > > > > > > > > Why Does anyone care for sprint being in or out? Honestly is matters not, keeping it does not change a thing about Halo, it’s not like in a war you’d be ‘mildly running’ through an area to escape grenades, you’d be sprinting for your life, why should you care so much?
> > > > > > > >
> > > > > > > >
> > > > > > > > Why are Spartans, in enclosed areas when an enemy could always be around the corner (as is the situation with every Arena map), ever putting their gun down to sprint? It makes no sense and they could easily be killed because of it. I wanna feel like a Spartan and I can’t feel like a Spartan if I can do stupid things like that. If it doesn’t matter then the devs shouldn’t be wasting time or resources on something that doesn’t matter.
> > > > > > >
> > > > > > >
> > > > > > > That is one of the stranger arguments for removing sprint i have yet to read.
> > > > > >
> > > > > >
> > > > > > What’s strange about it? I wanna feel like a Spartan, but Spartans would never be so careless when put into situations like that.
> > > > >
> > > > >
> > > > > Well thinking about it no one would be stupid enough to allow themselves to die because they simply couldn’t sprint across a path from an enemy, refocus and adjust their attention. Also, I’d like to know why it hurts the lore, oh grand and glorious OP.
> > > >
> > > >
> > > > You’re so right haha, why would a Spartan NOT run faster to avoid dying? I personally think removing sprint would diminish the “Spartan” feeling. I don’t feel like a Spartan when I can only move at the speed of a brisk jog everywhere I go.
> > > >
> > > > Sprint was a good addition to the game period. From a Lore aspect, and gameplay aspect, and really just a common sense aspect.
> > > >
> > > > Im still just shocked that something like sprint would make people not want to play the game anymore. Like I said before, sprint is supposed to be used tactically. Go into a high onyx/champ game and tell me how well you end up doing by sprinting everywhere you go. For the most part, People who sprint endlessly wherever they go will always get wrecked and never get past Plat ranks.
> > > >
> > > > Sprint is here, and should be here to stay. Learn to use it wisely, and learn to beat those who don’t use it wisely.
> > > >
> > > > fin.
> > >
> > >
> > > THANK YOUI! A spark of insight! One of many I’m sure I’m just going off of ILockout’s example.
> >
> >
> > You sir are a comedian. It has more cons than pros. And no, it didn’t make sense. Why change something that does not need to be changed?
>
>
> Because it is used tactically. Sprinting is not a problem in any way. Why do people dislike it? You wouldn’t have a simple jog through a F*CKING WARZONE FULL OF SLAUGHTER. You’d quickly make your way over to an area. And I mean QUICKLY.
>
> It is absolutely illogical to remove sprint, your arguments are quite invalid I’d say. But if you truly dislike sprint, you can always return to your grand and glorious Halo 3.

I will return. When enough players leave, 343 will now they messed up and remove sprint, because who else would buy their games? It is absolutely illogical to include sprint. Your arguments are quite invalid. It seems I got the last laugh.