The sprint discussion thread

> 2533275019045244;6937:
> I don’t think Halo would be as realistic without sprint. I mean, what’s a SPARTAN if he/she can’t sprint.

this ain’t about being a spartan, this is about a game. A GAME. This ain’t a book. That’s like me saying, what’s a human if he can’t get out of his car in forza.

> 2535454426512730;6938:
> This community makes me think of Halo 2. The elites were blinded and one of elites Sesa 'Refumee tried to tell them the truth about Halo and open their eyes.

This is underrated. I actually chuckled at this one! But it’s true… People never experienced true halo, and they blindly think sprint is halo.

> 2535444134435024;6943:
> > 2535454426512730;6938:
> > This community makes me think of Halo 2. The elites were blinded and one of elites Sesa 'Refumee tried to tell them the truth about Halo and open their eyes.
>
>
> This is underrated. I actually chuckled at this one! But it’s true… People never experienced true halo, and they blindly think sprint is halo.

Some day there will be event of Halo 3 in this community. Their job is to open rest’s eyes from the lies.

> 2535444134435024;6942:
> > 2533275019045244;6937:
> > I don’t think Halo would be as realistic without sprint. I mean, what’s a SPARTAN if he/she can’t sprint.
>
>
> this ain’t about being a spartan, this is about a game. A GAME. This ain’t a book. That’s like me saying, what’s a human if he can’t get out of his car in forza.

And furthermore what kind of Spartan can’t shoot while sprinting or go prone?
im sick of the “well in real life/realism” arguments

> 2533274832130936;6945:
> > 2535444134435024;6942:
> > > 2533275019045244;6937:
> > > I don’t think Halo would be as realistic without sprint. I mean, what’s a SPARTAN if he/she can’t sprint.
> >
> >
> > this ain’t about being a spartan, this is about a game. A GAME. This ain’t a book. That’s like me saying, what’s a human if he can’t get out of his car in forza.
>
>
> And furthermore what kind of Spartan can’t shoot while sprinting or go prone?
> im sick of the “well in real life/realism” arguments

I remember when a thread was written to debunk all the stupid arguments in halo, but it got locked. I’m gonna go a copy and paste some of the arguments people are using in this thread.

This was part of a glorious post xXOVERTHEBOSSXx made. Sadly he has been banned forever.
Here the truth lies, I have picked 6 arguments from his thread, I have chosen these arguments as it is relevant to this topic. xXOVERTHEBOSSXx has debunked these arguments to show how stupid these are. Note, he is making fun of the argument NOT the person behind it.
6: “Sprint is in the game because it’s in the lore, I’m a super soldier, I should be able to do this.”
This is a terrible argument, the halo games are games not books. If I wanted some lore, I would go read a book or watch a film, halo is a game, and what made halo fun, was it’s gameplay and mechanics, Halo 5 is fun, but painfully generic.
7: “Halo had to change due to competition.”
Umm, doesn’t that make a game less competitive in terms of selling, wouldn’t staying unique, sell more?
8: “If you don’t like it, just don’t play it!!”
This argument also is quite dumb, telling people to leave a franchise because they don’t like something is clearly toxic, halo needs more players.
9: “Halo is doing fine without you.”
Statistics don’t lie. Halo 5 is placed 14th, in the most popular xbox one games, and bf4 is placed 13th.
So going to Bf4stats.com we can clearly see that halo 5 has less than 30K players!!!
ARE YOU JOKING, HALO IS DOING BETTER THAN EVER WHEN IT IS AT 30K PEAK 24HR?!?!!??
HALO 3 HAD AROUND 4 Million AFTER A YEAR?!
10: “That’s because of increased competition”
Um, no
Halo 3 had to compete against, alot of games, and due to no other new halo for 2 years, it had to compete against
Mass effect, Forza motorsport 2, Crysis, Call of duty 4, Call of duty World at war, Skate, Rainbow six vegas, The elder scrolls 4, Crack down, Call of duty MW2, Gears of War, Gears of war 2, Bioshock
Halo 3 had to compete against loads
And guess where it placed in the competition?
1st
11: “Bu…bu, barvo told meh that halo 5 has the highest monthly active users since halo 3,”
MAU’s don’t mean anything, I can log on for a second on halo 5 and I will be classed as a MAU
HAU (Hourly active users) Mean a lot more.

> 2535444134435024;6942:
> > 2533275019045244;6937:
> > I don’t think Halo would be as realistic without sprint. I mean, what’s a SPARTAN if he/she can’t sprint.
>
>
> this ain’t about being a spartan, this is about a game. A GAME. This ain’t a book. That’s like me saying, what’s a human if he can’t get out of his car in forza.

It’s like saying you can pile your car up into a wall and sustain no damage. It’s like saying you can run full speed and dual fire smgs which was thankfully removed. Getting out of your car is a terrible comaparison for an actual game mechanic.

> 2533274808539505;6939:
> Everytime I see this thread, I remember that sprint was supposed to be a feature in Halo 2

You actually remember wrong. Bungie chose not to include it.

> 2533274967661286;6948:
> > 2535444134435024;6942:
> > > 2533275019045244;6937:
> > > I don’t think Halo would be as realistic without sprint. I mean, what’s a SPARTAN if he/she can’t sprint.
> >
> >
> > this ain’t about being a spartan, this is about a game. A GAME. This ain’t a book. That’s like me saying, what’s a human if he can’t get out of his car in forza.
>
>
> It’s like saying you can pile your car up into a wall and sustain no damage. It’s like saying you can run full speed and dual fire smgs which was thankfully removed. Getting out of your car is a terrible comaparison for an actual game mechanic.

just like sprint.

> 2535438811343151;6927:
> I’d prefer to have sprint.

so what?

> 2535444134435024;6951:
> > 2535438811343151;6927:
> > I’d prefer to have sprint.
>
>
> so what?

Exactly

> 2535453668882729;6941:
> > 2533274808539505;6939:
> > Everytime I see this thread, I remember that sprint was supposed to be a feature in Halo 2
>
>
> Yeah, every time I see this reference, I am glad Halo 2 didn’t have sprint.

Us lucky bunch :stuck_out_tongue:

The fact that four-way symmetrical maps can’t exist in Halo 5 is proof sprint has taken core Halo gameplay out of the equation.

Anyone remember Warlock? It was THE competitive map (besides lockout), capable of hosting flag, slayer and oddball game types. That arena was so well connected, that lowering your weapon for movement cannot work. This in my opinion was core Halo.

High base movespeed > Sprint

The fact that clambering, and hit marker mechanics aren’t under as much scrutiny somewhat proves that my community isn’t just letting off hot air, but trying to right a year’s long mistake.

Just to entertain the “Spartans should be able to run fast argument”; wouldn’t an augmented human be able to maintain an incredibly fast cruising speed while keeping their weapon level?

> 2533274967661286;6948:
> > 2535444134435024;6942:
> > > 2533275019045244;6937:
> > > I don’t think Halo would be as realistic without sprint. I mean, what’s a SPARTAN if he/she can’t sprint.
> >
> >
> > this ain’t about being a spartan, this is about a game. A GAME. This ain’t a book. That’s like me saying, what’s a human if he can’t get out of his car in forza.
>
>
> It’s like saying you can pile your car up into a wall and sustain no damage. It’s like saying you can run full speed and dual fire smgs which was thankfully removed. Getting out of your car is a terrible comaparison for an actual game mechanic.

I can’t go prone, I can’t take my helmet off, my radar is smaller than it used to be, I can’t recharge my shields while sprinting, buck takes a scat-shot to the face, dies and comes right back, vehicles have unlimited ammo, Etc. 0/10.
Could we at this point agree that the realism argument might not be the best one?

> 2533274802185874;6954:
> The fact that four-way symmetrical maps can’t exist in Halo 5 is proof sprint has taken core Halo gameplay out of the equation.
>
> Anyone remember Warlock? It was THE competitive map (besides lockout), capable of hosting flag, slayer and oddball game types. That arena was so well connected, that lowering your weapon for movement cannot work. This in my opinion was core Halo.
>
> High base movespeed > Sprint
>
> The fact that clambering, and hit marker mechanics aren’t under as much scrutiny somewhat proves that my community isn’t just letting off hot air, but trying to right a year’s long mistake.
>
> Just to entertain the “Spartans should be able to run fast argument”; wouldn’t an augmented human be able to maintain an incredibly fast cruising speed while keeping their weapon level?

I agree, it’s just that Warlock was a remake of Wizard…

I like the new movement modes

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> > > > > 2533274943854776;6785:
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> > > > > > > 2533274943854776;6780:
> > > > > > > > 2724945845976881;6778:
> > > > > > > > OP your comment is null and void.
> > > > > > > >
> > > > > > > > Sprint is awesome!
> > > > > > > >
> > > > > > > > Go back to Master -Yoink- edition and see how fricking slow the original games are. No thanks!
> > > > > > >
> > > > > > >
> > > > > > > Slow? That awkward moment you realise that CE is faster than H5…
> > > > > >
> > > > > >
> > > > > > … well… it can feel slow. kills were quick, yes. but the sensation of movement was very sluggish. not bad, just slow. Sprint definitely adds to the frenetic feel of the game. It makes movement feel immediate and urgent. Those are extremely fun for a good number of people. I would love to see a sprint mechanic inserted into all the old halo campaigns. It would make the roleplaying aspects even better.
> > > > >
> > > > >
> > > > > This is true. But we must agree on that sprint makes the game slower. Do you understand what sprint is? When you sprint in H5 you are running with the speed of halos 1-3 base movement speed. Which means that when you are not sprinting you are going slower than in H 1-3. So if we took out sprint you would be going sprint speed with base movement speed. Isn’t it fun going sprint speed all the time? Sprint is an animation. Here is a list I’ll now put out for the forth time:
> > > > >
> > > > > So here are ways that sprint effects the gameplay, after I’ve gone through them I will explain how they hurt the gameplay.
> > > > >
> > > > > - People get away with bad positioning. This means that good positioning becomes less rewarding.
> > > > > - Sprint encourages double melees or spartan charges in H5. This is a very skill-less kill, especially if the other person is better at shooting.
> > > > > - It brakes map flow. In Reach we had sprint in the MLG playlist for the 2011-year. We also had a 1:1 remake of sanctuary. Sanctuary is a legendary H2 map. So what we noticed, was that the best players were no longer afraid to cross the yard to the enemy snipe-hut, but they were in H2. Why? Because you could cross the yard so fast. But in H2 if someone saw you in yard, you were dead. The same was true for bridge and carbine. People didn’t think if they should cross them or not, because you could do it so fast. So we made the maps bigger.
> > > > > So the big maps are bad because in combat the cover is thousand miles away. They have separated movement from combat and designed the maps around fast movement, but not for slow combat. And these maps are terrible! They don’t have a theme, they use verticality very poorly, have no powerful power positions and have no way to predict Flow. The pathing is terrible. But Obi you ask: Why is this a bad thing? Because it takes skill out of flow prediction. Why are double melees/charges bad? Because they make shooting less rewarding and shooting takes skill. Why is “getting away with bad positioning” a bad thing? Because it makes good positioning less rewarding and good positioning takes skill.So sprint takes a lot of skill out of the game. Why is that a bad thing? Because when kills are easy to get and you’re throwing a dice on how many kills you get, then they are no longer fun to get. And it’s not like those games shouldn’t exist, but we have CoD. That games all about spinning a dice for kills.Look at Halo: CE. Everything in that game takes skill. The pistol is hard to use, the sniper is hard to use, the Ar is hard to use, grenade jumps are hard to do, double melees are hard to do, giving your team-mate a random spawn is hard to plan for, not spawn -yoinking- your team-mate is hard to do, pinning people down to spawn kill their team-mate is hard to do, grenading weapons is hard to do, grenading power ups is hard to do. Everything in CE takes skill, but look at H2. Sniper is easy to use, so is the Br, power weapons are on dynamic timers, the the melee system is easy. The whole thing was mess. Now in H5 it’s gotten worse. All this stuff that’s in the game is easy and everyone can do them. Sniper is easy, dmr, Br and pistol are easy, clamber is easy, thruster pack is easy, sprinting is easy and they patched out one of the three things that took skill in this game in fast falls. So no, I don’t think sprint should be in the game.
> > > >
> > > >
> > > > wait… sprinting is the same as base movement of h1-3 but in reach it made you faster than h2 so Sanctuary played differently… hence h5 sprinting sucks?
> > > >
> > > > these are map design issues, or weapon issues, or spawn system issues… not necessarily sprinting issues.
> > >
> > >
> > > Adapt sprint to make a better halo game, or Adapt all of the other traits of a halo game so sprint? Decisions Decisions.
> >
> >
> > yup. Either one is fine. But to be fair, you dont need to adapt ALL other traits. Rather just make the game as a whole- start to finish- as its own game.
>
>
> you missed the point

no. I got your point. You were trying to show that removing sprint is the easier and thus correct decision. Except it is neither. Sure, going back abd adding Sprint to a copy of earlier halo games is a serious mistake, but developing a game with it in mind from the start? thats not harder than removing it.

> 2533274943854776;6955:
> > 2533274967661286;6948:
> > > 2535444134435024;6942:
> > > > 2533275019045244;6937:
> > > > I don’t think Halo would be as realistic without sprint. I mean, what’s a SPARTAN if he/she can’t sprint.
> > >
> > >
> > > this ain’t about being a spartan, this is about a game. A GAME. This ain’t a book. That’s like me saying, what’s a human if he can’t get out of his car in forza.
> >
> >
> > It’s like saying you can pile your car up into a wall and sustain no damage. It’s like saying you can run full speed and dual fire smgs which was thankfully removed. Getting out of your car is a terrible comaparison for an actual game mechanic.
>
>
> I can’t go prone, I can’t take my helmet off, my radar is smaller than it used to be, I can’t recharge my shields while sprinting, buck takes a scat-shot to the face, dies and comes right back, vehicles have unlimited ammo, Etc. 0/10.
> Could we at this point agree that the realism argument might not be the best one?

Taking your helmet off? Hua? Going prone? I mean good put it in there, it would get you merc’d every time. I’d probably bag you too. This is the third time you have said something about talking your helmet off. For you, I suggest we ask 343i to add dpad down for remove helmet for this guy and let’s say 1/4 shields. That would make me happy. In fact if we was up by 10 I would take my helmet off just to make it that much more embarrassing for you on the victory animation.

> 2533274943854776;6955:
> > 2533274967661286;6948:
> > > 2535444134435024;6942:
> > > > 2533275019045244;6937:
> > > > I don’t think Halo would be as realistic without sprint. I mean, what’s a SPARTAN if he/she can’t sprint.
> > >
> > >
> > > this ain’t about being a spartan, this is about a game. A GAME. This ain’t a book. That’s like me saying, what’s a human if he can’t get out of his car in forza.
> >
> >
> > It’s like saying you can pile your car up into a wall and sustain no damage. It’s like saying you can run full speed and dual fire smgs which was thankfully removed. Getting out of your car is a terrible comaparison for an actual game mechanic.
>
>
> I can’t go prone, I can’t take my helmet off, my radar is smaller than it used to be, I can’t recharge my shields while sprinting, buck takes a scat-shot to the face, dies and comes right back, vehicles have unlimited ammo, Etc. 0/10.
> Could we at this point agree that the realism argument might not be the best one?

to a point its fine. If realism isnt necessary than it would be fine for spartans to fly and shoot lasers out of their butts if the gameplay is good.

when a game ruins the suspension of disbelief we have a problem. No one realistically expects to exit a car while racing… But increasing speed to get to an objective in a shooter? maybe.

> 2533274943854776;6956:
> > 2533274802185874;6954:
> > The fact that four-way symmetrical maps can’t exist in Halo 5 is proof sprint has taken core Halo gameplay out of the equation.
> >
> > Anyone remember Warlock? It was THE competitive map (besides lockout), capable of hosting flag, slayer and oddball game types. That arena was so well connected, that lowering your weapon for movement cannot work. This in my opinion was core Halo.
> >
> > High base movespeed > Sprint
> >
> > The fact that clambering, and hit marker mechanics aren’t under as much scrutiny somewhat proves that my community isn’t just letting off hot air, but trying to right a year’s long mistake.
> >
> > Just to entertain the “Spartans should be able to run fast argument”; wouldn’t an augmented human be able to maintain an incredibly fast cruising speed while keeping their weapon level?
>
>
> I agree, it’s just that Warlock was a remake of Wizard…

And now we have neither