The sprint discussion thread

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> > Sprint shouldn’t be in the game.
> > Pro-sprinters please learn why it is better to play without sprint, as it provides a much better experience.
>
>
> Here’s the thing. That’s your opinion there and thousands of halo players that disagree and there are thousands of players that agree. However, you don’t get to tell people what they think would peovide a begter experience. Go play halos CE-reach

So you WANT to split the community even more?

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> > > > > > > > > > > I am very tired of this topic. I cannot believe that we still need to explain why sprint is bad for Halo. Did we get any good reason that tells us why sprint is good for Halo? Nope, still getting replies like “Halo needs to evolve” and “I like sprint”.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > You say it like its fact and that it’s bad for people to have their own opinion. People can’t just like anything anymore , there has to be a science behind why you like something or it’s meaningless.
> > > > > > > > > >
> > > > > > > > > > Whether we keep or discard sprint, I don’t give a -Yoink-. But people need to start developing an open mind
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > It’s in the game. “Just because” isn’t enough to add anything to the game. Why does it benefit the gameplay?
> > > > > > > >
> > > > > > > >
> > > > > > > > The benefit is that it’s fun for people
> > > > > > >
> > > > > > >
> > > > > > > Why?
> > > > > >
> > > > > >
> > > > > > Not sure if you’re trollin, but I can’t put a reason behind fun.
> > > > > >
> > > > > > I could never ever explain why i think football and wrestling are fun. Those 2 sports just click inside my brain and I get a joy out of playing them. And I think that’s the way it’s suppose to be, the second you need a reason behind why anything is fun for you. I believe that’s when it officially stops being fun
> > > > >
> > > > >
> > > > > Can’t even think of a reason as to why it’s fun. I can’t say I’m surprised.
> > > > >
> > > > > You probably should’ve stayed away from this thread, because the pro-sprint crowd that are actually discussing this are explaining themselves a lot better than you. You’re making it look like they’re completely clueless. You don’t know why it’s fun, which means you can’t even be sure you would dislike the removal of sprint.
> > > >
> > > >
> > > > You obviously haven’t read my original post where it says, I don’t give a -Yoink- about sprint. And you’re a fine example of someone that can’t accept people’s opinion of joy without there being a reason. That was the only point I was making
> > >
> > >
> > > I see, so you don’t care about sprint, you’re just speaking for the people that do and portraying them as a bunch of know-nothings that have no idea what they’re talking about. Yeah, they were definitely better off without you.
> >
> >
> > I agree 100% with Asian Santa. It’s hilarious how antisprinters like zrofear accept no reason why some one prefers sprint… the only reason they need is they like it. Why do they need more? It’s like trying to tell some one why green can’t be their favorite color or why pineapples shouldn’t go pizza… if some one likes it they like it… I would try to support anti sprint a bit more but most who are antisprint are yoinks. I was just playing some H2A and H2 in MCC last night and it was fun to play. Just like H5 has been fun to play.
>
>
> It’s hilarious how evidence and actual analysis gets thrown out the roof with a simple “I like it.”
>
> That is not constructive, and should be ignored. This isn’t about colors, this is about a game mechanic that affects everyone.

Game mechanics?
No, they’re gimmicks.

> 2533274967661286;6838:
> Here is a good example of how sprinting can change the whole tide of a game. Look at it like sports plays, you can record and a single spartan can run the whole team and close the gap on the score quickly. That’s what this is about is it not? I get the slower more methodical style of game play, I feel like that’s what they were trying to kind of mesh with Breakout game mode, more value per life (I liked that too, sad they unranked it because everyone quits) I just feel like in H5 there are some real moments where people are losing their minds cuz we pulled one out or lots of expletives cuz we lost a tough one. In my opinion that makes this game great the way it is. The dual wield is a perfect example of how they sat down and made a decision, Is this really practical? Does this create balance or imbalance in the FPS?
> Run, But we will find you

It’s great clip, however I refuse to say that sprint is what made it possible. I was doing that on midship 10 years ago. I just had to get to Pink tower/street more carefully. Because I didn’t have thrust or sprint. But I don’t really understand the rest of the arguments. “A single spartan can run the whole team”, wasn’t that possible in the games with no sprint? Especially when you consider that the maps are a lot bigger because of sprint. “I get the slower more methodical style of game play”, is this a reference to the no-sprint halo? Because H2 wasn’t slower than H5 and CE was faster. “I just feel like in H5 there are some real moments where people are losing their minds cuz we pulled one out or lots of expletives cuz we lost a tough one.” This didn’t happen in no-sprint halo? But my biggest problem with these abilities is that I feel they don’t change anything. People always come at me with "they keep the experience fresh. But there is no real difference between a thrust and good strafe, there is no real difference between a clamber and a grenade jump, there is no real difference between a GP and a CE double melee and there is no real difference between a charge and melee. I do think that the stabilizer adds to the gameplay, but it’s an another thing entirely, if what it adds is a good thing and you won’t be using it in a gunfight.

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> > 2535414876585185;1:
> > Halo 6 could be the game EVERYONE wants by removing sprint in campaign (yes because who the -Yoink- needs TWO movement speeds in campaign???) and
> > arena multiplayer at first I thought a no sprint playlist might be optimal but hear me out. I pretty sure the new spartan abilities (save -Yoinking!- spartan charge) would be GENERALLY accepted in a halo game if they werent accompanied by sprint it would feel more competitive more strategic and would also still be recognizable to the fine tuned experience we got in halo 5. Warzone and customs would be a whole other beast entirely retaining ALL the features that made halo 5 successful would keep warzone great and would also allow more options for custom games, for those people that actually wanted to play in a sprint arena type setting they could actually fire up the in game custom game lobby adjust the filter and be good to go! lets face it, sprint has NO place in competitive halo and to argue that it does would just be absurd. this would allow arena maps to continue to be designed the PROPER way and please the vets and basically everyone whos willing to give it a chance and you wouldnt lose much of your sprint loving audience at all because there would still be sprint in the game it would just take a backseat!
> > Thoughts? :3
>
>
> A: Since the anti-sprint camp is only a section of the community it would not be the game everyone wants.
> B: There has never been a clear answer as to why people think two geared movement isn’t ‘competitive’. Nor do I consider competitiveness to be the be all and end all of Halo. It has a role, but that isn’t all halo is as h5 has shown to some degree.
> C: You call any position other than yours ‘absurd’ though you fail to demonstrate how.
> D: Loudly proclaiming that sprint has no place in ‘competitive’ halo is a claim, not an argument. You need to back up your claim if it is to be taken seriously.
> E: Halo 5 has map design problems, but they don’t really center around sprint. They center around size, spawning, blind corners, and lack of variety.
> F: As a Halo veteran with no distaste for sprint, this argument form ignorance that the loss of population overtime is due to sprint that has been flooding the forum of late is getting tiresome. You still have nothing to base the claim on. It is still the equivalent of walking into your kitchen in the morning and seeing a plate of French toast and assuming a unicorn with a glittering mane made it for you.

I must say I completely agree. There is no evidence to support your claim. Also agree with point C.

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>

*Original post. Click at your own discretion.

Can someone delete this post from these so claimed “Veterans of Halo,” as they are a nuisance:

> 2533274943854776;6844:
> > 2533274967661286;6838:
> > Here is a good example of how sprinting can change the whole tide of a game. Look at it like sports plays, you can record and a single spartan can run the whole team and close the gap on the score quickly. That’s what this is about is it not? I get the slower more methodical style of game play, I feel like that’s what they were trying to kind of mesh with Breakout game mode, more value per life (I liked that too, sad they unranked it because everyone quits) I just feel like in H5 there are some real moments where people are losing their minds cuz we pulled one out or lots of expletives cuz we lost a tough one. In my opinion that makes this game great the way it is. The dual wield is a perfect example of how they sat down and made a decision, Is this really practical? Does this create balance or imbalance in the FPS?
> > Run, But we will find you
>
>
> It’s great clip, however I refuse to say that sprint is what made it possible. I was doing that on midship 10 years ago. I just had to get to Pink tower/street more carefully. Because I didn’t have thrust or sprint. But I don’t really understand the rest of the arguments. “A single spartan can run the whole team”, wasn’t that possible in the games with no sprint? Especially when you consider that the maps are a lot bigger because of sprint. “I get the slower more methodical style of game play”, is this a reference to the no-sprint halo? Because H2 wasn’t slower than H5 and CE was faster. “I just feel like in H5 there are some real moments where people are losing their minds cuz we pulled one out or lots of expletives cuz we lost a tough one.” This didn’t happen in no-sprint halo? But my biggest problem with these abilities is that I feel they don’t change anything. People always come at me with "they keep the experience fresh. But there is no real difference between a thrust and good strafe, there is no real difference between a clamber and a grenade jump, there is no real difference between a GP and a CE double melee and there is no real difference between a charge and melee. I do think that the stabilizer adds to the gameplay, but it’s an another thing entirely, if what it adds is a good thing and you won’t be using it in a gunfight.

I feel we are locked to a “agree to disagree” kinda thing here, we still all strafe, I think maybe the thrust adds a quickness to the strafe that you may have to cut your firing down to conserve ammo. I mean it seems like you are arguing that it makes no difference its purely player preference. For me, It fits my run and gun playing style. In that clip I sprinted around an object to catch the player off guard after he dropped down, then i had to sprint up the ramp to catch up to the 3 cycling around the map. I closed the gap quickly, if no sprint I would have been noticed by one of them and maybe only gotten 1 maybe 2 kills. I mean we all care about the game, and they do listen to our feedback, I had a post about missing the “Killed by Killed most” graphic from the old halos, sure enough it was on the next update. I feel this is by far the most even shooter out there, I hardly find myself going how did i possibly get killed (usually very explainable, lag, didnt see what weapon, etc) The other shooters, COD, BF, I mean some of the kills/deaths i had were like wow that just happened somehow. Honestly if they keep messing around with the MP the story is gonna lack so I feel they should build on a good base platform that they have already.

> 2533274911186826;6846:
> Can someone delete this post from these so claimed “Veterans of Halo,” as they are a nuisance:

No, they’re people who grew up with this franchise, who loved this franchise, who put countless hours into the games and adored every second of it. These are people who over the past 4 years, have seen their beloved game series fall apart in front of their eyes, due to unnecessary changed in gameplay and art style, story and more. These are people who want a great thing to be good again, by voicing their opinions to the people who make the games.
And as evident by the near 7k replies to this thread over a 2 month period, this is a subject that needs discussing. Stop trying to shoot things down just because you don’t like it. If you don’t like what you see being discussed, don’t view the thread.

> 2533274967661286;6847:
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> > > 2533274967661286;6838:
> > > Here is a good example of how sprinting can change the whole tide of a game. Look at it like sports plays, you can record and a single spartan can run the whole team and close the gap on the score quickly. That’s what this is about is it not? I get the slower more methodical style of game play, I feel like that’s what they were trying to kind of mesh with Breakout game mode, more value per life (I liked that too, sad they unranked it because everyone quits) I just feel like in H5 there are some real moments where people are losing their minds cuz we pulled one out or lots of expletives cuz we lost a tough one. In my opinion that makes this game great the way it is. The dual wield is a perfect example of how they sat down and made a decision, Is this really practical? Does this create balance or imbalance in the FPS?
> > > Run, But we will find you
> >
> >
> > It’s great clip, however I refuse to say that sprint is what made it possible. I was doing that on midship 10 years ago. I just had to get to Pink tower/street more carefully. Because I didn’t have thrust or sprint. But I don’t really understand the rest of the arguments. “A single spartan can run the whole team”, wasn’t that possible in the games with no sprint? Especially when you consider that the maps are a lot bigger because of sprint. “I get the slower more methodical style of game play”, is this a reference to the no-sprint halo? Because H2 wasn’t slower than H5 and CE was faster. “I just feel like in H5 there are some real moments where people are losing their minds cuz we pulled one out or lots of expletives cuz we lost a tough one.” This didn’t happen in no-sprint halo? But my biggest problem with these abilities is that I feel they don’t change anything. People always come at me with "they keep the experience fresh. But there is no real difference between a thrust and good strafe, there is no real difference between a clamber and a grenade jump, there is no real difference between a GP and a CE double melee and there is no real difference between a charge and melee. I do think that the stabilizer adds to the gameplay, but it’s an another thing entirely, if what it adds is a good thing and you won’t be using it in a gunfight.
>
>
> I feel we are locked to a “agree to disagree” kinda thing here, we still all strafe, I think maybe the thrust adds a quickness to the strafe that you may have to cut your firing down to conserve ammo. I mean it seems like you are arguing that it makes no difference its purely player preference. For me, It fits my run and gun playing style. In that clip I sprinted around an object to catch the player off guard after he dropped down, then i had to sprint up the ramp to catch up to the 3 cycling around the map. I closed the gap quickly, if no sprint I would have been noticed by one of them and maybe only gotten 1 maybe 2 kills. I mean we all care about the game, and they do listen to our feedback, I had a post about missing the “Killed by Killed most” graphic from the old halos, sure enough it was on the next update. I feel this is by far the most even shooter out there, I hardly find myself going how did i possibly get killed (usually very explainable, lag, didnt see what weapon, etc) The other shooters, COD, BF, I mean some of the kills/deaths i had were like wow that just happened somehow. Honestly if they keep messing around with the MP the story is gonna lack so I feel they should build on a good base platform that they have already.

Maybe in the no sprint games it would have been harder to do all that (and perhaps it should be harder), but I feel like thrust would have allowed you to do those things also. Plus, in the case of that actual clip, without sprint you would’ve been better off tossing a grenade or two given how clumped up they were and pick off anyone that remained and you likely would’ve killed all three of them. Really, “closing the gap” - again, that particular clip - made things easier in most ways without the proper skill related trade off.

<mark>This post has been edited by a moderator. Please do not post flamebait.</mark>

*Original post. Click at your own discretion.

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> > Can someone delete this post from these so claimed “Veterans of Halo,” as they are a nuisance:
>
>
> No, they’re people who grew up with this franchise, who loved this franchise, who put countless hours into the games and adored every second of it. These are people who over the past 4 years, have seen their beloved game series fall apart in front of their eyes, due to unnecessary changed in gameplay and art style, story and more. These are people who want a great thing to be good again, by voicing their opinions to the people who make the games.
> And as evident by the near 7k replies to this thread over a 2 month period, this is a subject that needs discussing. Stop trying to shoot things down just because you don’t like it. If you don’t like what you see being discussed, don’t view the thread.

Oh dear your butt hurt. Sorry but it’s not going away :smiley:

> 2533274911186826;6850:
>

Just sick of users like you who insist on acting childish instead of being constructive about their opinions. And actually, with 300+ pages, the discussion is a bit all over the place, and very debatable on which way it’s going. Either way, the community is split, and it shouldn’t be.

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> > > > Here is a good example of how sprinting can change the whole tide of a game. Look at it like sports plays, you can record and a single spartan can run the whole team and close the gap on the score quickly. That’s what this is about is it not? I get the slower more methodical style of game play, I feel like that’s what they were trying to kind of mesh with Breakout game mode, more value per life (I liked that too, sad they unranked it because everyone quits) I just feel like in H5 there are some real moments where people are losing their minds cuz we pulled one out or lots of expletives cuz we lost a tough one. In my opinion that makes this game great the way it is. The dual wield is a perfect example of how they sat down and made a decision, Is this really practical? Does this create balance or imbalance in the FPS?
> > > > Run, But we will find you
> > >
> > >
> > > It’s great clip, however I refuse to say that sprint is what made it possible. I was doing that on midship 10 years ago. I just had to get to Pink tower/street more carefully. Because I didn’t have thrust or sprint. But I don’t really understand the rest of the arguments. “A single spartan can run the whole team”, wasn’t that possible in the games with no sprint? Especially when you consider that the maps are a lot bigger because of sprint. “I get the slower more methodical style of game play”, is this a reference to the no-sprint halo? Because H2 wasn’t slower than H5 and CE was faster. “I just feel like in H5 there are some real moments where people are losing their minds cuz we pulled one out or lots of expletives cuz we lost a tough one.” This didn’t happen in no-sprint halo? But my biggest problem with these abilities is that I feel they don’t change anything. People always come at me with "they keep the experience fresh. But there is no real difference between a thrust and good strafe, there is no real difference between a clamber and a grenade jump, there is no real difference between a GP and a CE double melee and there is no real difference between a charge and melee. I do think that the stabilizer adds to the gameplay, but it’s an another thing entirely, if what it adds is a good thing and you won’t be using it in a gunfight.
> >
> >
> > I feel we are locked to a “agree to disagree” kinda thing here, we still all strafe, I think maybe the thrust adds a quickness to the strafe that you may have to cut your firing down to conserve ammo. I mean it seems like you are arguing that it makes no difference its purely player preference. For me, It fits my run and gun playing style. In that clip I sprinted around an object to catch the player off guard after he dropped down, then i had to sprint up the ramp to catch up to the 3 cycling around the map. I closed the gap quickly, if no sprint I would have been noticed by one of them and maybe only gotten 1 maybe 2 kills. I mean we all care about the game, and they do listen to our feedback, I had a post about missing the “Killed by Killed most” graphic from the old halos, sure enough it was on the next update. I feel this is by far the most even shooter out there, I hardly find myself going how did i possibly get killed (usually very explainable, lag, didnt see what weapon, etc) The other shooters, COD, BF, I mean some of the kills/deaths i had were like wow that just happened somehow. Honestly if they keep messing around with the MP the story is gonna lack so I feel they should build on a good base platform that they have already.
>
>
> Maybe in the no sprint games it would have been harder to do all that (and perhaps it should be harder), but I feel like thrust would have allowed you to do those things also. Plus, in the case of that actual clip, without sprint you would’ve been better off tossing a grenade or two given how clumped up they were and pick off anyone that remained and you likely would’ve killed all three of them. Really, “closing the gap” - again, that particular clip - made things easier in most ways without the proper skill related trade off.

Grenades meh… listen to yourself go on about skill, I got a full time job, a kid and a life. dude if i want to sprint around and merc a whole team with a sword on my downtime and you wanna go on about saying i should have a proper skill exchange… dude, harsh. Here is one where guys are sprinting at me and i overkill them anyway, sprint works both ways. hopefully its enough skill for you
Video replay example

<mark>This post has been edited by a moderator. Please do not post flamebait.</mark>

*Original post. Click at your own discretion.

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> > > > 2533274911186826;6846:
> > > > Can someone delete this post from these so claimed “Veterans of Halo,” as they are a nuisance:
> > >
> > >
> > > No, they’re people who grew up with this franchise, who loved this franchise, who put countless hours into the games and adored every second of it. These are people who over the past 4 years, have seen their beloved game series fall apart in front of their eyes, due to unnecessary changed in gameplay and art style, story and more. These are people who want a great thing to be good again, by voicing their opinions to the people who make the games.
> > > And as evident by the near 7k replies to this thread over a 2 month period, this is a subject that needs discussing. Stop trying to shoot things down just because you don’t like it. If you don’t like what you see being discussed, don’t view the thread.
> >
> >
> > Oh dear your butt hurt. Sorry but it’s not going away :smiley:
>
>
> Just sick of users like you who insist on acting childish instead of being constructive about their opinions. And actually, with 300+ pages, the discussion is a bit all over the place, and very debatable on which way it’s going. Either way, the community is split, and it shouldn’t be.

“Oh look at me, allow me to be oh so proper and continue to act within comformity ad I complain and wish for for demands to come true besides other’s opinions!”
Opinions Opinions. They aren’t going to give you what you want. You’re butthurt.
Mr " veteran".

> 2533274911186826;6853:
>

Grow up kid, seriously, if you’re the kind of person that represents the pro-halo 5 community, then really it’s no surprise that the community is so split and everyone despises each other. All I am, is another one of the many thousands upon thousands of players, who want to see Halo be as great as it once was. At least I actually put an ounce of thought into my opinions and posts, you’re just acting immature.

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> > > > > 2533274967661286;6838:
> > > > > Here is a good example of how sprinting can change the whole tide of a game. Look at it like sports plays, you can record and a single spartan can run the whole team and close the gap on the score quickly. That’s what this is about is it not? I get the slower more methodical style of game play, I feel like that’s what they were trying to kind of mesh with Breakout game mode, more value per life (I liked that too, sad they unranked it because everyone quits) I just feel like in H5 there are some real moments where people are losing their minds cuz we pulled one out or lots of expletives cuz we lost a tough one. In my opinion that makes this game great the way it is. The dual wield is a perfect example of how they sat down and made a decision, Is this really practical? Does this create balance or imbalance in the FPS?
> > > > > Run, But we will find you
> > > >
> > > >
> > > > It’s great clip, however I refuse to say that sprint is what made it possible. I was doing that on midship 10 years ago. I just had to get to Pink tower/street more carefully. Because I didn’t have thrust or sprint. But I don’t really understand the rest of the arguments. “A single spartan can run the whole team”, wasn’t that possible in the games with no sprint? Especially when you consider that the maps are a lot bigger because of sprint. “I get the slower more methodical style of game play”, is this a reference to the no-sprint halo? Because H2 wasn’t slower than H5 and CE was faster. “I just feel like in H5 there are some real moments where people are losing their minds cuz we pulled one out or lots of expletives cuz we lost a tough one.” This didn’t happen in no-sprint halo? But my biggest problem with these abilities is that I feel they don’t change anything. People always come at me with "they keep the experience fresh. But there is no real difference between a thrust and good strafe, there is no real difference between a clamber and a grenade jump, there is no real difference between a GP and a CE double melee and there is no real difference between a charge and melee. I do think that the stabilizer adds to the gameplay, but it’s an another thing entirely, if what it adds is a good thing and you won’t be using it in a gunfight.
> > >
> > >
> > > I feel we are locked to a “agree to disagree” kinda thing here, we still all strafe, I think maybe the thrust adds a quickness to the strafe that you may have to cut your firing down to conserve ammo. I mean it seems like you are arguing that it makes no difference its purely player preference. For me, It fits my run and gun playing style. In that clip I sprinted around an object to catch the player off guard after he dropped down, then i had to sprint up the ramp to catch up to the 3 cycling around the map. I closed the gap quickly, if no sprint I would have been noticed by one of them and maybe only gotten 1 maybe 2 kills. I mean we all care about the game, and they do listen to our feedback, I had a post about missing the “Killed by Killed most” graphic from the old halos, sure enough it hwas on the next update. I feel this is by far the most even shooter out there, I hardly find myself going how did i possibly get killed (usually very explainable, lag, didnt see what weapon, etc) The other shooters, COD, BF, I mean some of the kills/deaths i had were like wow that just happened somehow. Honestly if they keep messing around with the MP the story is gonna lack so I feel they should build on a good base platform that they have already.
> >
> >
> > Maybe in the no sprint games it would have been harder to do all that (and perhaps it should be harder), but I feel like thrust would have allowed you to do those things also. Plus, in the case of that actual clip, without sprint you would’ve been better off tossing a grenade or two given how clumped up they were and pick off anyone that remained and you likely would’ve killed all three of them. Really, “closing the gap” - again, that particular clip - made things easier in most ways without the proper skill related trade off.
>
>
> Grenades meh… listen to yourself go on about skill, I got a full time job, a kid and a life. dude if i want to sprint around and merc a whole team with a sword on my downtime and you wanna go on about saying i should have a proper skill exchange… dude, harsh. Here is one where guys are sprinting at me and i overkill them anyway, sprint works both ways. hopefully its enough skill for you
> Video replay example

I can’t even tell if you’re serious or not, but assuming you are:

So what’s the point of showing off that clip if it doesn’t actually back up your points? You spoke of balance and “changing the tide of the game”, but that clip doesn’t have any relevance to those points. Nothing you accomplished in that clip was only possible because of sprint.

Unless you’re saying sprint makes the game easier and that’s what you like about it, then I’ll be accepting of that answer.

<mark>This post has been edited by a moderator. Please do not flame or attack other members.</mark>

*Original post. Click at your own discretion.

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> > > > > > Can someone delete this post from these so claimed “Veterans of Halo,” as they are a nuisance:
> > > > >
> > > > >
> > > > > No, they’re people who grew up with this franchise, who loved this franchise, who put countless hours into the games and adored every second of it. These are people who over the past 4 years, have seen their beloved game series fall apart in front of their eyes, due to unnecessary changed in gameplay and art style, story and more. These are people who want a great thing to be good again, by voicing their opinions to the people who make the games.
> > > > > And as evident by the near 7k replies to this thread over a 2 month period, this is a subject that needs discussing. Stop trying to shoot things down just because you don’t like it. If you don’t like what you see being discussed, don’t view the thread.
> > > >
> > > >
> > > > Oh dear your butt hurt. Sorry but it’s not going away :smiley:
> > >
> > >
> > > Just sick of users like you who insist on acting childish instead of being constructive about their opinions. And actually, with 300+ pages, the discussion is a bit all over the place, and very debatable on which way it’s going. Either way, the community is split, and it shouldn’t be.
> >
> >
> > “Oh look at me, allow me to be oh so proper and continue to act within comformity ad I complain and wish for for demands to come true besides other’s opinions!”
> > Opinions Opinions. They aren’t going to give you what you want. You’re butthurt.
> > Mr " veteran".
>
>
> Grow up kid, seriously, if you’re the kind of person that represents the pro-halo 5 community, then really it’s no surprise that the community is so split and everyone despises each other. All I am, is another one of the many thousands upon thousands of players, who want to see Halo be as great as it once was. At least I actually put an ounce of thought into my opinions and posts, you’re just acting immature.

You shoudn’t call other’s kid. When very well the person your speaking to can be your father or child.
Stop aiding the stereotype of xbox players using the word “kid.” You just sound ridiculous.
I also never claimed to be this “Pro Halo,” player. I don’t know where you got that from “Kid.”
( i’ve decided to also aid the stereotype)
You’re not a veteran. You’re not a pro.
You just complain to others.
Also don’t say other’s don’t have constructive opinions as you don’t even know what word means in English literature. Think before you type. You’re also quite butthurt at the fact your not getting what you want.
You’re not a veteran, i wil repeat again.
And neither am I.
I am a person who shows “People like you,” why they don’t have a tint of intelligence.

Sprint for the win! And Spartan charge and ground pound are not noob moves. You might get lucky but you actually have to know what you’re doing.

I must say sprint has saved me so much rather not get rid of it

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There were so many contradictions in there, it’s actually embarrassing. I’m sorry to break this to you, but if you’re going to act like a child, you’re going to be called one, and you are acting like a child. When I mentioned “pro-halo 5” I wasn’t referring to competitive players, more players who thoroughly enjoy the game and all its features.
Considering the general opinion of what a Halo veteran is, actually I am one. I’ve been with the franchise since CE. Not that it matters, all it is is a title that people label themselves with to show their long term dedication to the franchise. Doesn’t hold their thoughts above anyone else’s, just a title.
Also, I do not what the word means, which you clearly don’t. You’re not thinking before you type so you might want to reconsider that one. And if you’d actually read what I’ve been typing, you’ll notice that I haven’t given my personal opinion on this subject, and my opinion is that sprint should stay.
Also nice way to finish a post there, try to call me out on not having any intelligence, when the very post you literally just made doesn’t have any behind it at all.
Respectfully, stop clogging up the forums with your trolling, nobody wants to see it, nobody cares about it.

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> > > > > > Here is a good example of how sprinting can change the whole tide of a game. Look at it like sports plays, you can record and a single spartan can run the whole team and close the gap on the score quickly. That’s what this is about is it not? I get the slower more methodical style of game play, I feel like that’s what they were trying to kind of mesh with Breakout game mode, more value per life (I liked that too, sad they unranked it because everyone quits) I just feel like in H5 there are some real moments where people are losing their minds cuz we pulled one out or lots of expletives cuz we lost a tough one. In my opinion that makes this game great the way it is. The dual wield is a perfect example of how they sat down and made a decision, Is this really practical? Does this create balance or imbalance in the FPS?
> > > > > > Run, But we will find you
> > > > >
> > > > >
> > > > > It’s great clip, however I refuse to say that sprint is what made it possible. I was doing that on midship 10 years ago. I just had to get to Pink tower/street more carefully. Because I didn’t have thrust or sprint. But I don’t really understand the rest of the arguments. “A single spartan can run the whole team”, wasn’t that possible in the games with no sprint? Especially when you consider that the maps are a lot bigger because of sprint. “I get the slower more methodical style of game play”, is this a reference to the no-sprint halo? Because H2 wasn’t slower than H5 and CE was faster. “I just feel like in H5 there are some real moments where people are losing their minds cuz we pulled one out or lots of expletives cuz we lost a tough one.” This didn’t happen in no-sprint halo? But my biggest problem with these abilities is that I feel they don’t change anything. People always come at me with "they keep the experience fresh. But there is no real difference between a thrust and good strafe, there is no real difference between a clamber and a grenade jump, there is no real difference between a GP and a CE double melee and there is no real difference between a charge and melee. I do think that the stabilizer adds to the gameplay, but it’s an another thing entirely, if what it adds is a good thing and you won’t be using it in a gunfight.
> > > >
> > > >
> > > > I feel we are locked to a “agree to disagree” kinda thing here, we still all strafe, I think maybe the thrust adds a quickness to the strafe that you may have to cut your firing down to conserve ammo. I mean it seems like you are arguing that it makes no difference its purely player preference. For me, It fits my run and gun playing style. In that clip I sprinted around an object to catch the player off guard after he dropped down, then i had to sprint up the ramp to catch up to the 3 cycling around the map. I closed the gap quickly, if no sprint I would have been noticed by one of them and maybe only gotten 1 maybe 2 kills. I mean we all care about the game, and they do listen to our feedback, I had a post about missing the “Killed by Killed most” graphic from the old halos, sure enough it hwas on the next update. I feel this is by far the most even shooter out there, I hardly find myself going how did i possibly get killed (usually very explainable, lag, didnt see what weapon, etc) The other shooters, COD, BF, I mean some of the kills/deaths i had were like wow that just happened somehow. Honestly if they keep messing around with the MP the story is gonna lack so I feel they should build on a good base platform that they have already.
> > >
> > >
> > > Maybe in the no sprint games it would have been harder to do all that (and perhaps it should be harder), but I feel like thrust would have allowed you to do those things also. Plus, in the case of that actual clip, without sprint you would’ve been better off tossing a grenade or two given how clumped up they were and pick off anyone that remained and you likely would’ve killed all three of them. Really, “closing the gap” - again, that particular clip - made things easier in most ways without the proper skill related trade off.
> >
> >
> > Grenades meh… listen to yourself go on about skill, I got a full time job, a kid and a life. dude if i want to sprint around and merc a whole team with a sword on my downtime and you wanna go on about saying i should have a proper skill exchange… dude, harsh. Here is one where guys are sprinting at me and i overkill them anyway, sprint works both ways. hopefully its enough skill for you
> > Video replay example
>
>
> I can’t even tell if you’re serious or not, but assuming you are:
> So what’s the point of showing off that clip if it doesn’t actually back up your points? You spoke of balance and “changing the tide of the game”, but that clip doesn’t have any relevance to those points. Nothing you accomplished in that clip was only possible because of sprint.
> Unless you’re saying sprint makes the game easier and that’s what you like about it, then I’ll be accepting of that answer.

Ok lemme break it down for you, it was an illustration of how sprint can go bad, the one player sprints at me, more than once and pays for it. so it takes some skill, kid, to decide when to and when not to sprint. If you somehow think that utilizing all the mechanics in the game make it less skill based in any way, than you don’t know games my friend. Bottom line is, if you use all the game mechanics at your disposal, I guarantee someone will be doing it better than you and you will be merc’d… is that because sprint made them better? is that because you dont like the thruster pack? No its cuz you got out played son. happens to me all the time. The difference is I don’t cry about it and say “they should make it like halo 3, it was my favorite.” see all ya’ll keep goin on how there is no reason, i been giving you video replay of how it helps MY game and you just sit there like nope. So in the spirit of i give up on this thread, I am going to go ahead and lobby for HALO 6 DUAL THUMBSTICK SPRINT which is an extra boost of sprint for a 2 second duration, just to hunt your sorry butt down son.
-EDIT I cant, you have zero time played in Halo5

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>

*Original post. Click at your own discretion.

this topic should be called: Halo veterans that complain because they don’t know how to play well with the new mechanics.