As good as those settings look, I wouldnt want halo that fast. Its a little hectic as is, and if I’m going to play a hectic shooter I’d rather play something fresh like Overwatch or Battleborn.
> 2533274813551244;6261:
> Has anyone even played the classic/evolved settings? It feels like people who argue so much about not removing sprint are the ones that haven’t even tried a fast paced Halo without sprint. Shouting things like ‘it feels so much more complex’ or ‘I don’t like walking everywhere’ just makes you look ignorant.
> I for one have tried both styles: Halo 5 with sprint and Halo 5 classic/evolved with higher bms and no Spartan abilities (might even be a 4 sk magnum depending on the version). Honestly, after trying how classic playlist/modern halo would/could play like, going back to the old slow walks and sprint in one direction feels very clunky and dated. The option of missing a jump and not being able to get everywhere brings skill and map flow back and damn it feels good.
>
> And that brings me to my next argument. We’ve had these classic settings made by the community for sometime now coupled with amazing forge maps. Why aren’t they adding a classic playlist? Are they scared people might actually realize Halo plays a lot better with increased bms/acceleration and lack of Spartan abilities. That the game becomes a lot more addictive when it’s a lot simpler in designs aspect, but heavily relies on the skill of the player. Or are they afraid people might stop playing their ultimate game type Warzone?
lol nobody is gonna stop playing bro xD most of us have MCC already. If we wanted to play it, we would have. I can find games in MCC pretty quick. I love MCC and play it, but i play less than H5. Anyone can as long as they don’t live in a hut on a desolate island. This claim is just dumb bro lol. Halo 5 arguably takes as much skill as older halos. Get to Onyx in arena, slayer, and worst of all FFA. It’s a sweat fest. Hard as hell. You saying that about jumps and such still applies to Halo 5. There’s so many more skill jumps now that the abilities are involved. Most top tier players don’t clamber either. They crouch jump still. It eliminates the animation and gives you the ability to fire back while jumping. I do this a lot. The movement does not feel clunky. Strafing feels the same if not faster than other Halos.
> 2535466676504228;6262:
> > 2533274813551244;6261:
> > Why aren’t they adding a classic playlist?
>
>
> Maybe they looked at the numbers and went “not much point really”.
>
> Note - not suggesting the numbers playing classic settings are low, I wouldn’t know, just suggesting a reason in answer to your question.
>
> You may all now get back to your usual scheduled program of whining and moaning
This, this actually makes sense. lol
same with the moaning part. sheesh. I just want my playable elites lol.
> 2533275025909973;6264:
> > 2533274813551244;6261:
> > Has anyone even played the classic/evolved settings? It feels like people who argue so much about not removing sprint are the ones that haven’t even tried a fast paced Halo without sprint. Shouting things like ‘it feels so much more complex’ or ‘I don’t like walking everywhere’ just makes you look ignorant.
> > I for one have tried both styles: Halo 5 with sprint and Halo 5 classic/evolved with higher bms and no Spartan abilities (might even be a 4 sk magnum depending on the version). Honestly, after trying how classic playlist/modern halo would/could play like, going back to the old slow walks and sprint in one direction feels very clunky and dated. The option of missing a jump and not being able to get everywhere brings skill and map flow back and damn it feels good.
> >
> > And that brings me to my next argument. We’ve had these classic settings made by the community for sometime now coupled with amazing forge maps. Why aren’t they adding a classic playlist? Are they scared people might actually realize Halo plays a lot better with increased bms/acceleration and lack of Spartan abilities. That the game becomes a lot more addictive when it’s a lot simpler in designs aspect, but heavily relies on the skill of the player. Or are they afraid people might stop playing their ultimate game type Warzone?
>
>
> lol nobody is gonna stop playing bro xD most of us have MCC already. If we wanted to play it, we would have. I can find games in MCC pretty quick. I love MCC and play it, but i play less than H5. Anyone can as long as they don’t live in a hut on a desolate island. This claim is just dumb bro lol. Halo 5 arguably takes as much skill as older halos. Get to Onyx in arena, slayer, and worst of all FFA. It’s a sweat fest. Hard as hell. You saying that about jumps and such still applies to Halo 5. There’s so many more skill jumps now that the abilities are involved. Most top tier players don’t clamber either. They crouch jump still. It eliminates the animation and gives you the ability to fire back while jumping. I do this a lot. The movement does not feel clunky. Strafing feels the same if not faster than other Halos.
Lol bro, you did just what I said. You haven’t even tried playing the game type I described and still run around saying that Halo 5 now is just fine. Just commenting that mcc is there and we could play it if we wanted to. Good for you, bro xD Bro, I had onyx in many gametypes and played arena diamond alone until I just got bored. I don’t consider it skill jumping when you sprint, click zoom and just spam the jump button to clamber. And nice how you avoided what I said about map flow. Strafing doesn’t work the same because of the huge bullet magnetism, you really can’t dodge sniper or br bullets unless the dude you’re playing against is a gold tier player. You’re left with just one thrust and sprint. That’s why it’s becoming more and more to a first see-first kill game style. You see, non of this matters, because you’ll never try the game types I described and just keep commenting. Have nice day, bro xD
> 2533274903586320;6254:
> > 2533274819567236;6136:
> > > 2533274903586320;6134:
> > > Are people still complaining about Sprint?? Lol, sprint is great and it isn’t going to be removed.
> >
> >
> > There’s more evidence to suggest it will be removed sooner rather than later. You must not be familiar with the history of this franchise or where shooters today seem to be going.
>
>
> I mean I started with Halo 3, therefore I do have experience with a Halo with no Sprint. And still I prefer Sprint. I’m just more of a fast pace gamer, and honestly Halo 5 ranks as one of my favorite Multiplayer gameplay due to its smooth yet fast pace mechanics. Sprint only makes it better for me. Either 343i removes Sprint and makes the game feel like Halo 3 or keep Sprint and makes it feel like Halo 5. And I for one am appreciating the change and starting to enjoy how Halo 5 feels, (gameplay at least).
I wasn’t questioning why you like it in that post, I was just pointing out that it’s weird to think it’s not going anywhere.
Sprint arguably makes the game slower paced than it would be if made without sprint. How is stopping and going, constantly jerking between multiple speeds, faster paced than always going the top speed? I’m not sure why feeling like Halo 3 is any worse than feeling like Halo 5 though.
<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>
*Original post. Click at your own discretion.
> 2533274831961512;6220:
> > 2535435589232756;6214:
> > > 2533274831961512;5813:
> > > > 2535435589232756;5809:
> > > > What compelled you to even make a post about this? Do you actually think sprint is such a big deal? That actually makes me sad.
> > >
> > >
> > > * Squints, sees 291 pages in thread*
> > >
> > > Seems like a pretty big deal to me even if you disagree with that.
> >
> >
> > I’ve read through quite a few pages here man, and most of them are people calling you idiotic. I don’t see how sprint takes away the feeling of Halo being Halo… Makes no sense to me.
>
>
> Interesting. Most of what I read have been people just saying “I like it” or something about how it will never be removed and all anti-sprinters are insert hurr-durr or butthurt something related insult here who don’t want to see the game evolve. Very few people have been providing compelling or even competent arguments on the side of pro sprint and the few reasons that have been competent we’ve already proposed solutions too and explained why it would work.
>
> I mean yea everyone’s gonna call us stupid when they log in, read the first two comments, and post a knee jerk reply without having any consideration for discussion. Do you really think the people who aren’t even bothering to read whilst being super stubborn and the toxic people really support any kind of reasonable argument?
my major problem with what you just said is that only those actions corralte between on of the two parties when in reality you fail to realize that there are butthurt toxic jerks who like sprint and plenty of reasonable arguments against it and further more thare are far less detailed arguments for sprint than there are against it and all I really do see is domb nothought one liners like “halo needed to evolve” “adapt” “dont like dont play” “sprint will never get removed” lastly there are two of these that just plain hurt halo and four that are -Yoinking!- annoying and unconstructive.
> 2533274889558034;6268:
> > 2533274831961512;6220:
> > > 2535435589232756;6214:
> > > > 2533274831961512;5813:
> > > > > 2535435589232756;5809:
> > > > > What compelled you to even make a post about this? Do you actually think sprint is such a big deal? That actually makes me sad.
> > > >
> > > >
> > > > * Squints, sees 291 pages in thread*
> > > >
> > > > Seems like a pretty big deal to me even if you disagree with that.
> > >
> > >
> > > I’ve read through quite a few pages here man, and most of them are people calling you idiotic. I don’t see how sprint takes away the feeling of Halo being Halo… Makes no sense to me.
> >
> >
> > Interesting. Most of what I read have been people just saying “I like it” or something about how it will never be removed and all anti-sprinters are insert hurr-durr or butthurt something related insult here who don’t want to see the game evolve. Very few people have been providing compelling or even competent arguments on the side of pro sprint and the few reasons that have been competent we’ve already proposed solutions too and explained why it would work.
> >
> > I mean yea everyone’s gonna call us stupid when they log in, read the first two comments, and post a knee jerk reply without having any consideration for discussion. Do you really think the people who aren’t even bothering to read whilst being super stubborn and the toxic people really support any kind of reasonable argument?
>
>
> my major problem with what you just said is that only those actions corralte between on of the two parties when in reality you fail to realize that there are butthurt toxic jerks who like sprint and plenty of reasonable arguments against it and further more thare are far less detailed arguments for sprint than there are against it and all I really do see is domb nothought one liners like “halo needed to evolve” “adapt” “dont like dont play” “sprint will never get removed” lastly there are two of these that just plain hurt halo and four that are -Yoinking!- annoying and unconstructive.
Uhh beg pardon did you quote the wrong post? You do realize I am anti sprint yes?
> 2535466676504228;6262:
> > 2533274813551244;6261:
> > Why aren’t they adding a classic playlist?
>
>
> Maybe they looked at the numbers and went “not much point really”.
>
> Note - not suggesting the numbers playing classic settings are low, I wouldn’t know, just suggesting a reason in answer to your question.
>
> You may all now get back to your usual scheduled program of whining and moaning
Or could it be the last couple of attempts for classic lists were completely uninspired and lame excuses for them after the player base for them had already left? Also last I checked Legendary slayer, the mode everyone made fun of in Halo 4 because it was the classic list and was DoA because of 343 tardiness in releasing it and it still having crappy Halo 4 features like sprint, became the standard Halo 4 gametype in the MCC and everyone liked it, or at least no one complained. Hell most people were commenting on how Halo 4 played better with the more classic settings (shocker) and it helped shape Halo 5 (wow our suggestions actually helped make the series better). But yea go ahead keep being smug. I remember the history of Halo 4 particularly well.
> 2533274813551244;6266:
> > 2533275025909973;6264:
> > > 2533274813551244;6261:
> > > Has anyone even played the classic/evolved settings? It feels like people who argue so much about not removing sprint are the ones that haven’t even tried a fast paced Halo without sprint. Shouting things like ‘it feels so much more complex’ or ‘I don’t like walking everywhere’ just makes you look ignorant.
> > > I for one have tried both styles: Halo 5 with sprint and Halo 5 classic/evolved with higher bms and no Spartan abilities (might even be a 4 sk magnum depending on the version). Honestly, after trying how classic playlist/modern halo would/could play like, going back to the old slow walks and sprint in one direction feels very clunky and dated. The option of missing a jump and not being able to get everywhere brings skill and map flow back and damn it feels good.
> > >
> > > And that brings me to my next argument. We’ve had these classic settings made by the community for sometime now coupled with amazing forge maps. Why aren’t they adding a classic playlist? Are they scared people might actually realize Halo plays a lot better with increased bms/acceleration and lack of Spartan abilities. That the game becomes a lot more addictive when it’s a lot simpler in designs aspect, but heavily relies on the skill of the player. Or are they afraid people might stop playing their ultimate game type Warzone?
> >
> >
> > lol nobody is gonna stop playing bro xD most of us have MCC already. If we wanted to play it, we would have. I can find games in MCC pretty quick. I love MCC and play it, but i play less than H5. Anyone can as long as they don’t live in a hut on a desolate island. This claim is just dumb bro lol. Halo 5 arguably takes as much skill as older halos. Get to Onyx in arena, slayer, and worst of all FFA. It’s a sweat fest. Hard as hell. You saying that about jumps and such still applies to Halo 5. There’s so many more skill jumps now that the abilities are involved. Most top tier players don’t clamber either. They crouch jump still. It eliminates the animation and gives you the ability to fire back while jumping. I do this a lot. The movement does not feel clunky. Strafing feels the same if not faster than other Halos.
>
>
> Lol bro, you did just what I said. You haven’t even tried playing the game type I described and still run around saying that Halo 5 now is just fine. Just commenting that mcc is there and we could play it if we wanted to. Good for you, bro xD Bro, I had onyx in many gametypes and played arena diamond alone until I just got bored. I don’t consider it skill jumping when you sprint, click zoom and just spam the jump button to clamber. And nice how you avoided what I said about map flow. Strafing doesn’t work the same because of the huge bullet magnetism, you really can’t dodge sniper or br bullets unless the dude you’re playing against is a gold tier player. You’re left with just one thrust and sprint. That’s why it’s becoming more and more to a first see-first kill game style. You see, non of this matters, because you’ll never try the game types I described and just keep commenting. Have nice day, bro xD
Bullet magnetism so strong that every br and sniper shot hits you huh? wow, these players must be gods you’re facing. Even at champ, I’ve never experienced this. nice to know though lol. I’m not telling you to go play MCC buddy, i said most of us have it and most people would be on there if they actually hated sprint as much as this reeaallllyyy minute part of the community says they hated it. Now, that being said, I want 343i to put in a damn classic playlist so these folks here can stop whining. I don’t mind it to be honest, I want you guys to have a blast with it. Just don’t include the whole entire population into it when not all of us want it.
<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark> *Original post. Click at your own discretion.
> 2533274881560701;5:
> > 2533274973685362;4:
> > didn’t even bother reading it because it is the dumbest topic out there right now. Just because it has sprint doesn’t mean its not Halo. It’s one whole mechanic, that’s it. If you don’t like sprint, don’t sprint. Problem solved.
>
>
> Except the maps are purposefully stretched out to accompany sprint, so that stretched maps will have the same sprint travel time as a non stretched map with just walking. So
> not sprinting is punishing because the game had to be made around it.
Not really because larger maps often have vehicles to help players get around faster even I they don’t like or use sprint and if you walk you will be more alert for enemy’s and you dont have to wait on your weopon to raise in order to shoot. Also sprint is something to have to get around faster on foot.
> 2533274825830455;6258:
> > 2533274895603860;6250:
> > I never meant to imply that, should you add more complexity, you’ll get more depth, so I agree with what you mean on efficiency. Let me re-word this briefly: more complexity = more potential depth. A game like CoD is extremely complex, but it’s gameplay is pretty shallow and I’ve criticized its static map design before; however, with proper execution, complexity compliments depth. Dwarf Fortress and EVE Online: both infamously complex, both considered by many to be some of the deepest game ever made, far surpassing Halo’s league. In other words, make CE more complex, and you have the opportunity for it to be even deeper than what it actually is. Like I said, depth is dependent on complexity, so of course it’s a byproduct. A good developer will pursue complexity, not for its own sake, but to utilize it for more optional combinations of actions within as little outside intervention as possible (i.e. depth).
>
>
> But precisely the problem with complexity is that you aren’t guaranteed to get more depth with more complexity. Haphazardly adding more complex mechanics in hopes of adding more depth is bad design. What you want to do is to optimize the ratio of depth to complexity. The ideal game is the “minimal game”, which has as much depth with as few mechanics as possible. The reason why we prefer the minimal game over haphazard complexity is that we ultimately value strategic thinking, skill, and creativity over rote memorization. And it’s limitations that foster creativity.
>
> Could Halo CE be deeper with additional complexity? Sure, it could be. But it’s also likely that the added complexity would hardly be worth the minimal amount of depth it adds. A good developer won’t pursue complexity. A good developer will pursue the minimal game.
Oh yeah, of course, don’t include more mechanics in the hopes you’ll randomly improve your game—only work with complexity if you know what you’re doing (e.g. Dishonored). The philosophy I live by is: there are no bad ideas, only bad executions. You may only get a bit of depth with additional complexity, but a skilled developer will double the depth with a bit of complexity. In practice, by industry obligation, you’re gonna have to make your sequels bigger, so might as well try and utilize the new mechanics to give players more options. After all, depth is the ability to think creatively and work around empirical rules with what you have.
Alot of these arguments are pointless. I use sprint and im ok with it but I dont use it alot because there are many scenarios were if you sprint inside or go in guns blazing your going to die or have little to no chance at winning unless you know what to do, there are times when you need to sprint from point a to point b to stop a enemy from capturing or scoring a point or if to save your teammate. I think there should be a classic playlist with community maps and I would play it but one aspect shouldn’t be taken out because a majority of people don’t like it because when it happens the people who liked or was ok with sprint would or could be arguing for it and it will never stop. You may have a testimony against mine but if you understand the concept of my explanation and my point of view then you know why im saying this. T_T
> 2533274813551244;6261:
> Has anyone even played the classic/evolved settings? It feels like people who argue so much about not removing sprint are the ones that haven’t even tried a fast paced Halo without sprint. Shouting things like ‘it feels so much more complex’ or ‘I don’t like walking everywhere’ just makes you look ignorant.
> I for one have tried both styles: Halo 5 with sprint and Halo 5 classic/evolved with higher bms and no Spartan abilities (might even be a 4 sk magnum depending on the version). Honestly, after trying how classic playlist/modern halo would/could play like, going back to the old slow walks and sprint in one direction feels very clunky and dated. The option of missing a jump and not being able to get everywhere brings skill and map flow back and damn it feels good.
>
> And that brings me to my next argument. We’ve had these classic settings made by the community for sometime now coupled with amazing forge maps. Why aren’t they adding a classic playlist? Are they scared people might actually realize Halo plays a lot better with increased bms/acceleration and lack of Spartan abilities. That the game becomes a lot more addictive when it’s a lot simpler in designs aspect, but heavily relies on the skill of the player. Or are they afraid people might stop playing their ultimate game type Warzone?
> 2535426262519166;6276:
> > 2533274813551244;6261:
> > Has anyone even played the classic/evolved settings? It feels like people who argue so much about not removing sprint are the ones that haven’t even tried a fast paced Halo without sprint. Shouting things like ‘it feels so much more complex’ or ‘I don’t like walking everywhere’ just makes you look ignorant.
> > I for one have tried both styles: Halo 5 with sprint and Halo 5 classic/evolved with higher bms and no Spartan abilities (might even be a 4 sk magnum depending on the version). Honestly, after trying how classic playlist/modern halo would/could play like, going back to the old slow walks and sprint in one direction feels very clunky and dated. The option of missing a jump and not being able to get everywhere brings skill and map flow back and damn it feels good.
> >
> > And that brings me to my next argument. We’ve had these classic settings made by the community for sometime now coupled with amazing forge maps. Why aren’t they adding a classic playlist? Are they scared people might actually realize Halo plays a lot better with increased bms/acceleration and lack of Spartan abilities. That the game becomes a lot more addictive when it’s a lot simpler in designs aspect, but heavily relies on the skill of the player. Or are they afraid people might stop playing their ultimate game type Warzone?
>
>
> The lack of a no sprint/classic list is baffling.
it all goes back to warzone hense the lack of playlist
i personally think that removing sprint from halo would make it worse. this is because there are missions with time limits where sprint is necessary, and also it is very useful in battles when you need to run between cover but overall it is just useful in general. if you don’t like sprint, don’t use it but a lot of people think it improves the game so removing it would probably be a mistake. by the way, just because an extra speed option has been added to the game doesn’t mean it is not halo anymore. halo 5 is still halo and personally i think it is one of the best.
> 2535422208277142;6278:
> i personally think that removing sprint from halo would make it worse. this is because there are missions with time limits where sprint is necessary, and also it is very useful in battles when you need to run between cover but overall it is just useful in general. if you don’t like sprint, don’t use it but a lot of people think it improves the game so removing it would probably be a mistake. by the way, just because an extra speed option has been added to the game doesn’t mean it is not halo anymore. halo 5 is still halo and personally i think it is one of the best.
> 2535422208277142;6278:
> i personally think that removing sprint from halo would make it worse. this is because there are missions with time limits where sprint is necessary, and also it is very useful in battles when you need to run between cover but overall it is just useful in general. if you don’t like sprint, don’t use it but a lot of people think it improves the game so removing it would probably be a mistake. by the way, just because an extra speed option has been added to the game doesn’t mean it is not halo anymore. halo 5 is still halo and personally i think it is one of the best.
You had timers in the games that didn’t have sprint as well, par times? Having sprint won’t just magically make you beat the times, being mindful of your play style while contuosly moving forward without stopping for a ten minute gunfight is what would get you to be the time, not sprint. There’s even videos of speed runs showing people bearing the par times long before they’re even near the last minute mark.
As for “it’d make halo worse”. To me that’s highly debatable but can’t be proven until 343 does it. I’ve argued going back to no sprint won’t just guarantee a spike in sales but at the same time there’s nothing saying that it can’t happen. We simply won’t know until 343 does it. Judging by 343s priorities, they probably won’t do it untill they have no choice if the sales keep dipping game by game to where it’ll eventually sell just a few million copies. H5 to many is lucky that it’s even hit the 5 million mark, but 343 is good at marketing. “We’re going back to halos roots”, then you had master chief being the villain which actually did make for a good story when they advertised it but then they pulled a 180 when you play the game. Point being many liked what 343 advertised so they figured why not give them another chance, and after h5 their chances are dwindling.
> 2533274923562209;6280:
> > 2535422208277142;6278:
> > i personally think that removing sprint from halo would make it worse. this is because there are missions with time limits where sprint is necessary, and also it is very useful in battles when you need to run between cover but overall it is just useful in general. if you don’t like sprint, don’t use it but a lot of people think it improves the game so removing it would probably be a mistake. by the way, just because an extra speed option has been added to the game doesn’t mean it is not halo anymore. halo 5 is still halo and personally i think it is one of the best.
>
>
> You had timers in the games that didn’t have sprint as well, par times? Having sprint won’t just magically make you beat the times, being mindful of your play style while contuosly moving forward without stopping for a ten minute gunfight is what would get you to be the time, not sprint. There’s even videos of speed runs showing people bearing the par times long before they’re even near the last minute mark.
>
> As for “it’d make halo worse”. To me that’s highly debatable but can’t be proven until 343 does it. I’ve argued going back to no sprint won’t just guarantee a spike in sales but at the same time there’s nothing saying that it can’t happen. We simply won’t know until 343 does it. Judging by 343s priorities, they probably won’t do it untill they have no choice if the sales keep dipping game by game to where it’ll eventually sell just a few million copies. H5 to many is lucky that it’s even hit the 5 million mark, but 343 is good at marketing. “We’re going back to halos roots”, then you had master chief being the villain which actually did make for a good story when they advertised it but then they pulled a 180 when you play the game. Point being many liked what 343 advertised so they figured why not give them another chance, and after h5 their chances are dwindling.
Well thats not true because taken away sprint could decline sales or not affect them and there are people who make classic maps or reimagine them and in customs and you can take all armor abilities off or not use sprint