The sprint discussion thread

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> > > > > > > > > > > > Why does sprint just have to be eliminated? In halo 4, there were those who hated it and those who loved it, so 343 made a compromise for halo 5. You guys still aren’t happy after the compromise. Besides its removal, how else will you compromise?
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> > > > > > > > > > > You know all those sprint polls you say don’t matter because they’re old? Well, they were made after Halo 4 released and showed that the majority did not like it. It wasn’t even close.
> > > > > > > > > > > They added a mechanic most people didn’t like. No compromise was necessary, they should’ve just removed it. No game can be built as everything for everyone.
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> > > > > > > > > > Do you have a link to some of those polls? I wasn’t really on the forums then. If enough people like something then there should be compromise. If they removed it, they would’ve killed a part of the population. I know what you’re going to say; “but they killed a bigger portion of the fan-base by keeping sprint.” If sprint was the deciding factor for long time fans, then they really shouldn’t be considered true fans of the franchise. It was all of 343’s other stupid ideas that killed a portion, not just sprint.
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> > > > > > > > > I don’t feel like getting the link on mobile since I’m pretty sure you’ve seen these polls. Try googling, “Reddit halo sprint poll”. It will almost definitely be the first result and it contains a collection of polls from Waypoint, Reddit and Beyond, with the Waypoint poll being particularly large. They all support no sprint by a landslide.
> > > > > > > > > Fans are fans. If anything, these “true fans” shouldn’t matter since apparently they’ll play it no matter what.
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> > > > > > > > What’s your point? Times and opinions have changed. People have come to and left the franchise since then. I didn’t see a sprint poll on Reddit that is in 2016, or even when halo 5 came out.
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> > > > > > > Lol you don’t even remember how we started this particular conversation. Follow it back to your post I originally respond to and hopefully you’ll see why what you just said is irrelevant.
> > > > > > > Though I don’t think there’s any evidence that very many people have come to the franchise.
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> > > > > > Yah I’ve responded to like 4 different people on this thread today, so I’ve gotten a bit lost.
> > > > > > Ohhhh ok, I’m back on track now. You didn’t want to have to compromise with something that nobody wanted in the first place, right? I can agree with that to an extent. Unfortunately for you, now many fans like sprint, so you we all kinda have to compromise now. Back then, I agree, you shouldn’t have had to, but now, a compromise needs to be reached.
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> > > > > Theres little to suggest more people like it. Perhaps more people within this now much smaller fan base like it, but it terms of former fans (AKA potentially returning fans) there’s reason to believe more people still don’t like it.
> > > > > As long as the fanbase continues to shrink, no compromise is necessary. Do what’s good for the game and what people wanted in the first place and people will come (and come back). If the fan base were growing, then perhaps a compromise would be sensible, but that’s not the case.
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> > > > I never said more people like it. There’s just enough people that do like it to require a compromise. As long as it continues to shrink, a compromise is absolutely necessary. With a compromise, we can bring back old fans while also keeping the new ones. If we don’t compromise, the scales are going to be tipped one way or another, and both ways don’t look like sunshine and rainbows.
> > > > We can’t go back to what the community wanted at first. Alright, I’m about to attempt an analogy. Let’s say I like chocolate ice cream and get it every time I go to the ice cream shop. But one time, my order is screwed up and I get vanilla. At first I’m angry, but once I try it, I find that I like it a lot. Now I’m torn whether to get chocolate or vanilla, so I compromise and get a chocolate-vanilla swirl. That’s what we as a community need right now. That chocolate-vanilla swirl that will make everyone happy.
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> > There’s enough people that like it now that if 343 just took out sprint, they’d be killing another major part of the community.
> > I know the fan base is smaller, but not a lot is because of sprint. 343 really screwed up halo 4 and made it like CoD (not just with sprint), and that turned off a lot of fans. Then the MCC came out and released unplayable, so that also killed another part of the community. Then halo 5 comes out, and it releases with not best campaign and very little content, so that killed a bit of fans too. What I’m getting at here is that sprint isn’t the only thing that killed a lot community, so removing sprint will bring back a few fans while also alienating others. That’s why a compromise is needed.
> > My analogy had me be the community, where part of me liked sprint (vanilla) and part of me didn’t (chocolate). But as you said, let’s not get stuck on analogies.
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> There’s “enough” people within the current fanbase, which doesn’t matter considering how many were pushed away by it and those who play, but still don’t like it. You don’t build a fanbase by throwing in mechanics that even you - the devs, I mean - can’t think of a gameplay related reason to include. But how would it be killing another part of the community? Aren’t they the “true fans”? Besides, most of them wouldn’t leave because they wouldn’t notice a problem, they would try the game and most would be satisfied (if it was done the right way, but with 343, who knows how it would go). Anti-sprinters did leave because they noticed the problems (whether they knew to attribute them to sprint or not).
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> We have no idea how big a factor sprint is for the majority of people that left. Could be huge, could be small. It’s not just about removing sprint to bring back fans, it’s about making a faster paced game that’s more consistant and whose mechanics are work in tandem with each other while provide a different experience. That will bring back old fans and attract new ones. There’s no room for compromise for a disliked mechanic that the game is built around. The only compromise there is - and one that should’ve been implemented long ago - is that no sprint be what the game is built around while sprint is a custom option.

I actually listed a few gameplay reasons on
why I think sprint is beneficial. Not all who like sprint will stay with the game if it doesn’t have it. They wouldn’t notice a problem? I feel like you’re having the same problem as another user here who was generalizing the pro-sprinters into young people who can’t think for themselves. We don’t know how many people left solely for sprint, so all we’re doing right now is just making assumptions.

You say there’s no room for compromise for a disliked mechanic, and I agree. However, sprint is both a disliked and liked mechanic, and you can’t deny that, so there MUST be compromise. It looks like halo 6 will be keeping sprint, so compromise is your best option.

Also, could you please individually quote this. I’m on mobile and can’t do that, and I’m running out of space to write (I hate that the character counter counts letters that don’t even show up anymore).

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> > > > Why does sprint just have to be eliminated? In halo 4, there were those who hated it and those who loved it, so 343 made a compromise for halo 5. You guys still aren’t happy after the compromise. Besides its removal, how else will you compromise?
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> > > Wait, what?
> > > Excuse me?
> > > *.*What compromise are you talking about?
> > > Sprint is still a spawn ability.
> > > Sprint is still in every gamemode.
> > > And last but not least, sprint is now indefinite, exponentionally increasing all the detrimental effects it had on the gameplay.
> > > How on earth is this a compromise?
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> > are you unaware that they tied sprint to shield recharge or are you being disingenuous?
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> That’s not a compromise to us, thats just balancing an ability since they made it infinite

it was mostly rhetorical. The acceptance of the compromise made in halo 5 by anti-sprint players is very similar to their acceptance of any argument/reasoning by the pro-sprint players regarding sprint.

Halo 5 is a compromise on sprint. Balace is itself a compromise, y’know, the meeting in the middle on power levels of game mechanics.

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> you know what I just noticed were complaining about a game A GAME people now just get over it before you ruin halo 6 then blame it on 343 and Microsoft when it is us all along 343 is trying its hardest to fill in the shoes left by bungie and were not proud of them at least trying to make you happy now stop complaining before you ruin a good game.

I and those who agree with me think there’s something wrong and point it out: “Oh get over it, it’s just a game”.

So here’s my response to you if you think Halo 6 is ruined: Get over it, it’s just a game.

You’re pretty sure we’ll ruin Halo 6, but enjoy Halo 5 which I dare say is some part “complainer” influenced.

Furthermore, you don’t know how good a Sprint Halo 6 woth it’s additions would play against a Sprintless Halo 6 with suitable additions. Or apparently you do.

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> > > > > > Why does sprint just have to be eliminated? In halo 4, there were those who hated it and those who loved it, so 343 made a compromise for halo 5. You guys still aren’t happy after the compromise. Besides its removal, how else will you compromise?
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> > > > >
> > > > > Wait, what?
> > > > > Excuse me?
> > > > > *.*What compromise are you talking about?
> > > > > Sprint is still a spawn ability.
> > > > > Sprint is still in every gamemode.
> > > > > And last but not least, sprint is now indefinite, exponentionally increasing all the detrimental effects it had on the gameplay.
> > > > > How on earth is this a compromise?
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> > > > The compromise where they tied sprint to shields, made it so if you get shot and aren’t at max velocity, you will stop sprinting, and made it so you have to get to max velocity. Go to 3:06. They acknowledge both sides then said how they balanced it. That is literally a compromise.
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> > > That was them balancing unlimited sprint, that was not a compromise and it fixed none of the issues with sprint
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> > No it wasn’t. Unlimited sprint doesn’t require balancing. Regular sprint did. This makes it so people are less likely to sprint, run away if they’re losing, and recharge their shields while they’re running away. It’s pretty much the same as halo 3’s answer to dual wielding.
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> Nice try, but they specifically stated that it was to balance out sprint, it makes unlimited sprint usable, but fixes none of the things we really want fixed

Yah, it balances it out. That was the whole point of the compromise. Also, they said they wanted to find a nice balance between the sprint haters and the sprint lovers.

Listen guys.

2 movement speeds were needed in this game. Halo gameplay needed a tweak. I think H5 was a good tweak. The 2 movement speeds, quick movements helped change the way our firefights go for the better. The maps compensated for this well.

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> Listen guys.
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> 2 movement speeds were needed in this game. Halo gameplay needed a tweak. I think H5 was a good tweak. The 2 movement speeds, quick movements helped change the way our firefights go for the better. The maps compensated for this well.

The second movement speed, the faster one, has very little impact on the engagements apart from making it generally easier to disengage.

Also, you have an analog stick + crouching.
An analog stick means you have a gradual state change depending on how far you tilt the stick in whatever direction from its default state. Meaning, you have many many different movement speeds.

Furthermore, at this point, Halo needs to go in another direction in my opinion. We’ve had plenty of sprint games now as well as non-sprint ones. Time to switch up.

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> I actually listed a few gameplay reasons on
> why I think sprint is beneficial. Not all who like sprint will stay with the game if it doesn’t have it. They wouldn’t notice a problem? I feel like you’re having the same problem as another user here who was generalizing the pro-sprinters into young people who can’t think for themselves. We don’t know how many people left solely for sprint, so all we’re doing right now is just making assumptions.
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> You say there’s no room for compromise for a disliked mechanic, and I agree. However, sprint is both a disliked and liked mechanic, and you can’t deny that, so there MUST be compromise. It looks like halo 6 will be keeping sprint, so compromise is your best option.
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> Also, could you please individually quote this. I’m on mobile and can’t do that, and I’m running out of space to write (I hate that the character counter counts letters that don’t even show up anymore).

Not all need to stay with the game if it doesn’t have sprint. At the very least, most would and that’s all that needs to happen. People won’t just not buy the game if it doesn’t have sprint. They’ll buy it, try it and likely enjoy it just fine (again, if it’s done properly). It’s not just young people who can’t think for themselves, it’s the masses that can’t.

Again, just because it’s liked by some people doesn’t mean a compromise is necessary. There are people that liked dual wielding, loadouts and ordinance drops, but no compromise was necessary because they were in the small minority. You do not cater to the minorty when it comes to game changing mechanics/ elements. Compromise is not my best option. My best option is playing another game, which I and many others will be doing (and have already starting doing).

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> > > > > Thread thread, go away, come again some other day
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> > > > > Seriously y’all, sprint is here to stay. There’s no way Halo will go back now. Most newer players are going to want sprint, and any new players 343 reach will be expecting sprint. Halo 6 will have sprint. 343 has recieved way too much positive feedback about H5’s current movement/play style.
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> > > > > If you really want no sprint, play MCC. Don’t buy the new halo game. If it’s a feature you care that much about, stick to it. But quit the useless argument. Quit venting, quit being in denial, and accept sprint is here is to stay. Arguing for sprint in the H5 forums is ridiculous at this point. I’m sorry, but there aren’t enough of you hardcore non-sprint fans for there to be a change. Even if 40% of waypointers want sprint gone, that’s not considering the rest of the halo population who spends no time on waypoint, and guess what, most of them like halo just the way it is, sprint included.
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> > > > The forums are here to discuss what we like, don’t like, and want changed. We’re discussing what we want changed. If the only point you have to make is that it’s hard to stay with no reasoning then you have no reason to post here
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> > > I have a reason to post here. My point is that IMO sprint isn’t going anywhere. I hate to see people keep arguing about something that isn’t going to change. If it was going to change anywhere, it would’ve happened in H4. H5 built further on a more dynamic moving style. Is H6 going to forget all that progress and take out sprint? Very unlikely IMO.
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> > > I’m trying to say to y’all to stop getting so worked up about it. See the signs and accept the reality of where Halo is and where it will continue to go.
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> > > I hope y’all can accept it sooner so you continue to enjoy Halo. Otherwise, H6 will come out with sprint, and y’all will hate it, and stop playing. I enjoy Halo, and I want others to enjoy it too.
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> > All of your points can be directly compared to dual wielding and that got removed because it hurt the game.
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> > If 343i think that sprint hurts the game they will remove it. That’s why people come on here and complain.
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> Yeah, except dual wielding was never an integral part to gameplay style/ movement style. That comparison makes for an over simplification. Its a much smaller feature that can be taken out with little to no harm.

Movement, obviously not, but weapon balance? It changed everything in the Halo weapon sandbox and is single-handedly responsible for bringing back the AR in Halo 3. It completely changed the way that Bungie balanced the game, and was a staple of the series for two games.

Sure, it wasn’t as influential as the addition of Sprint, but saying that it was taken out without harm (I assume you mean change) is completely wrong.

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> > If halo went back to no-sprint, that wouldn’t really be an evolution, it would be a de-evolution (devolution :D).
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> No. Being able to shoot while running is an evolution, compared to not being able to shoot while running.

You’re thinking of more of a human evolution, not a gaming evolution. Also, at first, you weren’t running fast, you were slightly jogging. More like really fast speed walking.

No madder how much this topic is pushed there is 2 facts that will never change.

  1. Sprint ruined halo and made it a casual shooter like call of duty because people like to cry when a game is to difficult.

  2. 343 won’t remove sprint because there somehow oblivious to its negative impact on halo when it has been the obvious elephant in the room since halo reach.

And guess what guys! Activision is making CALL OF DUTY: IN SPACE. So now you don’t have to keep crying and destroying te halo franchise activision has made a version of halo for the whiny player base who don’t appreciate a skill based shooter.

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> > > > > > > > > > > > > > > > Why does sprint just have to be eliminated? In halo 4, there were those who hated it and those who loved it, so 343 made a compromise for halo 5. You guys still aren’t happy after the compromise. Besides its removal, how else will you compromise?
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> > > > > > > > > > > > > > > You know all those sprint polls you say don’t matter because they’re old? Well, they were made after Halo 4 released and showed that the majority did not like it. It wasn’t even close.
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> > > > > > > > > > > > > > > They added a mechanic most people didn’t like. No compromise was necessary, they should’ve just removed it. No game can be built as everything for everyone.
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> > > > > > > > > > > > > > Do you have a link to some of those polls? I wasn’t really on the forums then. If enough people like something then there should be compromise. If they removed it, they would’ve killed a part of the population. I know what you’re going to say; “but they killed a bigger portion of the fan-base by keeping sprint.” If sprint was the deciding factor for long time fans, then they really shouldn’t be considered true fans of the franchise. It was all of 343’s other stupid ideas that killed a portion, not just sprint.
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> > > > > > > > > > > > > I don’t feel like getting the link on mobile since I’m pretty sure you’ve seen these polls. Try googling, “Reddit halo sprint poll”. It will almost definitely be the first result and it contains a collection of polls from Waypoint, Reddit and Beyond, with the Waypoint poll being particularly large. They all support no sprint by a landslide.
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> > > > > > > > > > > > > Fans are fans. If anything, these “true fans” shouldn’t matter since apparently they’ll play it no matter what.
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> > > > > > > > > > > > What’s your point? Times and opinions have changed. People have come to and left the franchise since then. I didn’t see a sprint poll on Reddit that is in 2016, or even when halo 5 came out.
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> > > > > > > > > > > Lol you don’t even remember how we started this particular conversation. Follow it back to your post I originally respond to and hopefully you’ll see why what you just said is irrelevant.
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> > > > > > > > > > > Though I don’t think there’s any evidence that very many people have come to the franchise.
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> > > > > > > > > > Yah I’ve responded to like 4 different people on this thread today, so I’ve gotten a bit lost.
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> > > > > > > > > > Ohhhh ok, I’m back on track now. You didn’t want to have to compromise with something that nobody wanted in the first place, right? I can agree with that to an extent. Unfortunately for you, now many fans like sprint, so you we all kinda have to compromise now. Back then, I agree, you shouldn’t have had to, but now, a compromise needs to be reached.
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> > > > > > > > > Theres little to suggest more people like it. Perhaps more people within this now much smaller fan base like it, but it terms of former fans (AKA potentially returning fans) there’s reason to believe more people still don’t like it.
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> > > > > > > > > As long as the fanbase continues to shrink, no compromise is necessary. Do what’s good for the game and what people wanted in the first place and people will come (and come back). If the fan base were growing, then perhaps a compromise would be sensible, but that’s not the case.
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> > > > > > > > I never said more people like it. There’s just enough people that do like it to require a compromise. As long as it continues to shrink, a compromise is absolutely necessary. With a compromise, we can bring back old fans while also keeping the new ones. If we don’t compromise, the scales are going to be tipped one way or another, and both ways don’t look like sunshine and rainbows.
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> > > > > > > > We can’t go back to what the community wanted at first. Alright, I’m about to attempt an analogy. Let’s say I like chocolate ice cream and get it every time I go to the ice cream shop. But one time, my order is screwed up and I get vanilla. At first I’m angry, but once I try it, I find that I like it a lot. Now I’m torn whether to get chocolate or vanilla, so I compromise and get a chocolate-vanilla swirl. That’s what we as a community need right now. That chocolate-vanilla swirl that will make everyone happy.
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> > > > > > > There’s no reason to think that “just enough people like it”, because sales decreased at the same time anti-sprinters within the fan base seemingly decreased. If anything, that suggests it’s largely the same as it’s always been.
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> > > > > > > A small fan base is not when you make compromises to get back fans. They left because all they were getting was a compromise to an issue the majority didn’t support. Compromises won’t - and haven’t, mind you - bring back any significant amount of people.
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> > > > > > > Your analogy doesn’t make sense. Obviously people didn’t like the new flavor, so the compromise isn’t much better. Instead, they go to a different ice cream shop that knows how to not -Yoink- up people’s orders and doesn’t tell them, “some people expect vanilla, so we threw some in with your chocolate”. But let’s not get stuck on an analogy, as that happens to often.
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> > > > > > There’s enough people that like it now that if 343 just took out sprint, they’d be killing another major part of the community.
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> > > > > > I know the fan base is smaller, but not a lot is because of sprint. 343 really screwed up halo 4 and made it like CoD (not just with sprint), and that turned off a lot of fans. Then the MCC came out and released unplayable, so that also killed another part of the community. Then halo 5 comes out, and it releases with not best campaign and very little content, so that killed a bit of fans too. What I’m getting at here is that sprint isn’t the only thing that killed a lot community, so removing sprint will bring back a few fans while also alienating others. That’s why a compromise is needed.
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> > > > > > My analogy had me be the community, where part of me liked sprint (vanilla) and part of me didn’t (chocolate). But as you said, let’s not get stuck on analogies.
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> > > > > What we’re saying though is most of the people who like sprint would probably buy the game anyway. Most of them don’t even know why they like sprint, they like it because it’s what they have and they don’t want change. If we had a 115/120 BMS game keeping everything except Spartan charge and sprint some might leave but we would gain a lot more
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> > > > What makes you say that? Of course the die hard halo fans would buy it, but not people that like sprint. As I already stated in the post you quoted me in, removing sprint won’t bring back a huge portion of the fan-base.
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> > > These are all assumptions.
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> > Everything we say is all assumptions. “If we do X, then everyone will come back.” “If we do Y, then no one will come back.”
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> So why say things like that?

Everyone says things like that to try and prove their point.

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> > > > > > Thread thread, go away, come again some other day
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> > > > > > Seriously y’all, sprint is here to stay. There’s no way Halo will go back now. Most newer players are going to want sprint, and any new players 343 reach will be expecting sprint. Halo 6 will have sprint. 343 has recieved way too much positive feedback about H5’s current movement/play style.
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> > > > > > If you really want no sprint, play MCC. Don’t buy the new halo game. If it’s a feature you care that much about, stick to it. But quit the useless argument. Quit venting, quit being in denial, and accept sprint is here is to stay. Arguing for sprint in the H5 forums is ridiculous at this point. I’m sorry, but there aren’t enough of you hardcore non-sprint fans for there to be a change. Even if 40% of waypointers want sprint gone, that’s not considering the rest of the halo population who spends no time on waypoint, and guess what, most of them like halo just the way it is, sprint included.
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> > > > > The forums are here to discuss what we like, don’t like, and want changed. We’re discussing what we want changed. If the only point you have to make is that it’s hard to stay with no reasoning then you have no reason to post here
> > > >
> > > >
> > > > I have a reason to post here. My point is that IMO sprint isn’t going anywhere. I hate to see people keep arguing about something that isn’t going to change. If it was going to change anywhere, it would’ve happened in H4. H5 built further on a more dynamic moving style. Is H6 going to forget all that progress and take out sprint? Very unlikely IMO.
> > > >
> > > > I’m trying to say to y’all to stop getting so worked up about it. See the signs and accept the reality of where Halo is and where it will continue to go.
> > > >
> > > > I hope y’all can accept it sooner so you continue to enjoy Halo. Otherwise, H6 will come out with sprint, and y’all will hate it, and stop playing. I enjoy Halo, and I want others to enjoy it too.
> > >
> > >
> > > All of your points can be directly compared to dual wielding and that got removed because it hurt the game.
> > >
> > > If 343i think that sprint hurts the game they will remove it. That’s why people come on here and complain.
> >
> >
> > Yeah, except dual wielding was never an integral part to gameplay style/ movement style. That comparison makes for an over simplification. Its a much smaller feature that can be taken out with little to no harm.
>
>
> Movement, obviously not, but weapon balance? It changed everything in the Halo weapon sandbox and is single-handedly responsible for bringing back the AR in Halo 3. It completely changed the way that Bungie balanced the game, and was a staple of the series for two games.
>
> Sure, it wasn’t as influential as the addition of Sprint, but saying that it was taken out without harm (I assume you mean change) is completely wrong.

Are you kidding? It only changed the weapons that were dual wieldable. That has no effect on weapon balance or other weapons in the game. They only needed to buff the dual wield weapons to make them more viable as a single weapon. That makes them function just as they did as dual wield - no need to change everything in the sandbox. Name one weapon that was not previously non-dual-wieldable that changed in reach because dual wielding was taken away.

Single-handedly responsible for bringing back the AR in Halo 3? Going back to non-dual wielding would be a reason to bring back the AR. Except the AR was brought back in Halo 3 when dual wielding was still a thing. Dual wielding had no effect on whether or not to bring in the AR. Nor any other weapon.

You are over reaching this argument just to try to make it relate to sprint. But go ahead, keep at it.

We’re getting off topic anyhow. This is about sprint. You made your point that if something is harmful to gameplay, and 343i sees it that way also, they will change it. Which is true, I agree. My point is that taking away sprint at this point would be such a 180, and would make it harmful to the progression of Halo play style we’ve seen. Taking away sprint would do more harm than good, and isn’t as simple as taking away dual wielding. No matter how simple a change you want it to seem like.

> 2533274819567236;5548:
> > 2535455681930574;5542:
> > I actually listed a few gameplay reasons on
> > why I think sprint is beneficial. Not all who like sprint will stay with the game if it doesn’t have it. They wouldn’t notice a problem? I feel like you’re having the same problem as another user here who was generalizing the pro-sprinters into young people who can’t think for themselves. We don’t know how many people left solely for sprint, so all we’re doing right now is just making assumptions.
> >
> > You say there’s no room for compromise for a disliked mechanic, and I agree. However, sprint is both a disliked and liked mechanic, and you can’t deny that, so there MUST be compromise. It looks like halo 6 will be keeping sprint, so compromise is your best option.
> >
> > Also, could you please individually quote this. I’m on mobile and can’t do that, and I’m running out of space to write (I hate that the character counter counts letters that don’t even show up anymore).
>
>
> Not all need to stay with the game if it doesn’t have sprint. At the very least, most would and that’s all that needs to happen. People won’t just not buy the game if it doesn’t have sprint. They’ll buy it, try it and likely enjoy it just fine (again, if it’s done properly). It’s not just young people who can’t think for themselves, it’s the masses that can’t.
>
> Again, just because it’s liked by some people doesn’t mean a compromise is necessary. There are people that liked dual wielding, loadouts and ordinance drops, but no compromise was necessary because they were in the small minority. You do not cater to the minorty when it comes to game changing mechanics/ elements. Compromise is not my best option. My best option is playing another game, which I and many others will be doing (and have already starting doing).

But sprint is not liked by some people, it’s liked by a whole lot of people. I feel that we are going in circles. You’re saying “not enough people like sprint to compromise and we shouldn’t have had sprint in the first place” while I’m saying “There are enough people that like sprint, so we need a compromise to make both parties happy.”

Can we at least try to compromise first before we go to one side or the other?

> 2535455681930574;5554:
> > 2533274819567236;5548:
> > > 2535455681930574;5542:
> > > I actually listed a few gameplay reasons on
> > > why I think sprint is beneficial. Not all who like sprint will stay with the game if it doesn’t have it. They wouldn’t notice a problem? I feel like you’re having the same problem as another user here who was generalizing the pro-sprinters into young people who can’t think for themselves. We don’t know how many people left solely for sprint, so all we’re doing right now is just making assumptions.
> > >
> > > You say there’s no room for compromise for a disliked mechanic, and I agree. However, sprint is both a disliked and liked mechanic, and you can’t deny that, so there MUST be compromise. It looks like halo 6 will be keeping sprint, so compromise is your best option.
> > >
> > > Also, could you please individually quote this. I’m on mobile and can’t do that, and I’m running out of space to write (I hate that the character counter counts letters that don’t even show up anymore).
> >
> >
> > Not all need to stay with the game if it doesn’t have sprint. At the very least, most would and that’s all that needs to happen. People won’t just not buy the game if it doesn’t have sprint. They’ll buy it, try it and likely enjoy it just fine (again, if it’s done properly). It’s not just young people who can’t think for themselves, it’s the masses that can’t.
> >
> > Again, just because it’s liked by some people doesn’t mean a compromise is necessary. There are people that liked dual wielding, loadouts and ordinance drops, but no compromise was necessary because they were in the small minority. You do not cater to the minorty when it comes to game changing mechanics/ elements. Compromise is not my best option. My best option is playing another game, which I and many others will be doing (and have already starting doing).
>
>
> But sprint is not liked by some people, it’s liked by a whole lot of people. I feel that we are going in circles. You’re saying “not enough people like sprint to compromise and we shouldn’t have had sprint in the first place” while I’m saying “There are enough people that like sprint, so we need a compromise to make both parties happy.”
>
> Can we at least try to compromise first before we go to one side or the other?

Again, it’s liked by a lot in this now small fanbase. If you want to bring in fans, particularly former fans, you try to appeal to them. 343 tried to do this with Halo 4 to bring in new fans and it didn’t work, it just pushed people away and it’s continuing to not work with sprint.

We tried a compromise three times now. Pro-sprinters seem to forget that the last 6 years happened. Reach happened, Halo 4 happened, Halo 5 happened. Compromise on this issue does not work. How many times must it not work for people to understand?

> 2533274806055932;5553:
> > 2533274800772611;5549:
> > > 2533274806055932;5541:
> > > > 2533274800772611;5539:
> > > > > 2533274806055932;5533:
> > > > > > 2533275035781111;5523:
> > > > > > > 2533274806055932;5516:
> > > > > > > Thread thread, go away, come again some other day
> > > > > > >
> > > > > > > Seriously y’all, sprint is here to stay. There’s no way Halo will go back now. Most newer players are going to want sprint, and any new players 343 reach will be expecting sprint. Halo 6 will have sprint. 343 has recieved way too much positive feedback about H5’s current movement/play style.
> > > > > > >
> > > > > > > If you really want no sprint, play MCC. Don’t buy the new halo game. If it’s a feature you care that much about, stick to it. But quit the useless argument. Quit venting, quit being in denial, and accept sprint is here is to stay. Arguing for sprint in the H5 forums is ridiculous at this point. I’m sorry, but there aren’t enough of you hardcore non-sprint fans for there to be a change. Even if 40% of waypointers want sprint gone, that’s not considering the rest of the halo population who spends no time on waypoint, and guess what, most of them like halo just the way it is, sprint included.
> > > > > >
> > > > > >
> > > > > > The forums are here to discuss what we like, don’t like, and want changed. We’re discussing what we want changed. If the only point you have to make is that it’s hard to stay with no reasoning then you have no reason to post here
> > > > >
> > > > >
> > > > > I have a reason to post here. My point is that IMO sprint isn’t going anywhere. I hate to see people keep arguing about something that isn’t going to change. If it was going to change anywhere, it would’ve happened in H4. H5 built further on a more dynamic moving style. Is H6 going to forget all that progress and take out sprint? Very unlikely IMO.
> > > > >
> > > > > I’m trying to say to y’all to stop getting so worked up about it. See the signs and accept the reality of where Halo is and where it will continue to go.
> > > > >
> > > > > I hope y’all can accept it sooner so you continue to enjoy Halo. Otherwise, H6 will come out with sprint, and y’all will hate it, and stop playing. I enjoy Halo, and I want others to enjoy it too.
> > > >
> > > >
> > > > All of your points can be directly compared to dual wielding and that got removed because it hurt the game.
> > > >
> > > > If 343i think that sprint hurts the game they will remove it. That’s why people come on here and complain.
> > >
> > >
> > > Yeah, except dual wielding was never an integral part to gameplay style/ movement style. That comparison makes for an over simplification. Its a much smaller feature that can be taken out with little to no harm.
> >
> >
> > Movement, obviously not, but weapon balance? It changed everything in the Halo weapon sandbox and is single-handedly responsible for bringing back the AR in Halo 3. It completely changed the way that Bungie balanced the game, and was a staple of the series for two games.
> >
> > Sure, it wasn’t as influential as the addition of Sprint, but saying that it was taken out without harm (I assume you mean change) is completely wrong.
>
>
> Are you kidding? It only changed the weapons that were dual wieldable. That has no effect on weapon balance or other weapons in the game. They only needed to buff the dual wield weapons to make them more viable as a single weapon. That makes them function just as they did as dual wield - no need to change everything in the sandbox. Name one weapon that was not previously non-dual-wieldable that changed in reach because dual wielding was taken away.
>
> Single-handedly responsible for bringing back the AR in Halo 3? Going back to non-dual wielding would be a reason to bring back the AR. Except the AR was brought back in Halo 3 when dual wielding was still a thing. Dual wielding had no effect on whether or not to bring in the AR. Nor any other weapon.
>
> You are over reaching this argument just to try to make it relate to sprint. But go ahead, keep at it.
>
> We’re getting off topic anyhow. This is about sprint. You made your point that if something is harmful to gameplay, and 343i sees it that way also, they will change it. Which is true, I agree. My point is that taking away sprint at this point would be such a 180, and would make it harmful to the progression of Halo play style we’ve seen. Taking away sprint would do more harm than good, and isn’t as simple as taking away dual wielding. No matter how simple a change you want it to seem like.

The reason that they brought back the AR is because starting with a dual-wieldable weapon fundamentally changed the way that people played the game in Halo 2. But anyways, you are right, this isn’t about dual-wielding, my point was just that there are staples of the series that can be removed if the devs don’t think they help the game. Armor Abilities were the same way, and had a lot more impact on the way the game was designed when compared to dual-wielding as well.

Sprint is not the sole reason for the decline of the series, but it is a big part of it. Halo is the same thing as most other games now, and that pushes people away. People used to like Halo because it was a unique game. There was nothing like it. But when it changes to be more generic there is no reason to buy a Halo game when other series are doing what Halo is trying to do, only better. If you like a game where you want to move around with crazy movement abilities and sprint Titanfall exists. I don’t understand why people want Halo to fundamentally change to be more like CoD or Titanfall when if that is what you want to play you can go play those games.

That’s not even going into the negatives of Sprint and how it ruins map design, which in turn dominos through the entire sandbox.

> 2533274800772611;5556:
> > 2533274806055932;5553:
> > > 2533274800772611;5549:
> > > > 2533274806055932;5541:
> > > > > 2533274800772611;5539:
> > > > > > 2533274806055932;5533:
> > > > > > > 2533275035781111;5523:
> > > > > > > > 2533274806055932;5516:
> > > > > > > > Thread thread, go away, come again some other day
> > > > > > > >
> > > > > > > > Seriously y’all, sprint is here to stay. There’s no way Halo will go back now. Most newer players are going to want sprint, and any new players 343 reach will be expecting sprint. Halo 6 will have sprint. 343 has recieved way too much positive feedback about H5’s current movement/play style.
> > > > > > > >
> > > > > > > > If you really want no sprint, play MCC. Don’t buy the new halo game. If it’s a feature you care that much about, stick to it. But quit the useless argument. Quit venting, quit being in denial, and accept sprint is here is to stay. Arguing for sprint in the H5 forums is ridiculous at this point. I’m sorry, but there aren’t enough of you hardcore non-sprint fans for there to be a change. Even if 40% of waypointers want sprint gone, that’s not considering the rest of the halo population who spends no time on waypoint, and guess what, most of them like halo just the way it is, sprint included.
> > > > > > >
> > > > > > >
> > > > > > > The forums are here to discuss what we like, don’t like, and want changed. We’re discussing what we want changed. If the only point you have to make is that it’s hard to stay with no reasoning then you have no reason to post here
> > > > > >
> > > > > >
> > > > > > I have a reason to post here. My point is that IMO sprint isn’t going anywhere. I hate to see people keep arguing about something that isn’t going to change. If it was going to change anywhere, it would’ve happened in H4. H5 built further on a more dynamic moving style. Is H6 going to forget all that progress and take out sprint? Very unlikely IMO.
> > > > > >
> > > > > > I’m trying to say to y’all to stop getting so worked up about it. See the signs and accept the reality of where Halo is and where it will continue to go.
> > > > > >
> > > > > > I hope y’all can accept it sooner so you continue to enjoy Halo. Otherwise, H6 will come out with sprint, and y’all will hate it, and stop playing. I enjoy Halo, and I want others to enjoy it too.
> > > > >
> > > > >
> > > > > All of your points can be directly compared to dual wielding and that got removed because it hurt the game.
> > > > >
> > > > > If 343i think that sprint hurts the game they will remove it. That’s why people come on here and complain.
> > > >
> > > >
> > > > Yeah, except dual wielding was never an integral part to gameplay style/ movement style. That comparison makes for an over simplification. Its a much smaller feature that can be taken out with little to no harm.
> > >
> > >
> > > Movement, obviously not, but weapon balance? It changed everything in the Halo weapon sandbox and is single-handedly responsible for bringing back the AR in Halo 3. It completely changed the way that Bungie balanced the game, and was a staple of the series for two games.
> > >
> > > Sure, it wasn’t as influential as the addition of Sprint, but saying that it was taken out without harm (I assume you mean change) is completely wrong.
> >
> >
> > Are you kidding? It only changed the weapons that were dual wieldable. That has no effect on weapon balance or other weapons in the game. They only needed to buff the dual wield weapons to make them more viable as a single weapon. That makes them function just as they did as dual wield - no need to change everything in the sandbox. Name one weapon that was not previously non-dual-wieldable that changed in reach because dual wielding was taken away.
> >
> > Single-handedly responsible for bringing back the AR in Halo 3? Going back to non-dual wielding would be a reason to bring back the AR. Except the AR was brought back in Halo 3 when dual wielding was still a thing. Dual wielding had no effect on whether or not to bring in the AR. Nor any other weapon.
> >
> > You are over reaching this argument just to try to make it relate to sprint. But go ahead, keep at it.
> >
> > We’re getting off topic anyhow. This is about sprint. You made your point that if something is harmful to gameplay, and 343i sees it that way also, they will change it. Which is true, I agree. My point is that taking away sprint at this point would be such a 180, and would make it harmful to the progression of Halo play style we’ve seen. Taking away sprint would do more harm than good, and isn’t as simple as taking away dual wielding. No matter how simple a change you want it to seem like.
>
>
> The reason that they brought back the AR is because starting with a dual-wieldable weapon fundamentally changed the way that people played the game in Halo 2. But anyways, you are right, this isn’t about dual-wielding, my point was just that there are staples of the series that can be removed if the devs don’t think they help the game. Armor Abilities were the same way, and had a lot more impact on the way the game was designed when compared to dual-wielding as well.
>
> Sprint is not the sole reason for the decline of the series, but it is a big part of it. Halo is the same thing as most other games now, and that pushes people away. People used to like Halo because it was a unique game. There was nothing like it. But when it changes to be more generic there is no reason to buy a Halo game when other series are doing what Halo is trying to do, only better. If you like a game where you want to move around with crazy movement abilities and sprint Titanfall exists. I don’t understand why people want Halo to fundamentally change to be more like CoD or Titanfall when if that is what you want to play you can go play those games.
>
> That’s not even going into the negatives of Sprint and how it ruins map design, which in turn dominos through the entire sandbox.

Alright, I feel you now, Luke. Thank you for your clarifications.

See you on the battlefield Spartan!

> 2533274819567236;5555:
> > 2535455681930574;5554:
> > > 2533274819567236;5548:
> > > > 2535455681930574;5542:
> > > > I actually listed a few gameplay reasons on
> > > > why I think sprint is beneficial. Not all who like sprint will stay with the game if it doesn’t have it. They wouldn’t notice a problem? I feel like you’re having the same problem as another user here who was generalizing the pro-sprinters into young people who can’t think for themselves. We don’t know how many people left solely for sprint, so all we’re doing right now is just making assumptions.
> > > >
> > > > You say there’s no room for compromise for a disliked mechanic, and I agree. However, sprint is both a disliked and liked mechanic, and you can’t deny that, so there MUST be compromise. It looks like halo 6 will be keeping sprint, so compromise is your best option.
> > > >
> > > > Also, could you please individually quote this. I’m on mobile and can’t do that, and I’m running out of space to write (I hate that the character counter counts letters that don’t even show up anymore).
> > >
> > >
> > > Not all need to stay with the game if it doesn’t have sprint. At the very least, most would and that’s all that needs to happen. People won’t just not buy the game if it doesn’t have sprint. They’ll buy it, try it and likely enjoy it just fine (again, if it’s done properly). It’s not just young people who can’t think for themselves, it’s the masses that can’t.
> > >
> > > Again, just because it’s liked by some people doesn’t mean a compromise is necessary. There are people that liked dual wielding, loadouts and ordinance drops, but no compromise was necessary because they were in the small minority. You do not cater to the minorty when it comes to game changing mechanics/ elements. Compromise is not my best option. My best option is playing another game, which I and many others will be doing (and have already starting doing).
> >
> >
> > But sprint is not liked by some people, it’s liked by a whole lot of people. I feel that we are going in circles. You’re saying “not enough people like sprint to compromise and we shouldn’t have had sprint in the first place” while I’m saying “There are enough people that like sprint, so we need a compromise to make both parties happy.”
> >
> > Can we at least try to compromise first before we go to one side or the other?
>
>
> Again, it’s liked by a lot in this now small fanbase. If you want to bring in fans, particularly former fans, you try to appeal to them. 343 tried to do this with Halo 4 to bring in new fans and it didn’t work, it just pushed people away and it’s continuing to not work with sprint.
>
> We tried a compromise three times now. Pro-sprinters seem to forget that the last 6 years happened. Reach happened, Halo 4 happened, Halo 5 happened. Compromise on this issue does not work. How many times must it not work for people to understand?

The fan base is smaller, not small. The only compromise was in halo 5. Reach and 4 were not compromises. The halo 5 sprint compromise worked to an extent, but not completely. So why don’t we discuss a compromise?

> 2535455681930574;5558:
> > 2533274819567236;5555:
> > > 2535455681930574;5554:
> > > > 2533274819567236;5548:
> > > > > 2535455681930574;5542:
> > > > > I actually listed a few gameplay reasons on
> > > > > why I think sprint is beneficial. Not all who like sprint will stay with the game if it doesn’t have it. They wouldn’t notice a problem? I feel like you’re having the same problem as another user here who was generalizing the pro-sprinters into young people who can’t think for themselves. We don’t know how many people left solely for sprint, so all we’re doing right now is just making assumptions.
> > > > >
> > > > > You say there’s no room for compromise for a disliked mechanic, and I agree. However, sprint is both a disliked and liked mechanic, and you can’t deny that, so there MUST be compromise. It looks like halo 6 will be keeping sprint, so compromise is your best option.
> > > > >
> > > > > Also, could you please individually quote this. I’m on mobile and can’t do that, and I’m running out of space to write (I hate that the character counter counts letters that don’t even show up anymore).
> > > >
> > > >
> > > > Not all need to stay with the game if it doesn’t have sprint. At the very least, most would and that’s all that needs to happen. People won’t just not buy the game if it doesn’t have sprint. They’ll buy it, try it and likely enjoy it just fine (again, if it’s done properly). It’s not just young people who can’t think for themselves, it’s the masses that can’t.
> > > >
> > > > Again, just because it’s liked by some people doesn’t mean a compromise is necessary. There are people that liked dual wielding, loadouts and ordinance drops, but no compromise was necessary because they were in the small minority. You do not cater to the minorty when it comes to game changing mechanics/ elements. Compromise is not my best option. My best option is playing another game, which I and many others will be doing (and have already starting doing).
> > >
> > >
> > > But sprint is not liked by some people, it’s liked by a whole lot of people. I feel that we are going in circles. You’re saying “not enough people like sprint to compromise and we shouldn’t have had sprint in the first place” while I’m saying “There are enough people that like sprint, so we need a compromise to make both parties happy.”
> > >
> > > Can we at least try to compromise first before we go to one side or the other?
> >
> >
> > Again, it’s liked by a lot in this now small fanbase. If you want to bring in fans, particularly former fans, you try to appeal to them. 343 tried to do this with Halo 4 to bring in new fans and it didn’t work, it just pushed people away and it’s continuing to not work with sprint.
> >
> > We tried a compromise three times now. Pro-sprinters seem to forget that the last 6 years happened. Reach happened, Halo 4 happened, Halo 5 happened. Compromise on this issue does not work. How many times must it not work for people to understand?
>
>
> The fan base is smaller, not small. The only compromise was in halo 5. Reach and 4 were not compromises. The halo 5 sprint compromise worked to an extent, but not completely. So why don’t we discuss a compromise?

The fanbase is small relative to what it was.

What you said would imply that Sprint was the same in Reach and Halo 4, which it wasn’t. It was an armor ability in Reach, so it was then implemented by default in Halo 4 for a more consistant - and “expected” - experience and then it was changed in Halo 5. How many times must changes need to be made before people realize it just won’t work? Seriously, how many times?

> 2533274819567236;5559:
> > 2535455681930574;5558:
> > > 2533274819567236;5555:
> > > > 2535455681930574;5554:
> > > > > 2533274819567236;5548:
> > > > > > 2535455681930574;5542:
> > > > > > I actually listed a few gameplay reasons on
> > > > > > why I think sprint is beneficial. Not all who like sprint will stay with the game if it doesn’t have it. They wouldn’t notice a problem? I feel like you’re having the same problem as another user here who was generalizing the pro-sprinters into young people who can’t think for themselves. We don’t know how many people left solely for sprint, so all we’re doing right now is just making assumptions.
> > > > > >
> > > > > > You say there’s no room for compromise for a disliked mechanic, and I agree. However, sprint is both a disliked and liked mechanic, and you can’t deny that, so there MUST be compromise. It looks like halo 6 will be keeping sprint, so compromise is your best option.
> > > > > >
> > > > > > Also, could you please individually quote this. I’m on mobile and can’t do that, and I’m running out of space to write (I hate that the character counter counts letters that don’t even show up anymore).
> > > > >
> > > > >
> > > > > Not all need to stay with the game if it doesn’t have sprint. At the very least, most would and that’s all that needs to happen. People won’t just not buy the game if it doesn’t have sprint. They’ll buy it, try it and likely enjoy it just fine (again, if it’s done properly). It’s not just young people who can’t think for themselves, it’s the masses that can’t.
> > > > >
> > > > > Again, just because it’s liked by some people doesn’t mean a compromise is necessary. There are people that liked dual wielding, loadouts and ordinance drops, but no compromise was necessary because they were in the small minority. You do not cater to the minorty when it comes to game changing mechanics/ elements. Compromise is not my best option. My best option is playing another game, which I and many others will be doing (and have already starting doing).
> > > >
> > > >
> > > > But sprint is not liked by some people, it’s liked by a whole lot of people. I feel that we are going in circles. You’re saying “not enough people like sprint to compromise and we shouldn’t have had sprint in the first place” while I’m saying “There are enough people that like sprint, so we need a compromise to make both parties happy.”
> > > >
> > > > Can we at least try to compromise first before we go to one side or the other?
> > >
> > >
> > > Again, it’s liked by a lot in this now small fanbase. If you want to bring in fans, particularly former fans, you try to appeal to them. 343 tried to do this with Halo 4 to bring in new fans and it didn’t work, it just pushed people away and it’s continuing to not work with sprint.
> > >
> > > We tried a compromise three times now. Pro-sprinters seem to forget that the last 6 years happened. Reach happened, Halo 4 happened, Halo 5 happened. Compromise on this issue does not work. How many times must it not work for people to understand?
> >
> >
> > The fan base is smaller, not small. The only compromise was in halo 5. Reach and 4 were not compromises. The halo 5 sprint compromise worked to an extent, but not completely. So why don’t we discuss a compromise?
>
>
> The fanbase is small relative to what it was.
>
> What you said would imply that Sprint was the same in Reach and Halo 4, which it wasn’t. It was an armor ability in Reach, so it was then implemented by default in Halo 4 for a more consistant - and “expected” - experience and then it was changed in Halo 5. How many times must changes need to be made before people realize it just won’t work? Seriously, how many times?

It wasn’t the same, but that doesn’t mean it was changed for a compromise. It works in halo 5. You may not like it and think it’s not halo, but sprint works in halo 5. Why can’t you even consider a compromise?

5,558 responses. Holy wow!