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> > > I don’t get how people are so dense on this subject. Sprint being removed would only appeal to the so-called Halo-vets. Simultaneously, it would just further diminish the declining player base because the typical gamer expects sprint now. That’s an unavoidable fact.
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> > > People have this stupid misconception that Halo’s been declining because of added features, but the reality is that they’re the only thing keeping the franchise alive to compete against the much larger ocean of FPS competition now. Nostalgia’s great, but go play MCC if you want it. H2 was my favorite game of all time, but I can still see the reality.
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> > Looks at Overwatch and CS GO’s insane popularity as well as DOOM’s massive amount of popularity and praise for not having/emphasizing sprint, sighs heavily. Also another go play the MCC dismissal…maybe I’ll just go grab a whiteboard to keep track of all of these.
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> Overwatch is stale. It will be dead soon enough. It’s multiconsole as well so not very comparable. DOOM is massively popular? I loved that game for a few weeks, then came right back to Halo. If anyone has a link to current populations I’d honestly like to see it. Google is giving me no luck. But I’m pretty damn sure DOOM is dying quickly, so not the best example.
Not DOOM mp, but DOOM as a game itself. It only had negative press going up to its release because of the betas and everything and suddenly you couldn’t go 3-4 days without hearing how amazing it was. I’m also not comparing anything based off of population, just stating that these games enjoy success despite not having what is apparently expected in FPS games.
Halo 5 isn’t exactly insanely popular either and we have no way of knowing where it stands due to MS removing the most played games section in the store. Halo 5 boasted better retention than Reach and 4, but those games both had abysmal retention so, while an improvement, it still wasn’t much to beat.
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> > > Lol at people saying H3 had the same competition, litteraly the only other multiplayer FPS In 07-08 were MW, Unreal, tournament 3, Team Fortress on the Orange Box then WAW in 08, MW3 was 09.
> > > 2015 alone you have Battlefield Hardline, Taken King, Blops3, Battlefront, R6S, as well as H5 then there was Doom, Overwatch and Battleborn so far this this year with more to come on BF1, TF2, CoD IW and MWR all competing for a piece of the Multiplayer market in the space of a year. Sales of these games alone indicate that the competition is far more fierce than it was in 07. People need to stop trying to rewrite history.
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> > Says the guy who just literally ignored half of the big MP games that were around from 07-09.
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> I said FPS I could add third person shooters and sports titles of you like o could add GTA but that would just reinforce my statement even further.
You left out Bad Company, which also enjoyed some popularity and it was MW2 that exploded. You also had Bad Company 2. Halo 3 competed with games over several years so I think the comparisons are pretty valid considering it retained everything despite GTA, and CoD exploding in popularity as well as Battlefield on consoles.
It’s interesting you list all those games as fierce competition though considering Hardline has less users than BF4 IIRC, Black Ops 3 basically destroyed Halo 5 as soon as it launched. Battlefront beat it before everyone came to their senses. You say this competition is fierce, but really only a few of the games you mentioned have really had any staying power. I haven’t heard a darn thing about Battleborn since its release, Everyone loves to mention how Doom is dying (hint it’s SP focused and kills Halo 5 in that regard), TF 2 is legitimate, but TF 1 driedbup super fast. BF1 is legit and so is CoD, but the Remaster will probably split CoD more than Halo. Really it’s more or less same number of impactful games they have to compete with since I’m sure that we’re leaving out a lot of games here regardless by restricting it to FPS.