The sprint discussion thread

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> > “Because I applied it better in the situation.”
> >
> > Dude, what? You hit a button and gained an inherent advantage favoring the escapee. There’s nothing your opponent could have done to apply it better than you in that situation. Maybe you could make that argument if sprint had some sort of skillgap or requirement that would allow him to out-shine you. But as it is you both did the exact same thing (a simple button press) and only one of you is rewarded for it.
>
>
> I’d say that pushing a button is annoying but it also does take time to reach terminal velocity with sprint and so they can be de-sprinted if shot prior.
> I will say this though short bursts of sprint to escape a disadvantageous situation to gain a better advantage like a flank or better elevation is viable in my opinion, but remember “short bursts”, not sprinting the god forsaken entirety of the map… generally though the majority of the escapee’s strews from the noobish minority which tends to be due to players using the Spartan Charge/AR which is an infuriating combination, however that is probably their most sourced tool of destruction as they are new to the game and it has yielded good results in the low tiers of competitive ARENA.

That I can agree on, I think if Sprint had a cool down and no Spartan Charge; then sprinting would be a lot more tolerable.

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> > This stupid post has gone on far too long. Enough.
>
>
> Obviously its not, as this is probably the most divisive topic for players in Halo, which is why your seeing this topic grow as much at is has. I actually like Sprint, that’s my opinion. But to ignore the arguments of other players would completely defeat the purpose of a forum that we; fans of these games are engaged in. By engaging in these debates, we can all come together and create a better community, and a better playing experience for everyone. Your not going to please everyone, but at the same time if these conversations don’t take place, then how are we going to progress as a community?
>
> If you don’t want to contribute to the debate, then don’t, but don’t come in here and voice an opinion that dose not take this topic in a direction that can hopefully bring more players back and create a stronger community as a whole.

Yeah whatever bro

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> > > This stupid post has gone on far too long. Enough.
> >
> >
> > Obviously its not, as this is probably the most divisive topic for players in Halo, which is why your seeing this topic grow as much at is has. I actually like Sprint, that’s my opinion. But to ignore the arguments of other players would completely defeat the purpose of a forum that we; fans of these games are engaged in. By engaging in these debates, we can all come together and create a better community, and a better playing experience for everyone. Your not going to please everyone, but at the same time if these conversations don’t take place, then how are we going to progress as a community?
> >
> > If you don’t want to contribute to the debate, then don’t, but don’t come in here and voice an opinion that dose not take this topic in a direction that can hopefully bring more players back and create a stronger community as a whole.
>
>
> Yeah whatever bro

I guess ignorance is bliss…bro

I think halo’s great the way it is with sprint

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> > > > This stupid post has gone on far too long. Enough.
> > >
> > >
> > > Obviously its not, as this is probably the most divisive topic for players in Halo, which is why your seeing this topic grow as much at is has. I actually like Sprint, that’s my opinion. But to ignore the arguments of other players would completely defeat the purpose of a forum that we; fans of these games are engaged in. By engaging in these debates, we can all come together and create a better community, and a better playing experience for everyone. Your not going to please everyone, but at the same time if these conversations don’t take place, then how are we going to progress as a community?
> > >
> > > If you don’t want to contribute to the debate, then don’t, but don’t come in here and voice an opinion that dose not take this topic in a direction that can hopefully bring more players back and create a stronger community as a whole.
> >
> >
> > Yeah whatever bro
>
>
> I guess ignorance is bless…bro

The only thing I’m ignorant towards are all the petty little complaints about virtually every aspect of the game that takes skill to use, I.e “The game is bad because my aim is bad” or “remove sprint because super soldiers should only jog and it ruins Halo”. I’ve said this before and I’ll say it again, it’s not sprint that’s the problem, it’s the abilities tied to the use of sprint that makes it an issue. It makes sense for the game and also makes canonical sense too, bro.

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> You just made my point, I did nothing special. Its not special because you, me and every other person that plays the game has the same button, it works the same for everyone. And last time I checked, their is a penalty to sprinting away because you cant gain any of the health lost from the engagement while using it and it dose not magically come back once I stop. Now if Sprint was restricted to some and enabled for others then you would have argument. But if I apply something to a situation that EVERYONE has access to and come out on top, then what is that? I used my decision making skills that everyone has and came out on top. Even if your winning an engagement, with or without sprint do you honestly think I’m going to stick around and just let you win? Would you stick around and let me win? What else would you do? I think that’s called “out smarting” someone.

Precisely. You did nothing besides pushing a button but gained an instant advantage. Which is exactly why this mechanic is so clearly imbalanced. There’s no “outsmarting” involved, you have the choice between “Sprint and survive without shields” or “Not sprint and die”. No tactics, no planning, no thinking - it’s a reflex reaction. “I’m about to die, therefore I sprint away.”

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> > You just made my point, I did nothing special. Its not special because you, me and every other person that plays the game has the same button, it works the same for everyone. And last time I checked, their is a penalty to sprinting away because you cant gain any of the health lost from the engagement while using it and it dose not magically come back once I stop. Now if Sprint was restricted to some and enabled for others then you would have argument. But if I apply something to a situation that EVERYONE has access to and come out on top, then what is that? I used my decision making skills that everyone has and came out on top. Even if your winning an engagement, with or without sprint do you honestly think I’m going to stick around and just let you win? Would you stick around and let me win? What else would you do? I think that’s called “out smarting” someone.
>
>
> Precisely. You did nothing besides pushing a button but gained an instant advantage. Which is exactly why this mechanic is so clearly imbalanced. There’s no “outsmarting” involved, you have the choice between “Sprint and survive without shields” or “Not sprint and die”. No tactics, no planning, no thinking - it’s a reflex reaction. “I’m about to die, therefore I sprint away.”

If I decide to sprint to another position that puts me in a better position to fight you, then I still made a tactical decision. I still had to think and make a decision based on the situation. I still did nothing special. I used something that still every player has, and every player can benefit from. It literally works the exact same way for everyone and I used it the way that it’s intended for. It comes right down to how I applied it to overcome my opponent. That instant advantage that you speak of is only gained if I applied it to a point where I was able to put the fight for me in a more favorable position then it was before. Its nothing special because you can use the exact same mechanic to re-acquire me and finish me off and its YOUR choice to either gain the exact same effect (movement speed) or not to. We all have the exact time button at our disposal, so what real advantage dose any player gain when were both on equal footing. The only aspect of what makes it an advantage is how one player applies it over another, its that simple. If we both have it, and it works the same way across the board, then how is it unbalanced between other players if we all have it?

The only way that could be is what weapons were using to engage each other and in Halo…theirs a lot of different weapons where some benefit the use of sprint over others. BR vs Shotgun at varying ranges for example.Sprint becomes more important to my strategy and also how I engage people, but the mechanic on its own…still identical to yours.

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> > > You just made my point, I did nothing special. Its not special because you, me and every other person that plays the game has the same button, it works the same for everyone. And last time I checked, their is a penalty to sprinting away because you cant gain any of the health lost from the engagement while using it and it dose not magically come back once I stop. Now if Sprint was restricted to some and enabled for others then you would have argument. But if I apply something to a situation that EVERYONE has access to and come out on top, then what is that? I used my decision making skills that everyone has and came out on top. Even if your winning an engagement, with or without sprint do you honestly think I’m going to stick around and just let you win? Would you stick around and let me win? What else would you do? I think that’s called “out smarting” someone.
> >
> >
> > Precisely. You did nothing besides pushing a button but gained an instant advantage. Which is exactly why this mechanic is so clearly imbalanced. There’s no “outsmarting” involved, you have the choice between “Sprint and survive without shields” or “Not sprint and die”. No tactics, no planning, no thinking - it’s a reflex reaction. “I’m about to die, therefore I sprint away.”
>
> If I decide to sprint to another position that puts me in a better position to fight you, then I still made a tactical decision. I still had to think and make a decision based on the situation. I still did nothing special. I used something that still every player has, and every player can benefit from. It literally works the exact same way for everyone and I used it the way that it’s intended for. It comes right down to how I applied it to overcome my opponent. That instant advantage that you speak of is only gained if I applied it to a point where I was able to put the fight for me in a more favorable position then it was before. Its nothing special because you can use the exact same mechanic to re-acquire me and finish me off and its YOUR choice to either gain the exact same effect (movement speed) or not to. We all have the exact time button at our disposal, so what real advantage dose any player gain when were both on equal footing. The only aspect of what makes it an advantage is how one player applies it over another, its that simple. If we both have it, and it works the same way across the board, then how is it unbalanced between other players if we all have it?
>
> The only way that could be is what weapons were using to engage each other and in Halo…theirs a lot of different weapons where some benefit the use of sprint over others. BR vs Shotgun at varying ranges for example.Sprint becomes more important to my strategy in how I engage people, but the mechanic on its own…still identical to yours.

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> > > “Because I applied it better in the situation.”
> > >
> > > Dude, what? You hit a button and gained an inherent advantage favoring the escapee. There’s nothing your opponent could have done to apply it better than you in that situation. Maybe you could make that argument if sprint had some sort of skillgap or requirement that would allow him to out-shine you. But as it is you both did the exact same thing (a simple button press) and only one of you is rewarded for it.
> >
> >
> > I’d say that pushing a button is annoying but it also does take time to reach terminal velocity with sprint and so they can be de-sprinted if shot prior.
> > I will say this though short bursts of sprint to escape a disadvantageous situation to gain a better advantage like a flank or better elevation is viable in my opinion, but remember “short bursts”, not sprinting the god forsaken entirety of the map… generally though the majority of the escapee’s strews from the noobish minority which tends to be due to players using the Spartan Charge/AR which is an infuriating combination, however that is probably their most sourced tool of destruction as they are new to the game and it has yielded good results in the low tiers of competitive ARENA.
>
>
> That I can agree on, I think if Sprint had a cool down and no Spartan Charge; then sprinting would be a lot more tolerable.

I’d say the cool down was beyond frustration though without any prompting icon, ahem Halo 4 ahem

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> > > > > > > > > > > > > > > > > > Of course most of them don’t complain about sprint. They’re playing the game (I’d also imagine most don’t use mic either), so obviously they don’t mind that much. Sprint has been a talked about issue for years and the single most controversial issue ever in the franchise. You know why you don’t hear so many people complaining anymore? They got fed up and moved on, hence the lowest sales in the series and a low population. You must be new the forums if you think this was never a big deal.
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> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > You’re making an assumption that the forum population is at all a reflection of the total population of people who buy Halo games. Consider that the forums are likely biased towards people who have problems with the game because people who don’t have problems are less likely to go to forums.
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > Another completely unjustifiable assumption you are making is that sprint is the reason Halo has become less popular. Since sprint was introduced in Reach, there have been dozens of other things that could’ve contributed to player disappointment including other new gameplay mechanics, changes in campaign, and game customization options. It’s completely impossible to attribute the decrease in popularity to any single thing.
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> > > > > > > > > > > > > > > > I’m not assuming anything. It’s the opposite side saying sprint isn’t as big an issue as we’re making it out to be. They’re the ones putting forth assumptions. My argument doesn’t live or die based on how big a problem people find sprint. Others bring it up as a straw man because they have nothing to actually argue with or support their point. If they did, that - and only that - would be what they present.
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> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > So, did I interpret your comment wrong? You’re not implying in the quoted post that sprint is the main reason people got fed up and moved on? If not, then that’s my bad.
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> > > > > > > > > > > > > >
> > > > > > > > > > > > > > No, I meant to say it was a reason, not the reason.
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> > > > > > > > > > > > > Okay I’m gonna have to call you out on that one- you’re trying to fall back into the whole “subject change,” instead of admitting and owning up to what you said earlier.
> > > > > > > > > > > > >
> > > > > > > > > > > > > You said, and I quote, “Of course most of them don’t complain about sprint. They’re playing the game (I’d also imagine most don’t use mic either), so obviously they don’t mind that much. Sprint has been a talked about issue for years and the single most controversial issue ever in the franchise. You know why you don’t hear so many people complaining anymore? They got fed up and moved on, hence the lowest sales in the series and a low population. You must be new the forums if you think this was never a big deal.”
> > > > > > > > > > > > >
> > > > > > > > > > > > > @tsassi’s issue with what you’re implying is the exact same as mine- you said, “Sprint has been a talked about issue for years and the single most controversial issue ever in the franchise” which is a completely baseless claim and not even close to reality. Unlike what you’re implying, the reality is that most people haven’t gotten fed up with Halo and deserted the franchise because of sprint. And look, I understand why you don’t like sprint- I really do. I don’t feel the need prey on every single point you and the rest of the anti-sprinters bring up on the issue. You’ve got a right to form your own opinions and this would be a much less contentious (and more productive) thread if all the anti-sprinters felt the same way about pro-sprinters instead of aggressively attacking them for having an opposing viewpoint. But above all else, I really don’t think it’s right for you to continue to try and over represent your opinions on the matter to make it appear to be the “single most controversial issue ever in the franchise,” because sprint is just not even close to being that big of a deal in the community. Maybe it’s that big of a deal for you, and I would totally respect that if you could just keep this issue in perspective.
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> > > > > > > > > > > >
> > > > > > > > > > > > “Your baseless claim is wrong. My baseless claim is right.”
> > > > > > > > > > > >
> > > > > > > > > > > > Ok bro, just let me know when you’re done strawmanning and assuming. I’ll be here to discuss the issues when/if you do.
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > I just directly quoted you and pointed out why @tsassi and I had an issue with what you stated. You literally said, “Sprint has been a talked about issue for years and the single most controversial issue ever in the franchise,” which simply cannot be defended because it cannot be true. You’re now changing the subject which is exactly what I predicted would happen.
> > > > > > > > > > >
> > > > > > > > > > > However I did not say, “Your baseless claim is wrong. My baseless claim is right,” so whenever you may be ready to discuss this someday I would appreciate it if you could start by accurately quoting me.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > While his claim may be baseless and possibly wrong.
> > > > > > > > > > What makes your claim that it can’t be true, any more right than his?
> > > > > >
> > > > > >
> > > > > > .
> > >
> > >
> > > I am just saying it does not matter its just running jeez
> >
> >
> > If it doesn’t matter to you it shouldn’t to me?
>
>
> all I’m saying is that its a game and many other games have it like c.o.d and battlefield so your saying sprint shouldn’t be in any games because it ruins how the original versions were?

“it’s a game”, look previous posts of mine.

So why should I accept sprint in Halo because other games have it?
No, I dislike the effect sprint has on the gameplay.

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> The only aspect of what makes it an advantage is how one player applies it over another, its that simple. If we both have it, and it works the same way across the board, then how is it unbalanced between other players if we all have it?

1: No, abilities have different uses based on what kind of situation you find yourself in. A offensive ability will by default be more beneficial for an offensive side than for a defender.
Would you start sprinting in the middle of an engagement you know you’re going to win?
Sprint mechanically works the same way for all players, but benefits different situations differently. An escapee gets far more out of sprinting away than a pursuer ever will.

2: So what if it’s balanced between players as it’s given to everyone? We shouldn’t strive for balanced abilities themselves?

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> >
> >
> > The only aspect of what makes it an advantage is how one player applies it over another, its that simple. If we both have it, and it works the same way across the board, then how is it unbalanced between other players if we all have it?
>
>
> 1: No, abilities have different uses based on what kind of situation you find yourself in. A offensive ability will by default be more beneficial for an offensive side than for a defender.
> Would you start sprinting in the middle of an engagement you know you’re going to win?
> Sprint mechanically works the same way for all players, but benefits different situations differently. An escapee gets far more out of sprinting away than a pursuer ever will.
>
> 2: So what if it’s balanced between players as it’s given to everyone? We shouldn’t strive for balanced abilities themselves?

You as a player still need to make that determination. What engagement is balanced in Halo to begin with? Were not equipped with the same weaponry the majority of the time. Obviously an ability like Sprint would benefit me on offence for example: Close distance with another player if I have a weapon suited for close range combat. But the other player can take that ability and use it to create space. Either way your both using the same ability to create a situation where you have the advantage over another player. But it can also benefit me on the Defensive to either get me out of an unfavorable situation, or to even make the difference in either attacking or defending an objective (CTF).

If its balanced between all players, then what is the real advantage of having it over others? The weapons that we have equipped dictate how any engagement goes and its outcome. But if you as a player makes a bad judgement on how you use, or when you use sprint in any circumstance, then that is completely on you.

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> > >
> > >
> > > The only aspect of what makes it an advantage is how one player applies it over another, its that simple. If we both have it, and it works the same way across the board, then how is it unbalanced between other players if we all have it?
> >
> >
> > 1: No, abilities have different uses based on what kind of situation you find yourself in. A offensive ability will by default be more beneficial for an offensive side than for a defender.
> > Would you start sprinting in the middle of an engagement you know you’re going to win?
> > Sprint mechanically works the same way for all players, but benefits different situations differently. An escapee gets far more out of sprinting away than a pursuer ever will.
> >
> > 2: So what if it’s balanced between players as it’s given to everyone? We shouldn’t strive for balanced abilities themselves?
>
> You as a player still need to make that determination. What engagement is balanced in Halo to begin with? Were not equipped with the same weaponry the majority of the time. Obviously an ability like Sprint would benefit me on offence for example: Close distance with another player if I have a weapon suited for close range combat. But the other player can take that ability and use it to create space. Either way your both using the same ability to create a situation where you have the advantage over another player. But it can also benefit me on the Defensive to either get me out of an unfavorable situation, or to even make the difference in either attacking or defending an objective (CTF).
>
> If its balanced between all players, then what is the real advantage of having it over others? The weapons that we have equipped dictate how any engagement goes and its outcome. But if you as a player makes a bad judgement on how you use, or when you use sprint in any circumstance, then that is completely on you. If you have a rocket and I have a sword were definately in a different way of thinking in regards to how we apply the same mechanic.

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> Its nothing special because you can use the exact same mechanic to re-acquire me and finish me off and its YOUR choice to either gain the exact same effect (movement speed) or not to.

How so? Please enlighten me, because last time I checked, sprint disabled your ability to shoot and nade, so unless you’re constantly within arm’s reach for Spartan charge to have an effect, there is no possibility for a pursuing player to finish off his opponent so long as the latter is sprinting. Which, given infinite sprint in H5G, is potentially indefinitely.

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> > > > > This stupid post has gone on far too long. Enough.
> > > >
> > > >
> > > > Obviously its not, as this is probably the most divisive topic for players in Halo, which is why your seeing this topic grow as much at is has. I actually like Sprint, that’s my opinion. But to ignore the arguments of other players would completely defeat the purpose of a forum that we; fans of these games are engaged in. By engaging in these debates, we can all come together and create a better community, and a better playing experience for everyone. Your not going to please everyone, but at the same time if these conversations don’t take place, then how are we going to progress as a community?
> > > >
> > > > If you don’t want to contribute to the debate, then don’t, but don’t come in here and voice an opinion that dose not take this topic in a direction that can hopefully bring more players back and create a stronger community as a whole.
> > >
> > >
> > > Yeah whatever bro
> >
> >
> > I guess ignorance is bless…bro
>
>
> The only thing I’m ignorant towards are all the petty little complaints about virtually every aspect of the game that takes skill to use, I.e “The game is bad because my aim is bad” or “remove sprint because super soldiers should only jog and it ruins Halo”. I’ve said this before and I’ll say it again, it’s not sprint that’s the problem, it’s the abilities tied to the use of sprint that makes it an issue. It makes sense for the game and also makes canonical sense too, bro.

Why can’t my super soldier go prone, why can’t he move fast while shooting, why can’t I remove my helmet, why can’t my helmet deflect a single assault rifle round, why does the ar do more headshot damage while scoped in. The lore behind gameplay has never mattered, gameplay > lore

The Removal of this thread will make halo halo again.
I mean seriously C’mon…who are you really trying to convince? I tell you what!.. is not working.

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> The Removal of this thread will make halo halo again.
> I mean seriously C’mon…who are you really trying to convince? I tell you what!.. is not working.

Then we need to try harder, this thread isn’t dying anytime soon. If h6 comes out and still has sprint this will get moved to the h6 section, it will probably pass the elite thread before h6 comes out.

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> > > > > > This stupid post has gone on far too long. Enough.
> > > > >
> > > > >
> > > > > Obviously its not, as this is probably the most divisive topic for players in Halo, which is why your seeing this topic grow as much at is has. I actually like Sprint, that’s my opinion. But to ignore the arguments of other players would completely defeat the purpose of a forum that we; fans of these games are engaged in. By engaging in these debates, we can all come together and create a better community, and a better playing experience for everyone. Your not going to please everyone, but at the same time if these conversations don’t take place, then how are we going to progress as a community?
> > > > >
> > > > > If you don’t want to contribute to the debate, then don’t, but don’t come in here and voice an opinion that dose not take this topic in a direction that can hopefully bring more players back and create a stronger community as a whole.
> > > >
> > > >
> > > > Yeah whatever bro
> > >
> > >
> > > I guess ignorance is bless…bro
> >
> >
> > The only thing I’m ignorant towards are all the petty little complaints about virtually every aspect of the game that takes skill to use, I.e “The game is bad because my aim is bad” or “remove sprint because super soldiers should only jog and it ruins Halo”. I’ve said this before and I’ll say it again, it’s not sprint that’s the problem, it’s the abilities tied to the use of sprint that makes it an issue. It makes sense for the game and also makes canonical sense too, bro.
>
>
> Why can’t my super soldier go prone, why can’t he move fast while shooting, why can’t I remove my helmet, why can’t my helmet deflect a single assault rifle round, why does the ar do more headshot damage while scoped in. The lore behind gameplay has never mattered, gameplay > lore

Why cant my Spartan shoot and then say “I’ll be back”

> 2533275035781111;5338:
> > 2533274864863166;5337:
> > The Removal of this thread will make halo halo again.
> > I mean seriously C’mon…who are you really trying to convince? I tell you what!.. is not working.
>
>
> Then we need to try harder, this thread isn’t dying anytime soon. If h6 comes out and still has sprint this will get moved to the h6 section, it will probably pass the elite thread before h6 comes out.

How do we try harder?

Why is this thread still open?
Looks to me like more people want sprint, and I’m pretty sure it’s going to stay in no matter how many times people say it will make “halo halo again”.

So can we please stop this? It’s pointless.