> 2533274823832000;4684:
> > 2533275035781111;4655:
> > > 2533274823832000;4652:
> > > > 2533275035781111;4645:
> > > > > 2535426132999568;4640:
> > > > > As long as everybody can sprint, then it doesn’t make a difference if there are two movement speeds, because if sprint didn’t exist, everyone would still be walking at the same relative speed. And besides, it wouldn’t be logical to remove it anyways because that is just another inconsistency that 343 would be making. Cough cough removing smg in halo 4 removing concussion rifle and sticky detonator from halo 5 cough cough
> > > >
> > > >
> > > > Inconsistency don’t even matter to 343/bungie anymore, it never did. if you think those were bad then explain the foreward into dawn being A COMPLETELY DIFFRENT CLASS OF SHIP in halo 4 and now having weapons like the saw onboard. Where did the ce fuel rod go, why do ce and first strike directly disagree with each other. Why do the fall of reach and halo reach have completely diffrent story’s. They have always put gameplay over lore and consistancy, why would that stop now?
> > >
> > >
> > > Actually Halo CE and First Strike are pretty consistent. As First Strike is after CE and we don’t know a lot about what happened to the marines on Installation 04 from the game. We only know that from the
> > >
> > >
> > >
> > >
> > > > 2533275035781111;4647:
> > > > > 2533274796867934;4643:
> > > > > Removing sprint would be a step backwards. Doing it would not make the game faster and it would not make the game slower.
> > > > >
> > > > > Play speed is average player movement speed RELATIVE to the map size. If average player speed is say doubled from halo two and map size is doubled than the pace of the game will remain the same. Developers will adjust this relativity by adjusting these mechanics through relevant statistics.
> > > > >
> > > > > What sprint actually does to the game is it diversifies the ranges at which battles are fought and enables a diversification in the functionality of weapons.
> > > >
> > > >
> > > > No it Dosent, it elongates maps, breaks the goldeng traingle and ruins flow, large maps with teleporters and man cannons make the game fast, large maps with sprint don’t
> > >
> > >
> > > “breaks the Golden triangle”… Dude that only mattered in 2004, 2007, and maybe 2010 when there wasn’t a proper sprint mechanic out in.
> > > Times have changed, the military doesn’t use cannon balls and muskets anymore. So halo has sprint, get over it. The “Golden Triangle” was/is a great thing. And it’s still useable with sprint. The only thing sprint and Halo 5’s new movement stuff does is put the triangle on a spinner and allows the player to spin it around to speed the game up and change how you engage a situation. Now you can actually jump and run in with a shotgun even when someone is backing up with a BR, which in your perfect halo is a definite death. Now it’s not.
> > > Or sprint turns the triangle into a diamond that you do. Either way it opens up combat more. It’s not as static as it used to be.
> > > It’d be better if sprint could recharge shields to and health packs where back too.
> > > “ruins flow” it creates new flow. A different one. Different one that you and some other people aren’t used to, or used to in a Halo game.
> > >
> > > Bring health packs back, it makes the game better and harder!!
> > >
> > > I’m going to continue to say that until 343 puts health packs back in the game.
> >
> >
> > You literally just proved the OPs point about sprint halo not being halo, you clearly stated that the games after 3 use a gameplay formula that’s not halo. As for the rest of your points your just not listening to people, plenty of people in this thread have shown both sides effects and how sprint ruins flow. If your going to make a point then back it up, everything after the first few sentences was just you babling about how your opinions with no backup are facts. It has nothing to do with moving on and adapting, many other modern games are removing sprint and sprint was almost in h2 until bungie decided it broke the core gameplay, the date of the mechanic Dosent matter, it’s the negative effect of your “modern” mechanics that your so blind to that matters
>
>
> First off, which modern games, or fps’ are removing sprint? Other than DOOM, which has such a high movement speed anyways that sprint isn’t a big deal. Not to mention how the games combat works which is more about guns guns guns guns guns and big -Yoinking!- guns.
> And actually bungie didnt remove sprint from h2 because it broke the core gameplay. They removed it because their engine and the xbox’s power didn’t allow sprint and their gameplay to work they way they wanted it. And Joesph Staten Amd Jason Jones have openly said that not getting it to work properly was one of the biggest mistakes they made for the series. Also, assassinations, the jetpack, mongoose and a motorcycle with a side var and chaingun(how awesome would that be) were supposed to be in h2. And h3. But bungie didnt have the time, resources or processing power to make them work to their standards.
>
> And I never stated that sprint halo isn’t halo. Never once have I stated that the newer games don’t use the same formula. Halo is about Combat Evolved. It’s in the title of the best and first game of the series. It’s about taking things and reinventing them, or creating new ideas. It hasn’t done that ever.
> I’ll admit that h4 didn’t do anything tremendously good for the series.
> But sprint halo still has the Golden triangle. Sprint doesn’t break it, but it does shift it from being what we’re used to. If there’s corner room with 2 or more enemies, you’re still going Gnade>Gun>Melee. Or Gun>Gnade>Gun, etc. You’re not running in just because there’s sprint.
> And you still move the same as all the other games. It’s this interesting semi 3rd person type of movement, you move more like an action hero and action figure. The way I imagined G. I Joe moved around when I was kid. It still allows for that classic halo type of combat with jumping and aiming. So movement has always been apart of halo’s golden triangle. Now it’s just a bigger part. The movement is one of the only things that makes me still play halo.
> Is it the exact same formula? No. Is it different? Yes. Sprint isn’t the problem with this series. It’s this social division that is.
>
> And I have been listening to other people, doubt you have. I am well aware that people are arguing for and against it. This is just a stupid argument that is ruining the game and community. It’s so socially divided that nothing that Needs fixing is getting fixed.
>
> Guess what, if it’s in a Halo game… It’s Halo. Not the one you and I grew up with, but it’s still halo. You move and shoot your 1 or 2 precision guns like every other halo game. The first gun you drop is the AR like every other halo game. It’s a Halo game.
>
> But seriously, what games or fps are removing sprint? Battlefield isn’t, CoD isn’t, Destiny isn’t, mass effect isn’t, gears of war isn’t, Skyrim Ultimate isn’t. I have yet to specifically see any new shooter not have a sprint mechanic. Only one is DOOM. And that game is just perfect. More games should have a health system.
Doom, overwatch , and csgo all don’t have sprint and are 3 of the most popular fps games out there. Why? Because only twitch games like cod need sprint. All sprint does in games like halo is ruin maps, slow down the game, and yes it does break the golden triangle. At any time I should be able to shoot, throw a grenade, or melee. I can’t do any of those while sprinting. Sprint Dosen’t create a new type of flow, it just slows down the one we have. I’m seriously starting to doubt if you played the games without sprint. And sprint being removed from halo 2 had nothing to do with hardware implications, the code is there they just chose not to use it because it has no positive effects on gameplay