The sprint discussion thread

> 2535453426446335;4601:
> I love sprint.
> true story.

Nough said lol

Why Does anyone care for sprint being in or out? Honestly is matters not, keeping it does not change a thing about Halo, it’s not like in a war you’d be ‘mildly running’ through an area to escape grenades, you’d be sprinting for your life, why should you care so much?

> 2533275028722613;4603:
> Why Does anyone care for sprint being in or out? Honestly is matters not, keeping it does not change a thing about Halo, it’s not like in a war you’d be ‘mildly running’ through an area to escape grenades, you’d be sprinting for your life, why should you care so much?

Because it affects Halo and btw. Would you think of sprint and should it stay or get removed.

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> > > > I’ve been playing recently halo 5 without sprint and the whole argument of map design is just stupid imo. I only sprint when necessary and when I’m not maps still flow great. Sprint doesn’t make halo into cod (stupidest argument I’ve ever heard because you can apply that to any game with sprint). The thing that can fix this is to have a Legacy section tgat only includes playlist without any Spartan abilities and we still have arena and warzone.
> > >
> > >
> > > How is the argument of map design stupid? All the issues - and their effects - we brought up on that subject are facts, not opinions. Whether you care about how those facts effect the game may be a different story though.
> >
> >
> > Because it only affected one map, and that’s Truth. The rest I played without sprinting and the maps still flow the same.
>
>
> Impossible. Player movement is incredibly important to how maps are designed. They have to be built for sprint because the maps would be flat out broken in how they play if they weren’t. If the changes made to Truth weren’t necessary for sprint, they wouldn’t have been made.

Take a map like the rig. I BARELY sprint on that map and I can still get to the points that I want fast enough by taking the right path. Take rig’s remake molten. Sprinting is a death sentence in that map.

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> > > > > I’ve been playing recently halo 5 without sprint and the whole argument of map design is just stupid imo. I only sprint when necessary and when I’m not maps still flow great. Sprint doesn’t make halo into cod (stupidest argument I’ve ever heard because you can apply that to any game with sprint). The thing that can fix this is to have a Legacy section tgat only includes playlist without any Spartan abilities and we still have arena and warzone.
> > > >
> > > >
> > > > How is the argument of map design stupid? All the issues - and their effects - we brought up on that subject are facts, not opinions. Whether you care about how those facts effect the game may be a different story though.
> > >
> > >
> > > Because it only affected one map, and that’s Truth. The rest I played without sprinting and the maps still flow the same.
> >
> >
> > Impossible. Player movement is incredibly important to how maps are designed. They have to be built for sprint because the maps would be flat out broken in how they play if they weren’t. If the changes made to Truth weren’t necessary for sprint, they wouldn’t have been made.
>
>
> Take a map like the rig. I BARELY sprint on that map and I can still get to the points that I want fast enough by taking the right path. Take rig’s remake molten. Sprinting is a death sentence in that map.

Molten is a no sprint zone I will agree on that.

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> > > > > This thread doesn’t even count for the people who don’t get on Waypoint. Also, the incredibly large Halo population that died out when Sprint was first incorporated. I say remove it, and bring the majority back. I see far more rants about sprint than I do praises. Just look at YouTube. Other than the 343 suck-ups, most YouTubers who give genuine feedback complain about sprint (and other features currently missing form the game).
> > > >
> > > >
> > > > you see, i have a problem with people stating this.
> > > > what are you’re sources on this? in the end, you’re basing it on the _vocal majority_but as we know, H5 sold about half a million copies, and i seriously doubt that more
> > > > than 2 and a half million players are against sprint.
> > > > keeping this fact in mind, the vocal majority isn’t that huge anymore.
> > > > so yeah, you’re definitely right with the fact that the vocal majority may be against it,
> > > > but the real majority simply isn’t against it or does not care.
> > >
> > >
> > > Halo 3… 800,000 active players.
> > > Halo 5… less than 50,000
> > > Yeah, the majority is gone. 343 is obviously doing something wrong, and sprint is definitely one of the most debated along with other things of coarse.
> > > Also, I never said anything about a vocal majority.
> >
> >
> > 2007: Xbox dominated the market. Halo 3 was the sequel to, prettymuch, the only option for competitive multiplayer on og xbox.
> > 2016: Xbox is behind Sony in sales. Halo 5 has a literal -Yoink- ton of competition.
> >
> > Sprint isnt the reason sales are down.
>
>
> 2007 was the cod 4 launch year, the first modern warfare game and still one of the most loved, halo 3 had heavy competition

Now Halo 5 had to compete with games like Fallout 4 Battlefield and ect. Back then it was really just CoD, but not on the same scale as today.

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> > > > > > 2533274974695300;4575:
> > > > > > I’ve been playing recently halo 5 without sprint and the whole argument of map design is just stupid imo. I only sprint when necessary and when I’m not maps still flow great. Sprint doesn’t make halo into cod (stupidest argument I’ve ever heard because you can apply that to any game with sprint). The thing that can fix this is to have a Legacy section tgat only includes playlist without any Spartan abilities and we still have arena and warzone.
> > > > >
> > > > >
> > > > > How is the argument of map design stupid? All the issues - and their effects - we brought up on that subject are facts, not opinions. Whether you care about how those facts effect the game may be a different story though.
> > > >
> > > >
> > > > Because it only affected one map, and that’s Truth. The rest I played without sprinting and the maps still flow the same.
> > >
> > >
> > > Impossible. Player movement is incredibly important to how maps are designed. They have to be built for sprint because the maps would be flat out broken in how they play if they weren’t. If the changes made to Truth weren’t necessary for sprint, they wouldn’t have been made.
> >
> >
> > Take a map like the rig. I BARELY sprint on that map and I can still get to the points that I want fast enough by taking the right path. Take rig’s remake molten. Sprinting is a death sentence in that map.
>
>
> Molten is a no sprint zone I will agree on that.

So many lava. Also on a gamemode like SWAT I barely sprint because that’s also a death sentence.

It is always much more difficult to give something & then take it away than it is to refrain from giving it in the first place. Since it’s already here, my prediction for the future of the perma-sprint is **it will stay - however …**the option to disable it will, once again, mutate the controller settings. Case closed.

> 2533275028722613;4603:
> Why Does anyone care for sprint being in or out? Honestly is matters not, keeping it does not change a thing about Halo

It literally changes almost every single aspect of the entire game.

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> > > > > > 2533274900911359;4560:
> > > > > > This thread doesn’t even count for the people who don’t get on Waypoint. Also, the incredibly large Halo population that died out when Sprint was first incorporated. I say remove it, and bring the majority back. I see far more rants about sprint than I do praises. Just look at YouTube. Other than the 343 suck-ups, most YouTubers who give genuine feedback complain about sprint (and other features currently missing form the game).
> > > > >
> > > > >
> > > > > you see, i have a problem with people stating this.
> > > > > what are you’re sources on this? in the end, you’re basing it on the _vocal majority_but as we know, H5 sold about half a million copies, and i seriously doubt that more
> > > > > than 2 and a half million players are against sprint.
> > > > > keeping this fact in mind, the vocal majority isn’t that huge anymore.
> > > > > so yeah, you’re definitely right with the fact that the vocal majority may be against it,
> > > > > but the real majority simply isn’t against it or does not care.
> > > >
> > > >
> > > > Halo 3… 800,000 active players.
> > > > Halo 5… less than 50,000
> > > > Yeah, the majority is gone. 343 is obviously doing something wrong, and sprint is definitely one of the most debated along with other things of coarse.
> > > > Also, I never said anything about a vocal majority.
> > >
> > >
> > > 2007: Xbox dominated the market. Halo 3 was the sequel to, prettymuch, the only option for competitive multiplayer on og xbox.
> > > 2016: Xbox is behind Sony in sales. Halo 5 has a literal -Yoink- ton of competition.
> > >
> > > Sprint isnt the reason sales are down.
> >
> >
> > 2007 was the cod 4 launch year, the first modern warfare game and still one of the most loved, halo 3 had heavy competition
>
>
> Now Halo 5 had to compete with games like Fallout 4 Battlefield and ect. Back then it was really just CoD, but not on the same scale as today.

Actually MW2 and MW3 sold more than recent COD games. And H3 competed against Fallout 3 and battlefield.

They should keep sprint

Wait so all sprint is is the ability to sprint…? Y not have it

> 2535469157500101;4612:
> They should keep sprint

Explain why or else you are just spamming this thread with we should just keep sprint with no reasons why.

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> > > > > This thread doesn’t even count for the people who don’t get on Waypoint. Also, the incredibly large Halo population that died out when Sprint was first incorporated. I say remove it, and bring the majority back. I see far more rants about sprint than I do praises. Just look at YouTube. Other than the 343 suck-ups, most YouTubers who give genuine feedback complain about sprint (and other features currently missing form the game).
> > > >
> > > >
> > > > you see, i have a problem with people stating this.
> > > > what are you’re sources on this? in the end, you’re basing it on the _vocal majority_but as we know, H5 sold about half a million copies, and i seriously doubt that more
> > > > than 2 and a half million players are against sprint.
> > > > keeping this fact in mind, the vocal majority isn’t that huge anymore.
> > > > so yeah, you’re definitely right with the fact that the vocal majority may be against it,
> > > > but the real majority simply isn’t against it or does not care.
> > >
> > >
> > > Halo 3… 800,000 active players.
> > > Halo 5… less than 50,000
> > > Yeah, the majority is gone. 343 is obviously doing something wrong, and sprint is definitely one of the most debated along with other things of coarse.
> > > Also, I never said anything about a vocal majority.
> >
> >
> > 2007: Xbox dominated the market. Halo 3 was the sequel to, prettymuch, the only option for competitive multiplayer on og xbox.
> > 2016: Xbox is behind Sony in sales. Halo 5 has a literal -Yoink- ton of competition.
> >
> > Sprint isnt the reason sales are down.
>
>
> I didn’t say it was THE reason. It is just a reason. One of many. I’m singling sprint out because it is the topic of the thread.
> Halo probably won’t ever have an 800K population again due to the reasons you stated above. I already know this, but it very well can have a much more impressive active player base. If 343 would give us what we are screaming for, I believe the population could be well above 100K.

Yeah, but who exactly is “we” actually?
The pro-sprint faction? yeah, if you’d take sprint out,
this faction would maybe come back, IF it didn’t leave for good.
BUT, you have to keep in mind, that the anti-sprint faction would leave in this case,
which, if i had to guess, isn’t that small either since H5 is the third Halo with sprint,
thus shrinking the population again or keeping it at where it is, at best.
so yeah, this wouldn’t be a solution to the population-problematic.

> 2535467832987307;4613:
> Wait so all sprint is is the ability to sprint…? Y not have it

Exactly

I personally prefer being agile as opposed to sluggish and less able to evade (my opinion). I do not see the problem with sprint despite reading people’s opinions on the matter. Both sprint and non-sprint allow for tactical play - just adapt to a new scenario. We all had to adapt to incorporate the new abilities in 5. If the game parameters allow for its action then adapt to it. Since it’s clearly down to subjectivity, it’s pointless to discuss as if it were some quantifiable issue. Despite many peoples beliefs that it is objective one way or the other, it’s not. It’s personal taste any way you cut it. And that’s ok.

I like sprint. A LOT. Ever since Reach. For those who don’t like it, I respect your tastes.

> 2535414876585185;1:
> Halo 6 could be the game EVERYONE wants by removing sprint in campaign (yes because who the -Yoink- needs TWO movement speeds in campaign???) and
> arena multiplayer at first I thought a no sprint playlist might be optimal but hear me out. I pretty sure the new spartan abilities (save -Yoinking!- spartan charge) would be GENERALLY accepted in a halo game if they werent accompanied by sprint it would feel more competitive more strategic and would also still be recognizable to the fine tuned experience we got in halo 5. Warzone and customs would be a whole other beast entirely retaining ALL the features that made halo 5 successful would keep warzone great and would also allow more options for custom games, for those people that actually wanted to play in a sprint arena type setting they could actually fire up the in game custom game lobby adjust the filter and be good to go! lets face it, sprint has NO place in competitve halo and to argue that it does would just be absurd. this would allow arena maps to continue to be designed the PROPER way and please the vets and basically everyone whos willing to give it a chance and you wouldnt lose much of your sprint loving audience at all because there would still be sprint in the game it would just take a backseat!
> Thoughts? :3

Oh boy here I go, I’m not saying your point of view is not valid but is it the end all to every little post in the forum??? NO In like Halo CE ever play much of the Multiplayer, Halo 2 was good “WAS”!!! not anymore was. This notion that your point of view is trying to proclaim is your own cause the morning I watch Halo 5 MP vidoc was very exciting to see this game evolve such a matter but hey that my point of view Right. Sprint in not a Call of Duty Invention

WHY IS SPRINT STILL A PROBLEM!?
No wonder halo hasn’t evolved or gotten better at all! Everyone is still “sprint needs to go! Sprint needs to go!”
Halo 5 has way more problems than just sprint. I think sprint should stay. Halo Shouldve had sprint as a base trait since halo 3:odst. Reach should’ve had it right away AND THEN have the armour abilities.
I think what need to happen is bring back the health pack and health system. Allow shields to recharge while sprinting because that’s -Yoinking!- stupid. Make the health packs very limited in the map, more like call-out and control spots for competitive playing.
Actual health and health packs and shields recharge while sprinting won’t bring back the halo 4 “problem” (which wasn’t really a problem and if it was then you need help) of people running away hiding/camping until their shields and health recharge. It will also stop the major camping that Halo 2 is famous for in big team and now halo 5 Btb and warzone. Means the sniper will have to be sneaky instead of just spamming sniper rounds and hiding behind corners.
This whole “shields don’t recharge while sprinting anymore, so that forces you to make a choice and engage and inflict damage on your opponents to injure then your teammates kill them. Or run away.” quote from a 343 Dev is complete horse -Yoink-.
Like how does that make me have those decisions. When most of the players are running in pairs, or when you get double or triple teamed I don’t really have any fighting chance anymore, which is what made Halo Halo in the first place. So that whole no recharging shields while sprinting crap is stupid.
Just bring sprint in, allow it to be a mechanic which it never has been allowed to do. And get over it, move on and focus on the more important issues. Like no real health system, or no actual weapon balancing you still only use precision weapons, more specifically the BR and pistol, until you get a Br. Let’s fix those problems. Allow us to have a good accurate and balanced assault rifle or smg? They did that in the beta. Except the smg. But they get fixed in the betas then “True Halo Fans” complain about it instead of learning to adapt to changes. Which adaptation is what made Halo, Halo in the first place. Just using the OS’s quote here.
Halo fans are almost the same as cod fans now

I don’t mean to be rude. I’m sorry and apologize.
I see these forums and it saddens me that sprint is an issue. It shouldnt be an issue it should’ve been in this series a long time ago. There are bigger problems. Like why didn’t we get anything from Reach in Memories of Reach? How come when I switch grenades and throw one immediately it’s not the grenade that I switched to? Why am I getting banned when the game drops me? I didn’t leave or quit so why am I banned?
Why are the ar and automatic weapons still the crappy weapons? Why do some controller layouts allow me and other players to glitch the game out?
Why is the ar crappy? Why can’t I create my own controller layout that fits me perfectly? None of these ones do!

So why is sprint a problem? It does nothing negative, other than not allow shields to reach the because people can’t accept that! “Oh it wasn’t a problem in reach because it had a health pack system…” interesting.
But sprint doesn’t do anything bad to Halo. It allows more movement around the map, larger maps for more areas, it makes map control harder, more fun and more impressive when it’s done right. It allows more than just the players who only play halo and can do the trick jumps and shortcuts to get to power weapons, or get to the BRs. It has done nothing negative to halo other than the stupid shield thing and show which fans aren’t letting Halo grow.

Sorry if I was rude or if you follow under that category, but it’s just the honest truth.

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> > > > > I’ve been playing recently halo 5 without sprint and the whole argument of map design is just stupid imo. I only sprint when necessary and when I’m not maps still flow great. Sprint doesn’t make halo into cod (stupidest argument I’ve ever heard because you can apply that to any game with sprint). The thing that can fix this is to have a Legacy section tgat only includes playlist without any Spartan abilities and we still have arena and warzone.
> > > >
> > > >
> > > > How is the argument of map design stupid? All the issues - and their effects - we brought up on that subject are facts, not opinions. Whether you care about how those facts effect the game may be a different story though.
> > >
> > >
> > > Because it only affected one map, and that’s Truth. The rest I played without sprinting and the maps still flow the same.
> >
> >
> > Impossible. Player movement is incredibly important to how maps are designed. They have to be built for sprint because the maps would be flat out broken in how they play if they weren’t. If the changes made to Truth weren’t necessary for sprint, they wouldn’t have been made.
>
>
> Take a map like the rig. I BARELY sprint on that map and I can still get to the points that I want fast enough by taking the right path. Take rig’s remake molten. Sprinting is a death sentence in that map.

What you call “fast enough” and others consider “fast enough” can be totally different. That’s why I don’t care much for the “the played like this and it had this effect on gameplay” arguments. What’s ideal for one person may not be for another. If anything, what you described tells me why sprint has no effect, not why it has a positive effect. At best, that implies is an unnecessary mechanic.

Though you touched on another issue with sprint in that no mechanic should be included if it’s a “death sentence”.

Sprint is NOT the Issue facing Halo, trust me. Mobility makes the Gameplay faster and more intense.
The real issue would be- Oh dear… I could sit here all night typing.
But I think the biggest problems in our newest Halo (H5) would be:

  • Poor story writing for Campaign - Removal and lack of Classic Weapons - Limited Armor Customization - The Req System (There are hardly any unlockable armor pieces, all randomly bought) - Lack of (classic) Gametypes - Stale Maps (Too many UNSC Maps, and too many recycled Maps, dont feel unique anymore) - No Character development - No Splitscreen (Yep I’m gonna be that person. I believe in better Graphics and Splitscreen over framerate) - Bugged Theater with limited Features - And last but not least, too many Armor, Weapon and Vehicle variants and not enough New/Old ones