The sprint discussion thread

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> > > > > > get this thread out of here… we love sprint, deal with it
> > > > >
> > > > >
> > > > > For anyone who is misinformed in what most people want
> > > >
> > > >
> > > > Because online polls should totally dictate the core gameplay of a franchise that’s attempting to attract millions of consumers, right? Because online polls on sites like TeamBeyond and the Halo Subreddit, full of super die-hard fans, should always be taken as the undisputed will of what “most people” want, right? Gimme a break.
> > >
> > >
> > > You’re right, we should look how well the game does, what kind of population plays it on a short term/ long term basis and how well it is reviewed among game reviewers and everyday gamers. You can see how well the franchise has done when Reach added armor abilities, Halo 4 made loadouts and Halo 5 added Spartan abilities. Also all of these games had some sort of a sprint mechanism changing how the arena shooter played. You can clearly see the games did great, population only keep on growing and Halo is still to this day, a console seller like Halo 1-3 were.
> > >
> > > Oh, wait…
> >
> >
> > Apparently, in order to determine what people want, the devs shouldn’t look at sales, population numbers or player feedback.
> >
> > So what’s left?
> >
> > It’s funny how he thinks it’s weird to get player feedback from forums. Pretty sure that’s where most devs look for feedback.
>
>
> They do take feedback seriously, such as right before the launch of Halo 5 and throughout. If you have not signed up for the Halo Community Feedback Program already, I encourage you to sign up.

Why not do a classic Playlist like Advanced Warfare did? Therefore it’s a win-win, people who want/dont want sprint get what they want?

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> > > > > get this thread out of here… we love sprint, deal with it
> > > >
> > > >
> > > > For anyone who is misinformed in what most people want
> > >
> > >
> > > Because online polls should totally dictate the core gameplay of a franchise that’s attempting to attract millions of consumers, right? Because online polls on sites like TeamBeyond and the Halo Subreddit, full of super die-hard fans, should always be taken as the undisputed will of what “most people” want, right? Gimme a break.
> >
> >
> > You’re right, we should look how well the game does, what kind of population plays it on a short term/ long term basis and how well it is reviewed among game reviewers and everyday gamers. You can see how well the franchise has done when Reach added armor abilities, Halo 4 made loadouts and Halo 5 added Spartan abilities. Also all of these games had some sort of a sprint mechanism changing how the arena shooter played. You can clearly see the games did great, population only keep on growing and Halo is still to this day, a console seller like Halo 1-3 were.
> >
> > Oh, wait…
>
>
> Apparently, in order to determine what people want, the devs shouldn’t look at sales, population numbers or player feedback.
>
> So what’s left?
>
> It’s funny how he thinks it’s weird to get player feedback from forums. Pretty sure that’s where most devs look for feedback.

They should look at what has worked, throw that out of the window and ask CoD players why they don’t like Halo. That’s basically what’s happened for years now: sprint, loadouts, faster TTK, map design changes to more asymmetrical and elongated maps, ADS. For the past 6 years we have voiced our recommendations regarding sprint and even longer for other aspect of the game. We have to remember that we have had an impact on other mechanics like flinch, bloom, weapon drops, boltshot, 5 shot br, AAs, loadouts and even starts.

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> > > > > > > get this thread out of here… we love sprint, deal with it
> > > > > >
> > > > > >
> > > > > > For anyone who is misinformed in what most people want
> > > > >
> > > > >
> > > > > Because online polls should totally dictate the core gameplay of a franchise that’s attempting to attract millions of consumers, right? Because online polls on sites like TeamBeyond and the Halo Subreddit, full of super die-hard fans, should always be taken as the undisputed will of what “most people” want, right? Gimme a break.
> > > >
> > > >
> > > > You’re right, we should look how well the game does, what kind of population plays it on a short term/ long term basis and how well it is reviewed among game reviewers and everyday gamers. You can see how well the franchise has done when Reach added armor abilities, Halo 4 made loadouts and Halo 5 added Spartan abilities. Also all of these games had some sort of a sprint mechanism changing how the arena shooter played. You can clearly see the games did great, population only keep on growing and Halo is still to this day, a console seller like Halo 1-3 were.
> > > >
> > > > Oh, wait…
> > >
> > >
> > > Apparently, in order to determine what people want, the devs shouldn’t look at sales, population numbers or player feedback.
> > >
> > > So what’s left?
> > >
> > > It’s funny how he thinks it’s weird to get player feedback from forums. Pretty sure that’s where most devs look for feedback.
> >
> >
> > They do take feedback seriously, such as right before the launch of Halo 5 and throughout. If you have not signed up for the Halo Community Feedback Program already, I encourage you to sign up.
>
>
> Why not do a classic Playlist like Advanced Warfare did? Therefore it’s a win-win, people who want/dont want sprint get what they want?

Cause people will then complain about the map size

> 2533274807658681;4080:
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> > > > > > get this thread out of here… we love sprint, deal with it
> > > > >
> > > > >
> > > > > For anyone who is misinformed in what most people want
> > > >
> > > >
> > > > Because online polls should totally dictate the core gameplay of a franchise that’s attempting to attract millions of consumers, right? Because online polls on sites like TeamBeyond and the Halo Subreddit, full of super die-hard fans, should always be taken as the undisputed will of what “most people” want, right? Gimme a break.
> > >
> > >
> > > You’re right, we should look how well the game does, what kind of population plays it on a short term/ long term basis and how well it is reviewed among game reviewers and everyday gamers. You can see how well the franchise has done when Reach added armor abilities, Halo 4 made loadouts and Halo 5 added Spartan abilities. Also all of these games had some sort of a sprint mechanism changing how the arena shooter played. You can clearly see the games did great, population only keep on growing and Halo is still to this day, a console seller like Halo 1-3 were.
> > >
> > > Oh, wait…
> >
> >
> > Apparently, in order to determine what people want, the devs shouldn’t look at sales, population numbers or player feedback.
> >
> > So what’s left?
> >
> > It’s funny how he thinks it’s weird to get player feedback from forums. Pretty sure that’s where most devs look for feedback.
>
>
> They do take feedback seriously, such as right before the launch of Halo 5 and throughout. If you have not signed up for the Halo Community Feedback Program already, I encourage you to sign up.

I’m aware of that survey, but I’m not gonna assume they take all feedback to heart when appropriate. A balance needs to be struck between giving people what they want and what benefits the game. Rather than being creative or just thinking for themselves, 343 included sprint because of the year (a perfect example amateur game development) instead of how it effects the game (which would be a perfect example of competent/normal game development).

My point was though, that forum feedback is a normal place for devs to look. It’s also more reassuring because it’s out there for all to see. Considering 343 has a history of wordplay, misrepresentation and lying, I’m not gonna trust every private survey they have, particularly when it’s the one poll that says the opposite of what we’ve seen on every other poll before it (and after it, according to now often linked Reddit thread). It certainly didn’t help when they told us of the 11% and what seemed like every anti-sprinter said, “Wait, what survey?” and some even claiming that they had signed up, but never got the survey (though I’m a little more skeptical of those claims).

> 2533274884534605;4064:
> No way. Sprint and the new movement system captured the lore of Spartans being agile and deadly. It captures the lore from the books too. Now we just need dual wielding and old vehicles back and we’ll repair the lore and make Halo great again.

Lol @ lore being the reason why it should stay in Halo’s multiplayer. That has to be one of the worst excuses to keep sprint in the franchise.

> 2533274809464609;4085:
> > 2533274884534605;4064:
> > No way. Sprint and the new movement system captured the lore of Spartans being agile and deadly. It captures the lore from the books too. Now we just need dual wielding and old vehicles back and we’ll repair the lore and make Halo great again.
>
>
> Lol @ lore being the reason why it should stay in Halo’s multiplayer. That has to be one of the worst excuses to keep sprint in the franchise.

isn’t that the truth.You’ve been going off for about 10 pages now aKR3ZZ…keep it up

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> > > > > > > get this thread out of here… we love sprint, deal with it
> > > > > >
> > > > > >
> > > > > > For anyone who is misinformed in what most people want
> > > > >
> > > > >
> > > > > Because online polls should totally dictate the core gameplay of a franchise that’s attempting to attract millions of consumers, right? Because online polls on sites like TeamBeyond and the Halo Subreddit, full of super die-hard fans, should always be taken as the undisputed will of what “most people” want, right? Gimme a break.
> > > >
> > > >
> > > > You’re right, we should look how well the game does, what kind of population plays it on a short term/ long term basis and how well it is reviewed among game reviewers and everyday gamers. You can see how well the franchise has done when Reach added armor abilities, Halo 4 made loadouts and Halo 5 added Spartan abilities. Also all of these games had some sort of a sprint mechanism changing how the arena shooter played. You can clearly see the games did great, population only keep on growing and Halo is still to this day, a console seller like Halo 1-3 were.
> > > >
> > > > Oh, wait…
>
>
> Why not do a classic Playlist like Advanced Warfare did? Therefore it’s a win-win, people who want/dont want sprint get what they want?

This proposal has come up before. Problem is that it’s a one-sided compromise intended only to shut up “anti-Sprinters”, rather than actually acknowledge/address the issues and effects the mechanic creates. It doesn’t improve the game for anyone really.

For those who like Sprint, it’s a waste of a playlist because it doesn’t have a mechanic that they want. For those who dislike Sprint, it does very little to address the influence of the mechanic on everything from weapons’ damage & shield strength/recovery to general map design. Even if new maps are created specifically for such a playlist, there are still problems with the gametypes and gameplay settings (what modes should be available, how fast should the BMS be, etc.)

That’s why many of us would much rather have the next installment address our wants, rather than have a half-hearted, too-little-too-late attempt at catering to our preferences after multiple successive games have done so for pro-Sprinters (including games of different franchises).

Understand that the “tactical trade-off between mobility and combat” approach can be found in so many FPS games, whereas so few games encourage players to use both simultaneously like Halo does (and notice that those few play radically different from each other and Halo).

> 2533274819567236;4084:
> I’m aware of that survey, but I’m not gonna assume they take all feedback to heart when appropriate. A balance needs to be struck between giving people what they want and what benefits the game. Rather than being creative or just thinking for themselves, 343 included sprint because of the year (a perfect example amateur game development) instead of how it effects the game (which would be a perfect example of competent/normal game development).
>
> My point was though, that forum feedback is a normal place for devs to look. It’s also more reassuring because it’s out there for all to see. Considering 343 has a history of wordplay, misrepresentation and lying, I’m not gonna trust every private survey they have, particularly when it’s the one poll that says the opposite of what we’ve seen on every other poll before it (and after it, according to now often linked Reddit thread). It certainly didn’t help when they told us of the 11% and what seemed like every anti-sprinter said, “Wait, what survey?” and some even claiming that they had signed up, but never got the survey (though I’m a little more skeptical of those claims).

In regards to why there was an inclusion of sprint - perhaps this GDC talk may help you can use the left panel to skip to the relevant mobility section. I think the main thrust of it is that sprint also adds a new level of control context which is really useful when you’re running out of buttons on the pad. Having two different contexts allows them to experiment with adding new abilities - whether you find these new abilities (Spartan Charge?!) all that great is another matter.

> 2533275035781111;4062:
> > 2533274806285584;4033:
> > get this thread out of here… we love sprint, deal with it
>
>
> For anyone who is misinformed in what most people want

So we’re supposed to believe an obscure reddit post done by someone who can’t get over a mechanic that a majority of gamers are totally fine with and actually enjoy? The people advocating the removal of sprint spend hours and hours playing when everyone else is working and just play for a short time and relax. Most of my friends would rather play the game than go onto the internet to explain why they enjoy it.

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> > > > > > > > get this thread out of here… we love sprint, deal with it
> > > > > > >
> > > > > > >
> > > > > > > For anyone who is misinformed in what most people want
> > > > > >
> > > > > >
> > > > > > Because online polls should totally dictate the core gameplay of a franchise that’s attempting to attract millions of consumers, right? Because online polls on sites like TeamBeyond and the Halo Subreddit, full of super die-hard fans, should always be taken as the undisputed will of what “most people” want, right? Gimme a break.
> > > > >
> > > > >
> > > > > You’re right, we should look how well the game does, what kind of population plays it on a short term/ long term basis and how well it is reviewed among game reviewers and everyday gamers. You can see how well the franchise has done when Reach added armor abilities, Halo 4 made loadouts and Halo 5 added Spartan abilities. Also all of these games had some sort of a sprint mechanism changing how the arena shooter played. You can clearly see the games did great, population only keep on growing and Halo is still to this day, a console seller like Halo 1-3 were.
> > > > >
> > > > > Oh, wait…
> > > >
> > > >
> > > > Apparently, in order to determine what people want, the devs shouldn’t look at sales, population numbers or player feedback.
> > > >
> > > > So what’s left?
> > > >
> > > > It’s funny how he thinks it’s weird to get player feedback from forums. Pretty sure that’s where most devs look for feedback.
> > >
> > >
> > > They do take feedback seriously, such as right before the launch of Halo 5 and throughout. If you have not signed up for the Halo Community Feedback Program already, I encourage you to sign up.
> >
> >
> > Why not do a classic Playlist like Advanced Warfare did? Therefore it’s a win-win, people who want/dont want sprint get what they want?
>
>
> Cause people will then complain about the map size

Then make it forged maps for that speed. But then they would complain about the fact that there wouldn’t be dev maps and then they would feel entitled to dev maps in a secondary playlist made just to satisfy them. The nerve of some people.

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> > > > > > > > > get this thread out of here… we love sprint, deal with it
> > > > > > > >
> > > > > > > >
> > > > > > > > For anyone who is misinformed in what most people want
> > > > > > >
> > > > > > >
> > > > > > > Because online polls should totally dictate the core gameplay of a franchise that’s attempting to attract millions of consumers, right? Because online polls on sites like TeamBeyond and the Halo Subreddit, full of super die-hard fans, should always be taken as the undisputed will of what “most people” want, right? Gimme a break.
> > > > > >
> > > > > >
> > > > > > You’re right, we should look how well the game does, what kind of population plays it on a short term/ long term basis and how well it is reviewed among game reviewers and everyday gamers. You can see how well the franchise has done when Reach added armor abilities, Halo 4 made loadouts and Halo 5 added Spartan abilities. Also all of these games had some sort of a sprint mechanism changing how the arena shooter played. You can clearly see the games did great, population only keep on growing and Halo is still to this day, a console seller like Halo 1-3 were.
> > > > > >
> > > > > > Oh, wait…
> > > > >
> > > > >
> > > > > Apparently, in order to determine what people want, the devs shouldn’t look at sales, population numbers or player feedback.
> > > > >
> > > > > So what’s left?
> > > > >
> > > > > It’s funny how he thinks it’s weird to get player feedback from forums. Pretty sure that’s where most devs look for feedback.
> > > >
> > > >
> > > > They do take feedback seriously, such as right before the launch of Halo 5 and throughout. If you have not signed up for the Halo Community Feedback Program already, I encourage you to sign up.
> > >
> > >
> > > Why not do a classic Playlist like Advanced Warfare did? Therefore it’s a win-win, people who want/dont want sprint get what they want?
> >
> >
> > Cause people will then complain about the map size
>
>
> Then make it forged maps for that speed. But then they would complain about the fact that there wouldn’t be dev maps and then they would feel entitled to dev maps in a secondary playlist made just to satisfy them. The nerve of some people.

Full disclosure: I can’t tell from text whether or not you’re being sarcastic here, so I’m assuming it’s serious.

Yes, the nerve of people wanting their tastes to be catered to just as much as others. s/

For the pro-Sprinters, think about what’s been said here and apply it in the event a Halo game released sans Sprint, aside from a playlist added well past release with only Forge maps. Would that be enough for you?

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> > > > > > > > > > get this thread out of here… we love sprint, deal with it
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > For anyone who is misinformed in what most people want
> > > > > > > >
> > > > > > > >
> > > > > > > > Because online polls should totally dictate the core gameplay of a franchise that’s attempting to attract millions of consumers, right? Because online polls on sites like TeamBeyond and the Halo Subreddit, full of super die-hard fans, should always be taken as the undisputed will of what “most people” want, right? Gimme a break.
> > > > > > >
> > > > > > >
> > > > > > > You’re right, we should look how well the game does, what kind of population plays it on a short term/ long term basis and how well it is reviewed among game reviewers and everyday gamers. You can see how well the franchise has done when Reach added armor abilities, Halo 4 made loadouts and Halo 5 added Spartan abilities. Also all of these games had some sort of a sprint mechanism changing how the arena shooter played. You can clearly see the games did great, population only keep on growing and Halo is still to this day, a console seller like Halo 1-3 were.
> > > > > > >
> > > > > > > Oh, wait…
> > > > > >
> > > > > >
> > > > > > Apparently, in order to determine what people want, the devs shouldn’t look at sales, population numbers or player feedback.
> > > > > >
> > > > > > So what’s left?
> > > > > >
> > > > > > It’s funny how he thinks it’s weird to get player feedback from forums. Pretty sure that’s where most devs look for feedback.
> > > > >
> > > > >
> > > > > They do take feedback seriously, such as right before the launch of Halo 5 and throughout. If you have not signed up for the Halo Community Feedback Program already, I encourage you to sign up.
> > > >
> > > >
> > > > Why not do a classic Playlist like Advanced Warfare did? Therefore it’s a win-win, people who want/dont want sprint get what they want?
> > >
> > >
> > > Cause people will then complain about the map size
> >
> >
> > Then make it forged maps for that speed. But then they would complain about the fact that there wouldn’t be dev maps and then they would feel entitled to dev maps in a secondary playlist made just to satisfy them. The nerve of some people.
>
>
> Full disclosure: I can’t tell from text whether or not you’re being sarcastic here, so I’m assuming it’s serious.
>
> Yes, the nerve of people wanting their tastes to be catered to just as much as others. s/
>
> For the pro-Sprinters, think about what’s been said here and apply it in the event a Halo game released sans Sprint, aside from a playlist added well past release with only Forge maps. Would that be enough for you?

The best question: Could they adapt?

> 2535466914543129;4089:
> > 2533275035781111;4062:
> > > 2533274806285584;4033:
> > > get this thread out of here… we love sprint, deal with it
> >
> >
> > For anyone who is misinformed in what most people want
>
>
> So we’re supposed to believe an obscure reddit post done by someone who can’t get over a mechanic that a majority of gamers are totally fine with and actually enjoy? The people advocating the removal of sprint spend hours and hours playing when everyone else is working and just play for a short time and relax. Most of my friends would rather play the game than go onto the internet to explain why they enjoy it.

But when the data is there, it’s obscure? But when 343i says 11% (lol), we’ve got to assume that it’s the majority against, right?

> 2533274807658681;4088:
> > 2533274819567236;4084:
> > I’m aware of that survey, but I’m not gonna assume they take all feedback to heart when appropriate. A balance needs to be struck between giving people what they want and what benefits the game. Rather than being creative or just thinking for themselves, 343 included sprint because of the year (a perfect example amateur game development) instead of how it effects the game (which would be a perfect example of competent/normal game development).
> >
> > My point was though, that forum feedback is a normal place for devs to look. It’s also more reassuring because it’s out there for all to see. Considering 343 has a history of wordplay, misrepresentation and lying, I’m not gonna trust every private survey they have, particularly when it’s the one poll that says the opposite of what we’ve seen on every other poll before it (and after it, according to now often linked Reddit thread). It certainly didn’t help when they told us of the 11% and what seemed like every anti-sprinter said, “Wait, what survey?” and some even claiming that they had signed up, but never got the survey (though I’m a little more skeptical of those claims).
>
>
> In regards to why there was an inclusion of sprint - perhaps this GDC talk may help you can use the left panel to skip to the relevant mobility section. I think the main thrust of it is that sprint also adds a new level of control context which is really useful when you’re running out of buttons on the pad. Having two different contexts allows them to experiment with adding new abilities - whether you find these new abilities (Spartan Charge?!) all that great is another matter.

I believe I’ve seen that panel. They basically explain that most of their ideas were based around immersion and realism, citing The Dark Knight trilogy as an influence. It’s also where they said they included sprint because of the year, which, again, is not the proper way to make decisions on what’s in the game.

Explaining the benefits would be fine, if the drawbacks it has on the game as a whole were also addressed, which isn’t something they’ll talk about for obvious reasons. I would love for a member of 343 to get involved in a discussion on those issues at some point (though, I know that will never happen). Josh Holmes once made a long post on TeamBeyond about the decision to include sprint and why. The explanation basically amounted to “immersion and expectations”, which is not smart game development.

> 2533274970658419;4093:
> > 2535466914543129;4089:
> > > 2533275035781111;4062:
> > > > 2533274806285584;4033:
> > > > get this thread out of here… we love sprint, deal with it
> > >
> > >
> > > For anyone who is misinformed in what most people want
> >
> >
> > So we’re supposed to believe an obscure reddit post done by someone who can’t get over a mechanic that a majority of gamers are totally fine with and actually enjoy? The people advocating the removal of sprint spend hours and hours playing when everyone else is working and just play for a short time and relax. Most of my friends would rather play the game than go onto the internet to explain why they enjoy it.
>
>
> But when the data is there, it’s obscure? But when 343i says 11% (lol), we’ve got to assume that it’s the majority against, right?

They call that confirmation bias.

WHY IS THIS THREAD STILL HERE??? This is one of the lamest topics yet, it still garners the top spot in the forums. I know there are better ones out there people. Enough with this thread. No one cares!

> 2533274804234123;4096:
> WHY IS THIS THREAD STILL HERE??? This is one of the lamest topics yet, it still garners the top spot in the forums. I know there are better ones out there people. Enough with this thread. No one cares!

Evidently, a lot of people care.

> 2533274804234123;4096:
> WHY IS THIS THREAD STILL HERE??? This is one of the lamest topics yet, it still garners the top spot in the forums. I know there are better ones out there people. Enough with this thread. No one cares!

Its not a lame topic its a topic of should keep sprint or not keep it. So stop spamming and make a discussion on this topic.

> 2533274819567236;4078:
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> > > 2533274807537946;4072:
> > > > 2533275035781111;4062:
> > > > > 2533274806285584;4033:
> > > > > get this thread out of here… we love sprint, deal with it
> > > >
> > > >
> > > > For anyone who is misinformed in what most people want
> > >
> > >
> > > Because online polls should totally dictate the core gameplay of a franchise that’s attempting to attract millions of consumers, right? Because online polls on sites like TeamBeyond and the Halo Subreddit, full of super die-hard fans, should always be taken as the undisputed will of what “most people” want, right? Gimme a break.
> >
> >
> > You’re right, we should look how well the game does, what kind of population plays it on a short term/ long term basis and how well it is reviewed among game reviewers and everyday gamers. You can see how well the franchise has done when Reach added armor abilities, Halo 4 made loadouts and Halo 5 added Spartan abilities. Also all of these games had some sort of a sprint mechanism changing how the arena shooter played. You can clearly see the games did great, population only keep on growing and Halo is still to this day, a console seller like Halo 1-3 were.
> >
> > Oh, wait…
>
>
> Apparently, in order to determine what people want, the devs shouldn’t look at sales, population numbers or player feedback.
>
> So what’s left?
>
> It’s funny how he thinks it’s weird to get player feedback from forums. Pretty sure that’s where most devs look for feedback.

He’s actually saying how skewed the polls are because only diehard fans will search for anything of the likes. Despite being a hard-core Halo fan, I and a lot of other fans did not get to participate in these polls, and not only that, who’s to say that Halo haters just didn’t go and mess with the results or if complainers who have multiple accounts voted multiple times or had their friends vote in their favor.

There are too many factors and variables that effect the overall validity of online poll is what he was aiming at, of course though you will only see the surface and take it out of context because it differs from your opinion. Talk about blindly arguing.

> 2535471109694535;4099:
> > 2533274819567236;4078:
> > > 2533274813551244;4077:
> > > > 2533274807537946;4072:
> > > > > 2533275035781111;4062:
> > > > > > 2533274806285584;4033:
> > > > > > get this thread out of here… we love sprint, deal with it
> > > > >
> > > > >
> > > > > For anyone who is misinformed in what most people want
> > > >
> > > >
> > > > Because online polls should totally dictate the core gameplay of a franchise that’s attempting to attract millions of consumers, right? Because online polls on sites like TeamBeyond and the Halo Subreddit, full of super die-hard fans, should always be taken as the undisputed will of what “most people” want, right? Gimme a break.
> > >
> > >
> > > You’re right, we should look how well the game does, what kind of population plays it on a short term/ long term basis and how well it is reviewed among game reviewers and everyday gamers. You can see how well the franchise has done when Reach added armor abilities, Halo 4 made loadouts and Halo 5 added Spartan abilities. Also all of these games had some sort of a sprint mechanism changing how the arena shooter played. You can clearly see the games did great, population only keep on growing and Halo is still to this day, a console seller like Halo 1-3 were.
> > >
> > > Oh, wait…
> >
> >
> > Apparently, in order to determine what people want, the devs shouldn’t look at sales, population numbers or player feedback.
> >
> > So what’s left?
> >
> > It’s funny how he thinks it’s weird to get player feedback from forums. Pretty sure that’s where most devs look for feedback.
>
>
> He’s actually saying how skewed the polls are because only diehard fans will search for anything of the likes. Despite being a hard-core Halo fan, I and a lot of other fans did not get to participate in these polls, and not only that, who’s to say that Halo haters just didn’t go and mess with the results or if complainers who have multiple accounts voted multiple times or had their friends vote in their favor.
>
> There are too many factors and variables that effect the overall validity of online poll is what he was aiming at, of course though you will only see the surface and take it out of context because it differs from your opinion. Talk about blindly arguing.

And the factors you mentioned (improbable or not) couldn’t have affected 343i’s poll on the matter? Heck, if someone would go through that kind of trouble to skew poll results, why wouldn’t they do the same for that one?

Also, what you’re doing here (questioning the validity of poll results when they don’t support your beliefs and/or agenda) is hardly different from what you’re calling “blindly arguing”.