The sprint discussion thread

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> > Why is this topic still here? It’s literally a month old and the same damn opinions are just being repeated. Does this not get old to you guys?
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> It’s gonna be here until the end of time bro. It’s been here in some aspect since Reach, evolved into something ominous in 4, and now is persistent and relevant with 5. It’s not going away.

Ain’t that the truth, but at least there’s fewer sprint topics than there used to be.

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> > > and of course step number one of a spartan charge…say what you will about this ability but it’s not a gimme kill. Ever seen somebody miss use it…they get punished. Sprint is also a key part of slide jumps which allow Spartans to not only cover ground quickly but change elevation making them a harder target in open spaces. In my mind sprint stays.
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> > The implementation of both of these mechanics doesn’t require sprint. They are implemented through sprint in Halo 5, but they could equally well be implemented without sprint. Nothing you mentioned requires sprint and simply a higher base movement speed would suffice.
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> Examples:
> -Spartan Charge: Hold melee to charge a power meter the same way a rail gun and splaser works. A criteria to charge the meter is that you need to mpve forward only and at full speed during the whole time. Deviating from the criteria removes all charge from the meter.
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> -Slide: Hold crouch button while moving forward at full speed to slide.

Really like your Spartan charge idea. What would you think of it as a map pick-up, armor ability of sorts? If we were to remove Spartan charge for everyone at spawn, and only use it as an acquirable weapon on the map, that would also remove a lot of the negative feelings towards the ability feeling cheap and that it promotes mindless running.

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> Why is this topic still here? It’s literally a month old and the same damn opinions are just being repeated. Does this not get old to you guys?

So would you rather there be 10 topics on sprint, or just one big one?

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> > Sprint is something I feel should stay.
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> Why? Genuinely, why do you believe this?

More tactical options. Sprint clamber and thrust go together perfectly. I remember wishing halo had sprint all the way back in halo 3.

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> > 2533274984103720;3998:
> > Why is this topic still here? It’s literally a month old and the same damn opinions are just being repeated. Does this not get old to you guys?
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> So would you rather there be 10 topics on sprint, or just one big one?

I love this thread.

Really i just like the attention from all of the likes my post is still getting :relaxed:

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> > > Why is this topic still here? It’s literally a month old and the same damn opinions are just being repeated. Does this not get old to you guys?
> >
> >
> > So would you rather there be 10 topics on sprint, or just one big one?
>
>
> I love this thread.
> Really i just like the attention from all of the likes my post is still getting :relaxed:

What way to do it on a sprint thread.

The removal of sprint would actually make this game play faster. I want a significantly faster base movement that accelerates to some faster terminal velocity over time (something like the new DOOM for reference).

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> > > Why is this topic still here? It’s literally a month old and the same damn opinions are just being repeated. Does this not get old to you guys?
> >
> >
> > So would you rather there be 10 topics on sprint, or just one big one?
>
>
> I love this thread.
> Really i just like the attention from all of the likes my post is still getting :relaxed:

I really don’t understand how someone who literally contributes nothing to this thread still hasn’t been banned yet.
just abunch of one liners, and pointless bumps.

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> Why is this topic still here? It’s literally a month old and the same damn opinions are just being repeated. Does this not get old to you guys?

Not when it’s one of the more annoying mechanics in the game. Plus, the more we talk about it and the longer it stays up here the more chances 343 has of actually considering alternatives to it. For the most part I’ve seen mostly reasonable discussion.

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> > > > I don’t feel as if I have to justify my enjoyment of a video game to people online. I like Halo CE. I like Halo 2. I’m okay with Halo 3. ODST was fun. Reach had an amazing campaign. I played the knobs off the controller in Halo 4. I love Halo 5.
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> > > > What’s going to happen here is that I will be accused of ignoring the pros and cons of the sprint argument. Yeah, pretty much. I find it inconsequential. I’ve enjoyed every installment of this series, and will continue to do so whether or not I can fire my gun at every point in my movement. I don’t care about the maps supposedly changing size to deal with sprint because it works, and in my opinion, it was cleverly implemented. These opinions will be blasted by people who, because they dislike it for whatever reason, will not be able to respectfully come to grips with the fact that I have a different viewpoint.
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> > > > I’ll reiterate what I’ve said before. I will get more enjoyment from playing the game a company has decided to make than angrily wishing for an ideal that exists in my own mind. So what if the next Halo comes out, and it smells suspiciously like CoD: Infinite Warfare? I’ll just not play it. I can gripe all I want, for all the good it’ll do me. I prefer to have a positive attitude on the video game as a whole, and recognize it as nothing more important than a game. What I’m saying is, I could take or leave sprint. What matters is the game that’s around it, and for that, I have faith that the game makers will make the right call for what they want to make- even if it isn’t what I want to play.
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> > > No offense, but if it doesn’t make a difference to you and you’ll take whatever you get, then there’s really no reason for you to be part of this discussion.
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> > That’s exactly why my opinion does matter. Just because it doesn’t fit into the binary of SPRINT or NO SPRINT doesn’t mean it’s not important. Ambivalence on the matter is an opinion, too. What really has no space in this discussion are people who put down another’s opinion for being different.
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> > Ambivalence is a real and underrepresented position in this forum, so I’ll stand up for it and attempt to hear arguments from both sides- providing I don’t get shot down by those who don’t think I should be “part of this discussion.”
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> I understand that you enjoy the Halo games regardless of what movement types are implemented in the final product. I was like that for years. While I loved Halo 4’s story and campaign, something about the multiplayer didn’t sit right with me. It’s attempts at copying CoD completely failed, and it left a bitter taste in my mouth. Despite 4’s shortcomings, I had high hopes for Halo 5, even with its sprint being implemented. I was so overjoyed with the return to even starts that them keeping sprint didn’t even phase me. However, Halo 5 still left something to be desired for me. I didn’t like how the game’s entire premise (speed, verticality, Spartan abilities) was built around a mechanic which the community was so divided on. I started researching sprint, and truly studying the topic as it relates to Halo and other games. I quickly began to see myself falling towards the anti-sprint majority, as they often presented hard facts as argumentative points. I encourage you to do the same. Do some research, look at the facts, and pick a side that you seem worthy.

Well said. I will also add that not everyone can just be ambivalent on the subject either. Sprint ruins the game for some and for me it forces me into a playstyle I dislike as I am required to sprint on larger maps which gets me killed because of the delay before firing again. I mean yea being ambivalent is cool and all, but by essentially not caring you do open the door for worse things to happen slippery slopes frequently happen with ambivalence. In my case it was during Reach and MW2. I was at the height if my CoD enjoyment days then and figured oh hey loadouts cool. I don’t really need them, but I don’t care if they stay. Halo 4 came out and I was like “oh wow this sucks something fierce.” It wasn’t even just because the weapons weren’t balanced the game inherently favored broken loadout combinations and it took away from on map weapon pick ups which I didn’t even realize I missed until they were gone and a year or two prior to that I told myself I didn’t care if loadouts stayed or went.

There’s nothing wrong with being ambivalent, but you kind of also lose any reason and right to complain in the eyes of some because you took that I don’t care I’ll find a way to enjoy it stance.

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> > > > 2533274984103720;3998:
> > > > Why is this topic still here? It’s literally a month old and the same damn opinions are just being repeated. Does this not get old to you guys?
> > >
> > >
> > > So would you rather there be 10 topics on sprint, or just one big one?
> >
> >
> > I love this thread.
> > Really i just like the attention from all of the likes my post is still getting :relaxed:
>
>
> I really don’t understand how someone who literally contributes nothing to this thread still hasn’t been banned yet.
> just abunch of one liners, and pointless bumps.

Along with the fact he literally hasn’t given a solid reason for sprint to stay outside of basically I want it to stay while those basic replies have tons of likes and meanwhile the rest of us actually putting thought into this get mostly ignored.

I 100% agree with OP. This thread needs to live on.

More people like sprint than those that don’t.

If anything, I wish they would get rid of walking and only have sprint.

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> > > Sprint is something I feel should stay.
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> >
> > Why? Genuinely, why do you believe this?
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> More tactical options. Sprint clamber and thrust go together perfectly. I remember wishing halo had sprint all the way back in halo 3.

except really only clamber and thrust provide those tactical options. If I just gave you more base speed you could do the same thing you just wouldn’t need sprint and that’s what we’re arguing here. If we just up base movement speed and give the kids a running animation instead of a rifle bobbing sprint literally becomes redundant. You can do the same thing without sprint intrusively preventing shield recharge and preventing you from readying your weapon faster and losing you duels. This improved the games pacing and overall quality and competitiveness.

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> > > > > 2533274984103720;3998:
> > > > > Why is this topic still here? It’s literally a month old and the same damn opinions are just being repeated. Does this not get old to you guys?
> > > >
> > > >
> > > > So would you rather there be 10 topics on sprint, or just one big one?
> > >
> > >
> > > I love this thread.
> > > Really i just like the attention from all of the likes my post is still getting :relaxed:
> >
> >
> > I really don’t understand how someone who literally contributes nothing to this thread still hasn’t been banned yet.
> > just abunch of one liners, and pointless bumps.
>
>
> Along with the fact he literally hasn’t given a solid reason for sprint to stay outside of basically I want it to stay while those basic replies have tons of likes and meanwhile the rest of us actually putting thought into this get mostly ignored.

Look at the dudes Halo Waypoint profile. Of course he likes sprint. Lol.

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> > > Sprint is something I feel should stay.
> >
> >
> > Why? Genuinely, why do you believe this?
>
>
> More tactical options. Sprint clamber and thrust go together perfectly. I remember wishing halo had sprint all the way back in halo 3.

Would be an ok argument if your accounts ever played halo 3

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> More people like sprint than those that don’t.
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> If anything, I wish they would get rid of walking and only have sprint.

There is no helping people like you. I’d love to know how you associate non-sprinting=walking. In every Halo you are clearly jogging very fast, and infinitely. Sprinting is actually incredibly stupid in battle, if you’re talking about immersion, it tires you, and makes you vulnerable. Can you even jog 2 miles? The Chief can run infinitely, he doesn’t need to sprint.

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> > > Sprint is something I feel should stay.
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> >
> > Why? Genuinely, why do you believe this?
>
>
> More tactical options. Sprint clamber and thrust go together perfectly. I remember wishing halo had sprint all the way back in halo 3.

What do you mean by the phrase “more tactical options”? That seems pretty purposefully vague to me. Almost as if you used the term so that you could fit whatever positive aspects of sprint you wanted to along with it, but with no hard facts to back your fancy vocabulary.

Sprint, Clamber, and Thrust do go perfectly together, just like they did in CoD: AW and the like. The question is, do they fit well with Halo? Or does the implementation of a mechanic that requires the maps and the gameplay itself to be redesigned around it hinder the precious Halo feel and style of play?

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> > > > Sprint is something I feel should stay.
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> > >
> > > Why? Genuinely, why do you believe this?
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> >
> > More tactical options. Sprint clamber and thrust go together perfectly. I remember wishing halo had sprint all the way back in halo 3.
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> Would be an ok argument if your accounts ever played halo 3

It’s entirely possible he changed accounts or got a new one or maybe didn’t even have Xbox back then and played through a friend’s. That said, upping the movement speed keeps his tactical options intact, it just removes the sprint requirement.

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> More people like sprint than those that don’t.
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> If anything, I wish they would get rid of walking and only have sprint.

Yeah you and the other 20,000 or so people left playing this game love sprint.

Thats why hundreds of thousands have stopped playing this series all together correct?

Pro sprinters are the majority in a pitiful population.

But hey, guess you got to take those victories when you can huh?

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> More people like sprint than those that don’t.
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> If anything, I wish they would get rid of walking and only have sprint.

Where on earth are you getting these facts.