The sprint discussion thread

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> > > I have to disagree. Sprint is now ingrained and a pivotal part of Halo. Having sprint take a backseat severely hurt Halo as a whole. For those Old Guard that didn’t adjust like the rest of us maybe an Arena playlist with no sprint.
> >
> >
> > How is it pivotal? What does it add to the gameplay that?
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>
> It adds quite alot. Opens up a bunch of strategies especially the way 343 has implemented a penalty for using it. The whole risk reward is genius. Sprinting mostly just gets you killed but their is also times where you can use it to your advantage. They could have just kept sprint with no penalty but they came up with a solution to please both sides. Sometimes its comes in handy to have that 2nd gear.

That “2nd” forces the maps to be larger. That’s a problem because it means when you’re not sprinting, you’re not efficiently traversing the map.

Think of it this way: in the original games, there was no sprint, so the map was built for that base speed, so that means you were not at a disadvantage for traversing the maps with the base speed. A large part of determining the pacing of the game is the size of the maps in relation to how quickly you traverse it. But in the original games, if you only slightly pressed the thumbstick forward, you would walk at a slower speed which was obviously a disadvantage because it takes longer to get everywhere (it should be obvious why that’s a problem).

In the original games, the base speed was the normal speed, whereas now sprint is the normal speed and so when you’re not going at sprint speed you’re put at a disadvantage. Sprint isn’t making you faster as much as choosing not to sprint is making you slower.

That effects the theory of “more strategies” because once you go into sprint, you’re very limited in what you can do just to traverse at the maps normal speed. In a game without sprint, not only do you traverse the map at its normal speed, but the number of variables to account for on your part and that of the enemies increases wildly (simply because you’re allowed to traverse the map efficiently and be offensive), which leads to more thought - and thus, more strategy - as to how you approach the moment to moment gameplay.

Without sprint, offense and defense are one in the same, whereas while sprinting you’re limited to just one of those. Without sprint, the pace of action and traversal is sped up rather than having to choose between one or the other which results in an inconsistent, and often slower, pacing.

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> > Sprint is here to stay :slight_smile:
>
>
> Why in God’s name would you be happy about that.

Because its awsome

“The removal of sprint will make halo halo again” S T F U ALREADY!!
Just getting tired of this long talked thread.
(Excuse my language)

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> > > Sprint is here to stay :slight_smile:
> >
> >
> > Why in God’s name would you be happy about that.
>
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> Because its awsome

How is using a game/map/flow-breaking mechanic that forces you to put you gun down in a first-person SHOOTER, “awesome”? Enlighten me.

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> Every time I play overwatch or doom and go back to h5 it feels so dated and slow because of sprint.

I have no clue what you’re smoking (maybe pass it my way XD) they all feel exactly the same pace to me, (Doom feels a little faster at times and overwatch sometimes slower) but they all play differently. Doom has lower ttk so it feels fast because you usually kill people quickly. Overwatch has many unique characters so it feels fast because you’re strategically processing a lot of data at once. Halo 5 is fast because you encounter a wider array of people with sprint.

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> > > > 2533274921432900;3503:
> > > > Sprint is here to stay :slight_smile:
> > >
> > >
> > > Why in God’s name would you be happy about that.
> >
> >
> > Because its awsome
>
>
> How is using a game/map/flow-breaking mechanic that forces you to put you gun down in a first-person SHOOTER, “awesome”? Enlighten me.

What are you suppose to do “run n’ gun” ?
I think not.

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>

*Original post. Click at your own discretion.

The removal of anyone who wants to take away sprint from first person shooters in the year 2016 will make Halo better, and by better I mean stop complaining when 343 re-mastered almost every Halo with the Masterchief Collection. Guess what…they are online, go play them.

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> > > > > Sprint is here to stay :slight_smile:
> > > >
> > > >
> > > > Why in God’s name would you be happy about that.
> > >
> > >
> > > Because its awsome
> >
> >
> > How is using a game/map/flow-breaking mechanic that forces you to put you gun down in a first-person SHOOTER, “awesome”? Enlighten me.
>
>
> What are you suppose to do “run n’ gun” ?
> I think not.

yes hilarious right…if only there would be a game that did it and was a major success, more so then any Halo game with sprint, oh wait, guess what: Halo 3 (inb4 “H3 had no comeptition” → CoD4, CoD WaW, Battlefield Bad Company,Gears, Bioshock,…)

As much as I love the idea of sprint finally being removed, it sadly probably will never happen due to the need to compete with other modern games, most of which are very fast paced due to sprint, thruster like movements, clamber, etc.

When I say competing I am talking not only about for money but also for other peoples audiences. The way Microsoft sees it is that if they implement similar features into halo that other games have, maybe the people that play those games will start playing halo, which means more people to buy halo games, which means more profit.

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> > > > I’m part of the original fanbase and I welcome sprint with open arms!
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> > >
> > > Your service record would beg to differ.
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> > > > 2535466914543129;3476:
> > > > You can’t expect H3 every few years because there is an entire generation of gamers that don’t enjoy the old playstyle.
> > >
> > >
> > > >Halo 3 incredibly successful
> > > >Halo: Reach changed formula a little, still successful
> > > >“halo” 4 and 5 refuse to use successful formula and do poorly
> > > Yeah! People hated the old formula even though it was changed unnecessary while successful.
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> > >
> > > > 2535466914543129;3476:
> > > > The old Halos I mostly played for the campaigns and only occasionally played mp, but now I love the mp even though I’m not that great.
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> > >
> > > So am I seriously expected to take someone seriously who hasn’t really played the previous multiplayers and is bad at the new one?
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> > >
> > > > 2535466914543129;3476:
> > > > The things that made Halo unique are the shields, weapons, and high ttk (except CE because of the 3 shot kill pistol) which are still here!
> > >
> > >
> > > In addition to even starts and the golden triangle:
> > > Always being able to shoot, melee, and use grenades at all times.
> >
> >
> > I have stated multiple times on multiple threads including this one that I had the first 2 Halos on pc. I’m a casual who doesn’t give a -Yoink- what my service record says. Someone’s skill doesn’t determine how much they enjoy a game.
>
>
> He never said someone’s skill determines how much they enjoy the game.

He said he couldn’t take me seriously because I was bad at the game.

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> As much as I love the idea of sprint finally being removed, it sadly probably will never happen due to the need to compete with other modern games, most of which are very fast paced due to sprint, thruster like movements, clamber, etc.
> When I say competing I am talking not only about for money but also for other peoples audiences. The way Microsoft sees it is that if they implement similar features into halo that other games have, maybe the people that play those games will start playing halo, which means more people to buy halo games, which means more profit.

going by that logic, CoD would have never been successful, back then Halo was the go-to game, the game that shaped console shooter and did infinity ward say something like “oh well we, cannot include loadouts, kill streaks and sprint because it’s not what Halo is doing”? No they took the risk and the concept skyrocketed, CS is still going strong and there are many games going back tono sprint (Doom, overwatch) why shoulnd’t Halo be one of them again?

Fast gameplay can be achieved by many things, lots of people already listed, sprint isn’t really the best option to take to create a fast fluid experience

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> > > > Half the community is for it and half is against it. 343 came up with a genius solution in my opinion that caters to both sides.
> > >
> > >
> > > Since when is giving one part of the community what they want and Yoinking! onthe other part of the community catering to both sides?
> > > want an example of an actual compromise?
> > >
> > >
> > >
> > >
> > >
> > > - No sprint in Arena + sprint in WZ and maybe campaign
> > >
> > >
> > > - year one (343): Halo with gimmicks and all that BS, year two (varying devs): non shooter spin-off (stuff like Halo wars), year three (new studio): classic Halo, year four (343) comes back with their gimmick Halo copying stuff that is popular at that time and so on
> >
> >
> > Use your imagination im sure you can figure it out. Just encase you cant.
> > People for sprint get to sprint but it comes at a price.(usually your life) Your shields dont recharge while sprinting forcing you to stop. If your sprinting while your one shot your just gonna die. Sprinting is just an easy way to a quick death in halo 5. It actually pays to be more stealthy. On the other hand if you use it situationaly it comes in handy and opens up different tactics.
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> no matter how many stuff you add to “balance” it, it is still in the game, it still changes the way the game play, it changes the way maps are desinged it changes a lot of -Yoink- even with those oh-so-great-mechanisms to “balance” it…
> So lets say you don’t want to have a blue colored room but your mommy wants you to have a blue room. Is it a compromise if she orders a painter to paint your room blue? It’s blue but you didn’t have to paint it yourself so it has to be a compromise right?

Lolz yea because a can of paint and a video game mechanic are totally the same. Im done. Thanks for the laugh though. These tantrums are pretty entertaining.

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> As much as I love the idea of sprint finally being removed, it sadly probably will never happen due to the need to compete with other modern games, most of which are very fast paced due to sprint, thruster like movements, clamber, etc.
>
> When I say competing I am talking not only about for money but also for other peoples audiences. The way Microsoft sees it is that if they implement similar features into halo that other games have, maybe the people that play those games will start playing halo, which means more people to buy halo games, which means more profit.

Which is, a terrible idea in itself. Halo defines so much bout modern FPS, When you attempt to copy the learner, the apprentice will always surrpace the master.

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> > > > > 2533274823944803;3525:
> > > > > Half the community is for it and half is against it. 343 came up with a genius solution in my opinion that caters to both sides.
> > > >
> > > >
> > > > Since when is giving one part of the community what they want and Yoinking! onthe other part of the community catering to both sides?
> > > > want an example of an actual compromise?
> > > >
> > > >
> > > >
> > > >
> > > >
> > > > - No sprint in Arena + sprint in WZ and maybe campaign
> > > >
> > > >
> > > > - year one (343): Halo with gimmicks and all that BS, year two (varying devs): non shooter spin-off (stuff like Halo wars), year three (new studio): classic Halo, year four (343) comes back with their gimmick Halo copying stuff that is popular at that time and so on
> > >
> > >
> > > Use your imagination im sure you can figure it out. Just encase you cant.
> > > People for sprint get to sprint but it comes at a price.(usually your life) Your shields dont recharge while sprinting forcing you to stop. If your sprinting while your one shot your just gonna die. Sprinting is just an easy way to a quick death in halo 5. It actually pays to be more stealthy. On the other hand if you use it situationaly it comes in handy and opens up different tactics.
> >
> >
> > no matter how many stuff you add to “balance” it, it is still in the game, it still changes the way the game play, it changes the way maps are desinged it changes a lot of -Yoink- even with those oh-so-great-mechanisms to “balance” it…
> > So lets say you don’t want to have a blue colored room but your mommy wants you to have a blue room. Is it a compromise if she orders a painter to paint your room blue? It’s blue but you didn’t have to paint it yourself so it has to be a compromise right?
>
>
> Lolz yea because a can of paint and a video game mechanic are totally the same. Im done. Thanks for the laugh though. These tantrums are pretty entertaining.

:smiley: you’re basically “rage quiting” from this discussion but I’m the one with tantrums?

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>

*Original post. Click at your own discretion.

> 2533274925633740;3549:
> As much as I love the idea of sprint finally being removed, it sadly probably will never happen due to the need to compete with other modern games, most of which are very fast paced due to sprint, thruster like movements, clamber, etc.
> When I say competing I am talking not only about for money but also for other peoples audiences. The way Microsoft sees it is that if they implement similar features into halo that other games have, maybe the people that play those games will start playing halo, which means more people to buy halo games, which means more profit.

I love the sprint option, and to be honest there are games where I hardly use it at all in Arena Slayer. I’ll typically come out on top in kills either way, and I’ve never once felt by having sprint in Halo 5 that it creates an unfair balance in competition. That, in itself is a huge accomplishment that 343 should be extremely proud of. For those that whine about sprinting, I’m going to assume you just haven’t adapted or maybe, just maybe, aren’t that great at the game so you have to nitpick every little thing you can.

This thread is crazy. Sprint is likely here to stay. The maps and game modes have been designed with it in mind. Personally, I don’t mind it, and i am fairly sure you can deactivate it in custom games.

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> > sprint is here and it might not go away as it might go away…the point is…IT IS WHAT IT IS!!! sprint is available in halo5 and your -Yoinking!-, moaning and whining is not doing jack -Yoink- but making yourself look like a fool for steady staying on this path. LET IT GO and your life will be better, true story…LMAO…
>
>
> Not an argument. Why is this one mechanic so needed going forward? Could a movement system that enables you to shoot and sprint at the same time be more beneficial and practice, it’s in the lore you must like that argument. Saying lmao in a well reasoned discussion only shows who’s unable to reason or articulate their opinion effectively. After I read this I went to the bathroom and cried…you hurt my feelings. Argue on logic not emotion.

Logic? my logic is I will still blow your brains out with or without sprint fool…after all it is game. I let the people who make the games decide what mechanics they want to implement. its up to me to decide if I accept them or not. Me accepting them = me playing the -Yoinking!- game. Me not accepting them = me NOT playing the -Yoinking!- game. Does this logic meet your standards Mister? LMAO…

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> > > sprint is here and it might not go away as it might go away…the point is…IT IS WHAT IT IS!!! sprint is available in halo5 and your -Yoinking!-, moaning and whining is not doing jack -Yoink- but making yourself look like a fool for steady staying on this path. LET IT GO and your life will be better, true story…LMAO…
> >
> >
> > Not an argument. Why is this one mechanic so needed going forward? Could a movement system that enables you to shoot and sprint at the same time be more beneficial and practice, it’s in the lore you must like that argument. Saying lmao in a well reasoned discussion only shows who’s unable to reason or articulate their opinion effectively. After I read this I went to the bathroom and cried…you hurt my feelings. Argue on logic not emotion.
>
>
> Logic? my logic is I will still blow your brains out with or without sprint fool…after all it is game. I let the people who make the games decide what mechanics they want to implement. its up to me to decide if I accept them or not. Me accepting them = me playing the -Yoinking!- game. Me not accepting them = me NOT playing the -Yoinking!- game. Does this logic meet your standards Mister? LMAO…

basically this.

> 2533274925633740;3549:
> As much as I love the idea of sprint finally being removed, it sadly probably will never happen due to the need to compete with other modern games, most of which are very fast paced due to sprint, thruster like movements, clamber, etc.
>
> When I say competing I am talking not only about for money but also for other peoples audiences. The way Microsoft sees it is that if they implement similar features into halo that other games have, maybe the people that play those games will start playing halo, which means more people to buy halo games, which means more profit.

Sad but true in this day and age… Even if such things weren’t “popular” back in the day, they are now, so it’s the “in” thing.

> 2535414876585185;1:
> Halo 6 could be the game EVERYONE wants by removing sprint in campaign (yes because who the -Yoink- needs TWO movement speeds in campaign???) and
> arena multiplayer at first I thought a no sprint playlist might be optimal but hear me out. I pretty sure the new spartan abilities (save -Yoinking!- spartan charge) would be GENERALLY accepted in a halo game if they werent accompanied by sprint it would feel more competitive more strategic and would also still be recognizable to the fine tuned experience we got in halo 5. Warzone and customs would be a whole other beast entirely retaining ALL the features that made halo 5 successful would keep warzone great and would also allow more options for custom games, for those people that actually wanted to play in a sprint arena type setting they could actually fire up the in game custom game lobby adjust the filter and be good to go! lets face it, sprint has NO place in competitve halo and to argue that it does would just be absurd. this would allow arena maps to continue to be designed the PROPER way and please the vets and basically everyone whos willing to give it a chance and you wouldnt lose much of your sprint loving audience at all because there would still be sprint in the game it would just take a backseat!
> Thoughts? :3

I played the MCC, were you couldn’t sprint, and I enjoyed every single campaign. I admit that it is rather difficult to get used to a faster Halo 5, but you must admit that enemies didn’t have many movements either. I think that by sprinting, enemies can be more challenger and come in bigger numbers. I know that by now you think in “the flood,” and how they came hundreds, but they were very limitated and not as fast as the prometheans. I think that the things that could make Halo Halo are:
-Local cooperative
-Invasion in multiplayer (elite customization)
-…and why not, a promethean customization