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> They are Spartans the need to be able to run walking around is bs… I need to run when I do
Okay so most anti sprint people want to up base movement speed anyway, making sprint redundant. What’s your point now? Saying I should be able to sprint because they’re Spartans is an asinine reason. I don’t care if you can run in real life nor do I care how you run. I care about how the game plays though and, in my opinion, sprint makes it a lesser game.
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> > > I honestly cannot believe that this thread is still active.
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> > Same!
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> I think you and Nooga would get along famously. You could start your own Spartan Company “The Monosyllabic Non-Responders.” Making utterly worthless, single word response to similarly mindless quotes you agree with since 2016.
Also include in the name the people that bump lists without contributing to them and woner why they are still alive.
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> > > > > > > > > > Sprint should stay in the game most people. Nowadays like the fast pace.
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> > > > > > > > > You can have a fast-paced game without sprint you dweeb.
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> > > > > > > > You can but it is different to have increased movement speed and sprint.
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> > > > > > > Yes, Doom is a faster paced game that rewards you for making plays, rewards aggression, penalizes passive play and crouching (oh boy will you get destroyed if you think crouching is a good idea), has no radar/motion tracker, and is vastly less chaotic than H5. It’s definitely different. Not having crap like sprint is inherently better for anything resembling an Arena shooter. That’s assuming I actually got what you were trying to say, because 75% of your sentences make no coherent sense.
> > > > > > >
> > > > > > > Meanwhile, people advocate for these mechanics in Halo while disparaging CoD, a game, for all its faults, in with they actually work. Because CoD was designed around things like sprint, ADS, and fast, easy kill times and Halo wasn’t.
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> > > > > > Halo 4 and 5 is too I think since the maps are made for it.
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> > > > > Man. I appreciate that you try, but I have no idea what you think you’re saying here. It’s borderline gibberish. Read through through what you type before hitting Submit. It helps.
> > > > >
> > > > > I’m saying sprint makes games slower and is incompatible with the basic concepts of Arena shooters. It’s different in that it is worse.
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> > > >
> > > > I have a answer for that. Like Midship and Truth, the Halo 2 map and Halo 5. Truth was resized that sprint goes form point a to b the same time as Midship when you walk. So they made maps big enough so sprinting is the same as walking from point a to b. I don’t if this would make sense but am doing my best how explain it.
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> > >
> > > Yes. And this is why sprint does not make the game faster. I’m not sure what your point is. In order to move the equivalent distances in the same time on the stretched out remake of the bigger map, you have to put down your weapon and sprint. In Halo 2 you could move at maximum speed and still fight at all times. The result of this in H5 is that all the times that you’re moving at standard, non-sprint speed (i.e. in combat or expecting combat) you are moving slower relative to the size of the map. So, the net difference is a slower game. Of course, now we have nonsense like slide thrusts to further increase the difference between standard movement and “mobility options,” so the disparity is worse. And you can only move at optimal speeds while facing forward, much like you can only perform many jumps while facing forward, again slowing down the game. And that’s not even covering all of the ways that 343 has encouraged crouching walking around to stay off radar, which slows things down even more if you want to pull off a basic flank without your enemy knowing where you are through walls and floors.
> >
> >
> > I do agree its not that fast paced. Maps are big enough still to make the game slower and not fast. I played Lockout remake on Halo 5 with friends. The map is the same size as the original and it was fast with sprint due to being small. I say if they keep sprint they need to make the maps smaller. Not because it would easier to find people but it would make it fast pace.
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> But that would make it far too easy to sprint between cover and it would overpower CQC weapons even further.
But don’t you know? The new generation of halo fans love low skill gap. They love being able to hard counter precision guns by simply camping corners with ARs and SMGs. The entire relationship between precisions and autos was completely changed in Halo 5.