The sprint discussion thread

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> > > > > > > > > > Sprint should stay in the game most people. Nowadays like the fast pace.
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> > > > > > > > > You can have a fast-paced game without sprint you dweeb.
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> > > > > > > > You can but it is different to have increased movement speed and sprint.
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> > > > > > > Yes, Doom is a faster paced game that rewards you for making plays, rewards aggression, penalizes passive play and crouching (oh boy will you get destroyed if you think crouching is a good idea), has no radar/motion tracker, and is vastly less chaotic than H5. It’s definitely different. Not having crap like sprint is inherently better for anything resembling an Arena shooter. That’s assuming I actually got what you were trying to say, because 75% of your sentences make no coherent sense.
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> > > > > > > Meanwhile, people advocate for these mechanics in Halo while disparaging CoD, a game, for all its faults, in with they actually work. Because CoD was designed around things like sprint, ADS, and fast, easy kill times and Halo wasn’t.
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> > > > > > Halo 4 and 5 is too I think since the maps are made for it.
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> > > > > Man. I appreciate that you try, but I have no idea what you think you’re saying here. It’s borderline gibberish. Read through through what you type before hitting Submit. It helps.
> > > > >
> > > > > I’m saying sprint makes games slower and is incompatible with the basic concepts of Arena shooters. It’s different in that it is worse.
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> > > > I have a answer for that. Like Midship and Truth, the Halo 2 map and Halo 5. Truth was resized that sprint goes form point a to b the same time as Midship when you walk. So they made maps big enough so sprinting is the same as walking from point a to b. I don’t if this would make sense but am doing my best how explain it.
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> > > Yes. And this is why sprint does not make the game faster. I’m not sure what your point is. In order to move the equivalent distances in the same time on the stretched out remake of the bigger map, you have to put down your weapon and sprint. In Halo 2 you could move at maximum speed and still fight at all times. The result of this in H5 is that all the times that you’re moving at standard, non-sprint speed (i.e. in combat or expecting combat) you are moving slower relative to the size of the map. So, the net difference is a slower game. Of course, now we have nonsense like slide thrusts to further increase the difference between standard movement and “mobility options,” so the disparity is worse. And you can only move at optimal speeds while facing forward, much like you can only perform many jumps while facing forward, again slowing down the game. And that’s not even covering all of the ways that 343 has encouraged crouching walking around to stay off radar, which slows things down even more if you want to pull off a basic flank without your enemy knowing where you are through walls and floors.
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> > I do agree its not that fast paced. Maps are big enough still to make the game slower and not fast. I played Lockout remake on Halo 5 with friends. The map is the same size as the original and it was fast with sprint due to being small. I say if they keep sprint they need to make the maps smaller. Not because it would easier to find people but it would make it fast pace.
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> But that would make it far too easy to sprint between cover and it would overpower CQC weapons even further.

Oh yeah it would so they might just keep the maps the same.

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>

*Original post. Click at your own discretion.

People that hate sprint with a passion either need to adapt, improve their aim or just stick with MCC where they can shoot slow spartan turtles all day long in order to pet their egos.
Threads like this are just plain stupid

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> People that hate sprint with a passion either need to adapt, improve their aim or just stick with MCC where they can shoot slow spartan turtles all day long in order to pet their egos.
>
> Threads like this are just plain stupid

Makes sense.

Oh wait. No it doesn’t.

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> > People that hate sprint with a passion either need to adapt, improve their aim or just stick with MCC where they can shoot slow spartan turtles all day long in order to pet their egos.
> >
> > Threads like this are just plain stupid
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>
> Makes sense.
>
> Oh wait. No it doesn’t./

Yeah I don’t see how improve your aim does anything and why would they protect their egos?

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> > > > > > > Sprint Is Optional. Use it or don’t. For a lot of people it depends on if they played the old games or not.
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> > > > > > yeah shooting your gun is optional too…see how well you do without doing that…its not about whether you are able to do something…its the fact that everyone else is able to do it…all not sprinting would do when everyone else can is put you at a disadvantage…same with all of the abilities
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> > > > sprint only puts you at a disadvantage if your damaged…and yeah if your going around a corner obviously you shouldnt sprint around it…but the fact that you say not using the abilities not only doesnt put you at a disadvantage…but is actually beneficial…no offense but that makes me think you dont actually play the game
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> > > Lol think it all you want, I see no possible way how ground pound or shoulder charge is beneficial. The only ability that can give you an advantage is clambor, and even then you can get shot at while using it while not having the ability to fire back. Please, indulge me as to how they’re beneficial? Wanna ground pound? I’m very good at dodging that and shooting you while you’re in the air, shoulder charge? More often than not I can also dodge that and if I don’t I melee the guy and even the ground to where a headshot from either of us does it. Clambor is a 50/50 thing to me, if you’re one of those guys who goes for power spots then it can help but you’re also easy prey when I see someone clambor up for the fuel rod on truth. That’s why I don’t see them beneficial. I’m also a positive player who maybe has 150 total ability kills since the games been out and I’m SR 112. You may see them as handicaps if one doesn’t use them, but I don’t. The only one I fully support as beneficial is thrusters.
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> > thruster is a get out jail free card in almost any scenario…in a sickening troll ability that has no place in this game
> > sprinting sprinting can get you around the small maps so fast especially in conjunction with thrust and slide…it makes the escapism mentality in halo 5 that much easier
> > spartan charge can only be done at full sprint speed which you achieve quite quickly so even if you getting shot its not going to slow you down…you will lunge a ridiculous distance and do more damage than a traditional melee…and it has a ridulous hit box…your delusional if you think spartan charge misses more then it connects
> > clamber is such a brief animation that if your at a big disadvantage because of it then its 100 percent your fault…clamber helps you maneuver the maps to get to higher ground, flank, make jumps you shouldnt be able to make esecially in conjunction with thrust
> > slide is fine by itself but does serve to make thruster pack more cheap
> > stabalize also signifigantly helps with jumps and lets you shoot people you shouldnt be able to shoot
> > ground pound while yes does put you at a disadvantage overall…it can serve as a cheap way to kill someone or because of the splash damage take their shields down
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>
> You salty bro? If you don’t like the mechanics then what are you doing still playing Halo? Thrusters are great for pulling off ninja’s and it’s pretty easy to predict when someone is going to thruster.

i was explaining what advantages the abilities provide to someone who didnt believe they provided any…im playing it because i dont have any other acceptable options to replace it yet…im gonna buy and try doom and overwatch…see how that works…till then im going to stick with the one or two playlists in H5 that arent complete trash

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> People that hate sprint with a passion either need to adapt, improve their aim or just stick with MCC where they can shoot slow spartan turtles all day long in order to pet their egos.
>
> Threads like this are just plain stupid

Thanks for your well thought out insults. It really furthers the discussion to be had with sprint.

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> > > > > > > Sprint Is Optional. Use it or don’t. For a lot of people it depends on if they played the old games or not.
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> > > > > >
> > > > > > yeah shooting your gun is optional too…see how well you do without doing that…its not about whether you are able to do something…its the fact that everyone else is able to do it…all not sprinting would do when everyone else can is put you at a disadvantage…same with all of the abilities
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> > > > sprint only puts you at a disadvantage if your damaged…and yeah if your going around a corner obviously you shouldnt sprint around it…but the fact that you say not using the abilities not only doesnt put you at a disadvantage…but is actually beneficial…no offense but that makes me think you dont actually play the game
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> >
> > thruster is a get out jail free card in almost any scenario…in a sickening troll ability that has no place in this game
> > sprinting sprinting can get you around the small maps so fast especially in conjunction with thrust and slide…it makes the escapism mentality in halo 5 that much easier
> > spartan charge can only be done at full sprint speed which you achieve quite quickly so even if you getting shot its not going to slow you down…you will lunge a ridiculous distance and do more damage than a traditional melee…and it has a ridulous hit box…your delusional if you think spartan charge misses more then it connects
> > clamber is such a brief animation that if your at a big disadvantage because of it then its 100 percent your fault…clamber helps you maneuver the maps to get to higher ground, flank, make jumps you shouldnt be able to make esecially in conjunction with thrust
> > slide is fine by itself but does serve to make thruster pack more cheap
> > stabalize also signifigantly helps with jumps and lets you shoot people you shouldnt be able to shoot
> > ground pound while yes does put you at a disadvantage overall…it can serve as a cheap way to kill someone or because of the splash damage take their shields down
>
>
> I see where you’re getting at but I have to disagree with some of them. If h5 is played at a competitive level, you’ll very rarily see ground pounds and shoulder charges. We can call them noob abilities and that’s fine, it fits for those who don’t play competitively. How often would you see them used in a tourney? As for sprint, it’s been so heavily penalized over the years that I don’t see it used as often for escaping. At best it’s only good to use once you spawn and then stop once you leave your spawn, but even then you can spawn right next to the enemy (kind of why I find sprint not beneficial in arena). I don’t mind the thrusters, in fact I actually find them adding to the game rather than hurt it. It adds more vertical play to the game. I still stand by clamber being an uneccessary requirement to the game because it does more harm than good. Slides pretty useless and honestly I wouldn’t say it’s even an ability just like sprint. If we’re counting sprint, then I’m pretty neutral on h5s version because of the penalties. Don’t hit full speed it cancels out once shot, shields don’t regen, lose weapon readiness, and you can hear them since the thrusters on their back make noise as well. I only find it beneficial in a btb or warzone game only because I have 50 feet of open field to get through. It’s really not beneficial in small maps as you say when I play with coordinated teams and box people in, and if they get away, guess we’ll get him next time. He’s not helping their team running away to begin with.
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> I strongly dislike most abilities in this game, but that’s only cuz they’re cheap and unnecessary to me, even if they were beneficial in my perspective I don’t think that’d remove the unnecessary factor of them. More often than not those abilities get people killed but that’s just me.

i could keep this argument up all day but im a bit tire of writing and reading paragraphs…ill just say thruster pack promotes overly defensive gameplay and sprint gets you from point A to point B in a day period that it wasnt meant to unless the maps are stretched out which halo 5’s are not…the rest is…ehhh…whatever…im tired! i wanna go to bed!

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> > People that hate sprint with a passion either need to adapt, improve their aim or just stick with MCC where they can shoot slow spartan turtles all day long in order to pet their egos.
> >
> > Threads like this are just plain stupid
>
>
> Thanks for your well thought out insults. It really furthers the discussion to be had with sprint.

Anytime… Glad to “further the discussion” on this played out topic that pops up every month and has never and will never go anywhere… 135 pages of nonsense…

Sprinting in Halo 5 is suicide most of the time. Rarely will it get out of a bad situation. I have no issue with it and its definitely not going anywhere and will still be there in Halo 6, so get used to it or play something else. No point in crying over it

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> > > People that hate sprint with a passion either need to adapt, improve their aim or just stick with MCC where they can shoot slow spartan turtles all day long in order to pet their egos.
> > >
> > > Threads like this are just plain stupid
> >
> >
> > Thanks for your well thought out insults. It really furthers the discussion to be had with sprint.
>
>
> Anytime… Glad to “further the discussion” that has never and will never go anywhere to begin with… 135 pages of nonsense…
>
> Sprinting in Halo 5 is suicide most of the time. Rarely will it get out of a bad situation. I have no issue with it and its definitely not going anywhere and will still be there in Halo 6, so get used to it or play something else. No point in crying over it

So if sprint doesn’t help you run away from a bad encounter, what is it’s purpose then? Why even implement the mechanic into the game if you’re still having to optimize the maps around sprint?

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> > > > People that hate sprint with a passion either need to adapt, improve their aim or just stick with MCC where they can shoot slow spartan turtles all day long in order to pet their egos.
> > > >
> > > > Threads like this are just plain stupid
> > >
> > >
> > > Thanks for your well thought out insults. It really furthers the discussion to be had with sprint.
> >
> >
> > Anytime… Glad to “further the discussion” that has never and will never go anywhere to begin with… 135 pages of nonsense…
> >
> > Sprinting in Halo 5 is suicide most of the time. Rarely will it get out of a bad situation. I have no issue with it and its definitely not going anywhere and will still be there in Halo 6, so get used to it or play something else. No point in crying over it
>
>
> So if sprint doesn’t help you run away from a bad encounter, what is it’s purpose then? Why even implement the mechanic into the game if you’re still having to optimize the maps around sprint?

Because Sprint only helps going to point A to point B now. You cant run away now in the game in Halo 5. You have fight them or die trying to run away.

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> > People that hate sprint with a passion either need to adapt, improve their aim or just stick with MCC where they can shoot slow spartan turtles all day long in order to pet their egos.
> >
> > Threads like this are just plain stupid
>
>
> Makes sense.
>
> Oh wait. No it doesn’t.

honestly he does have a point, accept it or not is your problem…countless threads of people complaining about Sprint have been created, I mean look at this thread 135 pages and still counting. Do you really think 343 or whoever the -Yoink- is in full control on making decision about the game have not came across the topic “take out sprint”? they have FOOLS but at this point they have chosen not to answer YOUR CRY"S!!!

for a free tissue to wipe your tears away please LIKE this post and magically one will appear on your right hand.

does this make sense???

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> > > > > People that hate sprint with a passion either need to adapt, improve their aim or just stick with MCC where they can shoot slow spartan turtles all day long in order to pet their egos.
> > > > >
> > > > > Threads like this are just plain stupid
> > > >
> > > >
> > > > Thanks for your well thought out insults. It really furthers the discussion to be had with sprint.
> > >
> > >
> > > Anytime… Glad to “further the discussion” that has never and will never go anywhere to begin with… 135 pages of nonsense…
> > >
> > > Sprinting in Halo 5 is suicide most of the time. Rarely will it get out of a bad situation. I have no issue with it and its definitely not going anywhere and will still be there in Halo 6, so get used to it or play something else. No point in crying over it
> >
> >
> > So if sprint doesn’t help you run away from a bad encounter, what is it’s purpose then? Why even implement the mechanic into the game if you’re still having to optimize the maps around sprint?
>
>
> Because Sprint only helps going to point A to point B now. You cant run away now in the game in Halo 5. You have fight them or die trying to run away.

even if that were true…which its not…people now have thruster pack…the true, legit, real get out of mothing -Yoinking!- jail free card…i dont care what anybody says…thruster pack is the worst piece of abusable game breaking -Yoink- ever introduced into a halo game…i dont support sprint…at all…but i would take sprint over thruster pack any day of the week

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> > > > People that hate sprint with a passion either need to adapt, improve their aim or just stick with MCC where they can shoot slow spartan turtles all day long in order to pet their egos.
> > > >
> > > > Threads like this are just plain stupid
> > >
> > >
> > > Thanks for your well thought out insults. It really furthers the discussion to be had with sprint.
> >
> >
> > Anytime… Glad to “further the discussion” that has never and will never go anywhere to begin with… 135 pages of nonsense…
> >
> > Sprinting in Halo 5 is suicide most of the time. Rarely will it get out of a bad situation. I have no issue with it and its definitely not going anywhere and will still be there in Halo 6, so get used to it or play something else. No point in crying over it
>
>
> So if sprint doesn’t help you run away from a bad encounter, what is it’s purpose then? Why even implement the mechanic into the game if you’re still having to optimize the maps around sprint?

You cant sprint while getting shot at as it just slows you down and flinches the screen… So obviously if you dont have bad aim and can hit a sprinting target you should have no problems finishing off that kill. People are too stuck in the past and just want easy kills on spartan turtles.

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> > > > People that hate sprint with a passion either need to adapt, improve their aim or just stick with MCC where they can shoot slow spartan turtles all day long in order to pet their egos.
> > > >
> > > > Threads like this are just plain stupid
> > >
> > >
> > > Thanks for your well thought out insults. It really furthers the discussion to be had with sprint.
> >
> >
> > Anytime… Glad to “further the discussion” that has never and will never go anywhere to begin with… 135 pages of nonsense…
> >
> > Sprinting in Halo 5 is suicide most of the time. Rarely will it get out of a bad situation. I have no issue with it and its definitely not going anywhere and will still be there in Halo 6, so get used to it or play something else. No point in crying over it
>
>
> So if sprint doesn’t help you run away from a bad encounter, what is it’s purpose then? Why even implement the mechanic into the game if you’re still having to optimize the maps around sprint?

purpose…to keep people like you in a never ending cycle…see what I did there…cycle? run? no?..LMAO…

If sprint’s only advantage is to get to point A to point B in a faster times and the dumb Spartan charge, yet its disadvantages are no shield recharge and can’t shoot or reload, than why have it if the base player speed could be increased significantly and maps made proportionately? There’s other ways of “feeling like a super soldier” that 343 could implement. How about melee combos or being able to parry? How about just a short charged dash melee that gives off a certain sound to warn enemies of an attack to make it balanced. As of right now sprint is just an illusion of faster paced gameplay.

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> > > > > People that hate sprint with a passion either need to adapt, improve their aim or just stick with MCC where they can shoot slow spartan turtles all day long in order to pet their egos.
> > > > >
> > > > > Threads like this are just plain stupid
> > > >
> > > >
> > > > Thanks for your well thought out insults. It really furthers the discussion to be had with sprint.
> > >
> > >
> > > Anytime… Glad to “further the discussion” that has never and will never go anywhere to begin with… 135 pages of nonsense…
> > >
> > > Sprinting in Halo 5 is suicide most of the time. Rarely will it get out of a bad situation. I have no issue with it and its definitely not going anywhere and will still be there in Halo 6, so get used to it or play something else. No point in crying over it
> >
> >
> > So if sprint doesn’t help you run away from a bad encounter, what is it’s purpose then? Why even implement the mechanic into the game if you’re still having to optimize the maps around sprint?
>
>
> Because Sprint only helps going to point A to point B now. You cant run away now in the game in Halo 5. You have fight them or die trying to run away.

this

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> > > > > People that hate sprint with a passion either need to adapt, improve their aim or just stick with MCC where they can shoot slow spartan turtles all day long in order to pet their egos.
> > > > >
> > > > > Threads like this are just plain stupid
> > > >
> > > >
> > > > Thanks for your well thought out insults. It really furthers the discussion to be had with sprint.
> > >
> > >
> > > Anytime… Glad to “further the discussion” that has never and will never go anywhere to begin with… 135 pages of nonsense…
> > >
> > > Sprinting in Halo 5 is suicide most of the time. Rarely will it get out of a bad situation. I have no issue with it and its definitely not going anywhere and will still be there in Halo 6, so get used to it or play something else. No point in crying over it
> >
> >
> > So if sprint doesn’t help you run away from a bad encounter, what is it’s purpose then? Why even implement the mechanic into the game if you’re still having to optimize the maps around sprint?
>
>
> Because Sprint only helps going to point A to point B now. You cant run away now in the game in Halo 5. You have fight them or die trying to run away.

How is sprint necessary for any of these things?

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> If sprint’s only advantage is to get to point A to point B in a faster times and the dumb Spartan charge, yet its disadvantages are no shield recharge and can’t shoot or reload, than why have it if the base player speed could be increased significantly and maps made proportionately? There’s other ways of “feeling like a super soldier” that 343 could implement. How about melee combos or being able to parry? How about just a short charged dash melee that gives off a certain sound to warn enemies of an attack to make it balanced. As of right now sprint is just an illusion of faster paced gameplay.

Parry like what with the sword?. You could always do that in Halo. Just go sword to sword.

I don’t mind the sprint just as long as I get from point A to point B.

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> > > > > > People that hate sprint with a passion either need to adapt, improve their aim or just stick with MCC where they can shoot slow spartan turtles all day long in order to pet their egos.
> > > > > >
> > > > > > Threads like this are just plain stupid
> > > > >
> > > > >
> > > > > Thanks for your well thought out insults. It really furthers the discussion to be had with sprint.
> > > >
> > > >
> > > > Anytime… Glad to “further the discussion” that has never and will never go anywhere to begin with… 135 pages of nonsense…
> > > >
> > > > Sprinting in Halo 5 is suicide most of the time. Rarely will it get out of a bad situation. I have no issue with it and its definitely not going anywhere and will still be there in Halo 6, so get used to it or play something else. No point in crying over it
> > >
> > >
> > > So if sprint doesn’t help you run away from a bad encounter, what is it’s purpose then? Why even implement the mechanic into the game if you’re still having to optimize the maps around sprint?
> >
> >
> > Because Sprint only helps going to point A to point B now. You cant run away now in the game in Halo 5. You have fight them or die trying to run away.
>
>
> How is sprint necessary for any of these things?

How is your constant questioning necessary for this forum?