The sprint discussion thread

> 2535460097937638;2513:
> In 2007 I could play H3, COD4, TF2, Ranbow six vegas, GRAW 2(only game to ever get a 10/10 on gametrailers.com), gears, guitar hero, rock band(these games were HUGE at the time) NHL, NBA, Madden, MLB, GTA etc. 07 is widely considered one of the strongest years in gaming EVER. And this was just in 07. H3 then also competed against all the games from 08 and 09.
>
> I literally laugh so hard when people say H3 had no competition. H3 faced stiff competition in an age where consoles had low install bases and even lower attach rates of XBL .Let’s not forget the hysteria that was RROD either.

Gee hindsight really is 50/50 aint it? You know when people crowned 2007 the best years in gaming? 2012. Yeah jeez. Funny how that works. And if you are going to compile this list, please mention all the other games that have spawned huge franchise but had terrible first game sales. Bioshock, Assassin’s Creed, Uncharted, The Witcher, Portal, Crackdown. Really? You had to use sports games?

Look at the sales for the games you listed. Most dont compare to Halo 3, and the others completely peak when their sequels arrive (Rainbow Six, CoD 4, Guitar Hero/Rock Band). The only game you really mentioned that had sales and numbers to compete with Halo was GTA, and that released 8 months after Halo.

The only thing I couldnt find were GRAW 2 sales numbers but Ill give you the benefit of the doubt and say, oh yeah, loads of people wanted to play GRAW 2 more than Halo 3.

I agree 2007 was a great year in gaming. However, out of all the series you and I mentioned, none had close to the amount of sales Halo 3 had. Id like to point out that I mean Xbox 360 sales, in case you get confused. Its not competition if no one realizes they exist yet.

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> > > > > > > > > > > > > > > > > > The first Halo game to add sprint (Reach) PLUMITED the Halo community. The first Halo game to add sprint as a standard mechanic (Halo 4) Ruined the franchise. Is this a coincidence? I think not! Maybe if 343 goes back to what was obviously working, they would make a truly great Halo game. Just look at Overwatch. No sprint… killing Halo 5 in just a few months of release as compared to Halo’s 7 months.
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > Actually it wasn’t sprint IMO… it was loadouts and armor abilities in general not to mention they took away the awesome matchmaking and rank structure. Those things killed Halo not the addition of one mechanic.
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > Why is sprint good for the game? Can you not even think of an answer?
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > Why do you keep demanding people to give you reasons for this? Isn’t the fact that they like sprint good enough? Or do you insist on getting individual points so you can better attempt to pick them apart one by one?
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > Half 9th his arguments are just “OK, but what makes it good?” That’s like saying “Why are gun laws good?” It does nothing but prolong an argument that is otherwise in an unfavorable state for the attacking side.
> > > > > > > > > > > > > > If you really are curious about what are good reasons for keeping sprint, then maybe you should go from page one and catch up to here.
> > > > > > > > > > > > > > P.S.
> > > > > > > > > > > > > > DOOM is not the fastest game in the market, it does seem fast but a lot of it is a wider FOV. I won’t lie that it’s not fast but there are faster games, like some arena shooters, that just aren’t as recent or popular.
> > > > > > > > > > > > >
> > > > > > > > > > > > >
> > > > > > > > > > > > > So I guess you can’t tell me why sprint is good for the gameplay either, huh? Funny how the anti-sprinters can explain in detail how sprint effects the game negatively, but pro-sprinters all to often can’t seem to explain why it effects the game positively.
> > > > > > > > > > > > > P.S. Whether its speed or FOV doesn’t matter, my point remains that Doom doesn’t have sprint and it isn’t “too slow” and is one probably the fastest paced shooter on consoles right now. If you think otherwise, give some examples.
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > > Is affect or effect the correct usage in this situation? It always boggles me.
> > > > > > > > > > > > Look, most of the anti-sprint points argue with facts that maybe the top 4% of players actually care about. TTK, Map Elongation, Enemies running away and the need to chase, people not being punished for being out of position. Its all unnecessary to the average player. Halo 5 is fun. What Halo is not, however, is accomodating or welcoming to new players. Now more than ever. You need skill to play Halo. And the auto-aim and bullet magnetism of games like CoD have ruined that in the common gamer. People used to be better. Back when there was only Halo to play.
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > No. These are issues that only a small % can understand, analyze and articulate. These issues effect everyone though.
> > > > > > > > > >
> > > > > > > > > >
> > > > > > > > > > How does increasing the radar so that you see a casual player coming a mile away help?
> > > > > > >
> > > > > > >
> > > > > > > Just a heads up, competitive players don’t want radar in Team Arena, for almost the same reason quoted here. It gives free information.
> > > > > >
> > > > > >
> > > > > > So why is reduced radar not a compromise? It warns you of imminent danger, but doesnt give you too much time to pitch your tent or pre-fire
> > > > >
> > > > >
> > > > > It is a compromise. but nobody wants a compromise. Casual players want a normal size radar and competitive players don’t want one at all.
> > > >
> > > >
> > > > Exactly this. Also, a smaller radar just makes it worse in my opinion. Now the moment I see someone on the radar we both instantly crouch and hit Y. That slows the game down, and just isn’t fun slowly walking towards a door ready to spam.
> > >
> > >
> > > Now see this makes sense in the scenario of two skilled players. So how do you go about creating a compromise between skilled and casual players?
> >
> >
> > You don’t.
>
>
> So who do you choose to alienate?

Neither. Custom settings exist. Unfortunately for competitive players, 343 are in charge of the competitive ruleset, so if people wanna play tournament settings, they’re forced to play the half -Yoinked!- default settings.

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> > > > > > You should probably leave now then. The only competitive FPS game on consoles from 2001 to 2009, from a pure popularity standpoint, was Halo. That means a wide range of players were coming in to fill the ranking system. If casual players start leaving, who fills those ranks. Well middle tiers become lower tiers and the upper tiers become even more marginalized. I am not saying these are problems that have always been around. The casual gamer problem has been around since 2009, when most casual gamers left the Halo franchise. In the subsequent years, more followed. What we are left with is a large portion of players with Halo experience, and then the smaller percentage who have no clue what the -Yoink- is going on and dont understand how the game works since the only similarity between Halo and other mass market shooters is sprint and guns.
> > > > >
> > > > >
> > > > > Interesting world you live where people have “no choice” but to play a game they don’t find fun. Or maybe you just live in some weird country that would force people to play Halo even if they didn’t like it. Whatever it is, it’s fascinating lace you’re in.
> > > > > “People only played Halo because they had ‘no choice’”
> > > > > You should lead off with that whenever you debate anything here. It would keep a lot of people from wasting their time.
> > > >
> > > >
> > > > You were the one that told me the masses dont know what they want. Tell me, if you wanted to play a popular FPS from 2004-2009 on consoles, what would you play?
> > > > Funny, I get where you were coming from. The masses thought they wanted Halo, but they really just wanted CoD. Huh, I guess people are stupid. They dont know what they want
> > >
> > >
> > > Halo. Why?
> >
> >
> > What else. Remember, Im arguing necessity. Give me a game that FPS shooter fans would have played rather than Halo. Ive looked for it, really I have. If people wanted to play a shooter, it was Halo. It was an incredibly fun game, im not arguing that it wasnt. Im arguing that it wasnt the game for casual fans, and that more than anything has led to its decline. When people found other games, they left. More than sprint, or art choices, or anything. Sprint isnt making anyone leave, and may bring some new people in, but it is in Halo and it hasnt done much damage. Its like a catalyst for old Halo fans to channel their rage Yes, Halo 4 reduced the community even more, but it cant be all to blame.
> > If i thought that taking the game back to classic gameplay would help the franchise, I would be advocating it. But I really dont think so. And nothing has proven to me otherwise. I loved Halo 3, disliked Reach and 2, liked CE, liked 4, and ill judge Halo 5 later when I have the benefit of hindsight. However, what I can say is that the industry turned more and more relatable, casual, and yes, immersive, in the years after 2009. CoD went full modern, we got Warfighter, Red Dead, all games based on real world application. Only when those started running dry did we jump to sci-fi. Halo was never going to come back after CoD came out. Its not because of Reach or 4, or Bungie leaving. Part of me believe Bungie knew that, so they left. I mean, they created the exact game that so many people on here “hate”. With sprint, no moment to moment gameplay, abilities and RNG loot. Not story but a ton of DLC, and none of that was for free. But its doing a lot better than Halo.
>
>
> So, did people play Halo because it was fun or because they had no choice? I’m not sure which stance you’re sticking with here.

They came because they had no choice, stayed because they felt it was fun, and left when a new choice came along. All im saying is, the casual audience played Halo out of necessity. Arguing Halo is going to end up back at its glory days is foolish.

This is all in response to your “CoD became popular overnight, why cant Halo”. Simple. It doesnt appeal to casual gamers.

Our arguments end up touching every corner of the Halo universe.

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> > > > > > > > > > > > > > > > > > > The first Halo game to add sprint (Reach) PLUMITED the Halo community. The first Halo game to add sprint as a standard mechanic (Halo 4) Ruined the franchise. Is this a coincidence? I think not! Maybe if 343 goes back to what was obviously working, they would make a truly great Halo game. Just look at Overwatch. No sprint… killing Halo 5 in just a few months of release as compared to Halo’s 7 months.
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > Actually it wasn’t sprint IMO… it was loadouts and armor abilities in general not to mention they took away the awesome matchmaking and rank structure. Those things killed Halo not the addition of one mechanic.
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > Why is sprint good for the game? Can you not even think of an answer?
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > Why do you keep demanding people to give you reasons for this? Isn’t the fact that they like sprint good enough? Or do you insist on getting individual points so you can better attempt to pick them apart one by one?
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > Half 9th his arguments are just “OK, but what makes it good?” That’s like saying “Why are gun laws good?” It does nothing but prolong an argument that is otherwise in an unfavorable state for the attacking side.
> > > > > > > > > > > > > > > If you really are curious about what are good reasons for keeping sprint, then maybe you should go from page one and catch up to here.
> > > > > > > > > > > > > > > P.S.
> > > > > > > > > > > > > > > DOOM is not the fastest game in the market, it does seem fast but a lot of it is a wider FOV. I won’t lie that it’s not fast but there are faster games, like some arena shooters, that just aren’t as recent or popular.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > So I guess you can’t tell me why sprint is good for the gameplay either, huh? Funny how the anti-sprinters can explain in detail how sprint effects the game negatively, but pro-sprinters all to often can’t seem to explain why it effects the game positively.
> > > > > > > > > > > > > > P.S. Whether its speed or FOV doesn’t matter, my point remains that Doom doesn’t have sprint and it isn’t “too slow” and is one probably the fastest paced shooter on consoles right now. If you think otherwise, give some examples.
> > > > > > > > > > > > >
> > > > > > > > > > > > >
> > > > > > > > > > > > > Is affect or effect the correct usage in this situation? It always boggles me.
> > > > > > > > > > > > > Look, most of the anti-sprint points argue with facts that maybe the top 4% of players actually care about. TTK, Map Elongation, Enemies running away and the need to chase, people not being punished for being out of position. Its all unnecessary to the average player. Halo 5 is fun. What Halo is not, however, is accomodating or welcoming to new players. Now more than ever. You need skill to play Halo. And the auto-aim and bullet magnetism of games like CoD have ruined that in the common gamer. People used to be better. Back when there was only Halo to play.
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > > No. These are issues that only a small % can understand, analyze and articulate. These issues effect everyone though.
> > > > > > > > > > >
> > > > > > > > > > >
> > > > > > > > > > > How does increasing the radar so that you see a casual player coming a mile away help?
> > > > > > > >
> > > > > > > >
> > > > > > > > Just a heads up, competitive players don’t want radar in Team Arena, for almost the same reason quoted here. It gives free information.
> > > > > > >
> > > > > > >
> > > > > > > So why is reduced radar not a compromise? It warns you of imminent danger, but doesnt give you too much time to pitch your tent or pre-fire
> > > > > >
> > > > > >
> > > > > > It is a compromise. but nobody wants a compromise. Casual players want a normal size radar and competitive players don’t want one at all.
> > > > >
> > > > >
> > > > > Exactly this. Also, a smaller radar just makes it worse in my opinion. Now the moment I see someone on the radar we both instantly crouch and hit Y. That slows the game down, and just isn’t fun slowly walking towards a door ready to spam.
> > > >
> > > >
> > > > Now see this makes sense in the scenario of two skilled players. So how do you go about creating a compromise between skilled and casual players?
> > >
> > >
> > > You don’t.
> >
> >
> > So who do you choose to alienate?
>
>
> Neither. Custom settings exist. Unfortunately for competitive players, 343 are in charge of the competitive ruleset, so if people wanna play tournament settings, they’re forced to play the half -Yoinked!- default settings.

For general matchmaking

Ok, guys, get over this already.

> 2533274848599184;2521:
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> > In 2007 I could play H3, COD4, TF2, Ranbow six vegas, GRAW 2(only game to ever get a 10/10 on gametrailers.com), gears, guitar hero, rock band(these games were HUGE at the time) NHL, NBA, Madden, MLB, GTA etc. 07 is widely considered one of the strongest years in gaming EVER. And this was just in 07. H3 then also competed against all the games from 08 and 09.
> >
> > I literally laugh so hard when people say H3 had no competition. H3 faced stiff competition in an age where consoles had low install bases and even lower attach rates of XBL .Let’s not forget the hysteria that was RROD either.
>
>
> Gee hindsight really is 50/50 aint it? You know when people crowned 2007 the best years in gaming? 2012. Yeah jeez. Funny how that works. And if you are going to compile this list, please mention all the other games that have spawned huge franchise but had terrible first game sales. Bioshock, Assassin’s Creed, Uncharted, The Witcher, Portal, Crackdown. Really? You had to use sports games?
>
> Look at the sales for the games you listed. Most dont compare to Halo 3, and the others completely peak when their sequels arrive (Rainbow Six, CoD 4, Guitar Hero/Rock Band). The only game you really mentioned that had sales and numbers to compete with Halo was GTA, and that released 8 months after Halo.
>
> The only thing I couldnt find were GRAW 2 sales numbers but Ill give you the benefit of the doubt and say, oh yeah, loads of people wanted to play GRAW 2 more than Halo 3.
>
> I agree 2007 was a great year in gaming. However, out of all the series you and I mentioned, none had close to the amount of sales Halo 3 had. Id like to point out that I mean Xbox 360 sales, in case you get confused. Its not competition if no one realizes they exist yet.

Had to use sports games? Sports games make up half of the xbl top 10. 3 sports games have dominated h5.

You do realise that on just the xb1 h5 out sold practically everything not named blogs 3 right?

<mark>This post has been edited by a moderator. Please refrain from making posts that do not contribute to the topic at hand.</mark>

*Original post. Click at your own discretion.

Here we go again.

> 2533274924748908;2510:
> I’m sorry, I completely disagree. It would make the big game modes “Warzone” seem somewhat slow paced when is suppose to be all out chaos. Also, who ever heard of a super soldier not sprinting into battle?

Who ever heard of a super soldier that can’t run and shoot at the same time? Or move quickly in all directions.

> 2533274848599184;2523:
> They came because they had no choice, stayed because they felt it was fun, and left when a new choice came along. All im saying is, the casual audience played Halo out of necessity. Arguing Halo is going to end up back at its glory days is foolish.
>
> This is all in response to your “CoD became popular overnight, why cant Halo”. Simple. It doesnt appeal to casual gamers.
>
> Our arguments end up touching every corner of the Halo universe.

If it didn’t appeal to casual gamers, if wouldn’t have become popular in the first place.

> 2535460097937638;2526:
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> > > 2535460097937638;2513:
> > > In 2007 I could play H3, COD4, TF2, Ranbow six vegas, GRAW 2(only game to ever get a 10/10 on gametrailers.com), gears, guitar hero, rock band(these games were HUGE at the time) NHL, NBA, Madden, MLB, GTA etc. 07 is widely considered one of the strongest years in gaming EVER. And this was just in 07. H3 then also competed against all the games from 08 and 09.
> > >
> > > I literally laugh so hard when people say H3 had no competition. H3 faced stiff competition in an age where consoles had low install bases and even lower attach rates of XBL .Let’s not forget the hysteria that was RROD either.
> >
> >
> > Gee hindsight really is 50/50 aint it? You know when people crowned 2007 the best years in gaming? 2012. Yeah jeez. Funny how that works. And if you are going to compile this list, please mention all the other games that have spawned huge franchise but had terrible first game sales. Bioshock, Assassin’s Creed, Uncharted, The Witcher, Portal, Crackdown. Really? You had to use sports games?
> >
> > Look at the sales for the games you listed. Most dont compare to Halo 3, and the others completely peak when their sequels arrive (Rainbow Six, CoD 4, Guitar Hero/Rock Band). The only game you really mentioned that had sales and numbers to compete with Halo was GTA, and that released 8 months after Halo.
> >
> > The only thing I couldnt find were GRAW 2 sales numbers but Ill give you the benefit of the doubt and say, oh yeah, loads of people wanted to play GRAW 2 more than Halo 3.
> >
> > I agree 2007 was a great year in gaming. However, out of all the series you and I mentioned, none had close to the amount of sales Halo 3 had. Id like to point out that I mean Xbox 360 sales, in case you get confused. Its not competition if no one realizes they exist yet.
>
>
> Had to use sports games? Sports games make up half of the xbl top 10. 3 sports games have dominated h5.
>
> You do realise that on just the xb1 h5 out sold practically everything not named blogs 3 right?

What?

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> > I’m sorry, I completely disagree. It would make the big game modes “Warzone” seem somewhat slow paced when is suppose to be all out chaos. Also, who ever heard of a super soldier not sprinting into battle?
>
>
> Who ever heard of a super soldier that can’t run and shoot at the same time? Or move quickly in all directions.

Last one, promise.

He can run and shoot. He can also sprint. Peg the joysticks dude.

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> > > > > > > > > > > > > > > > > > > > The first Halo game to add sprint (Reach) PLUMITED the Halo community. The first Halo game to add sprint as a standard mechanic (Halo 4) Ruined the franchise. Is this a coincidence? I think not! Maybe if 343 goes back to what was obviously working, they would make a truly great Halo game. Just look at Overwatch. No sprint… killing Halo 5 in just a few months of release as compared to Halo’s 7 months.
> > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > > Actually it wasn’t sprint IMO… it was loadouts and armor abilities in general not to mention they took away the awesome matchmaking and rank structure. Those things killed Halo not the addition of one mechanic.
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > > Why is sprint good for the game? Can you not even think of an answer?
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > > Why do you keep demanding people to give you reasons for this? Isn’t the fact that they like sprint good enough? Or do you insist on getting individual points so you can better attempt to pick them apart one by one?
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > > Half 9th his arguments are just “OK, but what makes it good?” That’s like saying “Why are gun laws good?” It does nothing but prolong an argument that is otherwise in an unfavorable state for the attacking side.
> > > > > > > > > > > > > > > > If you really are curious about what are good reasons for keeping sprint, then maybe you should go from page one and catch up to here.
> > > > > > > > > > > > > > > > P.S.
> > > > > > > > > > > > > > > > DOOM is not the fastest game in the market, it does seem fast but a lot of it is a wider FOV. I won’t lie that it’s not fast but there are faster games, like some arena shooters, that just aren’t as recent or popular.
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > >
> > > > > > > > > > > > > > > So I guess you can’t tell me why sprint is good for the gameplay either, huh? Funny how the anti-sprinters can explain in detail how sprint effects the game negatively, but pro-sprinters all to often can’t seem to explain why it effects the game positively.
> > > > > > > > > > > > > > > P.S. Whether its speed or FOV doesn’t matter, my point remains that Doom doesn’t have sprint and it isn’t “too slow” and is one probably the fastest paced shooter on consoles right now. If you think otherwise, give some examples.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > Is affect or effect the correct usage in this situation? It always boggles me.
> > > > > > > > > > > > > > Look, most of the anti-sprint points argue with facts that maybe the top 4% of players actually care about. TTK, Map Elongation, Enemies running away and the need to chase, people not being punished for being out of position. Its all unnecessary to the average player. Halo 5 is fun. What Halo is not, however, is accomodating or welcoming to new players. Now more than ever. You need skill to play Halo. And the auto-aim and bullet magnetism of games like CoD have ruined that in the common gamer. People used to be better. Back when there was only Halo to play.
> > > > > > > > > > > > >
> > > > > > > > > > > > >
> > > > > > > > > > > > > No. These are issues that only a small % can understand, analyze and articulate. These issues effect everyone though.
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > > How does increasing the radar so that you see a casual player coming a mile away help?
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > Just a heads up, competitive players don’t want radar in Team Arena, for almost the same reason quoted here. It gives free information.
> > > > > > > >
> > > > > > > >
> > > > > > > > So why is reduced radar not a compromise? It warns you of imminent danger, but doesnt give you too much time to pitch your tent or pre-fire
> > > > > > >
> > > > > > >
> > > > > > > It is a compromise. but nobody wants a compromise. Casual players want a normal size radar and competitive players don’t want one at all.
> > > > > >
> > > > > >
> > > > > > Exactly this. Also, a smaller radar just makes it worse in my opinion. Now the moment I see someone on the radar we both instantly crouch and hit Y. That slows the game down, and just isn’t fun slowly walking towards a door ready to spam.
> > > > >
> > > > >
> > > > > Now see this makes sense in the scenario of two skilled players. So how do you go about creating a compromise between skilled and casual players?
> > > >
> > > >
> > > > You don’t.
> > >
> > >
> > > So who do you choose to alienate?
> >
> >
> > Neither. Custom settings exist. Unfortunately for competitive players, 343 are in charge of the competitive ruleset, so if people wanna play tournament settings, they’re forced to play the half -Yoinked!- default settings.
>
>
> For general matchmaking

I’d say you alienate the competitive players. I think that’s probably the best way to go. Many of them feel radar shouldn’t be in matchmaking at all, but I think it’s a relatively small addition that casuals greatly appreiacte because they often do lack the teamwork that no radar encourages. Even alienating competitive players in general matchmaking would still allow them to have their ideal settings in their own playlists and if Team Snipers and Doubles were permanent playlists, it would provide them with more than just the one playlist.

I’m not gonna assume they were always happy with that setup in the past, but I’d imagine they think it’s better than what we have now.

> 2533274848599184;2530:
> > 2535460097937638;2526:
> > > 2533274848599184;2521:
> > > > 2535460097937638;2513:
> > > > In 2007 I could play H3, COD4, TF2, Ranbow six vegas, GRAW 2(only game to ever get a 10/10 on gametrailers.com), gears, guitar hero, rock band(these games were HUGE at the time) NHL, NBA, Madden, MLB, GTA etc. 07 is widely considered one of the strongest years in gaming EVER. And this was just in 07. H3 then also competed against all the games from 08 and 09.
> > > >
> > > > I literally laugh so hard when people say H3 had no competition. H3 faced stiff competition in an age where consoles had low install bases and even lower attach rates of XBL .Let’s not forget the hysteria that was RROD either.
> > >
> > >
> > > Gee hindsight really is 50/50 aint it? You know when people crowned 2007 the best years in gaming? 2012. Yeah jeez. Funny how that works. And if you are going to compile this list, please mention all the other games that have spawned huge franchise but had terrible first game sales. Bioshock, Assassin’s Creed, Uncharted, The Witcher, Portal, Crackdown. Really? You had to use sports games?
> > >
> > > Look at the sales for the games you listed. Most dont compare to Halo 3, and the others completely peak when their sequels arrive (Rainbow Six, CoD 4, Guitar Hero/Rock Band). The only game you really mentioned that had sales and numbers to compete with Halo was GTA, and that released 8 months after Halo.
> > >
> > > The only thing I couldnt find were GRAW 2 sales numbers but Ill give you the benefit of the doubt and say, oh yeah, loads of people wanted to play GRAW 2 more than Halo 3.
> > >
> > > I agree 2007 was a great year in gaming. However, out of all the series you and I mentioned, none had close to the amount of sales Halo 3 had. Id like to point out that I mean Xbox 360 sales, in case you get confused. Its not competition if no one realizes they exist yet.
> >
> >
> > Had to use sports games? Sports games make up half of the xbl top 10. 3 sports games have dominated h5.
> >
> > You do realise that on just the xb1 h5 out sold practically everything not named blogs 3 right?
>
>
> What?
>
>
> > 2535460097937638;2528:
> > > 2533274924748908;2510:
> > > I’m sorry, I completely disagree. It would make the big game modes “Warzone” seem somewhat slow paced when is suppose to be all out chaos. Also, who ever heard of a super soldier not sprinting into battle?
> >
> >
> > Who ever heard of a super soldier that can’t run and shoot at the same time? Or move quickly in all directions.
>
>
> Last one, promise.
>
> He can run and shoot. He can also sprint. Peg the joysticks dude.

True. Its not like you can sprint and shoot at the same time. I tried going regular walking speed in Halo (real life) and I do paintball and you are like lightly jogging. You can’t really shoot at sprint speed but at Halo walking speed you can.

I like sprinting, it gives the game a more fast paced feel and a more strategic side.

> 2533274848599184;2530:
> > 2535460097937638;2526:
> > > 2533274848599184;2521:
> > > > 2535460097937638;2513:
> > > > In 2007 I could play H3, COD4, TF2, Ranbow six vegas, GRAW 2(only game to ever get a 10/10 on gametrailers.com), gears, guitar hero, rock band(these games were HUGE at the time) NHL, NBA, Madden, MLB, GTA etc. 07 is widely considered one of the strongest years in gaming EVER. And this was just in 07. H3 then also competed against all the games from 08 and 09.
> > > > I literally laugh so hard when people say H3 had no competition. H3 faced stiff competition in an age where consoles had low install bases and even lower attach rates of XBL .Let’s not forget the hysteria that was RROD either.
> > >
> > >
> > > Gee hindsight really is 50/50 aint it? You know when people crowned 2007 the best years in gaming? 2012. Yeah jeez. Funny how that works. And if you are going to compile this list, please mention all the other games that have spawned huge franchise but had terrible first game sales. Bioshock, Assassin’s Creed, Uncharted, The Witcher, Portal, Crackdown. Really? You had to use sports games?
> > > Look at the sales for the games you listed. Most dont compare to Halo 3, and the others completely peak when their sequels arrive (Rainbow Six, CoD 4, Guitar Hero/Rock Band). The only game you really mentioned that had sales and numbers to compete with Halo was GTA, and that released 8 months after Halo.
> > > The only thing I couldnt find were GRAW 2 sales numbers but Ill give you the benefit of the doubt and say, oh yeah, loads of people wanted to play GRAW 2 more than Halo 3.
> > > I agree 2007 was a great year in gaming. However, out of all the series you and I mentioned, none had close to the amount of sales Halo 3 had. Id like to point out that I mean Xbox 360 sales, in case you get confused. Its not competition if no one realizes they exist yet.
> >
> >
> > Had to use sports games? Sports games make up half of the xbl top 10. 3 sports games have dominated h5.
> > You do realise that on just the xb1 h5 out sold practically everything not named blogs 3 right?
>
>
> What?
>
>
> > 2535460097937638;2528:
> > > 2533274924748908;2510:
> > > I’m sorry, I completely disagree. It would make the big game modes “Warzone” seem somewhat slow paced when is suppose to be all out chaos. Also, who ever heard of a super soldier not sprinting into battle?
> >
> >
> > Who ever heard of a super soldier that can’t run and shoot at the same time? Or move quickly in all directions.
>
>
> Last one, promise.
> He can run and shoot. He can also sprint. Peg the joysticks dude.

He cannot run and shoot. He can move at the speed the map is scaled to and not shoot or drop to a slower speed than what the map is scaled to and shoot.

And, sports games are quite popular. Which is why I included them in the list of games H3 had to compete against. Not quite sure how that confused you.

> 2533274816788253;2467:
> It’s pointless to explain it either way… people who hate sprint will dismiss any reason the people who like sprint and the people who like sprint will do the same thing. It’s all matter of opinion. There are no true facts to back up either argument.

Yes there is. Population numbers for the 1000th time.

NOPE

sprint makes the game way faster, and makes you travel faster

I’d agree with that

<mark>This post has been edited by a moderator. Please refrain from making posts that do not contribute to the topic at hand.</mark>

*Original post. Click at your own discretion.

I honestly cannot believe that this thread is still active.

> 2535426617719916;2537:
> sprint makes the game way faster, and makes you travel faster

You think sprint is necessary for that?