> 2533274845793391;2081:
> Lmao, this people thinking that the failure of halo 5 is sprint, pfffff. It was lack of content and bad campaign, just because you don like it doesnt mean that is a problem. You guys acting that un the instant they remove sprint halo will be the most played game ever, “11/10 no sprint ign”, "omg halo with no sprint, best game ever. No sprint wasnt the thing that made halo good back in the old days
> Sprint is not going away, deal with it. Half of the population like sprint
Of course all of those thing affected the outcome and the game we have now. Lack of respawns in campaign, enemies that are bullet sponges (just like in Halo 4), lack of gametypes (probably because of warzone, had to have people playing it), weird ranking system, REQs for every -Yoink!- thing (no sense of achieving through gameplay or achievements), no split screen, Spartan abilities, medals for every single kill (got closer and closer to CoD in this sense and making medals uninteresting), incredibly weak lobby system and pregame lobby where you can’t even see teams or ranks or have a option to veto. The issue we’re talking about here in this post is sprint and its effects alone on map design and gameplay.
You say sprint isn’t going away, well that’s what people like you were screaming and I mean s.c.r.e.a.m.i.n.g in forums about AAs, bloom, health packs, random weapon drops, flinch, Halo 4’s boltshot and nades, promethean vision, Halo 5’s aiming problems and did I say flinch? If everyone just screams one problem, it’s going to get lost under the screams of others. If we unite and talk about one problem at a time, they must hear us out.
Lets assume you are right and that half of the population likes sprint (I think that most don’t actually care or have no idea what is does to halos gameplay), you have to remember that this is the population that is left in Halo 5, they better at least not hate the ability to sprint. There are many players that stopped playing because of the changes and the direction Halo went with Reach and dived of a cliff with Halo 4. We had many surveys where we had old and new population mixed and sprint was mostly not considered a good feature to be in Halo. Time has passed, they ignored those numbers and more of that old population kept migrating to other games. There is no, absolutely no evidence in saying that Halo had to change that golden formula and try to please a totally different game franchises players. The biggest complaints started with Reach and that’s when Halo’s gameplay and style changed.
> 2533274792068284;2084:
> The incredible thing about this thread being so huge is that almost every anti-sprint Halo fan is long, long gone.
Wanna know why? Because is feels like talking to a brick wall, explaining and reasoning, but still, nothing. Halo changed it gameplay around the Spartan abilities and the new changes, not the other way around. That’s why we are complaining, we want a Halo that continues where Halo 2/3
left off. I’m not saying Halo 5’s a bad game, it just not the game we like as a continuation of Halo. The FPS genre doesn’t have anything like that for me and a lot of others.