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> > > > > > What do we want?
> > > > > > Short Hops not Moon Jumps
> > > > >
> > > > >
> > > > > I actually want moon jumps. I hate how H5G has nerfed the jump height in favor of -Yoink- clamber.
> > > > > The rest of the suggestions I’m either indifferent to or even in favor of (i.e. health kits).
> > > > > Also, Chiron TL-34 and Boarding Action were always some of my favorite maps of the CE roster. No idea why they constantly got so much hate.
> > > >
> > > >
> > > > I haven’t notice the jump height nerfed.
> > >
> > >
> > > HCE’s Jump was like a foot and a half at most
> >
> >
> > Then they do need to make the jump higher since makes parkour easier.
>
>
> Parkour?! Well I like what Titanfall 2 is doing but that wouldn’t really be a good fit for Halo
> 2533275021430570;1979:
> Although halo reach was one of the greatest halo experience because of abilities, and most of them being the use of strategy in the games aspects, sprinting has been a necessary asset to the series. With the beginning game Halo combat evolved the experience was amazing not because of the movement speed, but because of the combination of weapons and vehicles such as the original mongoose and the sniper in blood gulch. These made the game a playable experience fond of great clips and memories, and with the new movement speed they make these old challenges an, “every game thing” these new challenges put old movement mechanics to shame. The way us halo players should take the time to do is adapt to the new movement speed is forge created parkour maps with tutorials to show mechanics to, “newbies” so we don’t ruin their new favorite gaming experience. Taking the time to do this will allow us to both prepare and learn new mechanics for any upcoming halo news of these mechanics. For anyone new to this series of gaming please read this and take your time with this new complication of movement mechanics.
You fail to understand why people dislike sprint; it’s far from an adaptability problem. Seriously, it’s been roughly 6 years since sprint has been shoved down our throats and people are still using that excuse.
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> > > > > > 2533274801176260;2036:
> > > > > > > 2533274839169051;2034:
> > > > > > > What do we want?
> > > > > > > Short Hops not Moon Jumps
> > > > > >
> > > > > >
> > > > > > I actually want moon jumps. I hate how H5G has nerfed the jump height in favor of -Yoink- clamber.
> > > > > > The rest of the suggestions I’m either indifferent to or even in favor of (i.e. health kits).
> > > > > > Also, Chiron TL-34 and Boarding Action were always some of my favorite maps of the CE roster. No idea why they constantly got so much hate.
> > > > >
> > > > >
> > > > > I haven’t notice the jump height nerfed.
> > > >
> > > >
> > > > HCE’s Jump was like a foot and a half at most
> > >
> > >
> > > Then they do need to make the jump higher since makes parkour easier.
> >
> >
> > Parkour?! Well I like what Titanfall 2 is doing but that wouldn’t really be a good fit for Halo
>
>
> no like crouch jumping.
HCE’s crouch jump was a pain, I only got good with it to speed up the section of The Maw with the vents that needed to be naded. The one side had these stupid columns that only a perfect crouch jump would get you on them.
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> > > > > > > 2533274801176260;2036:
> > > > > > > > 2533274839169051;2034:
> > > > > > > > What do we want?
> > > > > > > > Short Hops not Moon Jumps
> > > > > > >
> > > > > > >
> > > > > > > I actually want moon jumps. I hate how H5G has nerfed the jump height in favor of -Yoink- clamber.
> > > > > > > The rest of the suggestions I’m either indifferent to or even in favor of (i.e. health kits).
> > > > > > > Also, Chiron TL-34 and Boarding Action were always some of my favorite maps of the CE roster. No idea why they constantly got so much hate.
> > > > > >
> > > > > >
> > > > > > I haven’t notice the jump height nerfed.
> > > > >
> > > > >
> > > > > HCE’s Jump was like a foot and a half at most
> > > >
> > > >
> > > > Then they do need to make the jump higher since makes parkour easier.
> > >
> > >
> > > Parkour?! Well I like what Titanfall 2 is doing but that wouldn’t really be a good fit for Halo
> >
> >
> > no like crouch jumping.
>
>
> HCE’s crouch jump was a pain, I only got good with it to speed up the section of The Maw with the vents that needed to be naded. The one side had these stupid columns that only a perfect crouch jump would get you on them.
<mark>This post has been edited by a moderator. Because we are not currently equipped to provide moderation in other languages, we ask that all messages be posted in English. Feel free to use an online language translation service, and then create a new thread with the translated text.</mark>
Ayant joué un Halo 3 comme 1er jeu sur la xbox, je ne trouve pas que le sprint soit gênant, au contraire, ça donne un peu de dynamisme puis je tiens à signaler que cette nouvelle fonctionnalité n’est pas obligatoire, on a le choix de l’utiliser ou non. Après sur le nouveau halo, s’il supprime c’est qu’il y a surement une raison, on rejouera à l’ancienne comme ça.
> 2533274822192569;2045:
> Ayant joué un Halo 3 comme 1er jeu sur la xbox, je ne trouve pas que le sprint soit gênant, au contraire, ça donne un peu de dynamisme puis je tiens à signaler que cette nouvelle fonctionnalité n’est pas obligatoire, on a le choix de l’utiliser ou non. Après sur le nouveau halo, s’il supprime c’est qu’il y a surement une raison, on rejouera à l’ancienne comme ça.
> 2535448094799464;2048:
> Do not get rid of sprint
Any reasons not to? We anti-sprinters/Spartan abilities give explicit and well formed thoughts on the subject, pouring our valuable time and effort into our posts. We discuss how it affects the game itself, not if we can adjust to it or if we’re good at using it. What do you give in return? Don’t take sprint away, I like it, maps would take for ever to move in and worst of them all -> it makes the gameplay faster
> 2533274973685362;4:
> didn’t even bother reading it because it is the dumbest topic out there right now. Just because it has sprint doesn’t mean its not Halo. It’s one whole mechanic, that’s it. If you don’t like sprint, don’t sprint. Problem solved.
I agree with you but you cant just say ‘if you don’t like it don’t use it’ because everyone uses it and you cant do a lot of things without it and people have an unfair advantage. It would be fine in the campaign because there’s no one else so you don’t get disadvantaged.
> 2533274822192569;2045:
> Ayant joué un Halo 3 comme 1er jeu sur la xbox, je ne trouve pas que le sprint soit gênant, au contraire, ça donne un peu de dynamisme puis je tiens à signaler que cette nouvelle fonctionnalité n’est pas obligatoire, on a le choix de l’utiliser ou non. Après sur le nouveau halo, s’il supprime c’est qu’il y a surement une raison, on rejouera à l’ancienne comme ça.
This is just that post in English.
Having played Halo 3 as the first game on the xbox, I do not find that the sprint is annoying, on the contrary, it gives a little momentum and then I would point out that this new feature is not required , there is a choice use it or not. After the new halo , it removes is that there probably is a reason we play again in the old way.
> 2535461850329041;2051:
> > 2533274822192569;2045:
> > Ayant joué un Halo 3 comme 1er jeu sur la xbox, je ne trouve pas que le sprint soit gênant, au contraire, ça donne un peu de dynamisme puis je tiens à signaler que cette nouvelle fonctionnalité n’est pas obligatoire, on a le choix de l’utiliser ou non. Après sur le nouveau halo, s’il supprime c’est qu’il y a surement une raison, on rejouera à l’ancienne comme ça.
>
>
> This is just that post in English.
>
> Having played Halo 3 as the first game on the xbox, I do not find that the sprint is annoying, on the contrary, it gives a little momentum and then I would point out that this new feature is not required , there is a choice use it or not. After the new halo , it removes is that there probably is a reason we play again in the old way.
>
> Thanks Google Translate.
For a different language, that is a really good speech.
> 2535428779736382;2052:
> > 2535461850329041;2051:
> > > 2533274822192569;2045:
> > > Ayant joué un Halo 3 comme 1er jeu sur la xbox, je ne trouve pas que le sprint soit gênant, au contraire, ça donne un peu de dynamisme puis je tiens à signaler que cette nouvelle fonctionnalité n’est pas obligatoire, on a le choix de l’utiliser ou non. Après sur le nouveau halo, s’il supprime c’est qu’il y a surement une raison, on rejouera à l’ancienne comme ça.
> >
> >
> > This is just that post in English.
> >
> > Having played Halo 3 as the first game on the xbox, I do not find that the sprint is annoying, on the contrary, it gives a little momentum and then I would point out that this new feature is not required , there is a choice use it or not. After the new halo , it removes is that there probably is a reason we play again in the old way.
> >
> > Thanks Google Translate.
>
>
> For a different language, that is a really good speech.
Since it was in a different language that makes it a good speech?
Sprint is a great addition to halo for it makes my skills much more better in the Halo series I started at Halo 3 but I couldnt get in it to a certain feel. That sprint really helps me a situation where my sheilds are down and no near by cover.
> 2535414876585185;1:
> I pretty sure the new spartan abilities (save -Yoinking!- spartan charge) would be GENERALLY accepted in a halo game
You expect me to accept Smart-Scope, destroying franchise traditional weapon ranges allowing those without aim skill to out shoot someone with a BR mid range crouching down and spamming an SMG?