The solution to betrayls! Put it in TU. 343 must listen!

How about a betrayer cannot pick up the weapons of those he has betrayed.

How many times have you been betrayed for the sword the sniper or the rocket?

This is the most common reason for betrayal and if it were in they would reduce dramatically as would all of our frustration.

Post here, this has to be heard!

What if it was an accidental betrayal, and then- Suprise! No more rockets or swords for you!

Haha, that’d be awesome!
I support it.

Let’s face it, “accidental betrayls” are very rare occasions.

Hence, it wouldn’t really matter.

What about gametypes that don’t require you to pick up weapons?

> Let’s face it, “accidental betrayls” are very rare occasions.
>
> Hence, it wouldn’t really matter.

All my betrayals are accidental in halo reach BTB mostly and invasion. They do happen quite often, but I like your idea.

In gametypes where you don’t pick up weapons betrayls are usually accidental.

Even if the betrayals were accidental, I generally don’t go to their body and search for weapons. I really hope 343i sees this or does something similar.

> Let’s face it, “accidental betrayls” are very rare occasions.
>
> Hence, it wouldn’t really matter.

I’d like to say other wise. Most of my betrayals (notice the missing quotation marks?) are the cause of teammates that don’t know what there doing. I.E. my teammate cleary sees I stuck an enemy, yay me right? well not when the teammate activates sprint to try to steal the kill via pumble/assassination/ninja.

Or…and I can’t believe people haven’t suggested this before…how bout they turn off friendly fire?

That way, the only way to betray someone is to push them off the edge of a map, which in itself would defeat the purpose of betraying for a weapon because the gun would fall off the map as well.

That annoyed me so much on Infection, Bungie decided to just take away betrayal booting when they should have just turned off Friendly Fire. I mean come on…how difficult is it to do that?

Makes you wonder at their level of intelligence :I

Hilarious accidental betrays are a part of halo. We can’t take them out.

But if someone goes to your corpse afterwards it is clearly vindictive, and it punishes them far more effectively than an extended respawn, but if it was accidental it doesn’t matter, the accidental betrayer won’t care.

Yeah, I don’t want them to turn friendly fire off. As OP said, that’d just take away from all those funny betrayal vids. Taking away the ability to pick up their weapons sounds more reasonable.

I agree with turning off friendly fire, no betrayals ever again :smiley: lolz. and you should be booted for multiple suicides, such as 4 within 2 minutes or so, because that means the person want you to lose :S

Yeah, this gets the best of both worlds.

Funny and fun betrayls, but no vindictive ones.

> Yeah, I don’t want them to turn friendly fire off. As OP said, that’d just take away from all those funny betrayal vids. Taking away the ability to pick up their weapons sounds more reasonable.

think about it! people in Living dead betray people all the f’ing time, they cant pick up ammo and they know it. It just mean that people in this world are d-bags.

> > Yeah, I don’t want them to turn friendly fire off. As OP said, that’d just take away from all those funny betrayal vids. Taking away the ability to pick up their weapons sounds more reasonable.
>
> think about it! people in Living dead betray people all the f’ing time, they cant pick up ammo and they know it. It just mean that people in this world are d-bags.

turning friendly fire off in living dead is ok, but not in general.

I agree. In living dead it has just gone too far. This works as a solution for most gametpes such as team slayer, invasion and big team.

Can’t we just simply turn friendly fire off and be done with these betrayal problems?

In my opinion, I understand about how you say most betrays are because of power weapons. But what about the idiotic, no life people that run out in the middle of the map and let the other team kill them, or not even playing for free kills. Then a smart player would try to betray them before the other team could kill them, but after that the good players get booted because of the bad players feel like wasting their lives on crap like that. I feel that there should be a patch to have a vote to boot someone off the team mid game by pressing start or clicking their name on the death screen. If the majority of the team (for example 3 of 4, 6 of 10, etc) click on the name and choose and option, for example, "vote for remove (or boot) then the player should be booted. It’s not far for the players that work hard to win a game just to see the other team’s score go up faster to find out it’s one of your teammates going around killing himself or letting the other them kill him. This is just my opinion but I feel that many people will agree with me about this.

Really, I think friendly fire should just be removed. Yes, it removes the part of planning your rocket shots with teammates around, but let’s get serious, betrayals aren’t right. I think it is worth it to get rid of people betraying you for weapons, smacking you for no reason just before the enemy comes in, and just following around and repeatedly taking your shields down because they think it’s fun to be annoying.

This kind of stuff needs to stop, and it’s the only way it will every disappear.