The Smaller Changes in Halo 4

So I’m quite clear that most of the community is upset with a lot of changes made in Halo 4, from custom loadouts to sprint and ordnance, but I was wondering what people think about some smaller additions/changes implemented that rarely ever get spoken about such as:

-Grenade indicators
-hit markers
-announcer telling you more score stats like last kill to win or 10 seconds to play

  • a ton more medals (which some are so dumb they give you a false sense of skill)
    -vehicle boost gauges fully shown (though that may have been there since Reach)
    -plasma rifle vs storm rifle
    -vehicles being a lot less durable (really can’t stand this one)

I’m sure there are a lot more than those but it’s a start. What do all you competitive veterans think about these changes? Are they okay? Do they give the player too much information? Is it too much like COD? Should they be removed for Halo 5?

I don’t know I enjoyed most of those changes and the vehicles having less endurance is ok because its easier to kill the people in the vehicles on a trolling killing jolly no concern in the world spree.