The Slightest Fear: WarZone Crashing

Earlier today, I thought man I have been playing with the same group of people for a very long time now. The group of friends, community members and fans of Halo I am able to meet in person to have LAN parties. Regardless of the LAN (Cause this isn’t about LAN) we all have XBL Gold and I thought in the past only a certain amount of AI was able to be on the map at once. My slightest fear is that their will be too few AI’s to play with as well as WarZone Crashing, as it reportedly has in studios and across several sources off the internets.

This is of course is something selfish, but I’d like as many AI’s as possible. Like the last bonus level of Firefight on Halo: Reach where by default grunts filled my cup to the brim for drinking out of the glorious manifestation in binge gaming.

Also Is their a good estimate for the total player and AI count?

I dont think troubles will be huge. Certainly some launch hiccups as per usual, but certainly no MCC-level of breaking out of the gate.

> 2533274799135257;2:
> I dont think troubles will be huge. Certainly some launch hiccups as per usual, but certainly no MCC-level of breaking out of the gate.

Bold of you to say without the game even out yet :wink:
Most likely not, though, you’re right. I think they’re putting a huge emphasis on it after the whole MCC thing.

> 2533274793616507;3:
> > 2533274799135257;2:
> > I dont think troubles will be huge. Certainly some launch hiccups as per usual, but certainly no MCC-level of breaking out of the gate.
>
>
> Bold of you to say without the game even out yet :wink:
> Most likely not, though, you’re right. I think they’re putting a huge emphasis on it after the whole MCC thing.

>Calls Omeggos out for thinking its going to be fine with no evidence what-so-ever
>Immediately agrees that he is most likely right

Wat

> 2533274793616507;3:
> > 2533274799135257;2:
> > I dont think troubles will be huge. Certainly some launch hiccups as per usual, but certainly no MCC-level of breaking out of the gate.
>
>
> Bold of you to say without the game even out yet :wink:
> Most likely not, though, you’re right. I think they’re putting a huge emphasis on it after the whole MCC thing.

Well the beta already proved the dedicated servers work like a charm. And MCC was a failure because of how jumbled it was for a being a collection of several games running different engines trying to be under one UI while being developed by several devs in a very small dev time.

@Lucky Th1rt3en, I wouldnt take it to heart, the :wink: was a sure sign of not being serious with that statement.

> 2533274799135257;5:
> > 2533274793616507;3:
> > > 2533274799135257;2:
> > > I dont think troubles will be huge. Certainly some launch hiccups as per usual, but certainly no MCC-level of breaking out of the gate.
> >
> >
> > Bold of you to say without the game even out yet :wink:
> > Most likely not, though, you’re right. I think they’re putting a huge emphasis on it after the whole MCC thing.
>
>
> Well the beta already proved the dedicated servers work like a charm. And MCC was a failure because of how jumbled it was for a being a collection of several games running different engines trying to be under one UI while being developed by several devs in a very small dev time.
>
> @Lucky Th1rt3en, I wouldnt take it to heart, the :wink: was a sure sign of not being serious with that statement.

EVERYTHING ON THE INTERNET IS SERIOUS!

At launch there will be a few problems none the less, but, I do believe that with this new console and tech we should easily be able to play bigger and better game types such as war zone without any problems.