There seems to be a ton of confusion on this issue, but every single moment, I’m struck by the reality that a Magnum would help balance all three playlists in their current forms.
A lot of casual players seem pleased that the primary pistol is not a general-purpose utility weapon. The line has been that it is “successfully and intentionally a sidearm-style pistol,” but nobody seems to be acknowledging its capacity for abuse. It requires many shots to kill, has an extremely short range, and has massive bloom. This disqualifies it from versatile play. Yes, it can be used to quickdraw and pop off kills in combination with another weapon. Yes, that is part of its design. But it can ALSO be used by high-skill players to melt noobs at close range. And that is already becoming a huge part of the meta in social 4v4. It does not offer ANYTHING to lower-skill casual players. It is weak for general gunplay in mixed ranges and super, super strong when abused in its extremely short optimal range.
It’s also bad because social and ranked are completely walled gardens. There is not an obvious bridge for new players to transition from AR-dominated play to precision-dominated play. If there was an easier to use pistol with fewer shots to kill and a longer range, it would go a long way towards empowering all players.
This valley between auto and precision is perhaps felt most profoundly in BTB, where AR starts feel completely inadequate. Off spawn, you don’t really have a lot of options to engage in what I would call the “average” range of BTB engagements, especially on Fragmentation. I don’t necessarily think that BR starts would solve this problem, because then cross-map BR spam would be really frustrating and squash the dynamism of the playlist. It seems so, so obvious that an off-spawn range-bridge pistol would be the perfect solution. The sidekick is a sick joke in BTB.
Thanks for reading my weekly magnum beg post.