> 2533274825830455;1415:
> The reason it’s a certain view, whether you like it or not, is that there’s a whole lot of impractical stuff that has happened in Halo over the years that you’re most likely willing to overlook.
“A certain view”, as used, infers a view not in keeping with the norm, or a view that is similar to the norm, but slightly off. A “headcanon”, if you will. Yes, we’ve been over that there are many “impractical” things in the Halo Universe, but they are consistent within the Halo Universe. Slipspace, energy shields, nuclear backpacks, etc. Spartans suddenly acting like French thrillseekers does not fit within their established combat method as military special operations and enhanced humans. Within the Halo Canon, the UNSC is a military organization closely mirroring current military structure and rules of engagement. They’re not a free-for-all vigilante guild akin to the Assassins Guild.
As such it’s not a personal view of what it means to be a Spartan, or how Spartans fight, it’s canon as given to us. It’s why some things, even in the canon, don’t fit (e.g. Lucy punching Halsey), because they deviate from the majority of the canon.
> In Halo 5, we can already climb ledges that are over three times higher than a Spartan’s head, and fly over gaps that are fourteen times longer than a Spartan’s height. Adding wall running into the mix is completely within the feel of this Spartan Ability based combat as far as I’m concerned.
I do still disagree, not due to lack of ability but redundancy so far as mechanics are concerned. As you say, we can already cover gaps that are incredibly long. In Mirror’s Edge, Faith has to wall run to cover gaps that we could even clear in Halo: Combat Evolved, because in that universe, she’s an unaugmented, normal human of higher-than-normal athletic ability. Still can’t clear a 10 foot gap, though, so wall-running is the go-to mechanic (as a parkour runner) to be able to clear that. The Spartans, on the other hand, are able to just jump for it. And with thruster packs - which have foundation in the lore - they have more than the ability to close that immense gap. So why do we need to wall run?
> 2533274801176260;1417:
> That’s a baseless assumption.
No, it’s really not. The Spartans may be augmented, but they’re not capable of anything. Their arms would have to be gyroscopically steadied to retain accuracy while sprinting; without it, the natural sway of the body throws your aim all over the place.
> It’s still canon.
What happened in The Package is canon. The visuals are quite a different story, and there are far too many inaccuracies to excuse one thing over another and retain the visuals as canonical. Forward Unto Dawn also had John-117 kill three Kig-Yar while moving, and then firing to draw their fire (as stated earlier by him) while moving at a speed that was probably sprinting. A couple of times he even drops his aim. After those three Jackals, when he really starts moving, he doesn’t make a single kill and continues getting shot at.
> So whether or not wallrunning “fits with a Spartan’s combat style” is completely irrelevant, just like it always was for sprint.
I disagree, it’s entirely relevant for a game that’s built around the canon. For the same reason we don’t have Spartans riding dinosaurs, or storing rockets in their gauntlets. You can balance practically anything. The bigger issue is whether or not it fits in Halo; especially with how much people go on about retaining the “Halo feel”. Which isn’t to say that new things shouldn’t be added, only that they should fit within the established canon. (The section quoted also still stands; gameplay mechanics for sprint don’t really enter into anything I’m saying about wall running.)
> 2533274795123910;1418:
> Also, as far as the terrains and environments that they primarily fight in, here’s a quote from earlier which slightly touches that subject:
So again, how does a map necessitate wall-running, when we already possess ample mobility abilities, without introducing redundancy? And without making wall-running just some gimmick to look cool? All the abilities that we currently have possess a purpose, so on top of needing to fit within the canon as established, wall running would need an equal sense of purpose.
> That reason has changed, from it being implausable as walls could collapse,
Gods, not that -BLAM-ing point that, oh yes, I bloody well conceded. Are we not allowed to have multiple issues with something?
> to not being something a spartan would do, to now having more “practical” ways of doing the same thing.
This is my issue. Focus on this, instead of dragging in for the millionth time something I’ve said “Oh, yeah, I guess they aren’t as heavy as I thought. Never mind on that.” Show me a reason why a Spartan would suddenly decide to act like an Assassin. Give me an example of why they would resort to going parkour instead of just jumping over a gap. Give anything beyond “Well, there’s nothing that says they can’t.”
> Me talking about wall running augmenting a Spartan’s “natural abilities”, is the same thing as me earlier explaining how a wall wouldn’t collapse due to a Spartan wall running on it.
You were right about the wall because I mis-remembered a Spartan’s weight. That doesn’t mean you’re automatically right about Spartans’ natural abilities augmenting wall running. Especially since I’ve said - repeatedly - that while a Spartan could wall-run, within the Halo canon it just does not make sense for them to. With a Spartan’s natural abilities we should also be able to wield Mongeese as blunt weapons (and there’s even lore on that); should that be added into the game too? What about kicking? Halo could become a regular ol’ Street Fighter throwdown, with loadouts allowing for CQC tactics. There’s nothing that says a Spartan can’t do all those things, and it could be balanced, right?
But it won’t, because that’s not Halo’s style. Spartans in the lore might resort to those things in extreme cases, but it’s not a norm. And just because a Spartan can physically wall-run, there are so few instances where it’s going to be needed that it becomes an impractical, flashy gimmick, rather than a tactical move.
> Because you can’t explain it?
> Because there’s no actual explanation to this?
> Because?
As continued on in the same sentence, because it is irrelevant to the topic of wall running. Parallel to you, red herring to me.