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> I don’t remember reading the part where someone said that people buy games because of the sprint animation specifically. I get that’s what you’re talking about, but is that really the topic of concern? I thought the topic was on advanced movement as a whole. Who was saying that games need the sprint animation to sell? I recall tsassi linking an article saying that 343 feels that sprint is an expectation in modern shooters, but I don’t recall seeing that point in the person you originally replied to.
> The reason I brought up Doom and OW being different types of FPS is that not every shooter player buys every shooter. Some do, I’m sure, but I’d be willing to bet that’s not the norm. For instance, I’ve played every FPS Halo thus far, but never played a CoD or a Battlefield. That’s not to say I’m only loyal to one FPS franchise, but it’s not like I’ll play anything that’s an FPS. So for players who do focus more on one particular FPS franchise, the differences between franchises probably do play a factor in why they have their favorites. I don’t know when sprint first showed up in CoD, but CoDWWII still has it (and apparently it was updated to be unlimited when at launch it was limited sprint). So does CoD need sprint to be successful? If the next CoD got rid of it, would it bomb? I’d like to think not, but I do think it’s fair to say that mechanics like sprint at least play a role in the crowd they attract. At the same time, I don’t think that just because something works/doesn’t work in CoD doesn’t mean it will work/not work in Halo. It’s a tricky issue. But I do think that no one mechanic can be the make-or-break for a game’s success; it ends up being a collection of mechanics and other things. Hence why I think the conversation is bigger than just the sprint animation.
> In the case of Overwatch, even if 95% of the characters don’t have a sprint animation, the fact that one character does means sprint is in the game, and any person who buys games specifically because they possess a sprint animation (crazy a notion as that is) would have that condition satisfied by Overwatch. Hypothetically. But then, I’ve never met a person who only buys games for the sprint animation, so I’ve no idea whether such a person would truly be satisfied with only one character showing a sprint animation. If you ever encounter such a person, please ask them for me.
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> > In case of a mechanic like sprint, I don’t see the relevance of the single player focus of DOOM. After all, the reasons people give for liking sprint are speed and immersion. The former is completely independent of game mode while the latter almost seems more important in single player (or at least is independent of game mode). Therefore if the lack of sprint was truly an issue, one would also expect it to be an issue in the single player of DOOM.
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> The relevance would be in the case of balancing. With sprint in Halo, I feel like the majority of complaints for it come from the multiplayer side; I see a lot of “that guy can just sprint away from engagements” or “I have to lower my weapon to get to a firefight faster”. I don’t think I’ve ever seen a complaint about sprint as it pertains to the campaign (they could be out there, I just haven’t seen them). So with DOOM’s most popular mode being the single player campaign, I don’t think balanced abilities was the main focus when designing Doom Slayer. And since Doom’s multiplayer isn’t as popular as it’s single player, I wonder if Halo 5 had multiplayer more like Doom, if it would have been better or worse received. I’m just doing thought exercises, because I don’t think any other FPS franchise can be compared 1:1 with another, and because I don’t have a horse in this race and like to play devil’s advocate.
Lots and lots of people have said things along the lines or actually have said they wouldn’t buy Halo 6 if it didn’t have the Sprint animation or any other FPS for that matter. Are you actually telling me you’ve never heard anyone on here say that?? I find that hard to believe seeing as how you’re a monitor. I know the person I quoted didn’t say that I was merely saying that because that’s what other people have said in the past many many times. Maybe you should go visit the sprint discussion thread sometime lol you’ll see people there say stuff like that and things like a new Halo game without Sprint wouldn’t do well and so on.
I know this conversation is bigger than just a sprint animation, I’m not saying it is just a boat Sprint, nor have I ever. You were the one who quoted one part of my statement in that one post of mine to do with sprint. So I was replying to it. I hope you’re not trying to accuse me of hijacking this thread because you were the one that asked me lol …I was merely replying to what you said lol I did talk about other things other than sprint in that post (go back and read it if you like) and in other posts on this thread actually.
I feel you took a simple thing I was saying and just blew it up, turned it over, put it back together in some weird messed up way and somehow came to the conclusion that I was just talking about sprint LOL …when you were the one that pointed out just that one part of my post, which as I said I was just replying too.
Yeah I think we’re done with this conversation man. I don’t know what it is when it comes to me and you but, maybe we should talk in person (not possible i know, too bad really) or in voice conversations or something because I think when we talk (text) it loses something… or we’re speaking two different languages… or something, I dont know lol I think you and I should stick to replying to each other when it comes to basic yes and no questions lol
So let’s move on shall we 