> 2533274974695300;954:
> We don’t need a classic Halo game. You guys would like a classic Halo, but you don’t need it.
I didn’t mean “we” need a classic Halo. I meant “Halo needs a classic Halo.” And yes, it absolutely does. For one, it needs to figure out if the gameplay change is indeed the reason for the decline in sales and population over the last number of years so it knows how to move forward from here on out. Second, regardless of whether or not you like the last few games, Halo is having a severe identity crisis in that every game is radically different from the previous one. Going back to the last time Halo had an identity is a return into familiar territory for the alienated fanbase and a reassurance to the larger gaming community. Third: Specifically advanced movement is a dying trend and other franchises are abandoning it left and right: Titanfall flopped, CoD reverted to “Boots on the Ground”, Battlefield went WW1. If Halo were one of the few franchises to still try and follow it, when it was the one franchise that struggled to get it to work in the first place because it contradicts its core gameplay, it would be virtual suicide. (Doom is actually one of the few exceptions and I’m legitimately surprised that they of all games decided to jump on that train, especially now. And while I stand by what I said that right now it looks as if their take on it won’t impact the pacing as much, we won’t know until that game releases. id is known for making at least as many right decisions as wrong ones - on the one hand Doom 2016, on the other hand Quake Champions. Don’t forget that Reach and Halo 4 were also praised before the games came out.) I honestly think 343 might rather be able to keep ADS and still get away with it (which I would still hate with a passion but I’m trying to be realistic here) than any of the other stuff.
> 2533274974695300;954:
> What would I do? Do the gameplay changes I’ve mentioned, it’s the best comprise one can do while angering as little people as possible, and suffer the small consequence of the few people that aren’t happy. But that’s just me, and I know people won’t be happy with that.
While I’ve already said that I’d be okay with the changes you suggested, that is a claim without basis. It might just end up to not satisfy anybody, because too much was removed for the Nu-Halo crowd while not enough was removed for the Classic-Halo crowd.
> 2533274974695300;954:
> 343 are literally facing two risks with equal amount of consequences. Either 343 goes back to classic Halo and make a game that doesn’t meet the expectations of the people that wanted it making them even more mad for failing to meet said expectations, or 343 continues the path they are in angering the community for not listening to us.
Option: Double down on enhanced movement
Pro: Satisfy EM-Part of the community. Possibility to gain new players that got left behind when other franchises abandoned EM. Draw from past experiences.
Con: Has not worked in the past. Lose the last few classic fans. Danger of there not being (m)any newcomers (the trend might be dying for a reason). Direct competition to Doom.
Risk: Middle to High
Option: Try and find a balance approach. Remove some abilities, keep other.
Pro: Might be the long-sought-after middle ground. Possibility to satisfy both extremes.
Con: Hard to achieve. Danger of keeping/removing the wrong mechanics. Vastly fractured community; in the end nobody might be satisfied.
Risk: Extremely High
Option: Revert to classic gameplay
Pro: The only one of the three options known to have at least worked in the past. Satisfy remaining classic fans. Possibilty of old fans returning.
Con: Zero guarantee that it still works today. Lose EM-fans. Likeliness of gaining new ones uncertain. No experience in developing classic gameplay from 343.
Risk: Middle to High
Out of all of 343’ options, finding a compromise seems to be the ideal option on paper! I just don’t see it happening. It might have worked had they tried with H5G, but as you already said, by now both extremes of the rift seem to have gone into an “all or nothing” stance. Given the current state of the community and 343’s past track record with bugs, content and balancing, I’m doubtful they could pull it off. And while I’m still convinced that going classic for at least the next game is the best direction to go, when compared to finding the elusive unicorn that is “balanced Halo”, it might actually be more prudent to move the exact opposite route and going all the way with enhanced movement, no longer being held back by how classic Halo played. At least then part of the community would be satisfied and it’s the thing that they seemingly wanted to do all along, so it might actually be a passion project. Because right now, what 343 needs most is to establish themselves as a competent developer after past failures (whatever their cause may be). Just be honest about the direction you’re going, stop pretending you’re building off the original trilogy and stop lying about going back to the roots…
> 2533274974695300;954:
> It’s almost like (and I hate comparing it to this) politics. Either you lean one or the other and the few people in the middle can barely be heard.
Off-topic, but… I assume you are american? Because this is a wrong but understandable statement if coming from somebody that is accustomed to what is virtually a two-party system. The rest of the world, however, doesn’t really work like that and not only are there usually more than two options, they are also not aligned in a linear fashion so they cannot be simplified into two extremes and a middle ground.