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> > > > You know what could possibly solve this issue? Maybe 343 can just have a separate competitive playlist with no sprint in the future.
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> This has been countered many times in this thread already. You can’t just have a classic movement playlist in an advanced movement game, since every aspect of the game is designed to work with advanced movement. Explosions would be bigger, aim assist would be stronger, everything would be tweaked to counter things like sprint. Having a competitive playlist without sprint in a sandbox designed around sprint would be broken as hell.
I mean, I wouldn’t take it to the extreme as “broken as hell” lol. If I we’re to play a match with without sprint, I think it’d be fine. You need to remember that there are other abilities at your disposal like thruster pack. No amount of tweaking will save you from a well placed grenade regardless of sprint or not.
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> > > > I like sprint. People make too big of a deal about it. It’s in Halo 4, 5, and even somewhat in Reach. It’s bound to be in Halo 6. If 343 scraps sprint, then at least supplement us with the best Halo game possible or fast jogging speeds because Halo 3 felt so slow paced. 4v4 matches are fine because it was often in small maps but when it comes to big team battle and warzone… NO THANK YOU to no sprint lol.
> > >
> > > Halo 1-3 all have the same player speed, the reason why Halo 3 felt so slow is because it has the lowest FOV of all the FPS Halos and decreased player acceleration. This is Halo 3 with 150 FOV, I know most will think this is to high and i agree, but it shows what increasing it over the default 70 FOV has to the feel of game pace.
> >
> > When you use acronyms, you might want to explain what it stands for. I watched the video and now I know, but I didn’t know what FOV stood for prior to this conversation. Anyway, low FOV or not, I just hope H6 doesn’t feel like it takes forever to get somewhere. Sprint doesn’t mean the end of the world. When I play Arena, I never use sprint. When I’m playing anything past 4v4s, I use sprint a ton to get to objectives and to vehicles.
> >
> > You know what could possibly solve this issue? Maybe 343 can just have a separate competitive playlist with no sprint in the future.
>
> Why don’t you sprint when playing arena?
>
> You mention you’ll use it in bigger formats than 4v4 to hit objectives and reach vehicles, but what of power ups and power weapons in a 4v4 format? You become a liability in choosing not to sprint, it’s why the statement “don’t sprint if you don’t like it” isn’t a viable one when certain people feel the need to say it.
You took the “forever” I typed to the extreme lol. Of course I sprint, but it’s not always my go to choice the entire match. Paced shots and patience help me a little bit, I’ve learned sprinting everywhere all the time isn’t the solution nor good. I like to bait objectives and power weapons.
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> > I like sprint. People make too big of a deal about it. It’s in Halo 4, 5, and even somewhat in Reach. It’s bound to be in Halo 6. If 343 scraps sprint, then at least supplement us with the best Halo game possible or fast jogging speeds because Halo 3 felt so slow paced. 4v4 matches are fine because it was often in small maps but when it comes to big team battle and warzone… NO THANK YOU to no sprint lol.
>
> Ugh HALO WAS SUPPOSED TO BE SLOW AND NO SLOW ISN’T A BAD THING THAT’S OBJECTIVE SO THERE WAS NEVER A NEED TO CHANGE IT. I think 343 should make classic and modern style games every other time. But if Infinite is “too slow”, then here’s some advise… GO PLAY TITANFALL OR CALL OF DUTY. THEY WERE MEANT TO BE FAST.
Relax movement speed police lol. 343 is the deciding factor of what Halo is supposed to be.
Anyway, I’m going to discontinue replies after this. This is one ugly thread, I stated my opinion and it got picked apart. Geez lol.