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> > Ok, I’ve ghosted this thread long enough and I’ve grown a bit tired of posts like this.
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> While I agree that it isn’t a good post, the one you quoted, here’s where the difference in point of views start.
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> > 2533274883893694;5771:
> > Sprint and Advanced movements didn’t “kill” Halo. Competition did. What games in 2007 were actually around that could compete with Halo? What online multiplayer shooter games on console were there aside from Halo and a very few select others?
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> 2007 is regarded by many as a “golden year” in gaming, seeing the start of many different franchises we see active today.
> Not only that, but there are those who see 2007 as one of the last years of actual variation in what was released.
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> How big of a percentage of the gaming community actively limit their gaming library to “online multiplayer shooter game on console”?
> Is this percentage large enough to warrant limiting the competition of Halo, to what’s even only a part of what Halo is as a game?
> Halo gamers didn’t play Skyrim, Mass Effect, Assassin’s Creed, GoW, DotA, LoL, Starcraft, Sports games, racing games, sims games and so forth?
> Exclusively on Xbox? Or could you own whatever Nintendo had back then, a Playstation, and/or possibly a PC as well?
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> > 2533274883893694;5771:
> > Lets look at what happened between Halo 3 and Halo reach. The online community itself split as PC gaming took off,
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> What exactly happened here that made PC “take off”?
> As far as I recall, PC gaming had already “took off” long before that, and had always been a major precense in gaming.
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> > and PlayStation finally started having an online playerbase, people left for both with neither of those platforms having Halo, and PC JUST got Halo within these past few years.
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> I don’t recall what titles PS had at the time, but it did have some which made people interested in it, outside of brand loyalty of course.
> People being Halo fans doesn’t mean abandoning all other games, genres and platforms.
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> > CoD went through 4 games by the time reach came out, Gears went through 2, Medal of Honor, A host of Battlefield games that finally moved to console, a few ghost recons. Not only did Halo have to fight these AAA games that released either yearly or every 2 years on its own console, it had to deal with these also releasing on PlayStation and PC, all taking away from its overall population.
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> Yet Halo did perfectly fine during that time.
> Also, I was under the impression the competition was “console”, PC isn’t regarded as a console.
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> > the entire market went from a niche selection of FPS games to an over saturated market with CoD taking the top spot by 2012. Halo’s population took a hit due to its long development cycle, and a mix of competition coming from other platforms and a host of new competitors that finally gave the market variety.
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> Niche selection of FPS games? There has always been plenty of different FPS games.
> And how does “over saturated market” get to go along with “market variety”?
I’m not saying that gamers limited themselves solely to shooter games. outside of that genre however, there wasn’t really an online multiplayer in games outside of MMO’s and Moba’s. Gaming was generally a local only, single player only, or party game market. PC gaming had begun yes, but porting and the world of PC gaming as a whole took off between 2008-2012, prior, it was still rather niche. My point about that however, was that if you wanted to play an online shooter on console, your truly and really only one to play at the time was Halo.
Post 2007- 2010 when Reach launched the games I listed (outside of GoW obviously) were multi plat. Some installer base jumped to Playstation, some to PC, the point being that Halo’s lowered popularity is not because of Sprint, but of many different factors, posts like the one I quoted I see parroted on these forums all too much. There hasn’t always been plenty of different FPS games, off the top of my head, outside of Medal of Honor and CoD 1-3, I honestly cannot recall any prior to 2006. (I’m speaking about on console.) On console you had Historical shooters like MoH and CoD and Halo, until 2006 when Gears dropped…then MW in 07, WaW in 08, Bad Company in 08, GoW2 in 08, MW2 in 09, Bad company 2 in 10, Black ops in 10 with all of these franchises leading into another major release in the 2011. Halo went from being the juggernaut of it’s genre to having to battle the titans that came after it, that’s all it is, while also having it’s platform population decrease and some moved to other platforms.
P.S: sorry if my post is a bit confusing to read, I have no idea how to specifically quote, so I apologize.