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> > > > > > > > > > > I really like advanced movement, pls don’t kill me yet
> > > > > > > > > >
> > > > > > > > > > Go play TItanfall then, Halo isn’t enhanced movement
> > > > > > > > >
> > > > > > > > > But halo is not defined by its movement. If he likes other things about halo that titanfall does not have why is he inclined to play Titan fall. Also halo is actually is enhanced movement as of the moment so if I were you I would try playing offense and convincing him, not just stating his liked game feature is not halo because it is as of the moment
> > > > > > > >
> > > > > > > > An PFS is defined by multiple things, but movement is one of the core pillars of it so yes Halo is somewhat defined by it’s movement. Halo is not enhanced mobility since Infinite is barebones AAA redundancy, nothing enhanced about that but I guess you could say H5 was ( even though H5 was a failure sales numbers wise and only copied the Titanfall trend ) even though it was just as decisive as H4 and arguably worse for the franchise.
> > > > > > >
> > > > > > > Woah cowboy I would not go saying anything about infinite yet. We are the entire time it took to make Halo 2 from launch so we don’t know what will happen. H5 is the most current halo FPS and guesss what. It has sprint so that is halo and the second most recent is H4 which also had sprint. Shocking figures I know
> > > > > >
> > > > > > “Halo 4 and 5 have sprint, therefore sprint is a Halo mechanic”
> > > > > > >ignore the success ( or lack of ) of these games
> > > > > > >ignore the first 3 games that actually started the franchise
> > > > > > >ignore how sprint fundamentally goes against how Halo was designed
> > > > > > Halo 5 and 4 don’t count as proper Halo games, only in the title are they Halo.
> > > > >
> > > > > <Well look at the population of H5 vs all the other games combined in MCC
> > > > > <H4 broke sales records so put that in your pipe and smoke it
> > > > > <Great games no is is denying that but it is time to move on
> > > > > <Halo games are allowed to be different than each other, if all halos were H3 how many less ppl would play
> > > > > No not really, H4 and H5 are halos like it or not because I can use your logic and say, ohh CE is so different it is not actually halo
> > > >
> > > > - H5 also launched correctly and wasn’t broken for over half it’s lifespan - 90% playerbase gone within a year lul - Great games to who? casuals don’t care and classic fans surely disagree - Halo 3 is still unbeaten in popularity and quality, even if all 343 did was re-make Halo 3 it would still be better than whatever they’ve made thus far - Halo 4 and 5 are not Halo as they are fundamentally different from every other game, using CE is a bad analogy as CE-3 ( and some parts of Reach ) play the same and the same core mechanics apply ( especially in MP )
> > >
> > > >MCC needed updates for old games.
> > > >But still enough people wanted to play it that it broke all the records
> > > >NO because just like how H4 is just COD so you should go play COD everyone would just play H3 and not pay for more H3 that is not needed or new
> > > >H4 and H5 are different because the industry evolved, ovens become different why not video games. CE had a wack sandbox and a bunch of noobish weapons which makes the game Super easy to pick up unlike H3
> >
> > - No they didn’t, they just needed to be ported by someone who knew what they were doing - What record? sales records legit mean nothing. - People pay for new COD’s, so people would pay for another H3 - H4 and H5 aren’t different because the industry evolved, they are different because 343 doesn’t know what a proper Halo game is and copied whatever everyone else was doing. CE’s sandbox is the best in the franchise, every weapon has a purpose and functions uniquely whereas H3 has weapons like the Carbine and Spiker which are useless in the overall sandbox ( plus H3 has a lot of RNG in it’s BR which makes competitive play weird )
>
> <Those games are old and as much as we all love CE it needs some new content after 15 years (20 now)
> <No they mean exactly what they say. So I am going to type this out because you seem confused, MORE PEOPLE BOUGHT H4 THAN H3 so just a think about that for a sec would ya
> <New CODS are different and than there predecessor. More H3’s are just H3 but better graphics which has no real difference from H3 so why waste money
> <343 have made (you might want to skip this part) fun games to play that are designed in an intelligent manner and allowing players to easily use skills aquired in other games. CE has a sandbox of wierd weapons in damage and fire rate not it is actual useage. Surprised about the trash talk of H3, the spirit gives you that sweet melee damage increase and the carbine does not have that RNG
“MORE PEOPLE BOUGHT H4 THAN H3 so just a think about that for a sec would ya”
This is completely untrue, Halo 3 sold over 2 million more copies than Halo 4, and it maintained that population longer than any other Halo game while Halo 4 lost its population faster than any other.
“CE has a sandbox of wierd weapons in damage and fire rate not it is actual useage”
I’m not even sure what this means exactly, but the fact remains that CE’s weapon sandbox is probably the best simply because each weapon fulfills a unique role with no weapons being redundant.
“Great games no is is denying that but it is time to move on”
This exact same dismissive attitude can be used against Halo 5 and it’s mechanics.
“PPL found Halo4 much more interesting than H3”
Citation needed, how exactly do you even measure how interesting a game is? Personally, I think Halo 4 is the blandest game in the franchise because of how many mechanics it blatantly copied from COD.