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> > 2533274845291741;4417:
> > lack of demand because no companies are supplying? But here you are saying demand is increasing with a lack of supply. Oh boy…
> >
> > Yes in the thread it was mentioned, by you! lmao you said “Lack of supply != lack of demand”
>
> And how does this imply:
> “It was said that if developers just start randomly supplying the market with Arena shooters then they will be met with a serious demand from consumers as if that’s some “law of economics” or something.”
> ???
>
> That’s some serious leaps in logic there.
No it is not a leap in logic and its blowing my mind that you are this stubborn. You said lack of supply equals lack of demand, so you are implying that if there is a new supply then it will automatically met with a demand but that’s not how anything works. The funny thing is you’re literally admitting there is a lack of demand, and then trying to convince me there is huge demand all at the same time…
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> Correct.
> Classic Halo is wanted. Nobody is supplying that. Ergo, the demand increases. To the point that people literally make their own classic Halos…
But I thought there was a lack of demand because no companies are supplying? But here you are saying demand is increasing with a lack of supply. Oh boy…
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> Anecdotal evidence.
True, but perception is reality. All my friends and many I interact with on the internet say Reach was their last halo game leaving them with fond memories. I work at a hotel and was talking to two security guards around my age. We were talking about Halo because of the campaign reveal and they both started going on and on about how much they missed Forgeworld, all the easter eggs in the campaign, Invasion, the maps, and just Reach in general. I know its not scientific, but its what I hear and read all the damn time. The Halo community went crazy with excitement when 343 announced Reach was coming to MCC. That’s all the evidence anyone needs to determine if Halo Reach is loved by the Halo community.
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> Ahem.
> (And no, that’s not me.)
Your “Ahem” doesn’t impress me. I bet I can find even more than just one person who hates sprint and was upset to see it in the demo. When I said “no one is complaining” I meant its much much less of a topic than the graphics, and… “Craig”.
I Actually scrolled down quite a bit on that twitter post and read many of the comments. Seemed like on that particular comment thread it was roughly 50/50 between the sprint supporters and the sprint haters. Worth noting I suppose.
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> Even if that were true, it would just mean that people are more pissed off at the graphics. It doesn’t mean that they are okay with everything else.
It IS true unless you’ve been living under a rock. Type Halo Infinite into google, the first thing you’ll see is Halo Infinite Graphics. Its a big topic of conversation right now you could say. And that’s a fair point, people can definitely be pissed about both things and maybe the graphics are just -Yoink!- them off more.
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> > It’s a vocal minority of Halo fans that care about sprint.
>
> [Citation needed]
Its been stated time and time again that everyone on Waypoint (or anywhere else where passionate halo fans gather to discuss the game) do not represent the majority of gamers that have enjoyed the Halo in the past or still do. 343 devs like snickerdoodle have stated that polls in the forums aren’t even used much and they have better internal polls to determine fan feedback from a wider and broader pool. And clearly what ever they are learning internally is pushing them to keep sprint and advanced mobility for a 3rd time in row (4th including Reach).
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> > I’ve just been trying to explain that Microsoft isn’t going to start supplying risky games to the market with the name Halo on it.
>
> They are doing just that. Classic Halo isn’t risky. “Modern” Halo is. There was no classic Halo that failed, either financially or population-wise. For “modern” Halo, it’s at three out of three…
You’re right, which is why I have said multiple times maybe if they do listen to you and everyone else who think sprint is a bigger problem then they might have success. I have said multiple times I like both play styles and will be happy with either or. Maybe you’re right and Infinite will fail due to advanced mobility, but let me ask you this question:
If Infinite doesn’t fail, then does it mean they did advanced mobility correct? That people like it? You say the last 3 Halo games failed due to sprint, its the whole premise of your argument. If Infinite is successful then you might have to admit to yourself that there was a lot more going on in the last 3 games (4 and 5 specifically) that led to the decline in sales and population.
At the end of the day, this debate was started because of your strange sense of economics and changing how supply and demand works back and forth when ever its more convenient for your current argument. You said there’s a lack of demand because no companies are supplying? But then you say demand is increasing with a lack of supply. It’s extremely illogical which surprises me because you’re clearly very smart and you’re very good at citing sources and finding data to support your claims and I respect that, even if you came off as a bit smug towards me. (“ahem”)