The return of classic movement mechanics?

> 2533274794139417;4281:
> You guys need to chill sprint is great u do realize a lot of people didn’t like halo because it was too slow so they moved on to call of duty because it was faster…I’m sorry Halo 3 was fun but after playing it on MCC I realized it was way to slow and people with vehicles always had a advantage and it became my least favorite halo. So if u guys want that the play H3 don’t hold back progress from the rest of us

People started leaving halo after halo reach which had sprint and abilities. Some played other games like cod and other people kept playing halo 3 after reach released. Even more people stopped playing halo after halo 4. Its cool if you like 343 halos more, but halo 3 had the highest population of any halo.

> 2533274794139417;4281:
> You guys need to chill sprint is great u do realize a lot of people didn’t like halo because it was too slow so they moved on to call of duty because it was faster…I’m sorry Halo 3 was fun but after playing it on MCC I realized it was way to slow and people with vehicles always had a advantage and it became my least favorite halo. So if u guys want that the play H3 don’t hold back progress from the rest of us

Why should Halo have a sprint mechanic rather than just increase the base movement speed? That would make players faster at all times, rather than just when outside of combat.

Why should Halo have a sprint mechanic if the people who want faster gameplay are going to play CoD instead anyways? It has sprint AND faster kill times.

Why should players who prefer Halo without a sprint mechanic have to resort to playing Halo 3 (a game that is 13 years old)? Why shouldn’t players who prefer Halo with a sprint mechanic have to resort to playing Halo 4, Halo 5, or just about any other contemporary FPS? Those who prefer games with sprint have a huge selection of current-gen games, whereas those who prefer games without sprint have relatively slim pickings.

Why should Halo attempt to follow all these trends, rather than remain true to its own gameplay tenets/style and strengthening its identity by playing differently than the rest? Doom 2016 and Eternal went without conventional FPS sensibilities like two-weapon limits, sprint, reliance on ADS, etc. and they were extremely fun, refreshing, and fast-paced experiences.

> 2535440283237581;4283:
> > 2533274794139417;4281:
> > You guys need to chill sprint is great u do realize a lot of people didn’t like halo because it was too slow so they moved on to call of duty because it was faster…I’m sorry Halo 3 was fun but after playing it on MCC I realized it was way to slow and people with vehicles always had a advantage and it became my least favorite halo. So if u guys want that the play H3 don’t hold back progress from the rest of us
>
> Why should Halo have a sprint mechanic rather than just increase the base movement speed? That would make players faster at all times, rather than just when outside of combat.
>
> Why should Halo have a sprint mechanic if the people who want faster gameplay are going to play CoD instead anyways? It has sprint AND faster kill times.
>
> Why should players who prefer Halo without a sprint mechanic have to resort to playing Halo 3 (a game that is 13 years old)? Why shouldn’t players who prefer Halo with a sprint mechanic have to resort to playing Halo 4, Halo 5, or just about any other contemporary FPS? Those who prefer games with sprint have a huge selection of current-gen games, whereas those who prefer games without sprint have relatively slim pickings.
>
> Why should Halo attempt to follow all these trends, rather than remain true to its own gameplay tenets/style and strengthening its identity by playing differently than the rest? Doom 2016 and Eternal went without conventional FPS sensibilities like two-weapon limits, sprint, reliance on ADS, etc. and they were extremely fun, refreshing, and fast-paced experiences.

Doom eternal doesn’t have large maps like halo especially in btb or war zone its stupid that people expect a super solder not to be able to run if u want halo to play like doom then go play doom if u want it to be slow like H3 then play H3 but don’t complain about a mechanic that actually makes sense… I believe its the fact that u want to get the jump on a person and them not have a way to defend or respond which in fact breaks the game because then there’s no rock paper scissors tactics

> 2533274794139417;4284:
> if u want halo to play like doom then go play doom if u want it to be slow like H3 then play H3 but don’t complain about a mechanic that actually makes sense…

See you say that, but I bet if I said “if you want halo to play like COD, go play COD”, people would be very upset at hearing that.

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>
*Original post. Click at your own discretion.

> 2533274794139417;4284:
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> > > 2533274794139417;4281:
> > > You guys need to chill sprint is great u do realize a lot of people didn’t like halo because it was too slow so they moved on to call of duty because it was faster…I’m sorry Halo 3 was fun but after playing it on MCC I realized it was way to slow and people with vehicles always had a advantage and it became my least favorite halo. So if u guys want that the play H3 don’t hold back progress from the rest of us
> >
> > Why should Halo have a sprint mechanic rather than just increase the base movement speed? That would make players faster at all times, rather than just when outside of combat.
> >
> > Why should Halo have a sprint mechanic if the people who want faster gameplay are going to play CoD instead anyways? It has sprint AND faster kill times.
> >
> > Why should players who prefer Halo without a sprint mechanic have to resort to playing Halo 3 (a game that is 13 years old)? Why shouldn’t players who prefer Halo with a sprint mechanic have to resort to playing Halo 4, Halo 5, or just about any other contemporary FPS? Those who prefer games with sprint have a huge selection of current-gen games, whereas those who prefer games without sprint have relatively slim pickings.
> >
> > Why should Halo attempt to follow all these trends, rather than remain true to its own gameplay tenets/style and strengthening its identity by playing differently than the rest? Doom 2016 and Eternal went without conventional FPS sensibilities like two-weapon limits, sprint, reliance on ADS, etc. and they were extremely fun, refreshing, and fast-paced experiences.
>
> Doom eternal doesn’t have large maps like halo especially in btb or war zone its stupid that people expect a super solder not to be able to run if u want halo to play like doom then go play doom if u want it to be slow like H3 then play H3 but don’t complain about a mechanic that actually makes sense… I believe its the fact that u want to get the jump on a person and them not have a way to defend or respond which in fact breaks the game because then there’s no rock paper scissors tactics

There are other ways to traverse a large map such as vehicles, man canons, or teleporters and if you want to Halo to be a -Yoink- COD clone then go play COD.

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> > 2533274794139417;4284:
> > > 2535440283237581;4283:
> > > > 2533274794139417;4281:
> > > > You guys need to chill sprint is great u do realize a lot of people didn’t like halo because it was too slow so they moved on to call of duty because it was faster…I’m sorry Halo 3 was fun but after playing it on MCC I realized it was way to slow and people with vehicles always had a advantage and it became my least favorite halo. So if u guys want that the play H3 don’t hold back progress from the rest of us
> > >
> > > Why should Halo have a sprint mechanic rather than just increase the base movement speed? That would make players faster at all times, rather than just when outside of combat.
> > >
> > > Why should Halo have a sprint mechanic if the people who want faster gameplay are going to play CoD instead anyways? It has sprint AND faster kill times.
> > >
> > > Why should players who prefer Halo without a sprint mechanic have to resort to playing Halo 3 (a game that is 13 years old)? Why shouldn’t players who prefer Halo with a sprint mechanic have to resort to playing Halo 4, Halo 5, or just about any other contemporary FPS? Those who prefer games with sprint have a huge selection of current-gen games, whereas those who prefer games without sprint have relatively slim pickings.
> > >
> > > Why should Halo attempt to follow all these trends, rather than remain true to its own gameplay tenets/style and strengthening its identity by playing differently than the rest? Doom 2016 and Eternal went without conventional FPS sensibilities like two-weapon limits, sprint, reliance on ADS, etc. and they were extremely fun, refreshing, and fast-paced experiences.
> >
> > Doom eternal doesn’t have large maps like halo especially in btb or war zone its stupid that people expect a super solder not to be able to run if u want halo to play like doom then go play doom if u want it to be slow like H3 then play H3 but don’t complain about a mechanic that actually makes sense… I believe its the fact that u want to get the jump on a person and them not have a way to defend or respond which in fact breaks the game because then there’s no rock paper scissors tactics
>
> There are other ways to traverse a large map such as vehicles, man canons, or teleporters and if you want to Halo to be a -Yoink- COD clone then go play COD.

I dont like COD but its retarded to think that a super soldier can’t run it should have been in the game a long time ago I hate the fact the some people just want an easy target they can pick off from across the map or have one team get all the vehicles and dominate and the other team can’t defend itself sprint helps the game from being one sided and if u don’t get that then I’m glad you are leaving

> 2533274794139417;4287:
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> > > 2533274794139417;4284:
> > > > 2535440283237581;4283:
> > > > > 2533274794139417;4281:
> > > > > You guys need to chill sprint is great u do realize a lot of people didn’t like halo because it was too slow so they moved on to call of duty because it was faster…I’m sorry Halo 3 was fun but after playing it on MCC I realized it was way to slow and people with vehicles always had a advantage and it became my least favorite halo. So if u guys want that the play H3 don’t hold back progress from the rest of us
> > > >
> > > > Why should Halo have a sprint mechanic rather than just increase the base movement speed? That would make players faster at all times, rather than just when outside of combat.
> > > >
> > > > Why should Halo have a sprint mechanic if the people who want faster gameplay are going to play CoD instead anyways? It has sprint AND faster kill times.
> > > >
> > > > Why should players who prefer Halo without a sprint mechanic have to resort to playing Halo 3 (a game that is 13 years old)? Why shouldn’t players who prefer Halo with a sprint mechanic have to resort to playing Halo 4, Halo 5, or just about any other contemporary FPS? Those who prefer games with sprint have a huge selection of current-gen games, whereas those who prefer games without sprint have relatively slim pickings.
> > > >
> > > > Why should Halo attempt to follow all these trends, rather than remain true to its own gameplay tenets/style and strengthening its identity by playing differently than the rest? Doom 2016 and Eternal went without conventional FPS sensibilities like two-weapon limits, sprint, reliance on ADS, etc. and they were extremely fun, refreshing, and fast-paced experiences.
> > >
> > > Doom eternal doesn’t have large maps like halo especially in btb or war zone its stupid that people expect a super solder not to be able to run if u want halo to play like doom then go play doom if u want it to be slow like H3 then play H3 but don’t complain about a mechanic that actually makes sense… I believe its the fact that u want to get the jump on a person and them not have a way to defend or respond which in fact breaks the game because then there’s no rock paper scissors tactics
> >
> > There are other ways to traverse a large map such as vehicles, man canons, or teleporters and if you want to Halo to be a -Yoink- COD clone then go play COD.
>
> I dont like COD but its retarded to think that a super soldier can’t run it should have been in the game a long time ago I hate the fact the some people just want an easy target they can pick off from across the map or have one team get all the vehicles and dominate and the other team can’t defend itself sprint helps the game from being one sided and if u don’t get that then I’m glad you are leaving

Superman: immeasurable strength, flight, heat vision.
Spider Man: Increased strength, wall crawling, danger sense.
Flash: ridiculous speed.
Xavier: powerful telepath

Augmented human put into an exoskeleton which further enhances their capabilities: Increased strength, speed and reflexes. But nope, in a world with energy shielding, massive dyson rings and spheres, this soldier of imagination, would not be able to hold their weapon up at all times no notter how hard one one imagines or how much imaginary tech you throw at the exo-skeleton. It’s inconceivable.

Baffling how short short some imagination fall at times, how limited it is, or self restrictory.
What’d happen if i343 by any chance dropped sprint and gave a short canon explanation why sprint is gone, and you’re now moving at top speed at all time with weapons up?
And, as you now hopefully understand that “muh realism” isn’t going anywhere because it’ll only devolve into a “my imagination beats yours”, gameplay and its effects is where you may get something through.

Sure, a specific small speed boost in the forward direction only, with reduced turn speed and no combat capabilities at all, are going to alleviate any and all of those issues you’ve had, on maps designed with sprint in mind, against vehicles and weapons designed with sprint in mind.
I guess we’re not going to get a more in depth explanation as to why that is? Only a statement that it does miraculously give you all sorts of massive protections and increased skills.

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> > > > > > 2533274794139417;4281:
> > > > > > You guys need to chill sprint is great u do realize a lot of people didn’t like halo because it was too slow so they moved on to call of duty because it was faster…I’m sorry Halo 3 was fun but after playing it on MCC I realized it was way to slow and people with vehicles always had a advantage and it became my least favorite halo. So if u guys want that the play H3 don’t hold back progress from the rest of us
> > > > >
> > > > > Why should Halo have a sprint mechanic rather than just increase the base movement speed? That would make players faster at all times, rather than just when outside of combat.
> > > > >
> > > > > Why should Halo have a sprint mechanic if the people who want faster gameplay are going to play CoD instead anyways? It has sprint AND faster kill times.
> > > > >
> > > > > Why should players who prefer Halo without a sprint mechanic have to resort to playing Halo 3 (a game that is 13 years old)? Why shouldn’t players who prefer Halo with a sprint mechanic have to resort to playing Halo 4, Halo 5, or just about any other contemporary FPS? Those who prefer games with sprint have a huge selection of current-gen games, whereas those who prefer games without sprint have relatively slim pickings.
> > > > >
> > > > > Why should Halo attempt to follow all these trends, rather than remain true to its own gameplay tenets/style and strengthening its identity by playing differently than the rest? Doom 2016 and Eternal went without conventional FPS sensibilities like two-weapon limits, sprint, reliance on ADS, etc. and they were extremely fun, refreshing, and fast-paced experiences.
> > > >
> > > > Doom eternal doesn’t have large maps like halo especially in btb or war zone its stupid that people expect a super solder not to be able to run if u want halo to play like doom then go play doom if u want it to be slow like H3 then play H3 but don’t complain about a mechanic that actually makes sense… I believe its the fact that u want to get the jump on a person and them not have a way to defend or respond which in fact breaks the game because then there’s no rock paper scissors tactics
> > >
> > > There are other ways to traverse a large map such as vehicles, man canons, or teleporters and if you want to Halo to be a -Yoink- COD clone then go play COD.
> >
> > I dont like COD but its retarded to think that a super soldier can’t run it should have been in the game a long time ago I hate the fact the some people just want an easy target they can pick off from across the map or have one team get all the vehicles and dominate and the other team can’t defend itself sprint helps the game from being one sided and if u don’t get that then I’m glad you are leaving
>
> Superman: immeasurable strength, flight, heat vision.
> Spider Man: Increased strength, wall crawling, danger sense.
> Flash: ridiculous speed.
> Xavier: powerful telepath
>
> Augmented human put into an exoskeleton which further enhances their capabilities: Increased strength, speed and reflexes. But nope, in a world with energy shielding, massive dyson rings and spheres, this soldier of imagination, would not be able to hold their weapon up at all times no notter how hard one one imagines or how much imaginary tech you throw at the exo-skeleton. It’s inconceivable.
>
> Baffling how short short some imagination fall at times, how limited it is, or self restrictory.
> What’d happen if i343 by any chance dropped sprint and gave a short canon explanation why sprint is gone, and you’re now moving at top speed at all time with weapons up?
> And, as you now hopefully understand that “muh realism” isn’t going anywhere because it’ll only devolve into a “my imagination beats yours”, gameplay and its effects is where you may get something through.
>
> Sure, a specific small speed boost in the forward direction only, with reduced turn speed and no combat capabilities at all, are going to alleviate any and all of those issues you’ve had, on maps designed with sprint in mind, against vehicles and weapons designed with sprint in mind.
> I guess we’re not going to get a more in depth explanation as to why that is? Only a statement that it does miraculously give you all sorts of massive protections and increased skills.

This is ridiculous the reason u can’t sprint and keep your weapon up is because the game would be OP cmon man its crazy that a game in 2020 yall want it to play like a game from 2007 u know how stupid that sounds?? What fps doesn’t have sprint in it especially with large maps…like I said sprint is here to stay i don’t want a slow h3 clone u guys can go play doom or one of them other arena shooters with the fast base speed that doesn’t seem realistic because it feels like ur character is just sliding and not walking like overwatch won’t miss ya at all

“I want to feel like a powerful super soldier.”

“Alright, let’s start by giving you the ability to move at max speed and shoot with precision at the same time just like in the lore.”

“No way man! That’s too overpowered.”

> 2533274794139417;4289:
> This is ridiculous the reason u can’t sprint and keep your weapon up is because the game would be OP cmon man its crazy that a game in 2020 yall want it to play like a game from 2007 u know how stupid that sounds?? What fps doesn’t have sprint in it especially with large maps…like I said sprint is here to stay i don’t want a slow h3 clone u guys can go play doom or one of them other arena shooters with the fast base speed that doesn’t seem realistic because it feels like ur character is just sliding and not walking like overwatch won’t miss ya at all

Current year argument, great.
Alright, so you go from being weak against stuff, to being OP, in a single post, with not a single explanation as to why.

Okay then, Doom 2016 had quite big maps at times, but that’s dismissed for arbitrary reasons.
However, consider the many large map / open world games there are, are you spending time on foot in those games traveling for 5 minutes? Or are you utilising any of the faster modes of transport pretty much every single one of them provide? The Halo Infinite demo literally shove a Warthog in your face not two minutes into the gameplay demo.

The only thing that’s happened here is you being accustomed to how things are, and for some reason find it implausible that anything else could work. Yes, sprintless open world can work, sprintless games exist and are popular even today in 2020.

Then you fall back on “halo 3 clone”, despite no one asking for Halo 3. You think sprint is the only difference between Halo 3 and Infinite? Or Halo 3 and Halo 5?

As for “unrealistic sliding” in doom, that has literally nothind to do with the movement speed, and everything to do with how movement is portrayed in the game, animations, sound, bobbing and so forth.

I have to say how many new generations of Halo fans are there actually? It doesn’t seem like there are many. While Halo Reach had a decent population, it declined rapidly and didn’t hold a candle to Halo 3’s number, and both Halo 4 and 5 were dead games not long after launch. 343 has never given a hard number on Halo 5’s population, you find in other games they do that frequently Destiny, Rainbow Six Siege, Call of Duty, Overwatch, Sea of Thieves, Rocket League if it’s performing well and growing. Or they have a population counter/tracker online or in-game for anybody to see, 343 completely took the in-game and online population counter away. The classic vs advance movement controversy has been debated to death and is redundant and has been for a long time, everything that needed to be said has already been said.

Moreover, while people bring a lot of good points for how sprint, advance movement, and chasing trends negatively impact Halo, it’s still a subjective topic, like art a painting might be beautiful to one person and ugly to another. Along with being highly unlikely to convince anyone that sprint or advance movement is adverse to Halo if their first contact with Halo is either H4 or H5, and sometimes even Reach, no matter how well-argued. And notably even harder if it’s someone who is from the outside looking in and has had little interaction with Halo or none at all, the issue comes across silly and bizarre, not to mention, it’s hard for people to wrap their heads around it or adequately explain if they aren’t already well versed with the issue. I’ve been with debating, reading posts, and watch videos about this since 2013, and even I find trouble at times trying to get the point across or organize the information in a way that’s easy to come across.

So, if I’m having problems, I certainly know your average Youtuber, a journalist for a publication, and writer for a website absolutely will too and deem the topic not worth the effort, thus drastically limiting its exposure. Also, let’s face it even your not so average Youtuber won’t pick it up either, I’m sure people in this thread know the video by Chris Ray Gun which I’m sure is expertly explained, haven’t watched it, but that the video is 27 minutes long. How long do you think that video took him to make, though? He probably had to do tons of research, organize his points, put some stuff in, take some out, prepare a script, edit the script, edit the video, and a bunch of other things due to how many elements there’re to the sprint and advance movement controversy. On top of that, people’s attention spans today are incredibly short, shorter than a goldfish; most people will not sit through a 27-minute video. If they did, who’s to say they even understood everything said? Our brain spends a lot of effort compressing complex ideas into words, and there’s a lot of information loss that occurs when trying to explain it, furthermore when explaining to somebody who is trying to interpret it and, at best, getting an incomplete understanding.

Consequently, this makes it much harder to not only garner support from people outside the fanbase as well as within but unintentionally trivializes the problem and prevents other people from seeing the bigger picture, which is Halo’s declining and withering popularity, that has arguably been on its last legs for a while now. For instance, just look at the comment section for a streamer negatively reacting to sprint in Halo.

Mindshare should have switched long ago to something more concrete and fact-based like low online population, far fewer montages being made, far lower viewership for tournaments, once active Halo forums now barren or defunct, esports organizations dropping Halo from the circuit, barely any coverage of Halo on gaming websites, Halo Youtube channels just scraping by, the fact that Halo isn’t popular among content creators, etc. Something that’s it easy to cover, easy to understand, easy to make sensational, and easy to make its way in a shareholders meeting or a table of executives at Microsoft who see their flagship gaming franchise isn’t making much money as it uses to or isn’t getting the mainstream love that it always seemed to have and will make less in the foreseeable future if changes aren’t forcefully made or corrected. Then, on the other hand, they could be like, hey, if these changes are made, the franchise will grow and exponentially makes us more money as time goes on.

> 2533274794139417;4284:
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> > > You guys need to chill sprint is great u do realize a lot of people didn’t like halo because it was too slow so they moved on to call of duty because it was faster…I’m sorry Halo 3 was fun but after playing it on MCC I realized it was way to slow and people with vehicles always had a advantage and it became my least favorite halo. So if u guys want that the play H3 don’t hold back progress from the rest of us
> >
> > Why should Halo have a sprint mechanic rather than just increase the base movement speed? That would make players faster at all times, rather than just when outside of combat.
> >
> > Why should Halo have a sprint mechanic if the people who want faster gameplay are going to play CoD instead anyways? It has sprint AND faster kill times.
> >
> > Why should players who prefer Halo without a sprint mechanic have to resort to playing Halo 3 (a game that is 13 years old)? Why shouldn’t players who prefer Halo with a sprint mechanic have to resort to playing Halo 4, Halo 5, or just about any other contemporary FPS? Those who prefer games with sprint have a huge selection of current-gen games, whereas those who prefer games without sprint have relatively slim pickings.
> >
> > Why should Halo attempt to follow all these trends, rather than remain true to its own gameplay tenets/style and strengthening its identity by playing differently than the rest? Doom 2016 and Eternal went without conventional FPS sensibilities like two-weapon limits, sprint, reliance on ADS, etc. and they were extremely fun, refreshing, and fast-paced experiences.
>
> Doom eternal doesn’t have large maps like halo especially in btb or war zone its stupid that people expect a super solder not to be able to run if u want halo to play like doom then go play doom if u want it to be slow like H3 then play H3 but don’t complain about a mechanic that actually makes sense… I believe its the fact that u want to get the jump on a person and them not have a way to defend or respond which in fact breaks the game because then there’s no rock paper scissors tactics

Your argument is invalid doom maps are big and doomguy runs superfast so explain why halo should t move that way i mean originaly that’s how it was just not as fast so why not just boost the speed and increase fov you people are cod players

I’m a die-hard ‘no sprint’ Halo fan. But this brisk jog sprint in Infinite looks a-okay to me.

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> > > You guys need to chill sprint is great u do realize a lot of people didn’t like halo because it was too slow so they moved on to call of duty because it was faster…I’m sorry Halo 3 was fun but after playing it on MCC I realized it was way to slow and people with vehicles always had a advantage and it became my least favorite halo. So if u guys want that the play H3 don’t hold back progress from the rest of us
> >
> > Why should Halo have a sprint mechanic rather than just increase the base movement speed? That would make players faster at all times, rather than just when outside of combat.
> >
> > Why should Halo have a sprint mechanic if the people who want faster gameplay are going to play CoD instead anyways? It has sprint AND faster kill times.
> >
> > Why should players who prefer Halo without a sprint mechanic have to resort to playing Halo 3 (a game that is 13 years old)? Why shouldn’t players who prefer Halo with a sprint mechanic have to resort to playing Halo 4, Halo 5, or just about any other contemporary FPS? Those who prefer games with sprint have a huge selection of current-gen games, whereas those who prefer games without sprint have relatively slim pickings.
> >
> > Why should Halo attempt to follow all these trends, rather than remain true to its own gameplay tenets/style and strengthening its identity by playing differently than the rest? Doom 2016 and Eternal went without conventional FPS sensibilities like two-weapon limits, sprint, reliance on ADS, etc. and they were extremely fun, refreshing, and fast-paced experiences.
>
> Doom eternal doesn’t have large maps like halo especially in btb or war zone its stupid that people expect a super solder not to be able to run if u want halo to play like doom then go play doom if u want it to be slow like H3 then play H3 but don’t complain about a mechanic that actually makes sense… I believe its the fact that u want to get the jump on a person and them not have a way to defend or respond which in fact breaks the game because then there’s no rock paper scissors tactics

“Doom Eternal doesn’t have large maps like Halo”? What are you talking about? There’s a 3D map screen and fast travel points!

”Its stupid that people expect a super solder not to be able to run”? I would rather move at a reasonable speed to traverse the play space without having to lower my weapons or being locked to forward general movement. I’d say it’s stupid for people to expect an established game franchise to adopt mechanics like sprint and ADS to the point that almost every modern FPS looks the same.

“If u want halo to play like doom then go play doom if u want it to be slow like H3 then play H3”? I don’t want Halo to play like Doom. I don’t want Master Chief to carry a weapon wheel’s worth of weapons at once, have bottomless magazines in them, or glory kill/set aflame/chainsaw enemies to replenish health/armor/ammo. I don’t want Infinite to “be slow” like Halo 3. I just don’t see having sprint as a better way to speed it up than simply having a faster BMS. P.S. “If you want Halo to play like CoD, then just go play CoD. If you want to go fast (but only with your weapons down and only going forward), then go play Halo 5.” See how threadbare that kind of argument is?

“Don’t complain about a mechanic that actually makes sense”? That’s the thing! I don’t think a sprint mechanic makes sense in Halo. It makes sense in games that have trade-offs between movement and weapon accuracy (reduced accuracy while moving, ADS/crouching/going prone increase accuracy but decrease movement speed, etc.) and/or have lower kill times. Halo isn’t like that, though. Halo encourages players to move in a gunfight to become a more evasive target.

”I believe its the fact that u want to get the jump on a person and them not have a way to defend or respond which in fact breaks the game because then there’s no rock paper scissors tactics”? Again, I want to move at a reasonable speed to traverse the play space without having to lower my weapons or being locked to forward general movement. How can I not want players to be able to respond/defend themselves when I want to ensure they too are traversing the map without lowering their weapons? How does this “in fact break the game”? I don’t even know what you mean by “rock-paper-scissors tactics”. I do think that sprint’s inclusion leads to players more often trying to run from gunfights, rather than trying to get a reversal, and makes these attempts at escape more successful (which ironically slows down the pace of gameplay).

> 2533274802351620;4260:
> 3 steps forward. 4 steps back. 3 steps in other unpredictable, confusing directions.

Lmao.

I’m excited, but you’re right.

> 2533274876991706;4294:
> I’m a die-hard ‘no sprint’ Halo fan. But this brisk jog sprint in Infinite looks a-okay to me.

this is now something good to hear from a anti sprint fan in halo.

that in halo 4 and halo 5 things have go wrong with the sprint funtion is only normal what you see in each game that mistake’s like this are normal in game’s.
and there have learn from it by now nerf the speed from sprint hard like its now what is more normal more to agree with.

that people gone tell there need to remove then the mechanic since its useless then that means that there not are listing to the comunety any more.
the comunnety is so much split about sprint in halo that removing is not the best way and never will be.

and what the anti sprint fans need to understand is good is that there are a lot off people that are playing halo are not old hardcore fans that have play since halo CB and halo 3 there are coming from other game’s there have play and there are also playing halo.

and i have play last month halo 3 is for the fun on the MCC and you know what from playing halo 4 and halo 5 is for me halo 3 so slow that i have see things there what i can do better and compleet most off the missions better if it got sprint.
if old school players remember good from halo 3 the first and the second misison was that always the marines are faster and runing will you are a sparten and better then the marines but are the slow one off then all that was something wierd and that was with a lot off other missions also that most off the time the player was the slowst will he is the master chief and the marines are faster then a sparten thats something good to think about.

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> > > > > > > You guys need to chill sprint is great u do realize a lot of people didn’t like halo because it was too slow so they moved on to call of duty because it was faster…I’m sorry Halo 3 was fun but after playing it on MCC I realized it was way to slow and people with vehicles always had a advantage and it became my least favorite halo. So if u guys want that the play H3 don’t hold back progress from the rest of us
> > > > > >
> > > > > > Why should Halo have a sprint mechanic rather than just increase the base movement speed? That would make players faster at all times, rather than just when outside of combat.
> > > > > >
> > > > > > Why should Halo have a sprint mechanic if the people who want faster gameplay are going to play CoD instead anyways? It has sprint AND faster kill times.
> > > > > >
> > > > > > Why should players who prefer Halo without a sprint mechanic have to resort to playing Halo 3 (a game that is 13 years old)? Why shouldn’t players who prefer Halo with a sprint mechanic have to resort to playing Halo 4, Halo 5, or just about any other contemporary FPS? Those who prefer games with sprint have a huge selection of current-gen games, whereas those who prefer games without sprint have relatively slim pickings.
> > > > > >
> > > > > > Why should Halo attempt to follow all these trends, rather than remain true to its own gameplay tenets/style and strengthening its identity by playing differently than the rest? Doom 2016 and Eternal went without conventional FPS sensibilities like two-weapon limits, sprint, reliance on ADS, etc. and they were extremely fun, refreshing, and fast-paced experiences.
> > > > >
> > > > > Doom eternal doesn’t have large maps like halo especially in btb or war zone its stupid that people expect a super solder not to be able to run if u want halo to play like doom then go play doom if u want it to be slow like H3 then play H3 but don’t complain about a mechanic that actually makes sense… I believe its the fact that u want to get the jump on a person and them not have a way to defend or respond which in fact breaks the game because then there’s no rock paper scissors tactics
> > > >
> > > > There are other ways to traverse a large map such as vehicles, man canons, or teleporters and if you want to Halo to be a -Yoink- COD clone then go play COD.
> > >
> > > I dont like COD but its retarded to think that a super soldier can’t run it should have been in the game a long time ago I hate the fact the some people just want an easy target they can pick off from across the map or have one team get all the vehicles and dominate and the other team can’t defend itself sprint helps the game from being one sided and if u don’t get that then I’m glad you are leaving
> >
> > Superman: immeasurable strength, flight, heat vision.
> > Spider Man: Increased strength, wall crawling, danger sense.
> > Flash: ridiculous speed.
> > Xavier: powerful telepath
> >
> > Augmented human put into an exoskeleton which further enhances their capabilities: Increased strength, speed and reflexes. But nope, in a world with energy shielding, massive dyson rings and spheres, this soldier of imagination, would not be able to hold their weapon up at all times no notter how hard one one imagines or how much imaginary tech you throw at the exo-skeleton. It’s inconceivable.
> >
> > Baffling how short short some imagination fall at times, how limited it is, or self restrictory.
> > What’d happen if i343 by any chance dropped sprint and gave a short canon explanation why sprint is gone, and you’re now moving at top speed at all time with weapons up?
> > And, as you now hopefully understand that “muh realism” isn’t going anywhere because it’ll only devolve into a “my imagination beats yours”, gameplay and its effects is where you may get something through.
> >
> > Sure, a specific small speed boost in the forward direction only, with reduced turn speed and no combat capabilities at all, are going to alleviate any and all of those issues you’ve had, on maps designed with sprint in mind, against vehicles and weapons designed with sprint in mind.
> > I guess we’re not going to get a more in depth explanation as to why that is? Only a statement that it does miraculously give you all sorts of massive protections and increased skills.
>
> This is ridiculous the reason u can’t sprint and keep your weapon up is because the game would be OP cmon man its crazy that a game in 2020 yall want it to play like a game from 2007 u know how stupid that sounds?? What fps doesn’t have sprint in it especially with large maps…like I said sprint is here to stay i don’t want a slow h3 clone u guys can go play doom or one of them other arena shooters with the fast base speed that doesn’t seem realistic because it feels like ur character is just sliding and not walking like overwatch won’t miss ya at all

“Like Overwatch won’t miss ya at all” lmfao you bring up Overwatch in such a condecending tone but fail to realize that unlike Halo 4 and 5, Overwatch is actually popular and didn’t fail.

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*Original post. Click at your own discretion.

You know how many times people try to run away in H5 and I still kill them stop complaining either get with the program or leave because if sprint was removed I’d stop complaining and leave and I’ve been playing halo since it came out in 2001 so put ur big boy pants on and stop crying

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> You know how many times people try to run away in H5 and I still kill them stop complaining either get with the program or leave because if sprint was removed I’d stop complaining and leave and I’ve been playing halo since it came out in 2001 so put ur big boy pants on and stop crying

Or, ya know, we can try to effect change in a series we love because Halo 1-3 were unique in a sea of generic, modern military or pseudo-sci-fi but actually modern military shooters. We want that uniqueness of Halo 1-3, especially given the current state of competitive FPS.

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> You know how many times people try to run away in H5 and I still kill them stop complaining either get with the program or leave because if sprint was removed I’d stop complaining and leave and I’ve been playing halo since it came out in 2001 so put ur big boy pants on and stop crying

in halo 4 and halo 5 you have learn to deal with that problem that other players are sprinting when you wane kill then its something you need to learn.

you need only to learn good timing when you are shooting somebody that is sprinting away.
its the same with jetpacks in halo reach is also something you need to learn to kill then in the sky.

and what most off the old players not wane do is learn with that type things how to counter it.
its the same with the mantis in halo 4 if you know how to use it good then you can get a lot off kills with it its calling master things good.
its the same with how to counter a mantis if somebody else is using it on the good way then you need to find out how to destroy it.