The return of classic movement mechanics?

If people are so die-hard over sprint and boost mechanics then they can go play one of the 800 shooters that do that already. It hasn’t worked well for Halo, the maps suffer, and it now feels more like an amalgamation of other shooters instead of just Halo.

I think Microsoft is pushing streaming (Mixer) and wants a game that is watchable. Halo 5 was chaotic, hard to follow, and hard to get into. It added lots of options for the competitive scene, but was not digestible for the average gamer.

Thus, i think they’ll tone down the movement from Halo 5, as it didn’t sell well and hasn’t been streamed much. Maybe they keep sprint, but i personally don’t think it’s a necessary mechanic.

Moving to PC will also help improve streaming, i think.

I just don’t see a 343 producing a product with older movement mechanics from 10 yrs+ ago. I love the old halo’s movement but you don’t really see the younger generation diving into old Halo. 343 Needs to get the younger generation to play their games or Halo will never succeed, at least in a financial aspect. We are in a fast paced, flashy movement games type of environment. We should know soon what we are getting! Less than a month to the reveal(most likely)! Hypeee!

> 2722935310434866;3764:
> I just don’t see a 343 producing a product with older movement mechanics from 10 yrs+ ago. I love the old halo’s movement but you don’t really see the younger generation diving into old Halo. 343 Needs to get the younger generation to play their games or Halo will never succeed, at least in a financial aspect. We are in a fast paced, flashy movement games type of environment. We should know soon what we are getting! Less than a month to the reveal(most likely)! Hypeee!

They have been trying to get the kiddos with what they added in 4 and 5. All it did was the opposite by driving sales down.

> 2535449665894532;3765:
> > 2722935310434866;3764:
> > I just don’t see a 343 producing a product with older movement mechanics from 10 yrs+ ago. I love the old halo’s movement but you don’t really see the younger generation diving into old Halo. 343 Needs to get the younger generation to play their games or Halo will never succeed, at least in a financial aspect. We are in a fast paced, flashy movement games type of environment. We should know soon what we are getting! Less than a month to the reveal(most likely)! Hypeee!
>
> They have been trying to get the kiddos with what they added in 4 and 5. All it did was the opposite by driving sales down.

Kind of yeah. There’s was a lot of other reasons as to why Halo 5 did poorly in sales(Bad xbox one launch). Halo 4 did pretty good though. I think its the second all time behind halo 3. and MAybe tied with reach

> 2722935310434866;3764:
> I just don’t see a 343 producing a product with older movement mechanics from 10 yrs+ ago. I love the old halo’s movement but you don’t really see the younger generation diving into old Halo. 343 Needs to get the younger generation to play their games or Halo will never succeed, at least in a financial aspect. We are in a fast paced, flashy movement games type of environment. We should know soon what we are getting! Less than a month to the reveal(most likely)! Hypeee!

More time passes and less I believe it. I mean, among the most successful FPS of the last few years we find Doom, Valorant, CSGO and Overwatch. All of them came with sprintless BMM and seem to be the kind of game to stick for ages. The only other examples I can think of are Fortnight, COD, R6S and PUBG - and the last two feel slower than Halo’s og trilogy. So how exactly is the younger generation not jumping on board?

True be told, the feeling that AMM are the only acceptable base (especially on console) is a marketing ploy more than anything. If a game has a solid, fun and well developed gameplay it has the chance to be successful. It really doesn’t matter if there are modern/advanced movement mechanics or not, it matters if people enjoy the experience, even if it breaks convention!

> 2722935310434866;3764:
> I just don’t see a 343 producing a product with older movement mechanics from 10 yrs+ ago. I love the old halo’s movement but you don’t really see the younger generation diving into old Halo. 343 Needs to get the younger generation to play their games or Halo will never succeed, at least in a financial aspect. We are in a fast paced, flashy movement games type of environment. We should know soon what we are getting! Less than a month to the reveal(most likely)! Hypeee!

I like the idea of getting younger people into Halo, but I really don’t think making Halo more similar to Apex/COD is the way to go. I think in the end it would just be alienating the audience that’s already here, and giving Halo less of an identity for outsiders/young people to be interested in. I don’t think 80s hair metal bands would’ve had success in the 90s if they just tried ripping off grunge. You’re better off sticking to what made you special. Not to say Halo is hair metal and it’s gonna die, I love this game. But I’m just saying pandering to the youngins isn’t gonna get them over here, they’re just gonna ditch it when the new COD comes out. You’re better off being Halo, and having a community that loves the game; that’s what gets people interested in the game.

> 2533274889489936;2:
> As in we all have to walk around really slowly and such?

Sprint is good. Imagine being an augmented super soldier that can only jog? Let the classic Halos leave their mark. At the end of the day I don’t like Ground pound and Spartan barge. Thrusters are cool though.

SPRINT AND THRUSTERS APPROVED FOR INFINITE <3

> 2535470577510959;3769:
> > 2533274889489936;2:
> > As in we all have to walk around really slowly and such?
>
> Sprint is good. Imagine being an augmented super soldier that can only jog? Let the classic Halos leave their mark. At the end of the day I don’t like Ground pound and Spartan barge. Thrusters are cool though.
>
> SPRINT AND THRUSTERS APPROVED FOR INFINITE <3

Imagine an augmented super soldier so weak that they couldn’t even move fast and hold their gun up at the same time. Seriously though, how many times does this need to be refuted? Just read a handful of the numerous pages of this thread to see why this is a bad argument.

Another thought I had to complement no sprint, in addition to increasing walking speed, strafe, jump height etc… I hope they either increase the field of view by default or have a FOV slider on the Series X version of the game (hopefully all version but def that one).

Halo 3 on PC really benefits from the above in addition to a high frame rate. I imagine infinite would too.

> 2535441307847473;3770:
> > 2535470577510959;3769:
> > > 2533274889489936;2:
> > > As in we all have to walk around really slowly and such?
> >
> > Sprint is good. Imagine being an augmented super soldier that can only jog? Let the classic Halos leave their mark. At the end of the day I don’t like Ground pound and Spartan barge. Thrusters are cool though.
> >
> > SPRINT AND THRUSTERS APPROVED FOR INFINITE <3
>
> Imagine an augmented super soldier so weak that they couldn’t even move fast and hold their gun up at the same time. Seriously though, how many times does this need to be refuted? Just read a handful of the numerous pages of this thread to see why this is a bad argument.

e.g. https://youtu.be/rdTKUaWMYvo

IMO how Halo Reach was set up it worked out well that gave players options. I don’t feel it should all be classic Halo.

> 2722935310434866;3766:
> > 2535449665894532;3765:
> > > 2722935310434866;3764:
> > > I just don’t see a 343 producing a product with older movement mechanics from 10 yrs+ ago. I love the old halo’s movement but you don’t really see the younger generation diving into old Halo. 343 Needs to get the younger generation to play their games or Halo will never succeed, at least in a financial aspect. We are in a fast paced, flashy movement games type of environment. We should know soon what we are getting! Less than a month to the reveal(most likely)! Hypeee!
> >
> > They have been trying to get the kiddos with what they added in 4 and 5. All it did was the opposite by driving sales down.
>
> Kind of yeah. There’s was a lot of other reasons as to why Halo 5 did poorly in sales(Bad xbox one launch). Halo 4 did pretty good though. I think its the second all time behind halo 3. and MAybe tied with reach

Halo 4 did good because of the prior success of the past Halo games, H4 died within 6 months.

So yeah, having actually played Halo 3’s Flight, setting FOV to 110, centred crosshair, and 60 FPS, I can say with certainty that the people complaining about Halo 3’s slow speed are basing it strictly on their experience with Halo 3 on the 360. That variant I just played felt extremely fast, to the point where Sprint would feel absolutely unnecessary.

> 2533275031935123;3775:
> So yeah, having actually played Halo 3’s Flight, setting FOV to 110, centred crosshair, and 60 FPS, I can say with certainty that the people complaining about Halo 3’s slow speed are basing it strictly on their experience with Halo 3 on the 360. That variant I just played felt extremely fast, to the point where Sprint would feel absolutely unnecessary.

That’s great to hear, I just received an invite to the H3 flight and I am excited to try it out.

> 2533274866906624;3776:
> > 2533275031935123;3775:
> > So yeah, having actually played Halo 3’s Flight, setting FOV to 110, centred crosshair, and 60 FPS, I can say with certainty that the people complaining about Halo 3’s slow speed are basing it strictly on their experience with Halo 3 on the 360. That variant I just played felt extremely fast, to the point where Sprint would feel absolutely unnecessary.
>
> That’s great to hear, I just received an invite to the H3 flight and I am excited to try it out.

I’ve only played the campaign so far, but I can tell that if I keep doing that, I’m gonna get ruined for multiplayer. I’ve started playing the game kinda like DOOM 2016, and that’s gonna cause problems in the MP.

I know I’m gonna get a lot of backlash for this, I feel that halo should just keep evolving in terms of movement and mechanics. While my favourite halo is 2 and I love classic, games change and if 343s thing is more advanced movement, then as long as people like it, that’s fine. While I’m not saying ‘ignore the backlash’, like with halo 4, if it’s a lot of people like it, like 5, then that’s fine in my books even if it’s not for me. Halo can change and I’m open to it.

At this point, I honestly don’t care which direction 343i goes with Infinite.

Personally, I’d prefer a return to “traditional” mechanics, largely because it would really help to differentiate it from the mob of other shooters on the market in 2020, but I’ll be playing the game either way.

What I’m REALLY looking forward to is when we finally see gameplay in July and actually have these fundamental questions answered, this forum is going to turn into a clown show. I’ve got my popcorn ready lol.

> 2535472162796694;3778:
> I know I’m gonna get a lot of backlash for this, I feel that halo should just keep evolving in terms of movement and mechanics. While my favourite halo is 2 and I love classic, games change and if 343s thing is more advanced movement, then as long as people like it, that’s fine. While I’m not saying ‘ignore the backlash’, like with halo 4, if it’s a lot of people like it, like 5, then that’s fine in my books even if it’s not for me. Halo can change and I’m open to it.

The problem is 5 didn’t have a lot of people. Most people gave up at 4 and 5 sold so little most of the people left to praise it were tiny. There were more positive talks about 5 because no one was left besides the small population that enjoy the new Halo.

> 2535449076192416;1:
> In my opinion, this game has a really high chance of bringing back the classic gameplay so many old Halo fans have adored! I am so pumped for this!
>
> EDIT: A few points that have already been thoroughly discussed, in favor of the removal of sprint, as said by commenters in this thread.
>
> 1. Just because sprint is not present does not mean the game is going to be slow. There are many ways to give the player a feeling of speed without the inclusion of sprint, such as higher field of view, smaller maps, or just an increase in the base movement speed.
> In terms of BTB-sized maps, the designers could be encouraged to implement more creative ways to traverse the map on foot, like the previously used teleporters, man-cannons, speed boosts, and vehicles, making each map far more unique than if they were all wide-open plains you simply run across to reach your destination. Sprint is arguably the laziest and least entertaining form of map traversal.
>
> 2. You can’t just split the game in half, with one ‘modern’ side that has enhanced mobility and a ‘classic’ side that does not. the difference between the two are far too large to reuse any assets, there would have to be separate maps, extensively tweaked weapons and enemies, and much more. The massive differences essentially create two games in one, and 343 would not be able to support either side enough to satisfy both.
> That being said, you also can’t create a game around Spartan Abilities and then provide a little playlist that just doesn’t have them. The balancing of the game around the enhanced movement will not flow smoothly if they just removed the abilities, when explosion radii are balanced around players thrusting out of the way, and tracking weapons to more strongly track to counter constant movement.
>
> 3. Sprint isn’t required to make an FPS in this day and age successful. Common examples of popular games without sprint include DOOM, Counterstrike, and Overwatch.
>
> 4. “Go play MCC if you want classic movement” is an invalid argument, because those in favor of its return could just as easily tell their opponents to go play Halo 5 if they want advanced movement.
>
> 5. The removal of sprint does not necessarily mean the game will be “dumbed down” from its predecessors and strip options from the player. It would, in fact, add more options, since one can now attack and move at max speed in all directions at all times. Sprint forces the player to choose whether to move or to shoot, when both areas of gameplay could be easily united if sprint is removed.
>
> 6. To expand on point 5., removing sprint does not mean we want another Halo 3 in terms of movement. New mechanics can be implemented, as long as it doesn’t result in separation of movement and attacks. Thrust is generally friendly to the ‘guns always up’ philosophy, and many in this thread wouldn’t mind seeing its return.
>
> 7. Sprint does not need to be present in the game just because Spartans have sprinted in the canon and expanded universe. Spartans have also been shown to run at full speed while still being able to shoot, as seen in a repeatedly-referenced Halo Legends episode. Excusing sprint for the sake of canonical consistency could also lead to the inclusion of many other abilities that stray even further from the original gameplay formula, all for the sole purpose of ‘feeling like a Spartan’.

Thank you for keeping the dream alive brother