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> > > > > Reasoning for pro-sprint: game feels faster and more fun to move, adds an additional layer of strategy (sacrifice shooting for speed), modernity appeals to large gaming population
> > > >
> > > > Over 40 million Overwatch players, over 20 million Counter-Strike players. Popular during modern times but do not include sprinting. Also no aiming down sights, only scopes. Halo can be popular and appealing without sprint.
> > > >
> > > > I agree with compromise, but I feel itâs essential to delete sprint for Halo. Iâd be fine with higher base speed. If 343 is stubborn on making Halo âcompetitiveâ, then look to what MLG did for Halo 3 and up the base speed to 110%. That still looks fine.
> > >
> > > Over 60 million players play Call of Duty Warzone which has sprint. God knows how many more people play Fortnite which also has sprint. If weâre going to have a popularity contest - more successful games feature sprint than those without.
> >
> > The point is that games without sprint can be and are popular, and this is important to bring up because some people seem to be convinced that new games need to have sprint to be successful despite mountains of evidence to the contrary.
> >
> > How many games make sprint work is irrelevant because it doesnât mean that it will work in every game, and specifically with the case of Halo sprint has caused numerous issues and has caused a split in the playerbase that did not exist with the earlier games despite new mechanics being added with each game.
>
> If Halo Infinite is THAT good without all the stuff added through the course of 343 development, it could bring back the players that fell off when new movement mechanics came, and also keep the people that liked how 4 and 5 worked. The issue is that 343 added sprint and the other abilities, so that imprint on the series is permanent. With that imprint being there, choosing one side or the other (classic or advanced) is much harder. But to please the majority of fans, I think some things like Spartan Charge, Ground Pound, and slide will be removed, but they will keep the thrusters and sprint.
But why would they keep the most divisive thing that most clearly breaks the flow of gameplay?
Halo 4 only added sprint, all of the other âadvancedâ movement mechanics came in Halo 5, and yet both games are greatly disliked by classic fans and lost their player populations quite quickly. Now of course there are other factors in Halo 4 such as the loadout system but itâs pretty obvious that sprint is the most problematic new mechanic that keeps classic fans away.