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> > If sprint isn’t really needed or wanted or even considered a strategy to use when out gunned. Even nerfed to be limited or stopped due to damage. Why not hold that same standard to other mechanics? Lets say Sprint is the same as walking from point A to B just faster (not comparing remake maps from originals in older games).
> > . The same can be said for Reloading, the reload button is the same as empting the magazine then the game auto reloads. The gun gets reloaded either way so why have a reload button? Or since reloading with the button is an extra mechanic why not nerf it by taking longer if under fire suppression? Or totally cancelled if you take damage?
> > . Maybe the same could be said for jumping? What if you take damage as you jump? Could that knock someone out of their jump? Then people couldn’t “halo jump” as a defense while getting shot. Or why even have jump? Couldn’t the level designers make every level walkable?
> > . I’m sure there’s more nerfing or removal that could be done to the mechanics in the game, but why only hold sprint to a different stanard then all the other mechanics? Judge all equally.
> > .
>
> We don’t want nerfed. We want it removed.
You missed my point. There are other mechanics like reload, jump, zoom, etc. That could be removed just like sprint. All the same points people use for their desire to remove one mechanic could be used to removed other mechanics aswell. The people trying to make some kind of justifaction for their opinion should use that same reasoning for all issues. Otherwise they invalidate their opinions from technical facts on gameplay to simply its what they want, and they just to be heard.
However if the same people that want sprint removed could explain why reload, jump, zoom should be removed aswell? Maybe I would accept that opinion more easily.
Why shouldn’t we remove reload? Guns reload on their own when they are empty, so why the reload button?
If level designers want higher levels they can just use ramps, right? Why have jump?
If game designers just make a weapon like the sniper automatically zoomed in when its equipped. Why have zoom? Why have two zooming levels?
H5 added seat switching in a vehicle. Why keep that?
A grenade switching feature, why have that?
If someone could argue these points to all be removed along with sprint I might cosider them to have justification in the points they are trying to make.