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> > > Personally, I’ve always found enhanced mobility to be logical throughout the Halo story. The UNSC, Spartans, are fighting a constantly evolving and changing enemy. Spartans have been limited to walking or sprinting for a very long time now, and at some point it wouldnt cut it for the Created or the Banished. Trying to walk through a battle where the enemy can teleport, charge, warp, or more would be a death sentence to anyone who cant make up for that with firepower, and I’m pretty sure S-IV’s wouldnt have enough guns on em to control that if all they did was walk. It was time for Spartans and their abilities to evolve to meet those problems. Additionally, technology is constantly evolving; Spartans walking through their battles for the entirety of Halo simply wouldnt make sense through the continuation of time; someone along the line would eventually think “Hey, why don’t we try making Spartans faster by making their suits even more useful than they already are?” Hence, something like Charge, Thrust or ground pound simply makes sense in my mind.
> > >
> > > darn, didn’t finish,
> >
> > Humanity was fighting a war before the Created, against an enemy that was also more technologically advanced, better shields, and can straight up burn a planet when they feel like it.
> >
> > They also had the ability to use Jetpacks, slam their bodies into things, and use Armor Lock for a while. Even Spartan IIs can do that, so it’s not like Spartan IVs are technologically more advanced because their number is higher (look at Spartan IIIs).
> >
> > This is also the same gameplay series where Spartans die the moment their heads are submerged in water, so all anyone has to do is cause flooding in some areas and they won the war against humanity.
>
> Yeah, Humanity was fighting a war before the created. Undoubtedly was the Covenant more advanced in many ways against the UNSC. But in those battles, they didnt fight an enemy that has been as technologically advanced as something like the Prometheans or the Created. The Covies didn’t have the ability to use on-hand teleportation or simply warp. They could charge and evade, but in ways that weren’t as mobile as Halo: 5’s enemies were. Even then, the Covenant(or what was left of it) wasn’t as mobile or capable of such movement as compared to the Prometheans. Now, the Covenant has basically collapsed, and what we’re left with is the enemy that would absolutely outpace our Spartans if they couldn’t sprint at the least.
>
> By no means are some different spartan type more advanced because their number is higher. While yes, they can all do these fancy tools, it was the S-IV generation where the enhanced mobility of Halo: 5 that introduced it. S-IIs and S-IIIs can run. They can use jetpacks, slam their bodies into things, and Armor Lock. But it was S-IVs that introduced the features of thrust, Ground Pound, and Charge as an actual feature in their suits. The UNSC is growing in tech and researching to face new threats, and the result of this research was the gear S-IVs have in their suits. S-IIIs and S-IIs can at least run, charge their body, and use armor abilities. But if they weren’t given this new generation of suits, it ain’t like their Mark IV/V would magically get an upgrade that gave them some fancy thrusters.
>
> And yep. It is. But who knows, maybe in Infinite they’ll finally research some tech that allows spartans to walk under the water, lol.
The point of my comment is that you’re trying to mix game design with the “lore” of the series in ways that were never intended.
We can design Spartans in game to move as fast as we want and do as much crazy stuff as we want, but that just means the enemies will also be increased or decreased to accommodate. Elites will always be X% faster than you, Grunts will always be X% slower than you.
Once we got the ability to use Armor Lock in game, Brutes also had that same ability. In games that take place months in the future, where we don’t use Armor Lock in game, Brutes can no longer use Armor Lock.
In Halo 4, when we had access to Promethean Vision and Auto Turrets, Promethean Knights also have that power. In Halo 5 where we don’t have that power, the Prometheans don’t either.
According to the lore, Spartans can swim in their suits. According to the game, you die.
We’ve somehow managed to have a technological breakthrough, lose said research, gain them back, and lose them again while finding different ones all in about 10 years.