The return of classic movement mechanics?

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> > > > Played Halo 3 today with movement speed set to 110%. Felt absolutely great.
> > > > Walking at half-speed felt the same as Halo 5’s bms. And walking normally felt like Halo 5’s sprint. But I could still shoot, grenade, and melee.
> > >
> > > Your feelings are of course yours, but between the Halo 3 110% speed being still lower than Halo 5 BMS, and the narrow field of view, I doubt most people would feel the same way.
> >
> > Halo 5’s maps are stretched out to accommodate the difference. That + the FOV is why you feel like you’re going faster but you’re actually not.
> > Example: Enhanced Mobility is a Lie in 90 Seconds - YouTube
> >
> > Also Halo 3’s base movement speed is actually faster than Halo 5’s. The sprint only makes you slightly faster than Halo 3’s bms when in use.
> > Example: Movespeed Comparisons - Halo 3 and Halo 5 - YouTube
> >
> > Halo 3 BMS: 7.53
> > Halo 5 BMS: 10.46
> > Halo 5 BMS + Sprint: 8.43
>
> You are correct that Halo 5 maps are generally larger than Halo 3 maps. In particular, Truth is larger than its predecessor Heretic. However, you’re incorrect about everything else.
>
> First, the fact that maps in Halo 5 are generally larger doesn’t make you feel faster. It’s the exact opposite: having more ground to cover makes it seem like you’re moving slower. Hence the Halo 5 BMS doesn’t feel as fast as it actually is.
>
> This gets us to the topic of BMS and the videos you posted. In Halo 3 it takes less time than Halo 5 to take the corresponding route, because Heretic is a smaller map than Truth. These videos, by themselves, tell us nothing about the relation between the base movement speeds of the two games.
>
> As I said, the base movement speed in Halo 3 is in fact lower than in Halo 5. In the original trilogy, the base movement speed is 2.25 world units per second (see the description of this video). In Halo 5 it is 2.6 world units per second (see this video and the description). The Halo 5 sprint speed is in fact 3.38 world units per second. Hence the Halo 5 BMS is about 116% of Halo 3 BMS (thus slightly faster than Halo 3 at 110%), and the Halo 5 spritn speed is as much as 150% of the Halo 3 BMS.

You misunderstood what I wrote. The general idea is that sprint gets you around the map faster, but if the map has been stretched out to accommodate this, then it actually does not get the player around the map any faster.

Truth is forced to be bigger because of sprint. Heretic is smaller because of the opposite. The video illustrates this clearly.
You’re moving faster at the cost of playing on a much larger map.
Except now you are unable to run and gun at all times. The player is instead forced to run OR gun.

Also, the quote you replied to was edited and changed before your response was made. I looked up the bms and realized my error but was probably too late to change it before you had started typing. My mistake on that one.

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> > > > > Played Halo 3 today with movement speed set to 110%. Felt absolutely great.
> > > > > Walking at half-speed felt the same as Halo 5’s bms. And walking normally felt like Halo 5’s sprint. But I could still shoot, grenade, and melee.
> > > >
> > > > Your feelings are of course yours, but between the Halo 3 110% speed being still lower than Halo 5 BMS, and the narrow field of view, I doubt most people would feel the same way.
> > >
> > > Halo 5’s maps are stretched out to accommodate the difference. That + the FOV is why you feel like you’re going faster but you’re actually not.
> > > Example: Enhanced Mobility is a Lie in 90 Seconds - YouTube
> > >
> > > Also Halo 3’s base movement speed is actually faster than Halo 5’s. The sprint only makes you slightly faster than Halo 3’s bms when in use.
> > > Example: Movespeed Comparisons - Halo 3 and Halo 5 - YouTube
> > >
> > > Halo 3 BMS: 7.53
> > > Halo 5 BMS: 10.46
> > > Halo 5 BMS + Sprint: 8.43
> >
> > You are correct that Halo 5 maps are generally larger than Halo 3 maps. In particular, Truth is larger than its predecessor Heretic. However, you’re incorrect about everything else.
> >
> > First, the fact that maps in Halo 5 are generally larger doesn’t make you feel faster. It’s the exact opposite: having more ground to cover makes it seem like you’re moving slower. Hence the Halo 5 BMS doesn’t feel as fast as it actually is.
> >
> > This gets us to the topic of BMS and the videos you posted. In Halo 3 it takes less time than Halo 5 to take the corresponding route, because Heretic is a smaller map than Truth. These videos, by themselves, tell us nothing about the relation between the base movement speeds of the two games.
> >
> > As I said, the base movement speed in Halo 3 is in fact lower than in Halo 5. In the original trilogy, the base movement speed is 2.25 world units per second (see the description of this video). In Halo 5 it is 2.6 world units per second (see this video and the description). The Halo 5 sprint speed is in fact 3.38 world units per second. Hence the Halo 5 BMS is about 116% of Halo 3 BMS (thus slightly faster than Halo 3 at 110%), and the Halo 5 spritn speed is as much as 150% of the Halo 3 BMS.
>
> You misunderstood what I wrote. The general idea is that sprint gets you around the map faster, but if the map has been stretched out to accommodate this, then it actually does not get the player around the map any faster.
>
> Truth is forced to be bigger because of sprint. Heretic is smaller because of the opposite. The video illustrates this clearly.
> You’re moving faster at the cost of playing on a much larger map.
> Except now you are unable to run and gun at all times. The player is instead forced to run OR gun.
>
> Also, the quote you replied to was edited and changed before your response was made. I looked up the bms and realized my error but was probably too late to change it before you had started typing. My mistake on that one.

Without getting too much into the number crunching of the perfect bms, do you guys think a faster bms with only the classic movement features(H1,2and3 ) so that you can still run and gun (aka doom2016 style) would be a good modern compromise for infinite ?

Yes. Absolutely yes.

I don’t understand why some would rather lose the ability to shoot+grenade, so they can see a running animation appear on their screen instead.

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> Yes. Absolutely yes.
>
> I don’t understand why some would rather lose the ability to shoot+grenade, so they can see a running animation appear on their screen instead.

Cheeky comment , maybe have a slow walk button instead

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> Despite all those reasons you or anyone else could come up with, that’s why I consistently ask the same question and rarely get an answer. What is it about Sprint that no other alternative can fulfill?If it’s the speed, the controller layout, the design, etc. then in theory, some other mechanic should be able to do the same thing, if not better.But if you only want it for familiarity or other superficial reasons, there’s nothing to argue about. It’s not to benefit or change the game, it’s to change your perception of the game. I mean, you’re willing to go to a self-proclaimed inferior version of Sprint just so you can say there is Sprint…somewhere.

ow really.
i remmber something else in halo reach.
like you know since you play also xbox you know microsoft’s make’s achievements for each xbox game that players can compleet for game score.
and if there adding a achievement like in halo reach you most assassination a elite from a high place that normaly kills you then its only 1 map where players can do it and thats on the last mission with sprint.

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> But Sprint is 20+ years old. Sprint is older than Halo. Why is a game with Sprint not old by your very definition?

i not know if you will understand it but i gone tell it again.
shooters have chance a lot in the past years and to stay modern in there time are somethings big chance’s need like adding mechanic’s most players not like to see.
this thread proofs good who are hatting more the modern things in halo and who wane stay on the old school way since there hate modern things and for then is halo chancing to hard and thats something there not agree.
and now there get feedback from some other communety members there not agree with and hate since its something there not like to hear and like i told before telling on this thread and more on this forum that new mechanic’s need to stay has become a forbidden thing to do since there are some players that giving a other meaning that some not agree with.
and let me ask you this if halo 6 has sprint still you gone quit then with halo game’s buying and playing since there not listing about removing the sprint or are you still a fan and play the game.

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> > Despite all those reasons you or anyone else could come up with, that’s why I consistently ask the same question and rarely get an answer. What is it about Sprint that no other alternative can fulfill?If it’s the speed, the controller layout, the design, etc. then in theory, some other mechanic should be able to do the same thing, if not better.But if you only want it for familiarity or other superficial reasons, there’s nothing to argue about. It’s not to benefit or change the game, it’s to change your perception of the game. I mean, you’re willing to go to a self-proclaimed inferior version of Sprint just so you can say there is Sprint…somewhere.
>
> ow really.
> i remmber something else in halo reach.
> like you know since you play also xbox you know microsoft’s make’s achievements for each xbox game that players can compleet for game score.
> and if there adding a achievement like in halo reach you most assassination a elite from a high place that normaly kills you then its only 1 map where players can do it and thats on the last mission with sprint.
>
>
>
>
> > 2533274833081329;2253:
> > But Sprint is 20+ years old. Sprint is older than Halo. Why is a game with Sprint not old by your very definition?
>
> i not know if you will understand it but i gone tell it again.
> shooters have chance a lot in the past years and to stay modern in there time are somethings big chance’s need like adding mechanic’s most players not like to see.
> this thread proofs good who are hatting more the modern things in halo and who wane stay on the old school way since there hate modern things and for then is halo chancing to hard and thats something there not agree.
> and now there get feedback from some other communety members there not agree with and hate since its something there not like to hear and like i told before telling on this thread and more on this forum that new mechanic’s need to stay has become a forbidden thing to do since there are some players that giving a other meaning that some not agree with.
> and let me ask you this if halo 6 has sprint still you gone quit then with halo game’s buying and playing since there not listing about removing the sprint or are you still a fan and play the game.

“This Thread…” proves that the community doesn’t want sprint, like I said before there are lots of us who aren’t “old school” so just be open to opinions about NO sprint. I think there will be a future time when halo has a lot more human like movement, but that time is not now. Halo needs to stand out, and it does that by NOT following the trend of sprint, slide, etc. But I was thinking about something cool the other day… imagine playing halo, with every apex advanced movement mechanic. That just seemed really cool to me. But aside that, I think halo should stay a little more “old school”. And going by your logic, sprint is old school too right? It’s been around for 20 years so it must be right?

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> > > > > > 2533274823912857;2255:
> > > > > > Played Halo 3 today with movement speed set to 110%. Felt absolutely great.
> > > > > > Walking at half-speed felt the same as Halo 5’s bms. And walking normally felt like Halo 5’s sprint. But I could still shoot, grenade, and melee.
> > > > >
> > > > > Your feelings are of course yours, but between the Halo 3 110% speed being still lower than Halo 5 BMS, and the narrow field of view, I doubt most people would feel the same way.
> > > >
> > > > Halo 5’s maps are stretched out to accommodate the difference. That + the FOV is why you feel like you’re going faster but you’re actually not.
> > > > Example: Enhanced Mobility is a Lie in 90 Seconds - YouTube
> > > >
> > > > Also Halo 3’s base movement speed is actually faster than Halo 5’s. The sprint only makes you slightly faster than Halo 3’s bms when in use.
> > > > Example: Movespeed Comparisons - Halo 3 and Halo 5 - YouTube
> > > >
> > > > Halo 3 BMS: 7.53
> > > > Halo 5 BMS: 10.46
> > > > Halo 5 BMS + Sprint: 8.43
> > >
> > > You are correct that Halo 5 maps are generally larger than Halo 3 maps. In particular, Truth is larger than its predecessor Heretic. However, you’re incorrect about everything else.
> > >
> > > First, the fact that maps in Halo 5 are generally larger doesn’t make you feel faster. It’s the exact opposite: having more ground to cover makes it seem like you’re moving slower. Hence the Halo 5 BMS doesn’t feel as fast as it actually is.
> > >
> > > This gets us to the topic of BMS and the videos you posted. In Halo 3 it takes less time than Halo 5 to take the corresponding route, because Heretic is a smaller map than Truth. These videos, by themselves, tell us nothing about the relation between the base movement speeds of the two games.
> > >
> > > As I said, the base movement speed in Halo 3 is in fact lower than in Halo 5. In the original trilogy, the base movement speed is 2.25 world units per second (see the description of this video). In Halo 5 it is 2.6 world units per second (see this video and the description). The Halo 5 sprint speed is in fact 3.38 world units per second. Hence the Halo 5 BMS is about 116% of Halo 3 BMS (thus slightly faster than Halo 3 at 110%), and the Halo 5 spritn speed is as much as 150% of the Halo 3 BMS.
> >
> > You misunderstood what I wrote. The general idea is that sprint gets you around the map faster, but if the map has been stretched out to accommodate this, then it actually does not get the player around the map any faster.
> >
> > Truth is forced to be bigger because of sprint. Heretic is smaller because of the opposite. The video illustrates this clearly.
> > You’re moving faster at the cost of playing on a much larger map.
> > Except now you are unable to run and gun at all times. The player is instead forced to run OR gun.
> >
> > Also, the quote you replied to was edited and changed before your response was made. I looked up the bms and realized my error but was probably too late to change it before you had started typing. My mistake on that one.
>
> Without getting too much into the number crunching of the perfect bms, do you guys think a faster bms with only the classic movement features(H1,2and3 ) so that you can still run and gun (aka doom2016 style) would be a good modern compromise for infinite ?

I think it would be the best compromise for Halo Infinite. However, I would like to see a FoV slider too.

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> ow really.
> i remmber something else in halo reach.
> like you know since you play also xbox you know microsoft’s make’s achievements for each xbox game that players can compleet for game score.
> and if there adding a achievement like in halo reach you most assassination a elite from a high place that normaly kills you then its only 1 map where players can do it and thats on the last mission with sprint.

Really little to nothing to do with what I said.

> 2533274823394867;2266:
> i not know if you will understand it but i gone tell it again.
> shooters have chance a lot in the past years and to stay modern in there time are somethings big chance’s need like adding mechanic’s most players not like to see.

Did not answer my question.

I’ve been banging on about a FOV slider for so long I feel like a broken record . However since it will be a feature that the pc guys expect as standard , I hope the console version also get it.

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> > > 2533274833081329;2253:
> > > Despite all those reasons you or anyone else could come up with, that’s why I consistently ask the same question and rarely get an answer. What is it about Sprint that no other alternative can fulfill?If it’s the speed, the controller layout, the design, etc. then in theory, some other mechanic should be able to do the same thing, if not better.But if you only want it for familiarity or other superficial reasons, there’s nothing to argue about. It’s not to benefit or change the game, it’s to change your perception of the game. I mean, you’re willing to go to a self-proclaimed inferior version of Sprint just so you can say there is Sprint…somewhere.
> >
> > ow really.
> > i remmber something else in halo reach.
> > like you know since you play also xbox you know microsoft’s make’s achievements for each xbox game that players can compleet for game score.
> > and if there adding a achievement like in halo reach you most assassination a elite from a high place that normaly kills you then its only 1 map where players can do it and thats on the last mission with sprint.
> >
> >
> >
> >
> > > 2533274833081329;2253:
> > > But Sprint is 20+ years old. Sprint is older than Halo. Why is a game with Sprint not old by your very definition?
> >
> > i not know if you will understand it but i gone tell it again.
> > shooters have chance a lot in the past years and to stay modern in there time are somethings big chance’s need like adding mechanic’s most players not like to see.
> > this thread proofs good who are hatting more the modern things in halo and who wane stay on the old school way since there hate modern things and for then is halo chancing to hard and thats something there not agree.
> > and now there get feedback from some other communety members there not agree with and hate since its something there not like to hear and like i told before telling on this thread and more on this forum that new mechanic’s need to stay has become a forbidden thing to do since there are some players that giving a other meaning that some not agree with.
> > and let me ask you this if halo 6 has sprint still you gone quit then with halo game’s buying and playing since there not listing about removing the sprint or are you still a fan and play the game.
>
> “This Thread…” proves that the community doesn’t want sprint, like I said before there are lots of us who aren’t “old school” so just be open to opinions about NO sprint. I think there will be a future time when halo has a lot more human like movement, but that time is not now. Halo needs to stand out, and it does that by NOT following the trend of sprint, slide, etc. But I was thinking about something cool the other day… imagine playing halo, with every apex advanced movement mechanic. That just seemed really cool to me. But aside that, I think halo should stay a little more “old school”. And going by your logic, sprint is old school too right? It’s been around for 20 years so it must be right?

this thread is not the full comunnety and thats something you also know and to keep telling what the comunnety whats is something you need to have proof off all the comunnety members and since most off then not post on threads like this is still not the proof all the comunnety members wane see it.
if there wane have proof what all the comunnety members like about it then there most make a poll about it and share the link on facebook/twitter and reddit and other platforms that the comunnety members from all platforms can give there meaning about it and vote for it then you get proof.
that a large off players that like to remove it are hearing there voice and not the players that like it to stay.
its the same if the group that is hearing there voice that sprint most stay and the haters are not replaying on it then its also proof that other things like ground pound can stay and other new stuff like trusters.
to get proof from the full comunnety members you not have on this thread then there is also 1 other thing if you talk about proof.
Sprint if there need real proof about sprint then is that thread the best way to see after the years off post’s on it how the truth is real about it and the meaning about sprint.
and this text is from the moderator: As this thread has reached 10,000 posts, there is no better time to make it clear that this is the official sprint thread where all sprint related discussion shall be directed, and give the title an accompanying face lift.

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> > ow really.
> > i remmber something else in halo reach.
> > like you know since you play also xbox you know microsoft’s make’s achievements for each xbox game that players can compleet for game score.
> > and if there adding a achievement like in halo reach you most assassination a elite from a high place that normaly kills you then its only 1 map where players can do it and thats on the last mission with sprint.
>
> Really little to nothing to do with what I said.
>
>
>
>
> > 2533274823394867;2266:
> > i not know if you will understand it but i gone tell it again.
> > shooters have chance a lot in the past years and to stay modern in there time are somethings big chance’s need like adding mechanic’s most players not like to see.
>
> Did not answer my question.

you did not also answer my question and the question was: this thread proofs good who are hatting more the modern things in halo and who wane stay on the old school way since there hate modern things and for then is halo chancing to hard and thats something there not agree.

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> > 2533274833081329;2269:
> > > 2533274823394867;2266:
> > > ow really.
> > > i remmber something else in halo reach.
> > > like you know since you play also xbox you know microsoft’s make’s achievements for each xbox game that players can compleet for game score.
> > > and if there adding a achievement like in halo reach you most assassination a elite from a high place that normaly kills you then its only 1 map where players can do it and thats on the last mission with sprint.
> >
> > Really little to nothing to do with what I said.
> >
> >
> >
> >
> > > 2533274823394867;2266:
> > > i not know if you will understand it but i gone tell it again.
> > > shooters have chance a lot in the past years and to stay modern in there time are somethings big chance’s need like adding mechanic’s most players not like to see.
> >
> > Did not answer my question.
>
> you did not also answer my question and the question was: this thread proofs good who are hatting more the modern things in halo and who wane stay on the old school way since there hate modern things and for then is halo chancing to hard and thats something there not agree.

That’s a statement, not a question.

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> > > So at the end of the day, getting down to the nitty gritty, you’re just more used to Sprint.It’s not about gameplay balance, or what 343 thinks, or difficulty or how a “shooter” works, you are just more used to Sprint so no matter what Sprint has to stay.Even if we made some magical ability that was better than Sprint in every possible way, doesn’t matter because it’s not Sprint and therefore you won’t see reason to accept it.
> >
> > that was my own reason why i like to see sprint stay in halo all there use the halo reach sprint system then i am still happy about it or there have it in diffrend way i not care what for type mechanic there gone add sprint so long it has sprint i am still happy with it since i not like to see the basic moving speed only in the game since its then looking old for me what a new game has become.
> >
> > and for the other comunnety members that like also sprint to stay in halo have there own reasons why there like to see sprint stay in the game thats there reason there wane see sprint again in the halo game.
>
> Despite all those reasons you or anyone else could come up with, that’s why I consistently ask the same question and rarely get an answer. **What is it about Sprint that no other alternative can fulfill?**If it’s the speed, the controller layout, the design, etc. then in theory, some other mechanic should be able to do the same thing, if not better.
>
> But if you only want it for familiarity or other superficial reasons, there’s nothing to argue about. It’s not to benefit or change the game, it’s to change your perception of the game. I mean, you’re willing to go to a self-proclaimed inferior version of Sprint just so you can say there is Sprint…somewhere.
>
>
>
>
> > since i not like to see the basic moving speed only in the game since its then looking old for me what a new game has become.
>
> But Sprint is 20+ years old. Sprint is older than Halo. Why is a game with Sprint not old by your very definition?

People seem to forget that 1993 DOOM had sprint and yet you could STILL shoot and sprint at the same time.

> 2533274823912857;2248:
> Frankie actually responded to that comment about “moving forward with advanced movement” on reddit and said it was taken out of context despite what he said. He also said nothing is set in stone and to take his words lightly, considering that post was originally made in 2016. Over 3 years ago.
>
> Bit of googling can find his response that I’m referring to.
>
> EDIT: Here is his response to that comment as of 3 months ago
> https://www.reddit.com/r/halo/comments/acglgd/an_few_words_from_frank_o_connor_on_future_halo/

I read that too, but I’ve linked the original statement, not an article mentioning it: There just was no context to take it out of. Frankie posted it on an open forum, without explaining anything. His reply on Reddit either refers to the other parts of the article or he’s just covering his tracks. But the statement about “refining, not rebooting” was written as is, by himself.

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> > 2533274833081329;2269:
> > > 2533274823394867;2266:
> > > ow really.
> > > i remmber something else in halo reach.
> > > like you know since you play also xbox you know microsoft’s make’s achievements for each xbox game that players can compleet for game score.
> > > and if there adding a achievement like in halo reach you most assassination a elite from a high place that normaly kills you then its only 1 map where players can do it and thats on the last mission with sprint.
> >
> > Really little to nothing to do with what I said.
> >
> >
> >
> >
> > > 2533274823394867;2266:
> > > i not know if you will understand it but i gone tell it again.
> > > shooters have chance a lot in the past years and to stay modern in there time are somethings big chance’s need like adding mechanic’s most players not like to see.
> >
> > Did not answer my question.
>
> you did not also answer my question and the question was: this thread proofs good who are hatting more the modern things in halo and who wane stay on the old school way since there hate modern things and for then is halo chancing to hard and thats something there not agree.

Yes, I haven’t, because you didn’t offer me the same courtesy. Notice you still didn’t and tried to flip it around on me.

Now answer the question.

Also as someone else said, that part is a statement, not a question. Even then, the part of your comment that was a question was dangerously close to no true Scotsman, implying that I have to like the game to be a fan of Halo.

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> > 2533274825830455;2258:
> > > 2533274823912857;2255:
> > > Played Halo 3 today with movement speed set to 110%. Felt absolutely great.
> > > Walking at half-speed felt the same as Halo 5’s bms. And walking normally felt like Halo 5’s sprint. But I could still shoot, grenade, and melee.
> >
> > Your feelings are of course yours, but between the Halo 3 110% speed being still lower than Halo 5 BMS, and the narrow field of view, I doubt most people would feel the same way.
>
> Halo 5’s maps are stretched out to accommodate the difference. That + the FOV is why you feel like you’re going faster but you’re actually not.
> Example: Enhanced Mobility is a Lie in 90 Seconds - YouTube
>
> Example: Movespeed Comparisons - Halo 3 and Halo 5 - YouTube
>
> Sprint is an illusion.

THANK YOU I didn’t want to have to write this myself

> 2533274825830455;2258:
> > 2533274823912857;2255:
> > Played Halo 3 today with movement speed set to 110%. Felt absolutely great.
> > Walking at half-speed felt the same as Halo 5’s bms. And walking normally felt like Halo 5’s sprint. But I could still shoot, grenade, and melee.
>
> Your feelings are of course yours, but between the Halo 3 110% speed being still lower than Halo 5 BMS, and the narrow field of view, I doubt most people would feel the same way.

It may technically be slower but halo 5’s BMS is way way way slower because all the maps are enlarged to account for sprint.

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> > 2533274825830455;2258:
> > > 2533274823912857;2255:
> > > Played Halo 3 today with movement speed set to 110%. Felt absolutely great.
> > > Walking at half-speed felt the same as Halo 5’s bms. And walking normally felt like Halo 5’s sprint. But I could still shoot, grenade, and melee.
> >
> > Your feelings are of course yours, but between the Halo 3 110% speed being still lower than Halo 5 BMS, and the narrow field of view, I doubt most people would feel the same way.
>
> It may technically be slower but halo 5’s BMS is way way way slower because all the maps are enlarged to account for sprint.

That’s not what Base Movement Speed is though. BMS is absolute, there’s nothing to compare it to.

Tsassi is saying that a car going 60 mph is faster than a car going 30 mph. You’re saying that a car going 30mph is going to clear a 30 mile road faster than a car going 60mph to clear a 100 mile road. It’s two different arguments with two different variables.

im very much on the fence about the movement mechanics

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> > > Played Halo 3 today with movement speed set to 110%. Felt absolutely great.
> > > Walking at half-speed felt the same as Halo 5’s bms. And walking normally felt like Halo 5’s sprint. But I could still shoot, grenade, and melee.
> >
> > Your feelings are of course yours, but between the Halo 3 110% speed being still lower than Halo 5 BMS, and the narrow field of view, I doubt most people would feel the same way.
>
> It may technically be slower but halo 5’s BMS is way way way slower because all the maps are enlarged to account for sprint.

There’s a better solution; demand more original maps. “Stretching out” old maps is a compromise that will never please nostalgic players, but has the added negative of frustrating new players who feel disadvantaged playing on maps older than they are.