The return of classic movement mechanics?

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> > > Rarely does a compromise make anyone happy, as it is a subpar solution to what both sides want for themselves, for a variety of reasons.
> >
> > and what about adding a classic setting playlist if the support is big for it then you have both side’s happy.
> > and what you can ask also is what for game mode’s you like to see in that playlist with classic settings for that you need to have also a lot off support to show there is still a lot off the comunnety that wane play with the old time’s settings again in the new halo’s.
>
> Because it doesn’t fix the issue. Having a classic playlist really is a subpar solution. Developer maps that are created around advanced movement mechanics do not translate well under classic settings. And forge maps are not good enough as a replacement for developer maps either.
>
> Look around you. You’re contradicting every user in a thread that has over two thousand replies regarding classic mechanics. There is a clear interest in it’s return + evolution.

sure forge maps are not good for it but who tells there not can add it also in the standard maps also that you in classic settings still can play on the same maps that use modern settings there are still way’s to it.

question about that i have see it in the search option there ask for it alot but there is 1 problem with it.
on the threads about it you see less support for it.
halo 4 thread about classic game type got less support.
halo 5 classic playlist type got less support.
the only threads you get where most off the players give a lot off support is about sprint and new mechanics to be remove.
and that type threads have never become true in the next halo game.
then why there not supporting threads about adding clasic game type or playlist in the game to show that to 343 that there is a big group off players that wane play in classic settings still.
most off then asking it in the wrong threads to show 343 there is still lot off support for it.
to get the full game with classic settings again is something there can forget since we see that in halo 4 and halo 5 there not care about that type request’s and 343 is not listing to it.
wane play with classic settings again in a modern game you most ask then for a playlist or game type in the matchmaking from that game and need to find also big support for it to let 343 know that there are still lot off players that wane play in a modern game and can play online in matchmaking with classic settings in a diffrend playlist or game type but you need to get a lot off support for it before there gone add it in the game and thats something there doing wrong.
if there try it for halo 6 now and who know in a few months when the game release you see a playlist or game type with classic settings and there can chance the layout off some off the standard maps for that type game mode or playlist also in time and who knows there also making dlc maps for that type game mode or game type.
but still big support and a good thread titel you need to have first to let 343 know from the titel its a thread for looking support for…

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> > > > Rarely does a compromise make anyone happy, as it is a subpar solution to what both sides want for themselves, for a variety of reasons.
> > >
> > > and what about adding a classic setting playlist if the support is big for it then you have both side’s happy.
> > > and what you can ask also is what for game mode’s you like to see in that playlist with classic settings for that you need to have also a lot off support to show there is still a lot off the comunnety that wane play with the old time’s settings again in the new halo’s.
> >
> > Because it doesn’t fix the issue. Having a classic playlist really is a subpar solution. Developer maps that are created around advanced movement mechanics do not translate well under classic settings. And forge maps are not good enough as a replacement for developer maps either.
> >
> > Look around you. You’re contradicting every user in a thread that has over two thousand replies regarding classic mechanics. There is a clear interest in it’s return + evolution.
>
> sure forge maps are not good for it but who tells there not can add it also in the standard maps also that you in classic settings still can play on the same maps that use modern settings there are still way’s to it.
>
>
> to get the full game with classic settings again is something there can forget since we see that in halo 4 and halo 5 there not care about that type request’s and 343 is not listing to it.

Lol did you ignore what I wrote on purpose? Classic settings do not translate well onto maps that were designed and built around an advanced movement based sandbox. The same can be agreed on vice versa with advanced movement settings on a classic map.

Your grammar is legitimately difficult to understand but from what I could gather, you think 343 is “not listening” to the community demand for classic Halo? Haha … You’re totally right.
That must be why they’re releasing MCC on PC and returning to a classic artstyle in the next game.

This thread is currently the most popular topic posted in the Halo Infinite forums. There is clearly a lot of support for classic gameplay.

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> > > > > Rarely does a compromise make anyone happy, as it is a subpar solution to what both sides want for themselves, for a variety of reasons.
> > > >
> > > > and what about adding a classic setting playlist if the support is big for it then you have both side’s happy.
> > > > and what you can ask also is what for game mode’s you like to see in that playlist with classic settings for that you need to have also a lot off support to show there is still a lot off the comunnety that wane play with the old time’s settings again in the new halo’s.
> > >
> > > Because it doesn’t fix the issue. Having a classic playlist really is a subpar solution. Developer maps that are created around advanced movement mechanics do not translate well under classic settings. And forge maps are not good enough as a replacement for developer maps either.
> > >
> > > Look around you. You’re contradicting every user in a thread that has over two thousand replies regarding classic mechanics. There is a clear interest in it’s return + evolution.
> >
> > sure forge maps are not good for it but who tells there not can add it also in the standard maps also that you in classic settings still can play on the same maps that use modern settings there are still way’s to it.
> >
> > to get the full game with classic settings again is something there can forget since we see that in halo 4 and halo 5 there not care about that type request’s and 343 is not listing to it.
>
> Lol did you ignore what I wrote on purpose? Classic settings do not translate well onto maps that were designed and built around an advanced movement based sandbox. The same can be agreed on vice versa with advanced movement settings on a classic map.
>
> Your grammar is legitimately difficult to understand but from what I could gather, you think 343 is “not listening” to the community demand for classic Halo? Haha … You’re totally right.
> That must be why they’re releasing MCC on PC and returning to a classic artstyle in the next game.
>
> This thread is currently the most popular topic posted in the Halo Infinite forums. There is clearly a lot of support for classic gameplay.

there going returning to classic artstyle in the next game but you also know there is a big chance it gone be halo reach there are talking about since there also confirm the halo reach spartan customasation system is also coming back in the next halo game.
that means there gone bring a lot off things from halo reach also back in the next halo.
and most off the players still not care big if there bring most off halo reach back in the next titel.
the chance there listing to the comunnety about some things yea other things like remove a lot off the mechanic’s there hate like sprint i think on points off that there not gone listing.

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> > > > > > Rarely does a compromise make anyone happy, as it is a subpar solution to what both sides want for themselves, for a variety of reasons.
> > > > >
> > > > > and what about adding a classic setting playlist if the support is big for it then you have both side’s happy.
> > > > > and what you can ask also is what for game mode’s you like to see in that playlist with classic settings for that you need to have also a lot off support to show there is still a lot off the comunnety that wane play with the old time’s settings again in the new halo’s.
> > > >
> > > > Because it doesn’t fix the issue. Having a classic playlist really is a subpar solution. Developer maps that are created around advanced movement mechanics do not translate well under classic settings. And forge maps are not good enough as a replacement for developer maps either.
> > > >
> > > > Look around you. You’re contradicting every user in a thread that has over two thousand replies regarding classic mechanics. There is a clear interest in it’s return + evolution.
> > >
> > > there going returning to classic artstyle in the next game but you also know there is a big chance it gone be halo reach there are talking about since there also confirm the halo reach spartan customasation system is also coming back in the next halo game. that means there gone bring a lot off things from halo reach also back in the next halo.

That information is not accurate. The exact statement was “players who were a fan of reach’s customization will be happy”. That has no correlation to gameplay or what it might be like in Halo Infinite whatsoever.

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> > > > > > > Rarely does a compromise make anyone happy, as it is a subpar solution to what both sides want for themselves, for a variety of reasons.
> > > > > >
> > > > > > and what about adding a classic setting playlist if the support is big for it then you have both side’s happy.
> > > > > > and what you can ask also is what for game mode’s you like to see in that playlist with classic settings for that you need to have also a lot off support to show there is still a lot off the comunnety that wane play with the old time’s settings again in the new halo’s.
> > > > >
> > > > > Because it doesn’t fix the issue. Having a classic playlist really is a subpar solution. Developer maps that are created around advanced movement mechanics do not translate well under classic settings. And forge maps are not good enough as a replacement for developer maps either.
> > > > >
> > > > > Look around you. You’re contradicting every user in a thread that has over two thousand replies regarding classic mechanics. There is a clear interest in it’s return + evolution.
> > > >
> > > > there going returning to classic artstyle in the next game but you also know there is a big chance it gone be halo reach there are talking about since there also confirm the halo reach spartan customasation system is also coming back in the next halo game. that means there gone bring a lot off things from halo reach also back in the next halo.
>
> That information is not accurate. The exact statement was “players who were a fan of reach’s customization will be happy”. That has no correlation to gameplay or what it might be like in Halo Infinite whatsoever.

there is 1 small problem with listing to the comunnety
there not only listing to us but there also listing to the people that are playing halo as E-sports and who knows there have also a list off things there wane see in the next halo game that most off the comunnety not like.
and since we not know and there not gone tell us the list off wish’s from the E sport teams if there have one for halo 6 then there also wane see back things most off the comunnety not wane see since halo has become a E sport game also.

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> then its only thing you like to do now is more hearing you voice that you hate it and ask then to use the halo 3 mechanics for the next halo and that you gone buy it again the game?

Nobody but you ever said “Halo 3 mechanics”. I do not want a copypaste. I want a game that improves upon Halo 3 without shoving BS movement mechanics into our faces.

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> true thats my opinion that there never gone back to the halo 3 mechanics and you can disagree with it but i not gone chance my opinion for it that some players not like it to hear it.

Yes, and you parroting your opinion still won’t make it a fact.

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> the mechanics there using in games is maybe the same but thats not the core off the game.

The core mechanics of a first person shooter are moving and shooting.
Sprint completely changes the way the movement works, while mechanics such as ADS completely change the way the shooting works.

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> its about the things you do with it the game and give its own meaning.

In Halo 1, 2 and 3 I could run and shoot at the same time. In Reach, 4 and H5G, I cannot.

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> Call of Duty is more a WAR game […]Halo is more about a Humen War against aliens

Sooo… it’s still a war game.
Also, this has nothing to do with movement mechanics.

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> you cant remove all off then in time you will get a boring game then.

The original trilogy doesn’t have any of those mechanics, and none of those games are boring, so you’re wrong.

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> i like to see some off the mechanics stay in halo like sprint.

Sprint needs to go first. So does ADS. But I could tolerate some of the auxilliary mechanics such as thrust or maybe hovering or clamber.
Or how about they just add new mechanics to the next game? Some that synergize with Halo’s gameplay instead of breaking it? Some that aren’t -Yoink-?

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> if you boost the basic moving speed then its 100% diffrend then sprint since with sprint you cant shoot will sprinting but if you boost the basic moving speed you can then

And exactly that is the problem with sprint and why it needs to go. So that Halo can become a run’n’gun game again.
You’re finally starting to understand…

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> and thats maybe a big reason why there not removing sprint since you get then that the there are moving to fast will there are shooting and then are you guys not happy its easy with sprint

Nobody is moving too fast if they set the base movement speed correctly and build good levels around that. In the hypothetical case that they couldn’t make that happen when Bungie could, they’d be either lazy or incompetent. (Also liars, considering the claim that they already made a “traditional Halo” alpha build before they made Halo 4, see next post.)

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> you run and cant shoot or you walk and shoot the perfect belance you only get with sprint.

That’s not a “perfect balance” in the slightest, that’s a completely broken game where you have to arbitrarily choose between “movement mode” and “fighting mode” for no reason at all.

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> this is now something we in the call of duty comunety are telling its stupid since in black ops 4 there have done it all and in the end the game has become only worse and worse and i gone tell it also here again.

I don’t care about the CoD community. They can do whatever they want. Their preferences have nothing to do with Halo.

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> reddit is not the full comunety that is listing.

No. But Reddit is a way bigger site than Waypoint. And a lot of people that have given up on Halo are still around there, even though they’re not playing the games anymore.

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> and treyarch is only listing to then and it has make the game only worse and worse and you see what is happing with a big company like activision there losing money and need to lay off a lot off people thanks to treyarch that is only listing to the reddit comunety.

Again, I don’t give two -Yoink- about CoD.

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> and still reddit is not the full comunety and same go’s for this forum and thats why there most not listing automatch to all people on that type forums what there wane and if there do then you get a lot off problems.

See above.

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> you not know who is buying halo and who is halo fan and thats something nobody can see.

We can see that less people bought the last game than they did before.

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> like you and some others on this topic and one other topichttps://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/the-sprint-discussion-thread/65b90d3b-03bd-48fa-ae0d-5427f4fbe512/posts all the 823 page’s are examples good to show you that you see some post’s that know it better what halo needs.

That’s Waypoint. That’s not Bungie.net. And those topics are from barely a few years ago. I know, because I’ve read them all and posted in them. You claimed that people wanted sprint before Reach. Nothing in there has anything to do with that.

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> what you more tell is that the Armor Abiletie’s mechanic from halo reach was a stupid mechanic?
> thats something there have chance it making it peremanet like in halo 4 and halo 5 and who kwows its coming back the armor abulities.

Taking a bad mechanic that some players have and making it a bad mechanic that all players have doesn’t change that it’s still a bad mechanic.

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> here is something new he.
> most old school players from the Halo CE time are old now maybe between 30- 40 years old now or older.

I know. I’m one of them.
Do you also know what the average(!) age of a gamer is these days? 33 for men and 37 for women.

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> now you need more is the new generation off players also and not only focusen on the old generation but to mix it and thats something there are doing mixing the mechanics with old and new mechanics but you know also and most understand it also that at some point you most accept it since its for the new generation also and not keep focusen on the old generations since you get then no new gamers with it.

This entire argument relies on the assumption that all new players want advanced movement. Not only is this not proven anywhere, but the success of games without advanced movement show that it’s wrong.

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> and you know what is wierd in the cod titels you hear some off the Big E sporters giving there suggestion about there game there are playing in E sports but for halo you hear no feedback about then what there think.
> only you hear on forums are from old normal players.

That’s because very few people really care about Halo E-Sports anymore since Reach. Games on average have become slower and have less kills now. Current streams have very few viewers, even compared to games that have never been competitive in the first place, such as Gears. And a lot of the pros want sprint (and accompanying mechanics such as Spartan charge) gone as well. MLG had only a few Reach tournaments with sprint, for most of them it was disabled. Halo 4, where you cannot disable sprint in customs without modding the game, had only one MLG tournament before Halo was dropped completely. There were no Halo MLG tournaments at all between 2012 and 2018.

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> there is 1 small problem with listing to the comunnety
> there not only listing to us but there also listing to the people that are playing halo as E-sports and who knows there have also a list off things there wane see in the next halo game that most off the comunnety not like.
> and since we not know and there not gone tell us the list off wish’s from the E sport teams if there have one for halo 6 then there also wane see back things most off the comunnety not wane see since halo has become a E sport game also.

No, they’re not. Most of the eSports community wanted sprint and advanced movement mechanics gone for years. See links above.

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> > I don’t think 343i know how to make Halo.
>
> If this is in some form out of context, my appologies.
> buuut, I’d say that isn’t entirely true: Link.
>
> They had a build that was “the traditional Halo”, very traditional.
> But it was scrapped.

To be fair, nobody outside Microsoft has even seen this build. We only have their word for it. And I must sadly say, what’s that worth nowadays?

can’t wait till e3 to possibly get some of questions answered.

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> > > Again, I used to think “advance” mobility was the way to go, heres a 90 second video that explains why classic should come back.Classic > Advanced
> >
> > Vegeto30294 this is now the big reason there have add mechanics for in the place like you see in classic’s on the video.
> > since you see on the video you can keep shooting and trowing grenate’s and thats the big reason there have adding mechanics to halo to give it more a challance and not make it to easy.
> > and vegeto this video he is showing in the quote is what i told on that other thread from why there have adding mechanics and not removing it.
> >
> > now you see why there not going back to classic but to advanced to give players more a challange then it was before.
>
> You do realize that everyone being able to shoot while moving means your opponent can shoot you while moving, right? You won’t be able to freely shoot a target that’s just running for cover (which is what you wanted) because he’ll always be firing back at you, putting you in danger.
>
> You keep jumping from excuse to excuse.
>
>
> - “Mechanics like Sprint determine a real shooter” - “People need something familiar to play with” - “There are hidden problems that 343 knows that you don’t even know.” - “You just want Halo 3 again” - “Large maps need it or it feels slow” - "The game needs to be harder"What’s the next excuse?

You forgot reach lol

I personally loved the movement of halo 4 it added sprint but didn’t make walking feel nerfed compared to Halo 3 as far as spartan abilities go I have no problem with their addition but I feel like the pickup system was more balanced than what halo 5 has. Other than that I feel like the smart scope just visually makes the game feel less like halo and more like cod and most other shooters

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> Halo has had some form of enhanced mobility since 2010 so it really is a core part of the halo experience whether the classic fanboys like it or not

That’s what people said about loadouts, armor abilities, and perks but look at where we are now.

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> > > > > > This is your periodic reminder that trying to make everyone happy or compromise is far more likely to just end with both groups being disappointed rather than pleasing both of them.
> > > > > >
> > > > > > The needs of “advanced mobility” Halo and classic Halo are too different to effectively reconcile in one game. Pick one or the other and commit to it fully and just let the players who enjoy X type of playstyle be happy and let the other players move on without giving them false hope.
> > > > > >
> > > > > > Half-measures don’t help anyone.
> > > > >
> > > > > https://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/Halo%205%20Classic%20Playlist/a32f3420-2bfd-45c1-a208-7dd4454b1bad/postsHere on this thread somebody has try it and you can see how low the support there was for it back then and why some off the communety mass it good up with not suporting it and showing 343 there was a good support for it.
> > > >
> > > > You mean people didn’t want to get stuck with one playlist in a game that was not designed for it?
> > >
> > > if a lot off players have post on that thread there wane have a classic rule’s settings in matchmaking and there was a chance to get a playlist for it like in halo reach then why not show 343 in the first case that there is lot off support for it then crying on threads that there need to remove sprint if there got a chance to get there own playlist with the rule’s there like to play with in game mode’s like slayer then why the hell there keep crying.
> > > i have see players from other game’s try it with getting classic settings in a modern game in there own playlist and there are happy with it you know why there got it since there request for it and there was also a lot off support for it and that have the developers show there is a good population to add it in matchmaking.
> > > and if only 5 or 10 players ask it and others not show there support on it and keep crying about it on other threads then you never get it.
> > > that guy was trying to give then a seperate playlist with there own game mode’s with the classice rule’s there remember from old time’s and you have read only few have support it and others like on this thread that are crying to get the classic rule’s back have not support that idea.
> > > that means there not really care about it since.
> > > if one off my thread about getting loudout system back in halo gets 50 or 60 players support and 343 read it there know we can make a playlist with it maybe for it since there is a lot off support for it.
> > > same go’s for the classic matchmaking rule’s settings support the idea for adding a playlist on it get a lot off players to agree with it that 343 can read that 100 or 200 players like to see a matchmaking with classic rule’s setting in the next halo.
> > > if there start now with that thread and it gets a lot off support for it then the chance is becoming high you can play it on launch day all with classic settings without destroying the game for all the players that not wane play with classic settings and like to play with modern settings.
> > > problem fix both side’s happy and both side’s got what there wane in halo.
> > > the group that hate’s sprint and modern settings have there own classic playlist.
> > > and the other group that like’s sprint and modern settings have there own playlist.
> > > and the game will grow on both side’s old and new school.
> > > then new players can try also the classic settings and if there not like it there can still keep playing with the modern settings and if there like it there keep playing it.
> >
> > Why would fans want a single classic playlist with maps and weapons designed around enhanced mobility when we could just have a game with a higher base movement speed?
>
> whats the main problem we have on this thread and some other threads about sprints and some off the new mechanics that is still active since halo 4.
> that most old players not like the way there going with the game and most off all with the matchmaking with the sprint and new mechanics.
> but to find the middel thing that both side’s accept and wane deal with was never been found.
> halo reach that was from bungie has found that middel thing and that was adding a classic playlist with some game type’s but the rule’s from that playlist was all about the classic settings.
> now that 343 is working on the halo’s nobody has bring that idea back to halo 4.
> in halo 5 there was somebody trying it but the support he got on that thread was low since it shows almost nobody wane see a classic playlist in halo 5 but then later there gone cry and blame to 343 that sprint needs to be remove.
> whats the one thing there have to do back then was supporting that thread and let 343 see there was a big support for it for a classic playlist in matchmaking.
> now that halo 6 is still in developing there gone try it again by asking to remove it from the game and you see that the communety has been split about it.
> whats there best shot there can do now make a new thread on the halo 6 page with a request to add in matchmaking a classic setting playlist with some game mode’s in it that there now can proof to 343 that there is still big support for it without spliting the communety for the game.
> that players can choose if there wane play with new mechanics in matchmaking or wane play the same game but with classic settings without any problems for the full game.
> the same has happing with firefight.
> look at this thread about adding firefight in halo 5 halo 5 firefight you see it got lot more support then with the classic playlist idea for halo 5.
> thats more the proof there are looking for if the support population is big then there gone add the playlist in the game since it got a lot off support.
> thats how there can do with classic settings in the next halo.
> make a new thread the players that wane see a classic setting playlist in halo 6 only have to post there on it there support it and if the population is big for it there maybe gone add it also in the game and if you do it now who knows its gone be one off the few playlist’s there can play at launch also.

You still haven’t answered my question. Why would classic fans want a single playlist with classic movement knowing that all the maps and weapons have been designed around enhanced mobility? How is that better than simply getting rid of sprint and increasing the base movement speed a tad?

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> You still haven’t answered my question. Why would classic fans want a single playlist with classic movement knowing that all the maps and weapons have been designed around enhanced mobility? How is that better than simply getting rid of sprint and increasing the base movement speed a tad?

about the maps and weapons on it is super easy to fix.
why not give the maps from the classic playlist not other name’s like there are doing it for game type’s like living death playlist’s there got the same maps but there have chance the map for that game type but also it got a new name for that game type only.
do that the same for the classic playlist and some extra more normal weapons and maybe some extra power weapons on the field from that map and that problem is fix and you can also do it in forge that the communety for exemple can do it.

you know that the comunnety has been split about sprint like i told before 1 side hate sprint and wane see it been remove from halo.
the other side wane keep it in the game.
if you remove then from the game then you get threads like this but then for bringing sprint back in the game.
then you get one side happy and other side are mate like most off this players are with halo 4 and halo 5 sprint.

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> > Halo has had some form of enhanced mobility since 2010 so it really is a core part of the halo experience whether the classic fanboys like it or not
>
> That’s what people said about loadouts, armor abilities, and perks but look at where we are now.

maybe all 3 off then are the same things you see in COD.

> 2533274823394867;2234:
> .
> the other side wane keep it in the game.

Again, why?
Every time you get asked that question, you suddenly change your answer.

If there is a problem with removing Sprint but giving you the same benefits, *explain what the problem is.*Stop dancing around the question and answer it directly.

> 2533274894112092;2232:
> > 2535406126289417;2219:
> > Halo has had some form of enhanced mobility since 2010 so it really is a core part of the halo experience whether the classic fanboys like it or not
>
> That’s what people said about loadouts, armor abilities, and perks but look at where we are now.

Where are we now ? Time moves on and things evolve . Don’t get me wrong I love classic game mechanics after all I started on the OG Xbox but I also accept modern gaming with enhanced mobility is here to stay in the halo universe . Games like tf2 Alex legends and Doom 2016 seem to be showing the way forward with enhanced mobility with maps and the sandbox elements to support it.

> 2535406126289417;2237:
> > 2533274894112092;2232:
> > > 2535406126289417;2219:
> > > Halo has had some form of enhanced mobility since 2010 so it really is a core part of the halo experience whether the classic fanboys like it or not
> >
> > That’s what people said about loadouts, armor abilities, and perks but look at where we are now.
>
> Where are we now ? Time moves on and things evolve . Don’t get me wrong I love classic game mechanics after all I started on the OG Xbox but I also accept modern gaming with enhanced mobility is here to stay in the halo universe . Games like tf2 Alex legends and Doom 2016 seem to be showing the way forward with enhanced mobility with maps and the sandbox elements to support it.

Except you forgot, doom eternal is more recent and it has not as advanced mobility. But enhanced mobility has been around for 20 years, just because everyone is starting to do it, doesn’t mean Halo has to do it now. The reason myself, My family, my friends, and my cousins all like Halo is because it’s NOT like cod, battlefield, battlefront, Fortnite, PUBG, and Apex. It’s a little slower paced. It’s not super frantic and 3 shots your dead. It gives you the chance to think, and I feel like Halo 5 took a little bit of that away. I don’t mind clamber, as I feel it was a good benefit to Halo and it won’t alter gameplay as much as anything else would. But I enjoyed Halo the most because it was a slower pace shooter than cod, and battlefield. I think Halo needs to go back to it’s roots, because a slower paced game is easier to get used to, and you don’t have to be rapidly pressing buttons all over the place to even have a chance.

> 2535410737759849;2238:
> > 2535406126289417;2237:
> > > 2533274894112092;2232:
> > > > 2535406126289417;2219:
> > > > Halo has had some form of enhanced mobility since 2010 so it really is a core part of the halo experience whether the classic fanboys like it or not
> > >
> > > That’s what people said about loadouts, armor abilities, and perks but look at where we are now.
> >
> > Where are we now ? Time moves on and things evolve . Don’t get me wrong I love classic game mechanics after all I started on the OG Xbox but I also accept modern gaming with enhanced mobility is here to stay in the halo universe . Games like tf2 Alex legends and Doom 2016 seem to be showing the way forward with enhanced mobility with maps and the sandbox elements to support it.
>
> Except you forgot, doom eternal is more recent and it has not as advanced mobility. But enhanced mobility has been around for 20 years, just because everyone is starting to do it, doesn’t mean Halo has to do it now. The reason myself, My family, my friends, and my cousins all like Halo is because it’s NOT like cod, battlefield, battlefront, Fortnite, PUBG, and Apex. It’s a little slower paced. It’s not super frantic and 3 shots your dead. It gives you the chance to think, and I feel like Halo 5 took a little bit of that away. I don’t mind clamber, as I feel it was a good benefit to Halo and it won’t alter gameplay as much as anything else would. But I enjoyed Halo the most because it was a slower pace shooter than cod, and battlefield. I think Halo needs to go back to it’s roots, because a slower paced game is easier to get used to, and you don’t have to be rapidly pressing buttons all over the place to even have a chance.

I don’t disagree with your points at all , Yes Halo should be Halo and H 1 ,2 and 3 plus odst provide the most consistent baseline of movement mechanics . 2001 Up to 2009 .
2010 reach - h5 2015 varying forms of enhanced mobility without settling on a consistent baseline
halo is trying fit the mordern age of gaming and hasn’t quite settled on the formula yet . But classic h1-3 movement mechanics won’t be making a return bungie and 343i are committed to enhanced movement mechanics .the trick is finding a balanced fun solution .
Doom 2016 is basically classic mechanics with clamber and permanent sprint does it work ? hell yes
(Doom eternal is going down enhanced mobility path from all I’ve read)
tf2 enhanced mobility is done incredibly well , does it work ? hell Yes
apex is probably the best example where halo should/could aim to be be for infinite.
The movement mechanics feel a lot like a halo game straight out of the box
These are just examples I don’t want halo to directly copy them but would similar game mechanics be viable in a halo game and be a fun experince ?
H5 enhanced mobility was good in some ways , really bad in others as it probably went to far .
moving forward I think clamber or increased jump height ,with permanent sprint like Doom would satisfy the classic and enhanced guys to a point
. Ground pound , spartan charge ,slide and the rest can be disregarded it really is crazy button mashing
Go into Reach firefight and tweak the settings of speed jump height ect , it just plays so much better and is fun . Of course these are only my subjective opinions and I essentially play campaign so mp doesn’t really factor into my thinking at all

> 2535406126289417;2239:
> But classic h1-3 movement mechanics won’t be making a return bungie and 343i are committed to enhanced movement mechanics .

Says who? Do you have an official statement from 343i confirming that they are going forward with advanced movement in Infinite?

> 2533274825830455;2240:
> > 2535406126289417;2239:
> > But classic h1-3 movement mechanics won’t be making a return bungie and 343i are committed to enhanced movement mechanics .
>
> Says who? Do you have an official statement from 343i confirming that they are going forward with advanced movement in Infinite?

Me , I just did in my subjective opinion.
No I don’t have a 343i quote hence the subjective opinion comment if you read through to the end rather than cherry picking the parts you wish to debate. There’s 113 pages of largely subjective opinions in this thread I’m one of the many putting out a view opinion . 343i will ultimately do what they want as it is there game that is an undeniable fact