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> > Make the game with classic game play mechanics, more unlockable cosmetics (ie. something to work towards) and no micro transactions and you might have a winner of a game.
>
> if i see it good.
> first from halo CE to halo 5 you add a lot off new mechanics and then on halo 6 go downhill with the mechanics again thats more like remove a lot off update’s from your computer.
> so far i know is that game’s upgrade there mechanics only and never go downhill with it at a long time.
> to keep classic game mechanics in the game’s like now you have to keep going on with it at the start off halo reach all but since there release halo 4 and 5 all with lot off new mechanics there not going downgrade the game with a lot off classic mechanics only that there are a group off players not happy with it.
> you have to deal with it mechanics there adding in the game and accept it and if you not wane accept it not buy it then if you not like the new mechanics.
That was literally painful to read. If I am to understand what you wrote, and I’m not saying that I do, you say that every new mechanic added to the game was an increase in quality. Everyone is entitled to their opinion but I would go so far as to say that everything that enhanced movement (aka sprint, mantle), created unbalanced game starts (aka loadouts) and the like was not an improvement for Halo and that reverting back to the core gameplay that the series was built upon would be a great way to refresh a series that propelled the Xbox brand to the forefront of the gaming market. But hey, you like sprint, so screw everyone else especially since there are no other games on the market where you can get all of the same mechanics. It’s almost like I have never played another game where I can sprint, shoot, climb walls, and throw grenades while superman punching another player into the ground. Wait they call that game COD.