Since the game has launched, there has been a total of 194 added REQ items. Of this 194, only 41 of them – that is 21% – have been non-customization items. Furthermore, of the 41 new weapons and vehicles, there are a whopping total of 10 reqs that introduce new function, if you discount the reskinned vehicles and loadout variants (you could make a case for an additional 8, comprised of the 7 classic BRs and the bladed DMR from hammer storm).
This means only 5% introduce novel features.
Now, I know customization has a place for some people, but the fact is that only ONE of each type of customization may be used at a time, so after obtaining that Mark VI, or whatever you are shooting for, the other 200+ customization items serve no purpose.
What particularly frustrates me as someone who does not care for customization is that of the packs I purchase, I am forced to settle for 80% of what I get having no worth to me.
Sure smells like most of what is being added is added to increase the grind.
Tables for where I’m pulling these numbers from:
I sourced this all from the REQ reveals provided by 343. I assumed that the mythic legendary at the top of the Hammer Storm was a customization item. (Sure looks like an assassination to me!)
If they took emblems, visors, assassinations and stances out of the standard Req pool it would be fine. Then they make a separate type of pack for all the stuff that’s left. Honestly they should have just done cosmetic packs and weapons packs with Bronze/Silver/Gold to make it easier to get stuff you actually want.
Good point op. 343 is catering to the market short term, apparently folks are buying reqs quicker than they can make them. I hope they have a long term strategy of introducing new content to keep the game fresh. I mean maps not useless armor’s, skins, emblems, etc. BTW the blurry mythic is a hammer.
I’m not that against a wide range of things to unlock.
What bothers me is a very limited pool of REQ’s that are unlockable through doing other things than buying packs.
-Helioskrill
-Nightfall
-Achilles
-Any emblem locked behind commendations
That’s about it.
We have the armors of both Osiris and Blue team. I initially thought they were unlockable by completing the campaign with that specific character, for instance.
Another thing that grinds my gears are the food and rainbow skins for the weapons.
These two things are the exact things I talked about when the REQ system was announced. I didn’t believe i343 were to do anything like what they’ve done…
> 2533274913126156;3:
> I play Halo for Halo, not the REQs.
> I also don’t complain about free content.
> so I’m happy.
The REQs directly affect the gameplay (in Warzone at least), so the REQs ARE Halo, at this point.
The thing is, this “free content” actually makes it more difficult to obtain the base content in the original release of the game. Unless you want to play spartan dress-up (which is fine, but not everyone does), this is really not an ideal situation for someone interested in obtaining specific REQ items.
Honestly, I’m tired of Emblems. The Emblems in Halo 3-4 were how it should be now. Emblems shouldn’t be individual REQ’S. I’d rather get random armor than an Emblem.
I don’t think that customization is useless. Even if unused customization items, players can help machinima makers, use the customization items as a halo career goal, etc.
> 2533274803750492;6:
> > 2533274913126156;3:
> > I play Halo for Halo, not the REQs.
> > I also don’t complain about free content.
> > so I’m happy.
>
>
> The REQs directly affect the gameplay (in Warzone at least), so the REQs ARE Halo, at this point.
>
> The thing is, this “free content” actually makes it more difficult to obtain the base content in the original release of the game. Unless you want to play spartan dress-up (which is fine, but not everyone does), this is really not an ideal situation for someone interested in obtaining specific REQ items.
But the point isn’t to obtain specific REQ items, the grind is the point. They want to keep you playing, they want you chasing that high
I don’t mind the sheer quantity of stuff, but I agree that not enough of it holds any interest at all and that’s why I won’t pay for them. I’m happy to take the slow grind approach. If they pulled their finger out and made higher quality content, then I’d pay.
> 2560081931056311;10:
> > 2533274803750492;6:
> > > 2533274913126156;3:
> > > I play Halo for Halo, not the REQs.
> > > I also don’t complain about free content.
> > > so I’m happy.
> >
> >
> > The REQs directly affect the gameplay (in Warzone at least), so the REQs ARE Halo, at this point.
> >
> > The thing is, this “free content” actually makes it more difficult to obtain the base content in the original release of the game. Unless you want to play spartan dress-up (which is fine, but not everyone does), this is really not an ideal situation for someone interested in obtaining specific REQ items.
>
>
> But the point isn’t to obtain specific REQ items, the grind is the point. They want to keep you playing, they want you chasing that high
The grinding concept keeping you chasing thus keeping you playing is not a new concept so I accept it as par for the course in any game I do enjoy enough to keep playing (and, thusly, becoming one of them grinders). i343 seems to be moving in enough new content to keep most people engaged at the moment IMO.
> 2533274974597111;2:
> If they took emblems, visors, assassinations and stances out of the standard Req pool it would be fine. Then they make a separate type of pack for all the stuff that’s left. Honestly they should have just done cosmetic packs and weapons packs with Bronze/Silver/Gold to make it easier to get stuff you actually want.
There aren’t too many assassinations and they are worth it when you finally earn one. Though emblems and maybe armor-skins could be a different thing cause there are just so many.
I find that there is too much customization of armor, helmets and weapons. I know lots of players like these things, and if they already have whats available, they want more. I wouldn’t mind if at least the customization items are divided between players that have everything and players who still need to get them. I’m only talking about customization items.
> 2560081931056311;10:
> > 2533274803750492;6:
> > > 2533274913126156;3:
> > > I play Halo for Halo, not the REQs.
> > > I also don’t complain about free content.
> > > so I’m happy.
> >
> >
> > The REQs directly affect the gameplay (in Warzone at least), so the REQs ARE Halo, at this point.
> >
> > The thing is, this “free content” actually makes it more difficult to obtain the base content in the original release of the game. Unless you want to play spartan dress-up (which is fine, but not everyone does), this is really not an ideal situation for someone interested in obtaining specific REQ items.
>
>
> But the point isn’t to obtain specific REQ items, the grind is the point. They want to keep you playing, they want you chasing that high
I never needed a “grind” or an incentive to keep playing Halo… All I needed is a Halo game with good gameplay and good maps and I would always have a blast
Halo Reach and Halo 4 didn’t have that. So they didn’t last long for me.
Halo 5 has great gameplay with okay MP maps.