The Reason We Still Fight For A No Sprint Halo

Hello Waypoint,

Earlier today a thread was started saying if 343 had listened to the fans, Sprint would have been removed. My video was linked in that thread.

Now I do believe the OP had good intentions when he created it, but unfortunately he presented it in a way that was off putting and dismissive of people who legitimately enjoy the mechanic.

Now some of you better know me from my youtube channel Favyn, and if you haven’t heard of me then that’s ok because I won’t be linking any of my content here and it isn’t overly important. ( If I do this will be banished to the realm of Community Creations)

Now I myself have been aggressive when it comes to this topic, but I realize now that there are a lot of people who like the mechanic. So for those people who don’t get it. For those people who think someone like me should just go away, I just want to briefly talk about why I and so many other continue to fight for an eventual No Sprint Halo.

Firstly why am I still here?

I’m still here because Halo changed my life. It is the series that ignited my passion for video games. It was almost ethereal and otherworldly with how it presented itself, and I couldn’t help but lose myself in its world. Over the years, as other games tried to catch up, Halo continued to sit atop its throne constantly pumping out innovative ideas and differentiating itself with the creativity it afforded its players.

It was simple. Anybody could pick it up and play it, but it had the depth so that if you chose to spend enough time with it, you could reach exponential heights with its gameplay.

Now we could argue forever on which game changed what and which game is ultimately responsible for Halo’s downward shift, but fact is no matter what game you blame the shift on, Halo simply isn’t what it used to be.

And it isn’t just sprint. Its Everything. Its the tone, its the art style, its the overall direction. Sprint is just the conduit we use to encapsulate our frustration with all of these things. Sprint is the catalyst for our rage, simply because it is the most easily recognizable and understandable difference between the trilogy and the post Reach Halo’s.

Sprint does more than just change the speed. It does more than “make you feel like a spartan”. It changes the game at a fundamental level. And I won’t go in to how it does this because it will take forever and I’ve made multiple videos on it. But you just have to understand that when you say all it does is make you faster, or all it does is make you feel more like a Spartan, that objectively is not true from a game design perspective. Now it is an opinion whether or not you think each respective style is better, but they are factually different and if you refuse to accept that then nothing I say will have any effect on you anyway.

For those who say why does it matter? If Halo 5 is fun, If it’s a good game then shouldn’t that be all that matters?

And I would just like to tell you, as someone who has a deep appreciation for game design, that it isn’t a matter of something just being good. It’s about what sort of experience am I getting.

I can get a lot of " good" experiences from multiple games. I’m playing through Dark Souls 3 right now and I’m loving it. It’s a unique franchise with unique storytelling and gameplay that I can’t get anywhere else.

The problem is that I can’t get that classic Halo formula I crave anywhere else either, and the series that I originally relied on for it doesn’t provide it anymore.

You see I might like Halo 5. But I LOVE Halo 1-3. I want a game in that style. I want to have new experiences using that formula, and because Halo 1-3 were so unique in what they did, I can’t just go “play another game”. The thing with Sprint and Enhanced Mobility, is that I can go play a multitude of other shooters on the market right now that offer the same thing. And while its true Halo 5 has even starts, and weapon pick ups and that differentiates it. The things that differentiate Halo 5 from everything else are things Halo already had. The NEW THINGS that Halo 5 incorporated and chose to innovate with are the same things every other game at this point chose to innovate with, and while yes it may be good, it’s good for different reasons than it was before. The only difference is I can get that high mobility experience in a multitude of games right now, but I can’t get that harmonious classic Halo gameplay anywhere.

That’s why I fight for it. Halo was already special. Halo had gameplay that no other game had, and looking around at the market right now, that’s still the case. Some will look at Doom and think it’s comparable with classic Halo, but honestly it isn’t. It’s completely different and yet despite the obvious differences people still compare the two because thats how few comparisons the style actually has right now.

I don’t want to start arguments. I don’t need you to tell me what style you like better, or tell me that sprint has to be in the game to sell and all of the arguments that have been used time and time again.

I just want you to understand why some of us feel the way we do.

A Halo without sprint is a different experince. And it’s one a lot of us loved very much.

Thank You

Edit: this post is 10 pages long now and I still see people ignoring the post and saying the same things I tried to address. For those who don’t want to read, here is a video I made explaining some design principles. I spent a lot of time compiling these thoughts and if you are not willing to listen, don’t leave a comment making the assumption I say something I dont.

https://youtu.be/gJ1cAra_CrA

Jesus. Who’s gonna read all that.

Some answer, no, sprint is not being removed.

Get over it. We ha be super suits, now we get to use them.

I’m 31 years old. I’ve played Halo since CE, was at a midnight release for Halo 2. Halo 3 is my all time favorite.

But Halo 5 is my 2nd. Halo to me, isn’t whether I can sprint or not. I understand how it changes the game entirely, but 343i did a fantastic job to adding it to this game (Halo 4 is my LEAST favorite Halo). Halo is weapon pickups, fair starts, power weapon and map control. It’s the competitive factor that no other game has.

I basically have one question. Without abilities and sprint, how would you have Halo adapt without releasing the exact same game every few years?

Halo 2 introduced online play. A lot of things CE didn’t have. Halo 3 had power up pickups like bubble shields and radar jammers. What would you add to make it this far with Halo 5?

You know why Halo isn’t the same it used to be? Because the best selling (upon release, NOT overall) Halo was 4, and all hope was ruined by MANY players since.

No matter how smart you try to sound, or how many videos you upload… You’re either going to adapt like the majority of us, or move on to other games.

But here you are. Playing a Halo game with sprint.

> 2533274829103618;3:
> I’m 31 years old. I’ve played Halo since CE, was at a midnight release for Halo 2. Halo 3 is my all time favorite.
>
> But Halo 5 is my 2nd. Halo to me, isn’t whether I can sprint or not. I understand how it changes the game entirely, but 343i did a fantastic job to adding it to this game (Halo 4 is my LEAST favorite Halo). Halo is weapon pickups, fair starts, power weapon and map control. It’s the competitive factor that no other game has.
>
> I basically have one question. Without abilities and sprint, how would you have Halo adapt without releasing the exact same game every few years?
>
> Halo 2 introduced online play. A lot of things CE didn’t have. Halo 3 had power up pickups like bubble shields and radar jammers. What would you add to make it this far with Halo 5?
>
> You know why Halo isn’t the same it used to be? Because the best selling Halo was 4, and all hope was ruined by MANY players since.
>
> No matter how smart you try to sound, or how many videos you upload… You’re either going to adapt like the majority of us, or move on to other games.
>
> But here you are. Playing a Halo game with sprint.

Actually the best selling halo game was halo 3.

> 2535464169630092;4:
> > 2533274829103618;3:
> > I’m 31 years old. I’ve played Halo since CE, was at a midnight release for Halo 2. Halo 3 is my all time favorite.
> >
> > But Halo 5 is my 2nd. Halo to me, isn’t whether I can sprint or not. I understand how it changes the game entirely, but 343i did a fantastic job to adding it to this game (Halo 4 is my LEAST favorite Halo). Halo is weapon pickups, fair starts, power weapon and map control. It’s the competitive factor that no other game has.
> >
> > I basically have one question. Without abilities and sprint, how would you have Halo adapt without releasing the exact same game every few years?
> >
> > Halo 2 introduced online play. A lot of things CE didn’t have. Halo 3 had power up pickups like bubble shields and radar jammers. What would you add to make it this far with Halo 5?
> >
> > You know why Halo isn’t the same it used to be? Because the best selling Halo was 4, and all hope was ruined by MANY players since.
> >
> > No matter how smart you try to sound, or how many videos you upload… You’re either going to adapt like the majority of us, or move on to other games.
> >
> > But here you are. Playing a Halo game with sprint.
>
>
> Actually the best selling halo game was halo 3.

Halo 4 beat all other Halo games opening day. Halo 3 is probably best selling all time, but a ton of fans had high hopes for H4.

> 2533274829103618;5:
> > 2535464169630092;4:
> > > 2533274829103618;3:
> > > I’m 31 years old. I’ve played Halo since CE, was at a midnight release for Halo 2. Halo 3 is my all time favorite.
> > >
> > > But Halo 5 is my 2nd. Halo to me, isn’t whether I can sprint or not. I understand how it changes the game entirely, but 343i did a fantastic job to adding it to this game (Halo 4 is my LEAST favorite Halo). Halo is weapon pickups, fair starts, power weapon and map control. It’s the competitive factor that no other game has.
> > >
> > > I basically have one question. Without abilities and sprint, how would you have Halo adapt without releasing the exact same game every few years?
> > >
> > > Halo 2 introduced online play. A lot of things CE didn’t have. Halo 3 had power up pickups like bubble shields and radar jammers. What would you add to make it this far with Halo 5?
> > >
> > > You know why Halo isn’t the same it used to be? Because the best selling Halo was 4, and all hope was ruined by MANY players since.
> > >
> > > No matter how smart you try to sound, or how many videos you upload… You’re either going to adapt like the majority of us, or move on to other games.
> > >
> > > But here you are. Playing a Halo game with sprint.
> >
> >
> > Actually the best selling halo game was halo 3.
>
>
> Halo 4 beat all other Halo games opening day. Halo 3 is probably best selling all time, but a ton of fans had high hopes for H4.

So why are you saying Halo 4 was best selling when Halo 3 had higher sales?

> 2535464169630092;6:
> > 2533274829103618;5:
> > > 2535464169630092;4:
> > > > 2533274829103618;3:
> > > > I’m 31 years old. I’ve played Halo since CE, was at a midnight release for Halo 2. Halo 3 is my all time favorite.
> > > >
> > > > But Halo 5 is my 2nd. Halo to me, isn’t whether I can sprint or not. I understand how it changes the game entirely, but 343i did a fantastic job to adding it to this game (Halo 4 is my LEAST favorite Halo). Halo is weapon pickups, fair starts, power weapon and map control. It’s the competitive factor that no other game has.
> > > >
> > > > I basically have one question. Without abilities and sprint, how would you have Halo adapt without releasing the exact same game every few years?
> > > >
> > > > Halo 2 introduced online play. A lot of things CE didn’t have. Halo 3 had power up pickups like bubble shields and radar jammers. What would you add to make it this far with Halo 5?
> > > >
> > > > You know why Halo isn’t the same it used to be? Because the best selling Halo was 4, and all hope was ruined by MANY players since.
> > > >
> > > > No matter how smart you try to sound, or how many videos you upload… You’re either going to adapt like the majority of us, or move on to other games.
> > > >
> > > > But here you are. Playing a Halo game with sprint.
> > >
> > >
> > > Actually the best selling halo game was halo 3.
> >
> >
> > Halo 4 beat all other Halo games opening day. Halo 3 is probably best selling all time, but a ton of fans had high hopes for H4.
>
>
> So why are you saying Halo 4 was best selling when Halo 3 had higher sales?

I totally meant upon release. Not overall. Would you like me to go back and edit it for you? I will.

There is a no sprint Halo on Xbox one… it’s called MCC… plenty of maps and games and has a good forge to set up customs… why can’t there be both?

> 2533274829103618;7:
> > 2535464169630092;6:
> > > 2533274829103618;5:
> > > > 2535464169630092;4:
> > > > > 2533274829103618;3:
> > > > > I’m 31 years old. I’ve played Halo since CE, was at a midnight release for Halo 2. Halo 3 is my all time favorite.
> > > > >
> > > > > But Halo 5 is my 2nd. Halo to me, isn’t whether I can sprint or not. I understand how it changes the game entirely, but 343i did a fantastic job to adding it to this game (Halo 4 is my LEAST favorite Halo). Halo is weapon pickups, fair starts, power weapon and map control. It’s the competitive factor that no other game has.
> > > > >
> > > > > I basically have one question. Without abilities and sprint, how would you have Halo adapt without releasing the exact same game every few years?
> > > > >
> > > > > Halo 2 introduced online play. A lot of things CE didn’t have. Halo 3 had power up pickups like bubble shields and radar jammers. What would you add to make it this far with Halo 5?
> > > > >
> > > > > You know why Halo isn’t the same it used to be? Because the best selling Halo was 4, and all hope was ruined by MANY players since.
> > > > >
> > > > > No matter how smart you try to sound, or how many videos you upload… You’re either going to adapt like the majority of us, or move on to other games.
> > > > >
> > > > > But here you are. Playing a Halo game with sprint.
> > > >
> > > >
> > > > Actually the best selling halo game was halo 3.
> > >
> > >
> > > Halo 4 beat all other Halo games opening day. Halo 3 is probably best selling all time, but a ton of fans had high hopes for H4.
> >
> >
> > So why are you saying Halo 4 was best selling when Halo 3 had higher sales?
>
>
> I totally meant upon release. Not overall. Would you like me to go back and edit it for you? I will.

Nope it’s fine

Oh my god no. Have you played Halo 3 recently. It hasn’t aged well.

> 2533274874751255;10:
> Oh my god no. Have you played Halo 3 recently. It hasn’t aged well.

I can agree there. H3 hasn’t aged well. But H2A played pretty awesome. It has a faster base movement. It’s only flaw was so much bullet magnetism but other than that it was great.

> 2533274816788253;11:
> > 2533274874751255;10:
> > Oh my god no. Have you played Halo 3 recently. It hasn’t aged well.
>
>
> I can agree there. H3 hasn’t aged well. But H2A played pretty awesome. It has a faster base movement. It’s only flaw was so much bullet magnetism but other than that it was great.

Too bad H2A was based on Vista version of Halo 2 lol

> 2535464169630092;12:
> > 2533274816788253;11:
> > > 2533274874751255;10:
> > > Oh my god no. Have you played Halo 3 recently. It hasn’t aged well.
> >
> >
> > I can agree there. H3 hasn’t aged well. But H2A played pretty awesome. It has a faster base movement. It’s only flaw was so much bullet magnetism but other than that it was great.
>
>
> Too bad H2A was based on Vista version of Halo 2 lol

There wasn’t really too much wrong with that port in itself, after a few updates, it was pretty much perfect in the MCC.

The primary difference between the two was that the game had many of the more serious bugs fixed in some way. I still saw superbounces occasionally in MCC though. It also had better graphics (H2C), too. So… There you go.

But yeah, the older games haven’t aged that well by today’s metric. Mostly with the weapon functionality.

> 2533274826920712;13:
> > 2535464169630092;12:
> > > 2533274816788253;11:
> > > > 2533274874751255;10:
> > > > Oh my god no. Have you played Halo 3 recently. It hasn’t aged well.
> > >
> > >
> > > I can agree there. H3 hasn’t aged well. But H2A played pretty awesome. It has a faster base movement. It’s only flaw was so much bullet magnetism but other than that it was great.
> >
> >
> > Too bad H2A was based on Vista version of Halo 2 lol
>
>
> There wasn’t really too much wrong with that port in itself, after a few updates, it was pretty much perfect in the MCC.
>
> The primary difference between the two was that the game had many of the more serious bugs fixed in some way. I still saw superbounces occasionally in MCC though. It also had better graphics (H2C), too. So… There you go.
>
> But yeah, the older games haven’t aged that well by today’s metric. Mostly with the weapon functionality.

343 must have fixed some bugs then.

> 2535464169630092;12:
> > 2533274816788253;11:
> > > 2533274874751255;10:
> > > Oh my god no. Have you played Halo 3 recently. It hasn’t aged well.
> >
> >
> > I can agree there. H3 hasn’t aged well. But H2A played pretty awesome. It has a faster base movement. It’s only flaw was so much bullet magnetism but other than that it was great.
>
>
> Too bad H2A was based on Vista version of Halo 2 lol

That wasn’t that big a deal to me it still played great. The real bad was they didn’t do a proper H2A and made MCC… had they just done H2A with the entire multiplayer remastered it would have been near perfect.

> 2535464169630092;14:
> > 2533274826920712;13:
> > > 2535464169630092;12:
> > > > 2533274816788253;11:
> > > > > 2533274874751255;10:
> > > > > Oh my god no. Have you played Halo 3 recently. It hasn’t aged well.
> > > >
> > > >
> > > > I can agree there. H3 hasn’t aged well. But H2A played pretty awesome. It has a faster base movement. It’s only flaw was so much bullet magnetism but other than that it was great.
> > >
> > >
> > > Too bad H2A was based on Vista version of Halo 2 lol
> >
> >
> > There wasn’t really too much wrong with that port in itself, after a few updates, it was pretty much perfect in the MCC.
> >
> > The primary difference between the two was that the game had many of the more serious bugs fixed in some way. I still saw superbounces occasionally in MCC though. It also had better graphics (H2C), too. So… There you go.
> >
> > But yeah, the older games haven’t aged that well by today’s metric. Mostly with the weapon functionality.
>
>
> 343 must have fixed some bugs then.

MCC played pretty well the last time I played it. Found games in action sack, H2 classic and btb.

> 2535464169630092;14:
> > 2533274826920712;13:
> > > 2535464169630092;12:
> > > > 2533274816788253;11:
> > > > > 2533274874751255;10:
> > > > > Oh my god no. Have you played Halo 3 recently. It hasn’t aged well.
> > > >
> > > >
> > > > I can agree there. H3 hasn’t aged well. But H2A played pretty awesome. It has a faster base movement. It’s only flaw was so much bullet magnetism but other than that it was great.
> > >
> > >
> > > Too bad H2A was based on Vista version of Halo 2 lol
> >
> >
> > There wasn’t really too much wrong with that port in itself, after a few updates, it was pretty much perfect in the MCC.
> >
> > The primary difference between the two was that the game had many of the more serious bugs fixed in some way. I still saw superbounces occasionally in MCC though. It also had better graphics (H2C), too. So… There you go.
> >
> > But yeah, the older games haven’t aged that well by today’s metric. Mostly with the weapon functionality.
>
>
> 343 must have fixed some bugs then.

Actually, most of the bugs that were fixed in Vista were done by Bungie with the port.

They just used the same code, and improved on it like Halo PC’s code on the MCC H:CE.

> 2533274816788253;15:
> > 2535464169630092;12:
> > > 2533274816788253;11:
> > > > 2533274874751255;10:
> > > > Oh my god no. Have you played Halo 3 recently. It hasn’t aged well.
> > >
> > >
> > > I can agree there. H3 hasn’t aged well. But H2A played pretty awesome. It has a faster base movement. It’s only flaw was so much bullet magnetism but other than that it was great.
> >
> >
> > Too bad H2A was based on Vista version of Halo 2 lol
>
>
> That wasn’t that big a deal to me it still played great. The real bad was they didn’t do a proper H2A and made MCC… had they just done H2A with the entire multiplayer remastered it would have been near perfect.

Still wonder why they didn’t H2A standalone. Guessing MS have something to do with it.

> 2533274816788253;8:
> There is a no sprint Halo on Xbox one… it’s called MCC… plenty of maps and games and has a good forge to set up customs… why can’t there be both?

Say Halo changed into a direction you disliked, it had features you disliked, or lacked features you thought necessary.

Would you be on the forum stating your opinion and fighting for it?
Would you be on the Xbox Y playing Halo 5 on the Halo: Complete Reclaimer Saga, which launched in the same state MCC did.
Or would you quit playing Halo altogether?

Remember, you’ll lie to yourself as well if you lie to us.
The difference is we can’t tell it’s a lie or not.

Then play MCC?