The reason people hate Noctus

So I think Noctus is a fairly well designed map. Maybe not the best ever, but decent and different enough from the other Warzone maps that it stays interesting. I’ve noticed that a lot of people hate it though, and I’m pretty sure the reason is simple. They try to follow the same strategy on Noctus that they do for the other Warzone maps. Players blindly rush towards the Monument, thinking that it will give them some great advantage, just like the Fortress in Stormbreak, the Garage in ARC and the Spire in Apex. And yeah, if you have a certain type of team, one with tons of great markspeople and snipers, there is a decided advantage to grabbing the Monument. For like 90% of teams though, the better strategy is holding the two Garages, which are easier to defend and give you better access to the bosses. It gives you complete control of the map with the opposing team essentially surrounded, plus good access to every single boss. All that happens when you take the Monument is that you’ve got to constantly defend it, because no matter where the enemy spawns, they can attack you easily.

Noctus is only fun if you think about what you are doing. Don’t spawn at the default location and mancannon at the Monument or you’re gonna have a bad time.

The problem is that there are too many vantage points within the Monument. One team gets control and they can take anyone out anywhere on the map all while staying within the monument. That’s a huge problem.

> 2533274835229788;2:
> The problem is that there are too many vantage points within the Monument. One team gets control and they can take anyone out anywhere on the map all while staying within the monument. That’s a huge problem.

I think you are exaggerating. Unless you are playing against a well organized team of very skilled snipers who coordinate to constantly cover all approaches, I contend that your problem is that you are being too predictable. They are most likely only really looking one direction, the direction pretty much your whole team is attacking them from. If the sniping from the Monument thing was as bad as people say, no attackers would get in at all, yet every game I’ve played involves pretty constant fierce up close combat inside the Monument itself.

I personally don’t get sniped from the Monument too often, because I don’t repeatedly spawn at the default location and rush the Monument and because I use the cover. If your team is holding one Garage and there are snipers in the Monument. Spawn at your Homebase with a couple buddies and mancannon at the other Garage while your teammates use the cover around the Garage to lay down some suppressing fire or rush the enemy to provide a distraction. Or, if you really want to attack the Monument, try coming at it from a different angle.

I’ve got to say, that when it comes to video games, I’m pretty much a Krillen; I can sometimes pull off some good plays or moves and I enjoy playing, but I’m nowhere near the best. Yet I have no problem being successful on Noctus.

The monument camping has decreased since the initial map launch. When it first launched and people were unfamiliar with it the easiest strategy by far was camping the monument and scoping people across map. It’s still pretty common, but I have nowhere near as much trouble moving around the map nowadays.

> 2533274851326318;4:
> The monument camping has decreased since the initial map launch. When it first launched and people were unfamiliar with it the easiest strategy by far was camping the monument and scoping people across map. It’s still pretty common, but I have nowhere near as much trouble moving around the map nowadays.

I mean I think part of it is that you know the map better too right? There are multiple paths to get where you are going and ample cover from snipers. Probably you’ve gotten more adept at avoiding the campers in the Monument

I seem to lose on this map then any other I have been playing, yet I get top player most of the time. I honestly don’t know why. Its one of my favorite maps and the bosses are perfect for my commendations, yet I can never access them, cause we keep getting slaughtered…I think I’m cursed

> 2533274973685362;6:
> I seem to lose on this map then any other I have been playing, yet I get top player most of the time. I honestly don’t know why. Its one of my favorite maps and the bosses are perfect for my commendations, yet I can never access them, cause we keep getting slaughtered…I think I’m cursed

Seriously, just try mixing up your strategy, and try to get a few teammates to do it with you. In my opinion, the optimal position to be in on this map is holding both Garages and camping them except to hunt bosses. Try to leave the Monument alone as much as you can

Edit: Right after posting this, I played a game of Noctus with two teams of randos. My team happened to grab both Garages and a few of us focused on holding them. We won well before the second Warden spawned 1000-460. The other team got a fair number of kills and took out some bosses, but we still thrashed them with our map control.

Just saying

The Monument does provide a great vantage point with access to many bosses; rushing it pays off when you do it right. What really irks me is the fact that so many people keep trying to rush it after capture, leaving the garage open for those enemy sneaks to take. Suddenly, you’re defending the core.

I gotta say though, if I had a full Warzone team I’d love to try splitting us up into two teams. After home base lockdown each goes to a garage while the enemy takes the Monument unopposed.

Agreed. The only thing wrong with Noctus is unimaginative players who don’t think about what they’re doing. Halo players have always found it easier to blame the (map, weapon, mechanic) than to examine their own behavior and lay the blame where it really belongs.

> 2533274828236493;8:
> The Monument does provide a great vantage point with access to many bosses; rushing it pays off when you do it right. What really irks me is the fact that so many people keep trying to rush it after capture, leaving the garage open for those enemy sneaks to take. Suddenly, you’re defending the core.
>
> I gotta say though, if I had a full Warzone team I’d love to try splitting us up into two teams. After home base lockdown each goes to a garage while the enemy takes the Monument unopposed.

It is in a lot of ways a great position, you are right, but most Warzone teams have a hard time leveraging it’s value because it is incredibly hard to defend. It’s basic tactics. The Monument is open to attack from every side, the Garages can only really be approached from one direction. Each Garage has exclusive access to some bosses and each provides good access to the bosses on their side of the map. My observations seem to suggest that holding the Garages is the key to controlling this map, unless your team is all pro snipers who can really take advantage of the vantage point perks of the Monument.

My opinion is that the best way for most teams to approach the map is to try to grab both Garages before thinking about securing the Monument. You will get double the base points as the opposing team and will have a much easier time defending your holdings. I think the reason people get frustrated on the map is because they try to follow the most obvious path, which is to rush the Monument, but they have issues on the approach because of the good sniper positions for the enemy team and once you get inside it is always a chaotic blood bath. It is paradoxically hard to take and hard to hold because it gets so crazy inside and because it tends to be under attack from multiple angles at all times. The Garages on the other hand tend to be easier to hold onto and holding both still gives your team great access to all the bosses on the map.

There really is no reason to take the Monument if you can hold the Garages at the end of the day. You get the same amount of points from each base and having both Garages gives you access to pretty much the entire map.

I hate it because it has been coming up so much for me.

The problem is you need a Sentinel BR… man I love that gun…

Yes, the key strategy to Noctus is holding the monument and sniping the poor -Yoinks!- as they run across an open field to get to one of the objectives leading to a snowballed situation in which one team is trying and failing to rush with AR and pistol while another is cutting them down with DMRs and snipers. Seems like a pretty good reason to hate the map though.

> 2533274823519895;13:
> Yes, the key strategy to Noctus is holding the monument and sniping the poor -Yoinks!- as they run across an open field to get to one of the objectives leading to a snowballed situation in which one team is trying and failing to rush with AR and pistol while another is cutting them down with DMRs and snipers. Seems like a pretty good reason to hate the map though.

No offense, but I’m not sure I’d take Noctus strategy advice from someone who has only played the map twice, losing once and apparently quitting to avoid a loss the second time. It seems like the only strategy you’ve tried is being one of the poor -Yoinks!- rushing the snipers. Which is exactly what I’ve suggested is the wrong approach if you want fun and success on Noctus

I usually go for the garage anyways lol.

> 2533274823519895;13:
> Yes, the key strategy to Noctus is holding the monument and sniping the poor -Yoinks!- as they run across an open field to get to one of the objectives leading to a snowballed situation in which one team is trying and failing to rush with AR and pistol while another is cutting them down with DMRs and snipers. Seems like a pretty good reason to hate the map though.

Everything you said is so completely and simply incorrect in terms of both the map geometry and the nature of the gametype. Are you intentionally inventing these “good reasons” or are you just delusional?

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> The problem is that there are too many vantage points within the Monument. One team gets control and they can take anyone out anywhere on the map all while staying within the monument. That’s a huge problem.

No, there aren’t, and no, they can’t.

If you play the map you will notice it is split into three parallel “lanes” by the massive structures (LoS blockers) which separate the Monument from each team’s Home Base.

I think you all are overthinking this. Monument is extremely difficult to take once one team has it by the time you kill the marines and 3 dudes guarding it 4 or 5 more will spawn. Also if you have one garage and the monument it completely locks down the other team to one side of the map.

My experience is completely with randos. My strategy involves 0 sniping and 0 camping. It goes get monument, ghost, wraith, scorpion. In every game we get monument we win. In ones we lose it we lose. (I can care less about sniping when I’m in a wraith)

> 2535421626914371;18:
> Monument is extremely difficult to take once one team has it by the time you kill the marines and 3 dudes guarding it 4 or 5 more will spawn.

That’s how all bases work.

Correct, however monument you have them coming from both sides. In my experience I find monument harder to take control of than the garages. The garages you have more places to get cover for your shields to go up