What is considered “strong” to you? I can prove AA still works at distance and outside of the RR range, I would think that is considered pretty strong. I also read the other night (not sure if it was you or not) that their AA doesn’t work and turns off when he jumps. This is false, I will prove all this later tonight.
I will also test this out.
That’s the Mexico HCS pro series. Who told you it’s KBM only? Those guys are using controller on Halo tracker.
Yeah but that’s why you cant make changes till those aspects are fixed.
I dont play on pc often, I only did abit awhile at someone else’s house. But comparing the two inputs on my console the difference isnt that big both inputs had positives, I’m personally better at aiming on mouse but struggle movement and long periods of gaming hurts my hands.
On pc however if controller aa is stronger like alot of people experience then yes that should be toned down. But people dont seem to grasp on one platform it’s too strong while the other is fine.
You nerf someone that is only strong on one platform and it affect the other platform as well you’ll kill that platform instead.
Fix the differences first and then balance. Never balance before fixing
Really not asking for nerf. HCS KBM only tournaments are also fine!
Ballance maybe un the future when everything is fixed and not a nerf to AA just some extra bullet magnetism till both are ballanced, and updates every month to make sure it’s very ballanced.
You should, others have and it was even spread over YT when people first found it out. Its unclear if its specs or something else.
Controller on console =fine but inconsistent
Controller on pc = too strong
But you cant nerf anything till the difference is fixed, one platform is getting the wrong thing. If console aa isnt working as intended and pc is how it’s meant to work then yes I’d agree. But atm console controller isnt strong
Look at those who think AA is too strong, they’re on PC right?
Then look at those who think AA is weak? Console right?
Now I primarily play on console, I dont want anything stronger or changed, I think alot of people are just bad. But it’s a funny that’s the case most times.
Both inputs have advantages though.
I really want the game to grow, if they ever decide to add Halo on mobile i hope that the mobile players get a chance to compete in their mobile tournaments.
We’re just asking for some feedback, no AA nerf.
Off topic. I actually played on Mobile when I was on Holiday. 1/10 would not recommend. Thankfully I only did it for the match completions for the winter event.
I have both but I’m not bias to one over the other. I just simply point out the obvious.
There’s a reason why I have a 16 year badge on my XBL profile, which stopped counting when I joined game pass 3 years ago.
The problem is that you only get the controller advantages to show. You know why right? Halo gunfights take place at close to medium range where controller shines. In games like apex you have both close and long range gunfights where both inputs can shine. Halo favours controller a lot. Thats the problem. People should have the same chance of competing in halo regardless of input. If not then why should mnk players even care about the esports of halo if they cant relate to it.
That’s not completely true, many times you can engage at a range. But once again one system gets a better AA.
You cant change or nerf anything till things are working correctly and that’s my big issue with these topics. You’ll kill the whole console playerbase if you make things worse because pc controller is doing better.
The AA really isnt strong on console controller, nearly every other game has better AA even ones outside of halo. So all I’m seeing is pc controllers need the adjustment to the system/settings.
PC players are usually at the top of the leaderboard most matches I play, sadly I cant see the input.
The only time you get to engage long range and i mean real long range where it would make a difference is in BTB but you know what? Btb is broken too.
Please explain what you consider strong. Do you mean it’s not strong like it is on Crackdown? (If you played Crackdown, you’ll know what I mean).
Alot is broken that’s my issue. Desync is a joke as well.
But till things are working as intended you vant make changes and theres too many factors
Even so, controller is able to land headshots at range with the pistol. Very very hard to do and very rare with KBM.
I have never seen this happen from a console player, pistol at long ranges is not an easy feat at all.
Commando is even worse lol
I ll agree on the desync issue but since that affects both inputs its a separate subject.
Commando is just bad on any input. The problem arrises only when using a br on controller vs mnk.
Give me a min and I’ll find a clip of a guy (casual gamer at best) he first played on KBM then switched over to controller and was picking off people with the pistol.