There’s a lot of hating on these forums about how 343i can’t make a Halo game or how Halo 5 doc is a scam. But nobody understands how game development truly works, even me. But, I do know how much time it takes to develop something on the caliber of Halo. The real reason Halo 5 was lack luster at launch and to many people on here still doesn’t have much, is because it is a brand new game. This is 343i first real Halo. This game was built from the ground up, from scratch, with all new code and brand new engine. Halo 4 used a heavily modified Halo Reach engine and code so there was more there from the get go. Warzone and the Req System took a ton of time and resources to make possible. This game isn’t a bad start for a true first Halo game by them. Whatever they have to add, whether it be game types or weapons or whatever, it had to be made from scratch. That takes a lot of time along with the testing and much more. Give them a break. With Halo 6 using a modified Halo 5 engine and code, I’m sure, It’ll hreading on more content at launch and be so much better hopefully. We should be happy they are listening to us with these updates. I’m excited to see what Halo’s future is, not sure about you guys
thanks for reading.
EDIT: I also failed to mention that they just moved into a studio where their entire team is together in one place, they were split across two buildings a few miles a part. That doesn’t exactly scream efficient, with them in a studio all together, they can get more stuff done quicker, at least that makes logical sense to me
What happened to the days when games were fully available on day one? If the game is lacking, then maybe something needs to be done about the deadlines being met.
As much as I support 343 and Halo 5, you can’t release a game with bare bones content. Is 343 supposed to say “oh yeah sorry guys it was kinda hard to build all of this stuff so we only gave you a little, but it’ll be easier for Halo 6! Stay tuned!” You can’t do that. You either have the game ready at launch or you don’t, doesn’t matter how hard it was.
lol but I still love Halo 5 a bunch and play it daily.
I’d rather see a game delayed than released unfinished.
> 2533274880633045;4:
> I’d rather see a game delayed than released unfinished.
I never understood this argument. In literally no way does having the game unfinished harm you as a player. Why is waiting several more months a better alternative? If things were the way you want we wouldn’t have a Halo 5 until June 2016. No thank you. I am glad Halo 5 was released when it was. Think of it this way. Halo 5 may have not been “finished” per your standards, but we are getting to play way earlier than we would have been able to otherwise. All the content will be added to the game on a monthly basis… FOR FREE. You aren’t losing anything, in fact you are gaining extra time to enjoy the game that otherwise you would have never had. Plus you get the excitement of having new modes added on slowly but surely keeping things fresh.
I remember when games were paid once and done. No dlc.
if they do this now, games will need 2+ years more of development time and will be sold for 150$ or more.
> 2533274807480458;5:
> > 2533274880633045;4:
> > I’d rather see a game delayed than released unfinished.
>
>
> I never understood this argument. In literally no way does having the game unfinished harm you as a player. Why is waiting several more months a better alternative? If things were the way you want we wouldn’t have a Halo 5 until June 2016. No thank you. I am glad Halo 5 was released when it was. Think of it this way. Halo 5 may have not been “finished” per your standards, but we are getting to play way earlier than we would have been able to otherwise. All the content will be added to the game on a monthly basis… FOR FREE. You aren’t losing anything, in fact you are gaining extra time to enjoy the game that otherwise you would have never had. Plus you get the excitement of having new modes added on slowly but surely keeping things fresh.
THANK YOU! I’d much rather have a lackluster game that gets updated monthly than have to wait a whole 6 months. Halo 5 launched with Campaign, and that’s all I need from a Halo game for the first month or so of launch. Then Forge came in December. Now grif ball. I love this system.
> 2533274909139271;6:
> I remember when games were paid once and done. No dlc.
>
> if they do this now, games will need 2+ years more of development time and will be sold for 150$ or more.
cough Destiny cough
> 2533274807480458;5:
> > 2533274880633045;4:
> > I’d rather see a game delayed than released unfinished.
>
>
> I never understood this argument. In literally no way does having the game unfinished harm you as a player. Why is waiting several more months a better alternative? If things were the way you want we wouldn’t have a Halo 5 until June 2016. No thank you. I am glad Halo 5 was released when it was. Think of it this way. Halo 5 may have not been “finished” per your standards, but we are getting to play way earlier than we would have been able to otherwise. All the content will be added to the game on a monthly basis… FOR FREE. You aren’t losing anything, in fact you are gaining extra time to enjoy the game that otherwise you would have never had. Plus you get the excitement of having new modes added on slowly but surely keeping things fresh.
So we are getting the content that should have been in the game in the first place in monthly dlc packs and I don’t have to pay for those in addition to the incomplete game? How wonderful. How many games are shipped without features that should have been in them or are horrible glitch fests? I’ve bought games and found them unplayable for a couple of months while they fixed bugs. I didn’t pay to be in a beta, I paid for a complete game.
> 2533274827321356;1:
> There’s a lot of hating on these forums about how 343i can’t make a Halo game or how Halo 5 doc is a scam. But nobody understands how game development truly works, even me. But, I do know how much time it takes to develop something on the caliber of Halo. The real reason Halo 5 was lack luster at launch and to many people on here still doesn’t have much, is because it is a brand new game. This is 343i first real Halo. This game was built from the ground up, from scratch, with all new code and brand new engine. Halo 4 used a heavily modified Halo Reach engine and code so there was more there from the get go. Warzone and the Req System took a ton of time and resources to make possible. This game isn’t a bad start for a true first Halo game by them. Whatever they have to add, whether it be game types or weapons or whatever, it had to be made from scratch. That takes a lot of time along with the testing and much more. Give them a break. With Halo 6 using a modified Halo 5 engine and code, I’m sure, It’ll have a ton more content at launch and be so much better hopefully. We should be happy they are listening to us with these updates. I’m excited to see what Halo’s future is, not sure about you guys
thanks for reading
Truly this is just subjective speculation of your opinion & doesn’t necessarily reflect the “real” reason at all.
Would be an idea to change your topic title to “Why I think Halo 5 lacked content at launch”.
Title is otherwise very misleading.
How was Halo 4 not 343i’s first real Halo? It’s not like Bungie helped with production of Halo 4. And for all the problems people had with its multiplayer, it was a real Halo game.
> 2533274807480458;5:
> > 2533274880633045;4:
> > I’d rather see a game delayed than released unfinished.
>
>
> I never understood this argument. In literally no way does having the game unfinished harm you as a player. Why is waiting several more months a better alternative? If things were the way you want we wouldn’t have a Halo 5 until June 2016. No thank you. I am glad Halo 5 was released when it was. Think of it this way. Halo 5 may have not been “finished” per your standards, but we are getting to play way earlier than we would have been able to otherwise. All the content will be added to the game on a monthly basis… FOR FREE. You aren’t losing anything, in fact you are gaining extra time to enjoy the game that otherwise you would have never had. Plus you get the excitement of having new modes added on slowly but surely keeping things fresh.
Does it harm the player? Well, it certainly makes me less inclined to play the game and the lack of content will turn off other players and content subsequently placed in through DLC is no guarantee that you’ll recover lost players. That’ll hurt 343 than it will hurt me. It sure lessened my confidence in the Halo brand and I definitely will not pre-order or buy anymore REQ Packs. You say the DLC is free but that is blatantly untrue since REQ Pack purchases fund the DLC. Oddball, Griffball, Assault are also not new modes, those were gametypes included in previous games at launch (arguably not Grifball but it had a big presence since Halo 3). That isn’t exciting, that is disappointing since that means 343 either put little time in other gametypes and had to play catch-up or had them and put them in later to make the DLC look better. I lean towards the former assumption personally.
So yeah, it actually does hurt the player since you are paying full price for an incomplete game and praying REQ Packs sell enough for 343 to make the DLC free. AAA-developers shouldn’t be pulling the kind of incomplete at full prices crap bad indie devs on Steam love doing.
> 2533274807480458;5:
> > 2533274880633045;4:
> > I’d rather see a game delayed than released unfinished.
>
>
> I never understood this argument. In literally no way does having the game unfinished harm you as a player. Why is waiting several more months a better alternative? If things were the way you want we wouldn’t have a Halo 5 until June 2016. No thank you. I am glad Halo 5 was released when it was. Think of it this way. Halo 5 may have not been “finished” per your standards, but we are getting to play way earlier than we would have been able to otherwise. All the content will be added to the game on a monthly basis… FOR FREE. You aren’t losing anything, in fact you are gaining extra time to enjoy the game that otherwise you would have never had. Plus you get the excitement of having new modes added on slowly but surely keeping things fresh.
Because halo anniversary was so great. It took Three months just to fix match making issues
> 2533274909139271;6:
> I remember when games were paid once and done. No dlc.
>
> if they do this now, games will need 2+ years more of development time and will be sold for 150$ or more.
I remember this too. I could fire up my Nintendo 64 or Gamecube and play Zelda, Smash Bros, or Goldeneye to my heart’s content.
DLC has been around for a very, very long time. It won’t, nor shouldn’t go away.
> 2533274807480458;5:
> > 2533274880633045;4:
> > I’d rather see a game delayed than released unfinished.
>
>
> I never understood this argument. In literally no way does having the game unfinished harm you as a player. Why is waiting several more months a better alternative? If things were the way you want we wouldn’t have a Halo 5 until June 2016. No thank you. I am glad Halo 5 was released when it was. Think of it this way. Halo 5 may have not been “finished” per your standards, but we are getting to play way earlier than we would have been able to otherwise. All the content will be added to the game on a monthly basis… FOR FREE. You aren’t losing anything, in fact you are gaining extra time to enjoy the game that otherwise you would have never had. Plus you get the excitement of having new modes added on slowly but surely keeping things fresh.
We pay for a finished product, with content equal or surpassing the previous installment. You are losing something, you are losing consumer confidence in a product that once pushed the limits in terms of quality content.
> 2533274973681092;7:
> > 2533274807480458;5:
> > > 2533274880633045;4:
> > > I’d rather see a game delayed than released unfinished.
> >
> >
> > I never understood this argument. In literally no way does having the game unfinished harm you as a player. Why is waiting several more months a better alternative? If things were the way you want we wouldn’t have a Halo 5 until June 2016. No thank you. I am glad Halo 5 was released when it was. Think of it this way. Halo 5 may have not been “finished” per your standards, but we are getting to play way earlier than we would have been able to otherwise. All the content will be added to the game on a monthly basis… FOR FREE. You aren’t losing anything, in fact you are gaining extra time to enjoy the game that otherwise you would have never had. Plus you get the excitement of having new modes added on slowly but surely keeping things fresh.
>
>
> THANK YOU! I’d much rather have a lackluster game that gets updated monthly than have to wait a whole 6 months. Halo 5 launched with Campaign, and that’s all I need from a Halo game for the first month or so of launch. Then Forge came in December. Now grif ball. I love this system.
Agreed, and I’d much rather prefer the REQ system than a season pass.
Halo Combat Evolved had more content on Day One, and it was the first Halo game. Halo 2 had a new engine, and it still had more content. 343i are not a bunch of amateur developers, they knew that the game was not going to be ready and they launched it anyways, and decided that they would patch it in later.
> 2533274915643658;17:
> Halo Combat Evolved had more content on Day One, and it was the first Halo game. Halo 2 had a new engine, and it still had more content. 343i are not a bunch of amateur developers, they knew that the game was not going to be ready and they launched it anyways, and decided that they would patch it in later.
Well Microsoft was the one that most likely set the deadline. I think this is how the whole dev/publisher relationship goes. 343 is the DEVELOPER, they make whatever Microsoft tells them to make and when to get it done by. Microsoft is the PUBLISHER. Basically they tell the developer what to do, and the developer has to do it.
So it may not have been entirely, or at all, 343’s idea for launching it the way it was launched. Besides, we all know that the story was changed a good ways through production, perhaps a Microsoft exec deciding to make a change, and by a change I mean the whole damn story.
> 2533274969718805;16:
> > 2533274973681092;7:
> > > 2533274807480458;5:
> > > > 2533274880633045;4:
> > > > I’d rather see a game delayed than released unfinished.
> > >
> > >
> > > I never understood this argument. In literally no way does having the game unfinished harm you as a player. Why is waiting several more months a better alternative? If things were the way you want we wouldn’t have a Halo 5 until June 2016. No thank you. I am glad Halo 5 was released when it was. Think of it this way. Halo 5 may have not been “finished” per your standards, but we are getting to play way earlier than we would have been able to otherwise. All the content will be added to the game on a monthly basis… FOR FREE. You aren’t losing anything, in fact you are gaining extra time to enjoy the game that otherwise you would have never had. Plus you get the excitement of having new modes added on slowly but surely keeping things fresh.
> >
> >
> > THANK YOU! I’d much rather have a lackluster game that gets updated monthly than have to wait a whole 6 months. Halo 5 launched with Campaign, and that’s all I need from a Halo game for the first month or so of launch. Then Forge came in December. Now grif ball. I love this system.
>
>
> Agreed, and I’d much rather prefer the REQ system than a season pass.
I’d prefer a full game at launch.
343 has no excuse they do this for a living if I went to my job and my boss told me he wanted all this stuff done and I decided to do a little bit and do more over the next couple months what do you think would happen? If they aren’t capable clean house it’s that simple and hire people who will work hard for there pay check