I’m hopeful that most of these visual issues happened because this was an older demo. If these things aren’t fixed by the time the game launches I would be fine waiting another 6 months for 343 to get it right.
> 2533274884859199;1:
> Bad:
> 1. Lack of volumetric lighting / God rays.
> 2. MAJOR pop in problems
> 3. Lack of any ambient occlusion to give more depth to the environment
> 4. No Global illumination
> 5. Low resolution textures on enemies
> 6. Low poly scenery / vehicles.
> 7. Missing shadows from enemies
> 8. AI just stands there while being shot.
> 9. Poor sounds for the Warthog - it sounds like a Subaru when it should sound like a Truck
> 10. Washed out colors that have very little contrast compared to the other halos.
> 11. Not showing us action packed moments in halo.
> 12. Not showing any multiplayer??
> 13. This makes me the most mad:Looks like minecraft style landscapes…What is the deal with that? This is next Gen Graphics?
>
> Good:
> 1. Lots of new guns.
> 2. Open world
My biggest graphics problem is undoubtedly the LOD and pop-in. You can see grass appearing as you drive up the hill at the beginning and trees in the background of action scenes very quickly go low-poly, same thing with the hexagonal pillars that make the mountains. Or the clouds going up the elevator.
Now granted you generally don’t look at the background while playing an action scene but it looks bad in a demo. However this is absolutely something which I reckon can be ironed out over the next few months. I’m not expecting to see egregious cloud pop-in at launch.