The Pistol still has spread!

Quoted from the MLG forums

We have to consider if we actually want the Magnum in the settings in the first place - yes, it is a very skilled weapon and it fills that gap in close-range combat that really has been missing in Halo for a long time. But unfortunately, the spread on the thing is massive. Like, massive (easily greater than H3 BR spread). If you don’t believe me try shooting with the thing from Flag to Flag on Countdown - sometimes it will perfect 4 shot and at others you will empty the entire clip and not get a kill. Such a spread really isn’t good for competitive play.
It also defeats the purpose of no-bloom - what is the point of finally getting the consistency of a straight shooting DMR if we want to add in a weapon that has spread greater than a max-bloomed DMR?
You could argue that the Pistol is consistent at close range - which it is - and therefore should be used. The Pistol is fantastic and extremely skillful at close range. But no one is going to play with an honour rule of not shooting the Pistol at long range. And when that happens, you will get cross map 4’s one time and absolutely nothing the next - that inconsistency that we don’t want in competitive play.” -b0b43

343 please fix the issue with the Pistol, also make it so you don’t spawn with it. Maybe a 60 second drop spawn could work?

I think everyone who’s been using the pistol a lot already knows. It’s kinda obvious…

I know a lot of people notice it, but its not getting as much attention as it should get. If 343 doesn’t fix it will be stuck in a H3 sort of BR spread dilemma.

> I know a lot of people notice it, but its not getting as much attention as it should get. If 343 doesn’t fix it will be stuck in a H3 sort of BR spread dilemma.

Agreed. The pistol has crazy spread, the only gun with Bloom and spread. I wondered for a while why I perfectly paced a pistol just to miss a shot? =/

We already have the DMR for that, we’d just be creating redundant weapons.
The pistol is meant for close-range, just keep it that way.

Lessening the spread won’t bring HCE back.

No. We already got 3 perfect shot weapons. If MLG wants something else go -Yoink- themselves.

> No. We already got 3 perfect shot weapons. If MLG wants something else go Yoink! themselves.

Someone hates MLG o.0

Yes I know, We are essentialy back to square one, with the magnum at least, The DMR does have a slither of spread but it’s not enough to effect gameplay ( Unless you’re shooting end to end on hemmorhage ).

I agree the magnum is abit iffy in competitive terms and from a non MLG gamers perspective I think they should not put it in because of the random outcomes it presents.

Don’t even know if they should even put the needle rifle in to be honest because it is fully automatic ( bug? ) and the bullet magnetism is huge.

But then and again MLG in H2 never touched the carbine, it was all BR’s.

EDIT: I hate it when developers try to balance weapons with Randomness, I.E. Balsnce range with spread or Random recoil.

> We already have the DMR for that, we’d just be creating redundant weapons.

> No. We already got 3 perfect shot weapons. If MLG wants something else go Yoink! themselves.

We have 6 automatic weapons, 4 of them are exclusively close range, and 1 is the Needler. Don’t you think that is a bit more redundant?

> > We already have the DMR for that, we’d just be creating redundant weapons.
>
>
>
> > No. We already got 3 perfect shot weapons. If MLG wants something else go Yoink! themselves.
>
> We have 6 automatic weapons, 4 of them are exclusively close range, and 1 is the Needler. Don’t you think that is a bit more redundant?

Having both the plasma repeater and plasma rifle in Reach is the most redundant thing ever.

> > > We already have the DMR for that, we’d just be creating redundant weapons.
> >
> >
> >
> > > No. We already got 3 perfect shot weapons. If MLG wants something else go Yoink! themselves.
> >
> > We have 6 automatic weapons, 4 of them are exclusively close range, and 1 is the Needler. Don’t you think that is a bit more redundant?
>
> Having both the plasma repeater and plasma rifle in Reach is the most redundant thing ever.

Having an AR, PRe, PRi, Spiker, and Focus Rifle are really redundant.

I thought Bungie wanted every weapon to fulfill a certain niche. I guess that was a truthful as Brawl not having any cloned characters.

> > > > We already have the DMR for that, we’d just be creating redundant weapons.
> > >
> > >
> > >
> > > > No. We already got 3 perfect shot weapons. If MLG wants something else go Yoink! themselves.
> > >
> > > We have 6 automatic weapons, 4 of them are exclusively close range, and 1 is the Needler. Don’t you think that is a bit more redundant?
> >
> > Having both the plasma repeater and plasma rifle in Reach is the most redundant thing ever.
>
> Having an AR, PRe, PRi, Spiker, and Focus Rifle are really redundant.
>
> I thought Bungie wanted every weapon to fulfill a certain niche. I guess that was a truthful as Brawl not having any cloned characters.

When they said that the first time I was actually really excited, the only other Halo game that did that right was CE. The Pistol was the Utility weapon, shotgun was CQC, PR was to kill OS and slow down opponents, rockets was well rockets. Sniper was long range, AR even was good, you could kill enemies fast with that gun.

Sadly Bungie completely lied there

343 you really should make the Pistol not have a huge spread like that, making it work like a power weapon could work really well. The gun works so much better then the DMR in CQC it could fill its own little role. I

The Pistol already does enough damage in CQC. It has spread for a reason. It is a secondary for a reason. It is to encourage the use of actual precision weapons.

Have you seen the reticule on that monster?

Anyway, I think Reach is pretty much strapped in terms of competitive play.

> Having an AR, PRe, PRi, Spiker, and Focus Rifle are really redundant…

The focus rife should not be compared to those weapons. Ever.

> > Having an AR, PRe, PRi, Spiker, and Focus Rifle are really redundant…
>
> The focus rife should not be compared to those weapons. Ever.

It’s an AR with a scope and no spread. It works the exact way as all the other ones. Albeit; I like it as a weapon, but it is still redundant.

> > > Having an AR, PRe, PRi, Spiker, and Focus Rifle are really redundant…
> >
> > The focus rife should not be compared to those weapons. Ever.
>
> It’s an AR with a scope and no spread. It works the exact way as all the other ones. Albeit; I like it as a weapon, but it is still redundant.

The only way it works like the others is that you can hold down the trigger and get continuous fire. Nothing else about it is the same.

The Pistol having a bit of spread was discovered awhile ago wasn’t it?

> > > We already have the DMR for that, we’d just be creating redundant weapons.
> >
> >
> >
> > > No. We already got 3 perfect shot weapons. If MLG wants something else go Yoink! themselves.
> >
> > We have 6 automatic weapons, 4 of them are exclusively close range, and 1 is the Needler. Don’t you think that is a bit more redundant?
>
> Having both the plasma repeater and plasma rifle in Reach is the most redundant thing ever.

That was covered by Bungie 2 years ago. Back in Reach’s early revelation stage. It was said the PR was meant for the campaign and the PRi was the “new” weapon to be used on par with the AR in matchmaking. The Spiker an PR were acknowledged as redundant in the matchmaking system and that is why they were not introduced until the user created maps put them in.

The NR isn’t bugged with its fullauto ROF or nearly-always-a-headshot-shot, the NR is working like a single shot H3BR. Exactly like an H3BR set on single shot. Think about it for a sec… there it is. Clean up on isle 7!
Do notice the extreme pull on the bullets fired by an H3BR. See how the bullets don’t fire centre-reticle when “locked” onto the enemy? See how the bullets actually leave the reticle at 0:48-0:50 because they “bend” so much?

The magnum fires a lot faster than the DMR and is a 4sk to the DMR’s five. How would it be at all fair to make it good for anything other than close range?

There is no need. The spread is the only thing balancing it in general MM.

Besides we are getting a 3 shot pistol that will be dead center every time as long as you don’t hold the trigger down. I wonder how MLG may incorporate that weapon.