The perfect time for a new infection gametype

I have an idea for a gametype called last stand. The story behind it is that the zombies have nearly overrun the world but a small group of survivors have just discovered the cure and loaded their guns with inoculations of it. If they kill a zombie with their weapons then it reverts back to a human.

The game would start with 3 humans and 9-13 zombies. Whenever a zombie is killed by a human’s weapon (beatdowns/assassinations don’t count) then the zombie will respawn as a human. It could be really fun and go back and forth a lot. But to win it would require teamwork on the part of the humans and the zombies, which would be somewhat shaky because they could switch to the other team at any point in the game.

Man When this game comes out ima be making zombie maps like crazy, " After The Campaign of Course".

Im Going to make Zombie maps were you’re in a dark building (thanks to the new hd quaility Map 343i made)and have to try to find you’re way out but you have to watch you and you’re teamates backs.

Im going to make zombie maps that require the flood to break down (doors so they can enter)<<<I might make a forum for this for a matter of fact. Thanks 343i For the flood

I’ll go with Flood Mode :slight_smile: